Lore
We've been working extremely hard to improve communication. I'm sorry that you're not seeing all of it, so here's a short off-the-top-of-my-head rundown of what we've done in just the past month:
1) Increased Blizzard presence on the PTR forums at least 10-fold compared to 7.1.5
2) Added the Class Development forum to discuss changes that aren't necessarily tied to the PTR
3) More than tripled the frequency of responses via
@WarcraftDevs compared to the 7.1.5 timeframe
4) Re-introduced the PTR Patch Notes
5) Started posting PTR Development Notes to give insight into what each build is bringing
6) Made significant changes to Community team structure, and formed a team dedicated entirely to developer communications (on the PTR and Class Development forums, that's Kaivax and I)
7) Revamped several of our internal feedback delivery processes to make sure that when you post something, the developers see it
8) Significantly increased the rate of communication between our Community and development teams, so that CM's can be much more informed on the changes to the game (and take on more of the burden of communication ourselves)
On the list to still do in the next month or so:
1) Significantly increase CM presence on the forums, now that we're more able to answer questions ourselves
2) Begin posting more direct requests for feedback, as 7.2 development has begun to reach a state where we're testing more than just stability (I'll be posting a thread asking for 7.2 Artifact Trait feedback later today)
3) Dramatically increase the rate of live developer Q&As as we get closer to 7.2 release (similar to what we did leading up to Legion launch)
4) Explore new methods for communication, especially for complicated topics like Class Balance or often-overlooked topics like RP, both of which don't fit well into a standard live Q&A
5) Improve our internal knowledge tracking resources so that everyone posting in blue text is on the same page (this sounds a hell of a lot easier than it actually is at a company the size of Blizzard)
Again, I'm really sorry and disappointed that the work we're doing isn't always coming across to you. I'm confident that things will continue to improve, especially as we grow more accustomed to our new processes. A huge part of this is also identifying pain points - you're absolutely right that there are several specs that deserve answers, and we haven't been doing enough to say "yes, that's an issue, we'll talk about it" or "no, we disagree, for these reasons."
I just wanted you to be aware that this is absolutely a priority for us, for the WoW development team, and for Blizzard as a whole. We've been working our butts off to make it happen. I'm sorry it hasn't happened as quickly as all of us may have liked, or possibly in the way that everyone was expecting, but I do think we've improved fairly dramatically since 7.1.5, and we will continue to do so.
After over a year of feedback from people talking about how much people dislike Vulnerable, we should never see a tweet like this one from Muffinus: