Blizzard
New Character Models: Blood Elf - Character models for Blood Elves have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.
- Some character models received additional tweaks and adjustments.
Twitter Integration (Guide) - Characters can now send Tweets for items, achievements, and screenshots from within the game client using the /share command.
- To activate this feature, visit Social options in the Interface menu to enable, add, or disconnect a Twitter account.
New Heirloom Collections Tab (Guide) - The Collections system now supports Heirloom items.
- Heirlooms can be upgraded to increase the maximum level that the item scales up to.
Heirlooms with no upgrades can scale up to level 60. - Heirlooms with 1 upgrade level can scale up to level 90.
- Heirlooms with 2 upgrade levels can scale up to level 100.
- Old heirlooms that have been upgraded to scale to level 85 are grandfathered in with 1 upgrade level.
New
neck slot Heirlooms are now available and allows the character to cast a heal once a minute. This heal shares a cooldown with potions and
治疗石s.
Vendors in
暴风城 (Alliance) and
幽暗城 (Horde) now sells Heirlooms for gold.
Alternate methods for obtaining Heirlooms and Heirloom upgrade tokens are also available.
- Darkmoon Faire sells Heirlooms for 暗月奖券.
- Argent Tournament sells Heirloom upgrade tokens for 冠军的徽记.
- Some world events now sell Heirloom upgrade tokens for currency obtained through the event.
Collecting 35 heirloom items awards a special mount usable by level 1 characters. (
代驾型摩托)
Garrisons, Followers, and Outposts - New Garrison Visitors
One of five new visitors may visit each day offering a quest to anyone that visits players with a Tier 3 Garrison.
Defeat a dungeon boss: Completing this daily quest awards Garrison Resources. - Defeat a raid boss: Completing this weekly quest awards gold and an item level 645 token with a chance for it to be an item level 655 token.
- Bounty (intended for 2 or more players): Group up with 2 or more additional players to hunt down and defeat a powerful enemy and you’ll earn gold and a chance to get an heirloom quest item off of the creature you kill for the quest.
- Relic: Completing these quests will reward gold and ultimately Harrison Jones as a new Follower.
- Profession: Get your hands on more Primal Spirits, reduce surplus reagents, and buy new recipes for crafted upgrades and transmutes.
For the Pet Battlers out there, there's a separate chance for an
additional visitor offering unique Pet Battles with a chance to award a bag containing Pet Battle items and new Battle Pets. (
幼年塔布羊,
滑震幼鳗,
骨蛇)
Summon a Raid or World Boss - Players may find an item while completing a Garrison Invasion that that summons one of six new raid or world boss in the Garrison.
- Summoned raid or world bosses have scaling health and is intended for 10-40 players.
New Garrison Music Box (Guide) - Players can assemble a music box allowing them to play music in their Garrisons.
- The music box can be obtained as a reward from a new quest found in your Garrison.
- New songs can be collected from throughout the world to expand your music library.
New Garrison Vendor - There's a new vendor coming to your Garrison who allows you to spend Garrison Resources on 追随者技能回炉手册 or 追随者专长回炉指南
New Follower Trait: Treasure Hunter - 极限拾荒 trait increases the amount of gold rewarded from a mission.
Garrison Followers - Garrison Followers may now be upgraded to item level 675.
Follower Missions (Guide) - New Profession Missions are now available on upgrading a profession building to level 3. Successfully completing these missions award an item that allows instant completion of work orders (Rush Orders).
- Players can unlock Relic and Bounty missions for their followers by completing the corresponding Relic or Bounty quest offered by one of the random daily new visitors to the Garrison.
- New exploration missions are available to players with a skill of at least 1 in Archeology. Successfully completing these missions can award Archeology fragments, keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.
- Archeology Vendors in 暴风之盾 and 战争之矛 now sell an item that'll spawn a follower exploration mission for 5 修复的遗物s. (探险家的笔记)
- New Level-100 Scouting missions to a Battlefield now awards an item that grants access to missions that award 埃匹希斯水晶s.
- New Raid missions to 黑石铸造厂 (click here for list) are now available for a cache that awards level 665, 680, or 695 items.
- New follower missions have been added that can award gold, 埃匹希斯水晶s, 狂野之血, or Augmentation runes (符文袋).
- Missions that go over 100% completion chance now awards a bonus to the base 经验值.
- Level-100 Garrison resource missions now award more 要塞物资.
- Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.
- 拾荒者 trait for Followers now increases 要塞物资 gained from a mission by 100% (down from 200%).
Follower Mission UI Improvements - List of missions available now displays the amount of bonus 经验值, gold, and resources awarded without having to mouse-over the mission tooltip.
- Improved tooltips displaying which followers that can counter threats on a mission.
Followers that can counter a threat and available show up with a green checkmark. - Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
- Followers that can counter a threat but assigned to a building will display a working icon.
A new icon will notify the player when assigning a follower that'll receive less
经验值 reward because they're below level or item level requirements.
Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.
Garrison Buildings - Garrison Work Order Changes (Guide)
Work orders now check if a follower is assigned to the building every 4 hours when factoring in production bonuses. - Followers assigned to work at a building now receive 经验值 for each work order that they provide a production bonus on.
- Players now have an option to queue up all remaining work order slots through the building's work order UI.
- NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.
炼金实验室等级3 - Level 2: Followers working at the 炼金实验室等级3 now offers a choice on the free potions you want to receive, but those potions are now soulbound.
Armory (矮人地堡 / 战争工坊等级3 / 矮人地堡 / 战争工坊等级3) - Level 3: A daily quest (熔铸碎片) has been added to allow players to exchange 钢铁部落碎片 for an armor or weapon enhancement token.
畜棚等级3 - 畜棚等级3 traps are no longer targetable, causes the cursor to be highlighted, or usable in Rated Battlegrounds, Arenas, or outside of Draenor.
- Barn traps can now be placed on top of a trap that has already been sprung.
- 狂野之血 now drops more frequently when a follower is assigned to the building (it didn't affect the chance previously).
- Caged creatures now stack to 1000 (up from 20).
兵营等级3 - A vendor at the 兵营等级3 now sells an item that allows a character to shrink their Bodyguards for 60 minutes (保镖微缩装置).
渔夫小屋等级3 - Nat Pagle (Level 3 渔夫小屋等级3) will give you any of the standard baits if you ask nicely.
- Lunkers can now be caught from fishing pools and have an improved catch rate with higher fishing skill.
- Summoned Cavedwellers now drops random fish flesh and drops less 超级鱼虫.
- Fish Eggs used as turn-in for the Fishing Shack Daily quest are now bind on pickup and no longer have a sell value.
伐木场等级3 - 伐木场等级3 no longer requires 要塞物资 to build or upgrade.
- Work orders now award 30 Garrison Resource (up from 20).
法师塔 / 灵魂小屋等级3 / 法师塔 / 灵魂小屋等级3 - The building now accepts 食人魔道标石s as work orders awarding 埃匹希斯水晶s and a chance to receive an item that allows instant completion of a mission that's in-progress (加急任务指令).
- Characters visiting the Garrison are now able to use 法师塔 / 灵魂小屋等级3 / 法师塔 / 灵魂小屋等级3 portals.
Mine - 矿工咖啡 no longer has a stack limit, is now bind on pickup, and has a sell price. It now has an exclusive category so it cannot be applied multiple times by splitting it into different stacks. However, the aura can now correctly stack up to 5 times.
- 加工过的采矿锄 no longer has a stack limit, is now bind on pickup, has a sell price, and offers a bonus even if you have the 苦工的矿镐.
宠物小窝等级3 - Reduced the difficulty of quests to unlock the 宠物小窝等级3, elite pet challenges, and pet battle daily quests.
废品站等级3 - Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.
- Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.
Town Hall- The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.
货栈等级3 - Players trading 要塞物资 for tradeskill materials can now shift-click to specify the amount of items they want to purchase.
- Trading Post Parts that drop in 阿什兰 now have a chance to drop from all creatures and NPCs that drop Artifact Fragments, with an increased drop chance based on the quality of the creature or NPCs.
- 货栈等级3 no longer requires 要塞物资 to build or upgrade.
- Some merchants have started accepting 新月剑齿鱼肉 as payment.
Garrison Invasions - Players that have performed above-and-beyond expectations for a Gold rating while defending their Garrisons from an invasion can now attain a Platinum rating. Platinum rating awards a level 660 item and a chance at obtaining an item that can be used to summon a raid or world boss.
Cosmetic Transformations and Toy Effects- Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
- Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.
- Cosmetic transformations that alter the character's appearance now have a higher priority than Druid combat forms. This means Druids can keep a transformation while shapeshifted.
- Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe. Additional shapeshift forms may receive attachment points in the future.
- To retain and improve readability in rated PvP environments, cosmetic transformations are now suppressed for all classes while inside a rated PvP environment (Arenas or Rated Battlegrounds).
General- Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.
- Removed the requirement to have a character that's level 55 or higher to unlock the Death Knight as a playable class.
- New Graphics Options
Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems. - Ambient Occlusion
Added new ambient occlusion method NVIDIA HBAO+, available on all DirectX 11 capable video cards.
Anti-Aliasing - MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.
- A new SSAA anti-aliasing option is now available for high-end video cards.
New Lighting - Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.
Itemization - Tertiary Stats for Avoidance, Speed, and Leech now provide about four times as much benefit per stat point.
- All rings, neck, cloak, and trinket items that can be acquired in 纳格兰 (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests or Personal loot mode in Dungeons and Raids for those item slots.
Racials - 矮人
石像形态 when used, now triggers a 30-second shared cooldown with other PvP trinkets that breaks crowd-control effects.
Class Changes Talent BalanceDeveloper Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it's often better if they have strengths and weaknesses. But we do try to have each talent be useful in some situations, and make them close enough in value that if you really enjoy the gameplay of a talent you don't feel like you're dragging your group down by using it.For these changes we focused primarily on tuning (tweaking numbers), and nearly all changes are buffs to underperforming talents. The goal is to reach more variety of viable builds, without bringing down the existing popular choices.
- 死亡骑士
Talents
冰龙吐息 no longer has an initial Runic Power cost, but only applies the Mark of Sindragosa for Blood Death Knights. - 死亡虹吸 now heals the 死亡骑士 for 400% of damage dealt (up from 335%).
- 亵渎 now only reduces damage taken for Blood Death Knights.
- damage has been increased by 20% and now only grants Runic Power to Blood Death Knights.
德鲁伊 - Talents
鬃毛倒竖 (Guardian) now has a 30-second cooldown (down from 1 minute). - Force of Nature's Treants has been buffed with a 35% increase to their health and spellpower, and an 80% increase to their armor and attack power.
- 艾露恩的卫士 (Guardian) now also reduces the rage cost of by the 德鲁伊's base dodge chance percentage.
- (Restoration) now lasts 7 seconds (up from 5 seconds).
- (Restoration) now also increases the healing of 迅捷治愈 by 20%.
- 甘霖 now instantly heals for 30% of max health (up from 22%).
- (Balance) damage has been increased by 16%, and now has a duration of 24 seconds (up from 20 seconds).
猎人 - Talents
弹幕射击 damage has been increased by 21%. - 意气风发 now instantly heals for 30% of max health (up from 22%).
- damage has been increased by 25%.
- damage has been increased by 62%.
- 群兽奔腾 now lasts 40 seconds (up from 20 seconds).
法师 - Talents
操控时间 now has a 1-minute cooldown (down from 1.5 minutes). - 彗星风暴 (Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.
- should now provide protection against many more effects, and function more consistently.
- 寒冰新星 (Frost) now roots the target instead of stunning them, but the root is no longer affected by diminishing returns.
- 镜像 copies of Frost Mages now deal 15% less damage with 寒冰箭.
武僧 - Talents
真气升腾 now increases Spirit by 10% instead of increasing maximum mana by 20%. - (Mistweaver) healing increased by 50%.
- 真气爆裂 damage has been increased by 51%. Also fixed a bug that caused its damage and healing to vary based on specialization.
- (Mistweaver) healing while in Serpent Stance is increased by 40%, and is now usable while channeling 抚慰之雾. Healing while in Crane Stance is reduced by 33.3%.
- 真气突 damage has increased by 150% and healing has increased by 42%.
- 升龙霸 (Windwalker) damage increased by 25%.
- 平心之环 now incapacitates all enemies for 5 seconds (up from 3 seconds).
- 禅意波 has been improved. Its detonation damage has increased by 97%, detonation healing has increased by 70%, but periodic healing has been reduced by 39%. Also fixed a bug that caused its damage and healing to vary based on specialization.
圣骑士 - Talents
强化圣印 (Protection, Retribution) has been improved. 莉亚德琳的公正 now increases haste by 20% (up from 15%). 乌瑟尔之心 now heals the 圣骑士 for 2% of maximum health every 3 seconds (up from 1% every 2 seconds). - 's healing dealt by has increased by 100%.
- 最终审判 (Retribution) now increases the radius of the next 神圣风暴 by 50% (down from 100%).
- now reduces damage taken by 15% (up from 10%).
- 信仰屏障's (Holy) mana cost has been reduced by 34%.
Glyphs - Glyph of Alabaster Shield has been removed.
- is now only available to Holy Paladins.
牧师 - Talents
吉兆 (Shadow) no longer cause Shadowy Apparitions to not deal damage. Instead, it now increases 暗影幻灵 damage by 100% in addition to still granting 1 . - 瀑流 may now hit the same target twice. This results in an increase to total healing, so its healing has been reduced by 35% to compensate (the total healing in a 20-player raid will be slightly higher than before).
- 's (Holy) healing has increased by 20%.
- 神圣之星 (Shadow) damage increased by 20%.
- 光晕 now displays an indicator on the ground to make it easier for the casting 牧师 see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
- (Shadow) now also affects .
- 摧心魔 lasts for 20 seconds (up from 15 seconds).
- 心灵尖啸 now has a 30-second cooldown (down from 45 seconds).
- 's (Discipline, Holy) healing has increased by 50%, but now reduces future healing dealt by 15% (up from 10%). Additionally, the talent is now instant-cast, but its effectiveness is reduced while in PvP combat.
- now has a 12% chance to trigger (up from 10%).
- (Shadow) damage increased by 80%.
- 虚空触须' health has increased by 30%.
潜行者 - Talents
速度爆发 now has a 3-second cooldown. - 天降杀机's damage has increased by 25%. For Assassination Rogues, the talent now also increases the duration of 毒伤.
- 吸血药膏 has been redesigned. It now grants 10% 吸血 while active, and no longer applies a poison effect to the target. Its Shiv effect remains unchanged.
萨满祭司 - Talents
先祖指引 now triggers from all damage or healing dealt, including multistrikes, instead of only direct damage or healing. - damage and healing has increased by 30%.
术士 - Talents
Cataclysm now also applies 痛苦无常 for Affliction Warlocks. - (Destruction) now reduces 烧尽 damage by only 50% (down from reducing 烧尽 damage by 60%).
- (Demonology) damage decreased by 25%.
- 牺牲魔典 (Affliction, Destruction) now increases damage of affected spells by 25% (up from 20%).
- 侍从魔典 now summons a second demon for 25 seconds (up from 20 seconds).
- now has a 35-second cooldown (down from 1 minute).
战士 - Talents
天神下凡 now lasts 20 seconds with a 1.5-minute cooldown (up from lasting 24 seconds with a 3-minute cooldown). - 复苏之风 now increases Leech by 25% (up from 10%).
- Siegebreaker (Arms, Fury) damage and knockback distance has increased by 50%.
- 猛击 (Arms) damage has increased by 43%.
Healer DamageDeveloper Commentary: Another change being made for Patch 6.1 is to bring the damage potential of healers up to a level that is sufficient and balanced. Healers' damage potential will still pale compared to that of a dedicated damage dealer or tank, but it should no longer feel like you're totally ineffective when attempting to do some outdoor content.
- 德鲁伊
Restoration
now also increases the damage of 德鲁伊 spells and abilities by 15%.
Talents - 野性之心 (Restoration) now increases spell damage by 150% (down from 200%), and Agility in 猎豹形态 by 75% (down from 110%).
圣骑士 - Holy
谴责 damage has increased by 50%. - 神圣震击 damage has increased by 50%.
萨满祭司 - Glyphs
(Restoration) causes , 熔岩爆裂, and Lightning Bolt to cost no mana and deal 100% more damage.
Classes- 死亡骑士
Glyphs
now generates 2 Runic Power every second for 5 seconds when struck by a movement-impairing effect (down from 3 Runic Power).
Armor Sets 德鲁伊 - General
凶猛撕咬 damage increased by 5%. - no longer heals for 50% more when cast-on-self for Balance Druids.
- 裂伤 damage increased by 27%.
- 月火术's mana cost has been reduced by 55%.
- 撕碎 damage increased by 20%.
- 痛击 (猎豹形态) damage increased by 20%.
Balance - Balance Druids now learn a new passive ability at level 38, .
causes Healing Touch to be 致命攻击 for 8 seconds after killing an enemy that yields experience or honor.
damage decreased by 16.6%.
and
now only hits targets affected with
月火术 or
阳炎术 by default.
- Glyph of Guided Stars has been renamed to and is now a Minor glyph. expands and Sunfall to hit all targets within range.
Feral - 月火术 (Feral) damage increased by 5%.
- 斜掠 damage increased by 5%.
- 割裂 damage increased by 5%.
- 横扫 damage increased by 20%.
Restoration - no longer requires a target.
- 铁木树皮 is no longer usable while silenced.
- 自然之愈 can no longer be cast while in a shapeshift form and is now classified as a Nature School ability.
Talents - 野性位移 is now classified as an Arcane School ability and can no longer be used while silenced.
Armor Sets 猎人 - Beast Mastery
now grants an 8% increase to attack power per 狂乱 stack consumed (up from 5%).
Marksman - now increases critical strike chance of 稳固射击, , and 瞄准射击 by 50% (down from 60%).
- 奇美拉射击 damage increased by 30.4%.
- is now 25% more effective.
Survival - no longer reduces the cooldown of all traps and by 6 seconds.
- now has a cooldown of 24 seconds (down from 30 seconds).
- now reduces the cooldown on all traps by 33% (down from 50%).
Hunter Pets - 石化蜥蜴s now have a pet family ability. 石鳞 reduces damage taken by the pet. Previously, Basilisks did not have a pet family ability.
- 九头蛇 pets should no longer be excessively large.
- Spirit Beast's now also provides a 5% increase to critical strike chance. Does not stack with other critical strike chance buffs. Previously, other exotic pet families provided buffs to 2 stats while 灵魂兽s provided only 1.
法师 - Arcane
can now be applied to 变形术 spells.
Fire - 火球术 now replaces 冰风暴 for Fire Mages.
Frost - 's stun effect now always breaks on damage from 冰枪术 or 寒冰新星, but no longer has a chance to break from other damage sources.
Glyphs - Glyph of Frostfire Bolt has been replaced with . causes Ignite to also reduce the target's movement speed by 40%.
- effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.
Armor Sets - Tier-17 4-piece bonus for Fire Mages (Item - Mage T17 Fire 4P Bonus) is now approximately 0.7 procs per minute (down from 1 proc per minute).
- PvP 2-piece set bonus for Frost Mages (Item - Mage WoD PvP Frost 2P Bonus) has been redesigned. 冰锥术 now leaves behind a patch of ice on the target area slowing any enemies caught within it by 50% for 6 seconds.
- PvP 4-piece set bonus for Frost Mages (Item - Mage WoD PvP Frost 4P Bonus) has been redesigned to increase 寒冰箭 damage by 30% against unsnared targets, and increases 寒冰箭 damage by 50% against snared targets.
武僧 - General
旭日东升踢 (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the 武僧's abilities (up from 10%).
Brewmaster - 铁骨酒 is now highlighted when the 武僧 has 15 stacks of it.
Mistweaver - 法力茶 now restores mana equal to 3 times the 武僧's unbuffed Spirit (instead of 4% of maximum mana).
Glyphs Armor Sets 圣骑士 - Holy
圣光道标 heals should no longer benefit or consume 's effect.
Protection - is no longer available to Protection Paladins. is now replaced by instead of .
Talents - (Holy) now increases healing received by the target by 40% (up from 30%) and moves to the next most injured ally when the target reaches 90% health (instead of full health).
Glyphs - Glyph of Alabaster Shield has been removed.
- is now only available to Holy Paladins.
- is now only available to Retribution Paladins.
- is now automatically learned at level 25.
Armor Sets - PvP 2-piece set bonus (Item - Paladin WoD PvP Holy 2P Bonus) for Holy Paladins now lasts 12 seconds (up from 8 seconds).
- PvP 4-piece set bonus () for Holy Paladins has been redesigned. or now also reduces damage taken by the target by 5% for each Holy Power consumed (maximum of 15%) for 6 seconds. This effect only works in PvP combat.
牧师 - General
真言术:盾 now absorbs 10% less damage.
潜行者 - Armor Sets
PvP 4-piece set bonus for Combat Rogues () has been redesigned. Using Vanish instantly generates 5 combo points and the next 伏击, 斩击, , or 影袭 will be a critical strike.
萨满祭司 - General
now protects both party and raid members (up from only party members). Additionally, fixed an issue where was incorrectly redirecting 嚎镇八方 (武僧) and 低吼 (Hunter Pets).
Elemental - now makes 地震术 instant cast, and increases the damage done by the next 地震术 by 300% when or strikes 3 or more targets (instead of increasing 地震术 damage by 60% for each target struck).
Restoration - now increases all healing done by 40% (up from 30%).
Talents - 元素回响 has been redesigned. 元素回响 now causes 地震术, 流星, 熔岩爆裂, 熔岩猛击, 激流, 灵魂链接图腾, 风暴打击, and 生命释放 to have 2 charges. Other abilities that reset the cooldown of these abilities will instead grant 1 charge.
- should no longer cause Frost Shock to trigger a new 大地狂怒 (Elemental). Note that this does not stop 大地狂怒 effects that are already in progress or in the process of being triggered.
Armor Sets 术士 战士 - General
斩杀 damage decreased by 11.4%. - (Arms, Fury) now absorbs 24.4% more damage.
- 雷霆一击's (Arms, Protection) snare effect now lasts for 10 seconds or 8 seconds while in PvP combat (up from 6 seconds).
Protection - now increases armor by 10% (up from 5%).
Armor Sets Quests- Players in a raid group will once again no longer be eligible for quest credit, except for specially-designated Raid quests. We are continuing to explore ways of allowing players who want to engage in solo or small-group questing while in a raid group (for example, while waiting for a 悬槌堡 raid to form, or in a Rated Battleground queue), without also allowing raid groups to trivially complete quests that were never designed with groups of that size in mind.
- Legendary Ring Quest Line (Guide)
A new follower awaits those that complete the latest chapter in the Legendary Ring Quest Line! - Characters can now select the version of the ring they want to receive when completing a step of the Legendary Ring Quest Line that provides an upgrade.
Legacy - 地怒裂口游览记: Resolved an issue where characters were not receiving completion credit after riding the 租赁摩托车.
- 乘坐火箭车: Resolved an issue where characters were not receiving completion credit after riding the 红猎犬火箭双座型 prototype.
World Environment and Events - Flight Path Improvements
Improved the logic used for connecting flight paths. Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point. - A button has been added for characters in the middle of a flight to get off at the next known flight point.
纳格兰 - Added two mailboxes in around the Black Market near Ring Of Blood in 纳格兰.
暗月马戏团 - The 暗月马戏团 have added an exciting new racing event with opportunities to obtain new unique prizes!
- New achievements and rewards have been added to the Darkmoon Tonk Challenge (王牌坦克指挥官) and Darkmoon Ring Toss (套龟高手).
Creatures and NPCs - Khadgar has decided to dismiss his remarkably realistic mirror images from capital cities across the land. 冒险者s answering his summons and seeking to enter Draenor may once again only find him near the 黑暗之门 in 诅咒之地.
- 阿兰卡峰林
塞泰克风蛇 is undead and should no longer be skinnable.
Pet Battle (Guide) - New battle pets have been added to 黑暗神殿, 时光之穴: 海加尔峰, and 太阳之井高地 along with a new achievement, 缰绳来袭III:畅饮太阳之井 to collect them all. Completing the achievement to collect all the new Battle Pets will award a Naaru pet, 库特.
- Level 100 characters with a Tier-3 Garrison can complete a quest to receive an 终极战斗训练石 to increase a single Battle Pet to level 25.
Dungeons, Raids, and Scenarios - Personal loot mode received quality-of-life adjustments. Bosses that can be looted now have a custom graphical effect. Popup notifications from looting a boss have also been revamped.
- Raids
黑石铸造厂
Dungeon Journal entries for Blackrock Foundry have been updated with fight mechanics that have changed from hotfixes. - Hans’gar & Franzok
Tanks are now able to use abilities and cooldowns while grabbed by Hans’gar or Franzok's 断脊背摔.
Kromog
- Mistweaver Monks can now cast Mana Tea while grabbed by Rune of Grasping Earth.
Dungeons - Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.
Challenge Mode (Guide) - Increased the item level of gear awarded from completing daily Challenge Mode quests to 660 (up from 640).
PvP - 大元帅泰布雷德 or 高阶督军沃拉斯 now offer scrolls of 附魔师的幻象 - 辉煌暴君 and 附魔师的幻象 - 原始胜利 to players with a rating of 2400 or higher in Rated Battlegrounds, and 3v3 or 5v5 Arenas.
- 过期的征服合剂 has been added as a potential drop at the end of a Rated Battleground match. The flask increases Conquest Point gains from Arenas and Rated Battlegrounds by 25% for 2 hours and the effect persists through death. The flask does not affect the character's Conquest cap and the drop chance is in addition to the existing chance for Conquest Points.Battlegrounds now reward the appropriate level of experience at lower levels.
- Rewards are now correctly distributed based on the PvP level bracket.
- Primal Gladiator's and Primal Combatant's Badges now have a 2-minute cooldown (up from 1 minute).
- Mists of Pandaria era PvP Gloves no longer have an on-equip bonus.
阿什兰 - There's now a 10 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated (down from 30 minutes).
- 阿什兰's queuing system received substantial changes to reduce wait times.
- Event objectives now award 100 (down from 125).
- Rare creatures and NPCs now drop 40-50 神器碎片s (down from 60-80).
- Guards in Ring of Conquest now drop 6-8 神器碎片s (down from 8-11).
- 灰槌珍珠s and 幽灵松露s have been removed. Players can now buy potions from 托马斯·里约加因 (Alliance) and 达兹里安 (Horde) for 10 神器碎片s each.
- 科瓦斯基的音乐盒 now has a 15-minute cooldown (down from 1 hour).
- 群体隐形卷轴, 补给卷轴, and 城镇传送卷轴 has been removed.
- 死亡魔杖, 法力窃取魔杖, and 中和魔杖 has been removed.
Battlegrounds and Arenas - Bonus Honor received from winning a Battleground should now correctly convert into 经验值 for characters that are below level 100.
- Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.
Professions (Guide) - Harvesting from Draenor Mining and Herbalism nodes should now provide more experience points. Previously, only True Iron nodes were providing the correct amount of 经验值.
- New recipes have been added to create items that boost the item levels of crafted armor pieces to 680 and weapons to 670.
- 炼金术
Alchemists can now transmute for 狂野之血 and various Sorcerous elements. - Alchemists can now craft an upgradable alchemy trinket.
Archeology - Increased the maximum amount of 鸦人, Draenor Clans, and Ogre archeology fragments that can be held at a time to 250 (up from 200).
- All rare Draenor archeology projects no longer cost more than 200 fragments to solve.
- 发脆的绘图日志 can now be dug up by characters with an Archeology skill of 1 (down from 575).
锻造 - Crafted shields no longer counts towards the limit on Unique-Equipped: Warlords Crafted items.
烹饪 - New cooking recipes have been added for food that gives 125 bonus to a stat.
钓鱼 - 钓鱼 vendors on Draenor now sell a consumable item that enables automatic filleting of fish caught in Draenor.
- Fish caught in Draenor can now be filleted without requiring a set stack number (20 for small, 10 for normal, 5 for enormous fish) while larger fish will still award more resources.
- Different sizes of Savage Piranha have been consolidated into Savage Piranha and can be consumed directly for the transformation effect.
- Players can now always catch enormous fish from pools, regardless of skill.
- Fish that have already been caught can be converted to the appropriate amount of flesh.
- Draenor fishing bait now lasts for 10 minutes (up from 5 minutes) to match the duration of fishing lures.
铭文 - The following glyphs now have recipes and are no longer sold by vendors.
- 落日雕文
Items - 埃匹希斯水晶s (Guide)
Characters can now accrue up to a maximum of 60,000 埃匹希斯水晶s (up from 20,000). - 觅晨者里拉克 (Alliance) and 觅晨者科里克 (Horde) have set up shop in 暴风之盾 and Warspear offering powerful new items (item level 670) in exchange for 埃匹希斯水晶s.
- 埃匹希斯水晶 vendors have been reorganized with their titles now denoting what it is that they're selling.
Toy Box (Guide) - 炽燃之翼 effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).
- 迷你魔法炸弹 has been added to the Toy Box for Horde characters that have completed the achievement, 塞拉摩的沦陷.
- 烈焰短笛 has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.
- 拉瑟斯的挽具 has been added to the Toy Box.
Characters now receive a treasure maps in the mail for completing storyline achievements for a Draenor region.
格里伏塔 now sells a variety of transmogrification items for
肮脏的铁币. In addition, he now sells a Rogue-specific toy,
一桶头巾.
一桶头巾 spawns a barrel that gives players that use it a random visual bandana buff for 30 minutes.
Season 1 PvP boots and belts sold by Kezzik at Area 52 in
虚空风暴 are now more comparably priced to their other Season 1 counterparts (1750 Honor).
Replica belts for
血卫士 and
骑士中尉 have been added to complete visual sets that were previously incomplete for transmogrification. These new items are sold by the vendors who sell the rest of the set,
提尼·斯莫 and
克里希·宾奇维斯 at Area 52 in
虚空风暴.
All Brawler's Guild shirts are now unique. Replacement Brawler's Guild shirts can be purchased from
奎肯布什 or
保尔·诺斯 if the character has defeated a boss that awarded it.
Several trinkets obtained from Draenor rares are now able to be disenchanted (previously, the items could not be disenchanted).
A number of Main Hand weapons have been converted to One-Hand so they'll work better with transmogrification.
埃匹希斯水晶s are now uncommon quality (green). There's been no change to the item's drop rate or availability.
四风魔典 should now correctly able to be used by characters that are at least level 85.
荣誉酒仙酒桶 is now unique. A replacement
荣誉酒仙酒桶 can now be purchased from
锻铁爪 in Binan Village in Binan Village for those who have completed the
走街串吧 achievement.
莫罗斯的著名抹布 now has a 30-minute cooldown (up from 10 minutes) to keep it consistent with our transformation cooldowns.
纳特的钓鱼椅 is now unique. A replacement chair can be purchased from
纳特·帕格 if the character has completed the achievement
学习榜样.
神经抑制器 now also blocks
移形换影装置 effects.
原祖争斗者 and Primal Gladiator trinkets have had their power increased.
琥珀巨蝎缰绳 is once again back in stock for purchase from Ambersmith Zikk.
修复的遗物 is now considered a trade good and can be placed in the Reagent Bank.
萨格雷伪装 now has a 60-minute cooldown (up from 30 minutes).
拾荒者目镜's effect now persists through death.
塞拉摩战袍 can now be re-obtained by Alliance characters that have completed the achievement,
塞拉摩的沦陷 at a tabard vendor.
UI - New Colorblind Options
Players can now access a new suite of colorblind filter options under Accessibility settings in the Interface menu.
New Death Recap Screen - When a character is killed, a new screen now shows more information on what killed you.
Premade Group leaders can now automatically accept applicants via a new "Auto Accept" checkbox after the group has been listed.
Improved the ordering for categories in the currency tab.
Players now receive a banner notification after defeating a dungeon, raid, or world boss in Warlords of Draenor or Mists of Pandria.
Loot eligibility lockouts for Draenor world bosses (Drov the Ruiner, Tarlna the Ageless, and Rukhmar) are now tracked in Raid Info under the Raid tab.
Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.
Added an "Ignore this bag" option to Profession bags for bag clean up.
All multi-page windows now support mousewheel scrolling.
Bug Fixes- 花圃镰刀 now correctly sheathes on the hip.
- Fixed an issue where Rogues would automatically fail the Gladiator's Sanctum coliseum scenario when they use the 天降杀机 talent.
- Fixed an issue where characters that underwent a paid faction change may be unable to complete the achievement for 升级伐木场.