Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Orlando Salvatore Announces Departure from Blizzard Entertainment
Blizzard
Geposted
vor 21 tagen
von
Archimtiros
One of the key developers behind Plunderstorm, MoP Remix, and Follower Dungeons, Lead Software Engineer Orlando Salvatore has announced his departure from Blizzard Entertainment, just shy of 5 years with the studio.
Previously working on multiplayer systems for a dozen Call of Duty titles at High Moon Studios, Orlando joined Blizzard in early 2020, working on World of Warcraft Classic, recreating the opening of the Gates of Ahn'Qiraj, and continuing on to release The Burning Crusade Classic. Upon becoming a lead within Blizzard's secretive experimental gameplay team, Orlando was a key developer driving exciting side content and game-wide improvements such as the Plunderstorm 60-player battle royale, Mists of Pandaria Remix, Follower Dungeons, and the
Gear Update
system for older character - all while leading a cutting edge raiding guild and welcoming a
new member
to his family in May of this year.
Let's be honest, we've all been there.
Active on twitter and one of the few employees streaming high level gameplay, Orlando brought a degree of relatability (and hilarity) that will be sorely missed among Blizzard developers, but as an avid fan, good friend, and positive influence within the gaming community, we can't wait to see what great new things he'll be creating next!
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (104)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post