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How to Handle the Ascendant Affix - All Available AoE CC for Each Class
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由
iMX3
发表于
4天前
With this week's affix being
萨拉塔斯的交易:扬升
, here is a list of all available AoE CC that can be used to break the Orbs of Ascendance.
Season 1 Mythic+ Overview Guide
萨拉塔斯的交易:扬升
Explained
This affix puts out
10 Orbs of Ascendance
that need to be handled before their cast goes off. The orbs can be removed a few different ways:
Using an interrupt on an Orb.
Using any CC/displacement on the Orbs.
Purging the Orbs.
Once an Orb is removed, it grants the party grants
bonus movement speed and Haste
. With all 10 Orbs of Ascendance removed, the party can gain a max of
+20% movement speed and +20% Haste
.
All AoE CC Available for Orbs of Ascendance
The easiest way to handle this affix is to use any AoE CC on as many orbs as possible. The next few sections will cover all AoE CC available with each class.
Death Knight
Death Knights can use
致盲冰雨
on any Orbs in front of them. Blood Death Knights also get access to
血魔之握
which is a very nice way to clear Orbs while grouping mobs.
Demon Hunter
Demon Hunters have lots at their disposal for this affix. All Demon Hunters have
悲苦咒符
and
混乱新星
they can use while Vengeance Demon Hunters also have access to
沉默咒符
and
锁链咒符
. Lastly, whenever Demon Hunters use
恶魔变形
, the slam creates a stun effect that will also break Orbs of Ascendance. In most cases, coming with
悲苦咒符
,
恶魔变形
, and some form of Sigil will be more than enough.
Druid
Druids have some good options here as well.
台风
and
夺魂咆哮
are pretty accessible across all Druid specializations and work quite effectively. Balance Druids can use their
日光术
kick here, though it should only be used as a last resort since we want to save this for other dangerous mob casts in Dungeons.
Evoker
Evokers have both
扫尾
and
飞翼打击
at their disposal while Augmentation can also make use of
地壳激变
in certain situations. For Augmentation Evokers specifically, we recommend using
扫尾
and
飞翼打击
since
地壳激变
can be used in mob packs as a knock and is also used to extend
黑檀之力
.
Hunter
Hunters have a few different options here with
爆裂射击
and either
高爆陷阱
/
内爆陷阱
on a choice node.
宁神射击
will also work here if spec'd into
科多兽镇静剂
to remove 2 additional Orbs nearby.
Mage
Mages have
冲击波
and
超级新星
/
龙息术
on a choice node. Because of how quick
龙息术
gets cancelled after damage,
超级新星
is likely the better choice here because it also knocks any mobs that are hit by it.
Monk
All Monk classes have access to
扫堂腿
and
平心之环
which both deal with this affix effectively.
Paladin
Paladins' main choice here is
盲目之光
. Protection Paladins also have a few different options here with
复仇者之盾
bounces paired
圣洁鸣钟
.
Priest
Priests have
心灵尖啸
and
群体驱散
.
心灵尖啸
being on a 45 second cooldown is quite useful because it can be used on almost every affix window. Make it count!
Rogue
Rogues only way to handle this affix is by using
致盲
, and they can gain an AoE benefit from
刺激弥散
but it won’t cleave off of orbs for some reason.
Shaman
Shamans have a few ways to deal with this affix in the form of
电能图腾
and
雷霆风暴
. If needed, Shamans can use
收回图腾
to grant a second
电能图腾
.
Warlock
Warlocks have
暗影之怒
that will work well in most cases. If playing Destruction, the stun effect of
召唤地狱火
can also be used but this is only recommended if you are already planning to use
召唤地狱火
in the affix window.
Warrior
Warriors have one option here with
震荡波
.
Tauren and Blood Elf Racial Talents
Taurens
and
Blood Elves
have unique racial talents that will work on this affix! Taurens have
战争践踏
, an AoE stun to all enemies within 8 yards. Blood Elves have
奥术洪流
, which acts as an AoE purge to all enemies within 8 yards. Having an 8 yard range does require being VERY close to orbs for this to work, but these are working alternatives that will work in a pinch!
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