Blizzard
Before Battle for Azeroth launches four days from now, we're making some additional adjustments to several specs based on how they're playing at level 120. We're working on the following via hotfix to the live game:
TodesritterDruid- All Feral Affinity-granted abilities increased by 15%.
- Feral Affinity Energy regen bonus increased to 45% (was 35%).
Jäger- Beast Mastery
All damage abilities increased by 3%.
Marksmanship - All damage abilities increased by 3%.
Priester- Heilige Nova damage increased by 20%.
- Holy
All damage abilities increased by 8%.
SchurkeSchamane- Elemental
All damage abilities increased 4%.
Hexenmeister- Fear mana cost reduced to 10% (was 15%).
- Affliction
Dunkelblick beschwören cooldown now resets at the end of encounters.
Demonology - All damage abilities increased by 5%.
The following PvP-specific hotfixes are also in-testing today and will go live before Battle for Azeroth launches:
Racial Abilities Frost - Säule des Frosts increases Strength by 10% when engaged in combat with enemy players (was 15%).
Unholy DruidJäger- Beast Mastery
Alphatier: Hawk (PvP Talent) damage reduced by 40%.
Marksmanship Monk- Windwalker
Furorfäuste now deals full damage when engaged in combat with enemy players (was a 20% reduction).
Paladin- Retribution
Rechtschaffenes Urteil increases the damage of Urteil des Templers by 10% when engaged in PvP combat with enemy players (was 15%). - increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
- healing reduced by 20% when engaged in PvP combat with enemy players.
- Göttliche Bestimmung increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
- Aura der Abrechnung (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
- Aura der Rache (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
- Aura der Rache's (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
Priester- Discipline
Sünden der Vielen increases damage by 8% when engaged in PvP combat with enemy players (was 12%). - Dreifaltigkeit (PvP Talent) increases Abbitte healing by 12% (was 20%).
- Erzengel (PvP Talent) increases healing and absorption by 20% (was 30%).
Shadow - (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into ).
Schurke- Assassination
Fixed a bug that caused Schleichendes Gift (PvP Talent)'s duration to be refreshed to a longer duration than intended. - Schleichendes Gift (PvP Talent)'s damage has been reduced by 50%.
- Tödliches Gift deals 20% less damage when engaged in combat with enemy players.
- Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Vergiftete Klinge increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Abgestumpfte Nerven deals 20% less damage when engaged in combat with enemy players.
- Trickbetrug causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
Gesetzlosigkeit Subtlety Schamane- Restoration
(PvP Talent) now redirects 35% damage to the team (was 50%). - 's (PvP Talent) mana cost has been increased by 12.5%.
- (PvP Talent) reduces the heal generated by Sprudelnde Geister (Azerite Trait) by 80%.
We expect to apply all of the adjustments above to the live game as soon as possible. We will note them along with other hotfixes in the next hotfixes update added to
our hotfixes blog post.