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Devastation Evoker: Pyre & Eye of Infinity Tuning Explained - Single Target Nerfs, AoE Buffs
巨龙时代
由
Preheat
发表于
2022/11/06,08:00
With a little over a week until their release on November 15th in the Dragonflight Pre-Patch,
Evoker tuning
remains an ongoing process on Beta realms. Our Devastation Evoker Guide Writer, Preheat, breaks down the latest tuning efforts, so you'll know exactly what to expect when this new Ranged DPS spec hits live servers.
Devastation Evoker recently received
some tuning
. Including the nerf to
永恒之眼
, these changes are all related to
葬火
and it's usage in AoE.
Class Tools
Devastation
Talents
Preservation
Talents
Talents (3)
Eternity Surge critical strikes grant you Essence Burst.generate 1 Essence.
Lob a ball of flame, dealing (81%105% of Spell power) Fire damage to the target and nearby enemies.
Pyre has a 20%15% chance to flare up and explode again on a nearby target.
Rank 1: Pyre has a 10%15% chance to flare up and explode again on a nearby target.
Rank 2: Pyre has a 20%30% chance to flare up and explode again on a nearby target.
唤魔师湮灭职业套装两件套
Hotfix:
能量闪烁
procs no longer provide
无限潜能
.
葬火
&
动燃
At face value, this is a 30% buff to
葬火
, and a buff to the
动燃
as well.
动燃
is finally a worthy choice in AoE, although points are still very tight.
聚能冲击
and other buffs to
葬火
that are consumed on cast do not affect
动燃
. On Average, 1 point in
动燃
will increase your natural
葬火
damage by 17.5%. 2 points further increase it to around 42.8% per
葬火
.
The bottom line is that
葬火
is now worth casting starting at 4 targets, and it is worthwhile to cast at 2 or 3 targets under certain circumstances, such as
聚能冲击
. This means Devastation is far better off in AoE.
So
葬火
got buffed! Great! What about that other part?
永恒之眼
&
能量闪烁
At first glance you may be wondering how
永恒之眼
could possibly relate to
葬火
, but its actually pretty important that this talent changes. One of the biggest reasons why
葬火
was devalued was
精华迸发
generation from
裂解
when using
能量闪烁
,
永恒跨距
, and
永恒之眼
. Each
能量闪烁
proc hits 2 targets with
永恒跨距
, which means twice the chances to critically strike and return
精华迸发
via
永恒之眼
.
Since
裂解
was able to generate
精华迸发
but
葬火
was not, this meant that using
葬火
also meant having to cast more
碧蓝打击
s in AoE. The opportunity cost of spending
精华
or
精华迸发
on
葬火
was too high, and it was forcing a playstyle where we often ignored
葬火
aside from extreme AoE or high
聚能冲击
stacks.
This is a very painful nerf to Devastation and mostly eliminates one of the biggest strengths of the spec, 2 target funnel. It's around a 5% damage loss to swap to
因果律
instead, which seems to be the right choice for now. Our 2 target took an even larger hit at around a 7% loss. Overall this is a good but painful change, since it makes us actually pay attention to
精华
and makes
葬火
a better button to press to spend, comparatively.
Conclusion
The verdict is that Devastation finally got the AoE buff it needed, but at a heavy cost. In AoE it's hard to say the exact impact but we are far better off now. On the other hand, the
永恒之眼
loss and the additional nerf to the Evoker 2p bonus (
能量闪烁
procs no longer provide
无限潜能
) have nerfed Devastation in Single Target and Cleave by around
8-10%
, and it wasn't exactly topping meters in Single Target before. Personally I feel this was a necessary change, and I hope Devastation gets some Single Target tuning to help it bounce back from this huge setback.
For more information on all things Dracthyr Evoker, check out our Evoker Class Overview below:
Evoker Class Overview
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