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Patch 7.1.5 Hotfixes for January 13th
由
perculia
发表于
2017/01/13,14:55
Patch 7.1.5 Hotfixes for January 13th are up, including disabling the ability Burn outside of The Sunwell.
Blizzard
Brawler’s Guild
Strange Thing is now immune to knockback.
Fixed a bug preventing the Thwack U encounter from ending properly.
Classes
Demon Hunter
恶魔变形
(Vengeance) will properly reset its cooldown after a raid encounter ends
Hunter
游侠之网
will no longer proc
塞弗斯的秘密
on a target that is immune to Roots.
Mage
Fixed the animation for
急速冷却
.
Fixed a bug where
冰风暴
's missiles were all launching at the same time, making it difficult to take advantage of
深冬之寒
with a follow-up
冰枪术
.
Shaman
熔岩猛击
will no longer incorrectly activate
风怒武器
.
Warlock
末日迫近
will now cause Doom to tick more often in addition to reducing its duration
Dungeons and Raids
The Sunwell
Burn cannot be taken outside of the instance.
Items
Using the reusable shoulder enchant,
虚空之赐
, should cause the item it is used on to become Soulbound.
The Ensemble:
套装:暴虐角斗士的环甲
should now grant Horde Shaman the correct appearances.
Player versus Player
Demon Hunter
法力灼烧
now deals 5% of the target's health in damage base, up to 25% if they have 0% remaining mana.
第一滴血
's additional damage in PvP situations has been reduced to 100% additional damage (was 200%).
The additional auto-attack damage of
in PvP situations has been reduced to 150% additional damage (was 200%).
Professions
Enchanting
All three ranks of
附魔项链 - 受训士兵之印
should now be categorized together.
Players have been asking about hotfixes for certain classes, like Hunters, and Celestalon has been replying:
If only the class balance Devs in WoW listened to the community like the Devs in Overwatch. @Celestalon et al are way too prideful to care.
Truly and honestly, something is not being communicated properly to the Devs via CM's. What we want and what we get are just so atrocious.
As a developer myself I don't see how hard it is to take 30 mins of your time everyday to actually read what the community is saying.
I mean someone dared the Devs to show the hunters how to play MM hunters in 7.1.5. Not to mention the class as a whole is atrociously tuned
I think a lot of the anger stems from the fact that nighthold releases next week and everyone is scared they'll be 'benched' from raiding.
I can just see how someone might think the OW team is more responsive. I do really like their community team.
this what more what I'm talking about. These were live logs from raids. Is it really acceptable for hunters to be that bad :/?
It's like I said, progression heavy guilds are most likely sitting out hunters at the start of nighthold unless something is done on tuesday
is it too much to ask the designers to post on class forums weekly to discuss whats going on in the team?
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