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Class Tuning on Dragonflight Beta (11/10 Part 2) - Boomkin Nerfs, Vengeance DH & Warrior Changes
巨龙时代
由
Squishei
发表于
2022/11/10,20:04
A lot more class tuning hotfixes has been pushed to the Dragonflight Beta nerfing Boomkins, tuning Warriors and Vengeance DH and more!
Class Tools
Havoc
Talents
Vengeance
Talents
Specialization (1)
Your tattoos reduce magic damage taken by 15%10%.
Effect #1 Effect #1 Apply Aura: Mod % Damage Taken:
Value: -15-10
Talents (1)
Throw Glaive deals 25%20% increased damage for each enemy hit.
Effect #2 Effect #1 Apply Aura: Modifies Effectiveness After First Target
Value: 2520%
Affected Spells:
Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 2520%
Affected Spells:
Specialization (4)
Fiery Brand deals (5.15%30.9% of Attack power) Fire damage every 2 sec.
Shears an enemy for (41.58%45.74% of Attack power) Physical damage, and shatters
Vengeance
two Lesser Soul Fragments
a Lesser Soul Fragment from your target.
Generates 10 Fury.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.41580.4574)
Sigil of Flame deals an additional (41.4%45.54% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
Viciously strike up to 5 enemies in front of you for (124.7%131% of Attack power) Physical damage and heal yourself for (50% of Attack power).
Consumes up to 2 available Soul Fragments
Vengeance (Level 14)
and heals you for an additional (50% of Attack power) for each Soul Fragment consumed
Talents (9)
Unleash the fel within you, damaging enemies directly in front of you for 16.03%17.633% of Attack power) * (10)] Fire damage over 2 sec.
Vengeance (Level 23)
Causing damage also heals you for up to health
Brand an enemy with a demonic symbol, instantly dealing (133.169%200% of Attack power)% Fire damage
Vengeance (Level 38)
and 5.15%30.9% of Attack power) * 10] Fire damage over 10 sec
The enemy's damage done to you is reduced by 40% for 10 sec.
Effect #1 Effect #2 School Damage
Value: 0 (AP mod: 1.331692)
Rapidly slash your target for 41.2%45.32% of Attack power)% + (82.4%90.64% of Attack power)%] Physical damage, and shatter 2 Lesser Soul Fragments from them.
Generates 25 Fury.
Enemies struck by Sigil of Flame are afflicted with Frailty for 5 sec.6 sec.
You heal for 8% of all damage you deal to targets with Frailty.
Place a Sigil of Flame at the target location that activates after 2 sec.
Deals (14.7%16.17% of Attack power) Fire damage, and an additional (41.4%45.54% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
Generates 30 Fury.
Carve into the soul of your target, dealing 150%165% of Attack power) + (150%165% of Attack power)] Fire damage and an additional (97.65%107.415% of Attack power) Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.
Effect #2 School Damage
Value: 0 (AP mod: 1.51.65)
Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (AP mod: 0.32550.35805)
Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for (30.9%32.445% of Attack power) Fire damage per fragment consumed, and afflicting them with Frailty for 56 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets.
Frailty now also reduces all damage you take from afflicted targets by 4%.
Enemies struck by Soul Cleave are afflicted with Frailty for 5 sec.6 sec.
Frailty now also increases all damage you deal to afflicted targets by 4%2%.
Rank 1: Frailty now also increases all damage you deal to afflicted targets by 4%2%.
Rank 2: Frailty now also increases all damage you deal to afflicted targets by 8%4%.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 42
Spells (1)
Carve into the soul of your target, dealing 150%165% of Attack power) + (150%165% of Attack power)] Fire damage and an additional (97.65%107.415% of Attack power) Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.51.65)
Talents (1)
Havoc, Initial:
Eye Beam summons an allied Vengeance Demon Hunter who casts Fel Devastation dealing 16.81%17.633% of Attack power) * 10] Fire damage over 2 sec Dealing damage heals you for up to health.
Anima Powers (1)
Unleash the fel within you, damaging enemies directly in front of you for 16.03%17.633% of Attack power) * 10] Fire damage over 2 sec.
Vengeance (Level 23)
Causing damage also heals you for up to health
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (1)
Effect #1 Effect #2 Apply Aura: Modifies Effect #2's Value
Value: 6080
Affected Spells:
Talents (1)
Calls down waves of falling stars upon enemies within 40 yds, dealing 12.5418%8.77926% of Spell power)] Astral damage over 8 sec. Multiple uses of this ability may overlap.
Aetherial Kindling
Extends the duration of active Moonfires and Sunfires by 2 sec
Talents (1)
Call down a burst of energy, causing (76.5%65.025% of Spell power) Arcane damage to the target, and 76.5%65.025% of Spell power) * 33 / 100] Arcane damage to all other enemies within 10 yards.
Generates 8 Astral Power.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.7650.65025)
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Specialization (1)
Restoration Shaman core passive
Effect #8 Effect #11 Apply Aura: Modifies Damage/Healing Done
Value: 1058.4%
Affected Spells:
REMOVED Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 20%
Affected Spells:
Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 2044%
Affected Spells:
Effect #20 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 2044%
Affected Spells:
Effect #11 Apply Aura: Modifies Damage/Healing Done
Value: 1058.4%
Affected Spells:
REMOVED Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 20%
Affected Spells:
Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 2044%
Affected Spells:
Effect #20 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 2044%
Affected Spells:
Talents (1)
A burst of water at the target location heals up to six injured allies within 12 yards for (175%227.5% of Spell power).
Cooldown increased by 5 sec for each target effectively healed.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 1.752.275)
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (1)
Each target affected by Soul Rot increases your haste and critical strike chance by 5%2.5% for 8 sec.
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Your auto attack critical strikes generate 20%10% more Rage.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 2010
Talents (7)
Execute no longer has a cooldown and if your foe survives, 20%10% of the Rage spent is refunded.
Damage of Overpower increased by 10%15%.
Effect #1 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1015%
Affected Spells:
Execute increases Execute's damage dealt by 3% for 12 sec, stacking up to 1215 times.
Overpower increases the damage of your next Mortal Strike or Cleave by 20%25%. Stacking up to 2 times.
A vicious strike that deals (169.3%177.7% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 1.6931.777)
Overpower the enemy, dealing (90% of Attack power) Physical damage. Cannot be blocked, dodged, or parried.
Martial Prowess
Increases the damage of your next Mortal Strike or Cleave by 20%25%. Stacking up to 1 times
Increases the damage of your next Mortal Strike by 20%25%. Stacking up to 1 times
Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 2025%
Affected Spells:
Bash an enemy's skull, dealing (120% of Attack power) Physical damage.
Rain of Fire
Skullsplitter causes your Deep Wounds and Rend effects to expire 10000% faster
Generates 20 Rage.15 Rage.
Cooldown changed from 30 sec cooldown to 21 sec cooldown
Talents (1)
Odyn's Fury's Enrages you, deals 10% increased damage and grants you 2 stacks of Whirlwind.
Effect #1 REMOVED Effect #1 Apply Aura: Modifies Cooldown
Value: -10000
Affected Spells:
Specialization (1)
Execute no longer has a cooldown and if your foe survives, 20%10% of the Rage spent is refunded.
Talents (1)
When your health is brought below 30%, you take 80% less damage for 8 sec and healing you receive is increased by 100%.
Cannot occur more than once every 180 sec.
Spells (1)
Attempts to finish off a foe, causing up to 105%97.65% of Attack power)] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Improved Execute
If your foe survives, 20%10% of the Rage spent is refunded
Effect #1 Effect #2 Dummy
Value: 2010
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