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Patch 9.1.5: PTR-Build 40078 Klassen- und Zauberänderungen - AoE-Hardcaps wurden entfernt
PTR
Geposted
08.09.2021 um 17:07
von
Squishei
Hier sind die gedataminten Klassen- und Zauberänderungen aus Patch 9.1.5 PTR-Build 40078, mit denen erstmals
die AoE-Hardcaps entfernt
und durch Softcaps und verringerten Schaden bei mehr als 5 Zielen ersetzt werden.
Die Highlights
Todesritter:
Knochensturm
,
Schwindsucht
,
Frostsichel
,
Platzende Geschwüre
,
Reanimierter Schlurfer
,
Opferpakt
und
Monströse Gliedmaße
sind jetzt auf 5 Ziele gesoftcapped.
Dämonenjäger:
Klingentanz
,
Teufelsbeschuss
,
Seelenspalter
und
Seelenbombe
sind jetzt auf 5 Ziele gesoftcapped.
Druide:
Brutales Schlitzen
ist jetzt auf 5 Ziele gesoftcapped.
Nekrolord-Jäger:
Todeschakram
erhöht jetzt den erlittenen Schaden um 10% (vorher 3%).
Raubtierhiebe
,
Mehrfachschuss
,
Sperrfeuer
,
Explosivschuss
,
Zerlegen
und
Schlachten
sind jetzt auf 5 Ziele gesoftcapped.
Magier:
Arkanes Echo
,
Gefrorene Kugel
und
Gletscherfragmente
sind jetzt auf 5 Ziele gesoftcapped.
Mönch:
Rauschender Jadewind
und
Furorfäuste
sind jetzt auf 5 Ziele gesoftcapped.
Nekrolord-Paladin:
Hammer des Bezwingers
verursacht nun Schaden um 25% erhöhter Effektivität.
Göttlicher Sturm
ist jetzt auf 5 Ziele gesoftcapped.
Schurke:
Die Schreckensklingen
erzeugt nun maximale Anzahl an Kombopunkten.
Dolchfächer
,
Blutroter Sturm
,
Schwarzpulver
,
Shurikensturm
und
Geheimtechnik
sind jetzt auf 5 Ziele gesoftcapped.
Hexenmeister: Abklingzeit von
Netherportal
von 3 auf 2,5 Minuten herabgesetzt.
Krieger:
Bevorstehender Sieg
heilt um 40% (vorher 30%) und Abklingzeit wurde von 30 auf 25 Sekunden herabgesetzt.
Klingensturm
(Waffen),
Klingensturm
(Furor),
Verheerer
,
Wirbelwind
,
Spalten
und
Schreckenshiebe
sind jetzt auf 5 Ziele gesoftcapped.
PTR 9.1.5 Build 40078 Datamining
Gedataminte Rückkehr des Magierturms
Schickt Anima an Twinks - BoA Animatruhe
'Broker Mark of Distinction' - Aufholen auf Ruhmstufe 40
Patch 9.1.5 PTR-Entwicklungsnotes
Klassen- & Zauberänderungen
Die Mathematik der AoE-Softcaps
Klassen- und Zauberänderungen - AoE-Änderungen
Charakteranpassungen
Neue Färbung für T20-Priester
Neue Färbung für T20-Hexenmeister
Neue Färbung für T20-Krieger
Anpassungsoptionen für Hochbergtauren
Haaranpassungsoptionen für Leerenelfen
Reittiere & Modelle
Lichtgeschmiedetes Talbuk-Reitter
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Talents (2)
Knochensturm
A whirl of bone and gore batters up to 8all nearby enemies, dealing (19.65% of Attack power) Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent. Deals reduced damage beyond 5 targets.
Schwindsucht
Strikes up to 8all enemies in front of you with a hungering attack that deals (40%65.52% of Attack power)% Physical damage and heals you for 150% of that damage. Deals reduced damage beyond 5 targets.
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Frostsichel
A sweeping attack that strikes up to 5all enemies in front of you for (14.98% of Attack power) Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets.
Talents (1)
Platzende Geschwüre
Bursting a Festering Wound deals 25% more damage, and deals (20% of Attack power) Shadow damage to 8 nearby targets.all nearby enemies. Deals reduced damage beyond 5 targets.
Runecarving Powers (1)
Reanimierter Schlurfer
Blood, Frost, Initial:
Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing (157.5% of Attack power) Shadow damage and applying a Festering Wound to 8 nearby enemies.
Unholy:
all nearby enemies. Deals reduced damage beyond 5 targets.
Unholy:
Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing Shadow damage and applying a Festering Wound to 8 nearby enemies.
Inventory Type: Waist, Legsall nearby enemies. Deals reduced damage beyond 5 targets.
Inventory Type: Waist, Legs
Spells (1)
Opferpakt
Sacrifice your ghoul to deal (75% of Attack power) Shadow damage to 8all nearby enemies and heal for 25% of your maximum health. Deals reduced damage beyond 5 targets.
Covenant Abilities (4)
Monströse Gliedmaße
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Effect #1 NEW Effect #5 Dummy
Value: 5
Monströse Gliedmaße
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Monströse Gliedmaße
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Monströse Gliedmaße
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Class Tools
Havoc
Talents
Vengeance
Talents
Specialization (1)
Klingentanz
Strike 5all nearby enemies for Physical damage. Deals reduced damage beyond 5 targets.
Talents (1)
Teufelsbeschuss
Unleash a torrent of Fel energy over 3 sec, inflicting Chaos damage to 8all enemies within 8 yds. Deals reduced damage beyond 5 targets.
Specialization (1)
Seelenspalter
Viciously strike 5all enemies in front of you for (70.2% of Attack power) Physical damage and heal yourself for (50% of Attack power). Deals reduced damage beyond 5 targets.
Consumes up to 2 Soul Fragments within 25 yds
Vengeance (Level 14)
and heals you for an additional (50% of Attack power) for each Soul Fragment consumed
Talents (1)
Seelenbombe
Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (22.113% of Attack power) Fire per fragment. Deals reduced damage beyond 5 targets.
You heal for 10% of all damage you deal to enemies with Frailty.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Glyphs
NEW
Each time you shapeshift into a Flight Form, your shapeshifted form will be randomly selected.
Talents (1)
Brutales Schlitzen
Strikes up to 5all nearby enemies with a massive slash, inflicting (69% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.
Awards 1 combo point.
PvP Talents (1)
Hainschutz
Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 40% from enemy playersenemies outside the grove.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Specialization (2)
Raubtierhiebe
After you Multi-Shot, your pet's melee attacks also strike up to 5 other nearby enemy targetsall nearby enemies for 90% as much for the next 4 sec. Deals reduced damage beyond 5 targets.
Mehrfachschuss
Fires several missiles, hitting up to 5 targetsall nearby enemies within 8 yards of your current target for (12.6% of Attack power) Physical damage
Beast Mastery (Level 32)
and triggering Beast Cleave
Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Dummy
Value: 5
Talents (1)
Sperrfeuer
Rapidly fires a spray of shots for 3 sec, dealing an average of Physical damage to up to 8all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 5 targets.
Specialization (1)
Mehrfachschuss
Fires several missiles, hitting your current target and up to 5all enemies within 10 yards for (41.2% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.
Talents (1)
Explosivschuss
Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing (188.5% of Attack power) Fire damage to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Effect #1 NEW Effect #2 Dummy
Value: 5
Specialization (1)
Zerlegen
A sweeping attack that strikes up to 5all enemies in front of you for (28% of Attack power) Physical damage.
Survival (Level 32)
Deals reduced damage beyond 5 targets.
Survival (Level 32)
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit
, up to 5 sec
Talents (1)
Schlachten
Attack up to 5all nearby enemies in a flurry of strikes, inflicting (88% of Attack power) Physical damage to each.
Survival (Level 32)
Deals reduced damage beyond 5 targets.
Survival (Level 32)
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit
, up to 5 sec
Spells (2)
Todeschakram
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Effect #4 REMOVED Effect #1 School Damage
Value: 0 (AP mod: 0.316)
REMOVED Effect #5 Apply Aura: Mod Damage From Caster % Modifies Buff Duration
Value: 10
REMOVED Effect #6 Apply Aura: Mod Damage Taken From Caster Pet % Modifies Damage/Healing Done
Value: 10
REMOVED Effect #7 Apply Aura: Mod Damage Taken From Caster % Modifies Damage/Healing Done
Value: 10
Duration changed from 10 sec to 0 ms
Todeschakram
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
NEW Effect #2 Apply Aura: Mod Damage From Caster % Modifies Buff Duration
Value: 10
NEW Effect #3 Apply Aura: Mod Damage Taken From Caster Pet % Modifies Damage/Healing Done
Value: 10
NEW Effect #4 Apply Aura: Mod Damage Taken From Caster % Modifies Damage/Healing Done
Value: 10
Duration changed from 0 ms to 10 sec
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Talents (1)
Arkanes Echo
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals (10.92% of Spell power) Arcane damage to 8 nearby enemies.all nearby enemies. Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5
Specialization (1)
Gefrorene Kugel
Launches an orb of swirling ice up to 40 yards forward which deals up to Frost damage to 8all enemies it passes through. Deals reduced damage beyond 5 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy.
Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec.
Runecarving Powers (1)
Gletscherfragmente
Ice Lance has a 20% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5all enemies near your target. Deals reduced damage beyond 5 targets. This chance is increased to 100% if your target is standing in a Blizzard.
Inventory Type: Legs, Back
Effect #1 NEW Effect #3 Dummy
Value: 5
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Talents (1)
Rauschender Jadewind
Summons a whirling tornado around you, causing Physical damage over 6 sec to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Specialization (1)
Furorfäuste
Pummels all targets in front of you, dealing Physical damage over 4 sec to your primary target and damage over 4 sec to up to 5 otherall other enemies. Deals reduced damage beyond 5 targets. Can be channeled while moving.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (1)
Göttlicher Sturm
Unleashes a whirl of divine energy, dealing (134% of Attack power) Holy damage to up to 5 nearby enemies.all nearby enemies. Deals reduced damage beyond 5 targets.
Covenant Abilities (1)
Hammer des Bezwingers
Retribution:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm with 25% increased effectiveness.
Generates 1 Holy Power.
Holy:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn with 25% increased effectiveness.
Generates 1 Holy Power.
Protection, Initial:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous
Generates 1 Holy Power. with 25% increased effectiveness.
Generates 1 Holy Power.
Effect #1 Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 25
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Specialization (1)
Dolchfächer
Sprays knives at up to 8 targetsall enemies within 10 yards, dealing (24.6% of Attack power) Physical damage and applying your active poisons at their normal rate.
Awards 1 combo points.Deals reduced damage beyond 5 targets.
Awards 1 combo points.
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Blutroter Sturm
Finishing move that slashes at up to 8all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Deals reduced damage beyond 5 targets. Lasts longer per combo point.
1 point : plus over 4 sec
2 points: plus over 6 sec
3 points: plus over 8 sec
4 points: plus over 10 sec
5 points: plus over 12 sec
Deeper Stratagem
6 points: plus over 14 sec
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Die Schreckensklingen
Strike at an enemy, dealing (95%120% of Attack power) Physical damage, filling your combo points, and empowering your weapons for 10 sec, causing your Sinister Strike,
Ghostly Strike
Ghostly Strike
Sepsis
Sepsis
Echoing Reprimand
Echoing Reprimand
Serrated Bone Spike
Serrated Bone Spike
Ambush, and Pistol Shot to fill your combo points, but your finishing moves consume 5% of your current health.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.951.2)
Specialization (2)
Schwarzpulver
Finishing move that launches explosive Black Powder at up to 8 nearby targetsall nearby enemies dealing Physical damage. Deals reduced damage beyond 5 targets.
Subtlety (Level 58)
All nearby targets with your Find Weakness suffer an additional 40% damage as Shadow
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
Deeper Stratagem
6 points: damage
Effect #1 Effect #4 Dummy
Value: 5
Shurikensturm
Sprays shurikens at up to 8 targetsall enemies within 10 yards, dealing -- 2H, DW / Attack power] Physical damage. Deals reduced damage beyond 5 targets.
Subtlety (Level 56)
Critical strikes with Shuriken Storm apply Find Weakness for 6 sec
Awards 1 combo points per target hit
Subtlety (Level 42)
plus an additional 1
Effect #4 Dummy
Value: 5
Talents (1)
Geheimtechnik
Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on up to 6all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : total damage
2 points: total damage
3 points: total damage
4 points: total damage
5 points: total damage
Deeper Stratagem
6 points: total damage
Cooldown is reduced by 1 sec for every combo point you spend.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (1)
Netherportal
Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
Cooldown changed from 3 min cooldown to 2.5 min cooldown
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Klingensturm
Become an unstoppable storm of destructive force, striking up to 8 nearby targetsall nearby enemies for Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.Deals reduced damage beyond 5 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Talents (4)
Spalten
Strikes up to 5all enemies in front of you for (70% of Attack power) Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets.
Schreckenshiebe
Overpower has 2 charges and causes a seismic wave, dealing (46% of Attack power) damage to up to 5all enemies in a 10 yd line. Deals reduced damage beyond 5 targets.
Bevorstehender Sieg
Instantly attack the target, causing (50% of Attack power) damage and healing you for 30%40% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
Cooldown changed from 30 sec cooldown to 25 sec cooldown
Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage and applying Deep Wounds to up to 8all enemies over 12 sec. Deals reduced damage beyond 5 targets.
Generates 7 Rage each time it deals damage.
Specialization (1)
Wirbelwind
Unleashes a whirlwind of steel, striking up to 5all nearby enemies for Physical damage. Deals reduced damage beyond 5 targets.
Fury (Level 37)
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage
Fury (Level 22)
Generates 3 Rage, plus an additional 1 per target hit.
Talents (1)
Klingensturm
Become an unstoppable storm of destructive force, striking up to 8 nearby targetsall nearby enemies for Physical damage over 4 sec. Deals reduced damage beyond 5 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks.
Generates 20 Rage over the duration.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Talents (1)
Verheerer
Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage to up to 8all enemies over 12 sec. Deals reduced damage beyond 5 targets.
Generates 10 Rage each time it deals damage.
Spells (1)
Wirbelwind
Unleashes a whirlwind of steel,
Fervor of Battle
hitting your primary target with Slam and
striking up to 5all nearby targets for Physical damage. Deals reduced damage beyond 5 targets.
Tasche mit Munition
Death Chakram now also applies Explosive Shot to every target it hits.
Explosive Shot
Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing (188.5% of Attack power) Fire damage to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Schwerfällige Gestalt
While in combat, your size is increased by 100%, your damage and healing is increased by 45%40%, and you automatically knock back ALL players that come within 1.5 yds of yourself.
Monströse Gliedmaße
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain
Blood
3 Bone Shield charges
Frost
Rime
Unholy
Runic Corruption
instantly, and again every 6 sec.
Todeschakram
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Hammer des Bezwingers
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next
Retribution
Templar's Verdict to automatically trigger Divine Storm
Holy
Word of Glory to automatically trigger Light of Dawn
Protection
Word of Glory to automatically trigger Shield of the Righteous
Generates 1 Holy Power. with 25% increased effectiveness.
Generates 1 Holy Power.
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