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July 23rd Hotfixes - Remnant of Ner’zhul Armor Pieces & Tormented Sanguine Depths
正式服
由
Archimtiros
发表于
2021/07/25,22:28
Blizzard's
hotfix blog has been updated
with a handful of minor changes, as well as bug fixes for Sanctum of Domination, Sanguine Depths, and Tazavesh. In Sanctum of Domination, the armor pieces spawned by the Remnant of Ner'zhul's
碎裂
will no longer be targeted by cleave effects, the fourth
磨难
lieutenant in Sanguine Depths will now be located before the third boss, and Commander Zo’far in Tazavesh will no longer hit players with
致命武力
after his defeat. Additionally, players will now be able to earn Paragon reputation with the
档案员卷宗
faction.
These hotfixes were originally released on Friday, July 23rd, but we held off on posting them in light of
recent events
.
Hotfixes
JULY 23, 2021
Classes
Demon Hunter
Fixed an issue with Hidden Helm and Hidden Cloak transmog options for Demon Hunters not using the correct appearances.
Covenants
Soulbinds
Night Fae
Fixed an issue where Podtender (Dreamweaver) would cause the player to die when accepting a queue.
Dungeons and Raids
Sanctum of Domination
Remnant of Ner’zhul
Fixed an issue that allowed cleave effects to hit his armor pieces on Mythic difficulty.
Mythic+
Fixed an issue where dying after completing the dungeon in time could cause you to lose the ability to trade your keystone with Ta’hsup.
Tormented Affix
The spawn location of the 4th Tormented Affix lieutenant in Sanguine Depths has been adjusted to be available before Grand Proctor Beryilla.
Spires of Ascension
Devos
Fixed an issue that would cause Archon’s Bastion damage reduction buff to be removed with player immunity effects.
Tazavesh, the Veiled Market
Fixed an issue where Lethal Force would continue to affect players after Commander Zo’far’s defeat.
Items and Rewards
Paragon reputation gains for The Archivists’ Codex faction now function properly.
Torghast, Tower of the Damned
Torments
Raging can now be dispelled by spells that remove enrage effects such as Soothe.
Unstoppable is no longer removed from the enemy upon the player’s defeat.
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