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Shadowlands Alpha Spell Density Options and Gamepad Support Strings Found
暗影国度
由
Archimtiros
发表于
2020/04/08,18:25
With all the exciting new things already uncovered in today's Shadowlands datamining, a few interesting settings seem to have also been snuck in, including spell density options and gamepad support!
Check out all of our 9.0 Build 33978 datamining coverage
Cosmetic/Models
NPC and Creature Models
Mounts for Each Zone
Night Fae Soulshape Forms
Oribos and Bastion Armor Sets
Human Eyes and Makeup Customization
Kyrian NPC Models
Shadowlands Helms & Shoulders
Covenant Cloak Transmogs
Alpha Weapon Models
Sprite Darter Decrypted Transmog
Story/Questing
Broadcast Text on Vol'jin
Story Scenarios ft Tyrande
Allied Race Rep Requirements Removed
Classes/Systems
New Class Abilities and Spell Changes
Dungeon & Raid Boss Encounter Journal
Death Knight Runeforging Spells
Profession Drums Nerfed to 15%
Shadowlands Music
Target Capped AoE Abilities
Shadowlands Alpha Icons
Spell Density Options and Gamepad Support Strings
Alpha Preamble
Classic-Themed Consumables
Alpha Database Up
Covenant Abilities
Blizzard Previews
DH, DK, & Allied Races Begin at Level 10
Shadowlands Leveling Starting Experience
Bastion and the Kyrian Covenant
Warlock Curses Returning
Hunter Pet Stable Size Increase
2h Frost & Windwalker, Dual wield Brewmaster
Official Class Changes Preview
Spell Density options have been found which would appear to reduce the impact of "non-essential" spells by 25%, 50%, and a variable amount based on your current framerate. What exactly that entails, and what spells would be considered "essential" is not defined, but one of the biggest complaints in large scale group content such as end-game raiding is the amount of audio/visual clutter caused by all of your allies various spell effects, often drowning out important encounter mechanics. The ability to reduce the impact of these mostly superfluous spells would go a long way to improving visual fidelity within the game.
Marlamin
has also reported settings found related to Gamepad support, which might lend more credence to the long running rumors of eventual console support, or at least a wider range of accessibility.
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