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Stone Legion Generals - Castle Nathria Raid Strategy
来自 FatbossTV
[Last Updated]:
2021/03/24
变更日志
补丁:11.0.5
目录
评分:4.4/5
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指南导航
评分:4.4/5
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This guide provides tips and strategies for defeating the Stone Legion Generals encounter on Normal Difficulty in Castle Nathria. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Stone Legion Generals is a three-phase encounter in which the raid will be dealing with two bosses with separate health pools. During phase one, the raid fights
General Kaal
whilst
格拉夏尔将军
attacks players from afar. During phase two, the bosses switch place, with
格拉夏尔将军
fighting the raid on the ground whilst
General Kaal
attacks from the air. During the last phase, the raid will be facing both bosses simultaneously!
Stone Legion Generals is the second boss encounter in the final Upper Spire wing, between
泥拳
and the final boss,
德纳修斯大帝
.
Castle Nathria Raid Overview
Mythic Stone Legion Generals Strategy Guide
Stone Legion Generals World Firsts
Stone Legion Generals Quick Tips in Castle Nathria
All Phases
Stand in the
晶体爆炸
radius to remove your bleed debuffs. Everyone else should stack on you afterwards to spread the
粉碎流星
damage.
凶残之刃
marked players need to move to the side of the boss and spread 8+ yards apart. All other players should avoid being in the path of the blade. (HC only)
Nuke down the
顽石军团巨怪
add once it begins to cast
魂殇雕像
.
When a boss is in
坚岩形态
, kill adds and deliver the
心能宝珠
as they drop to
雷纳索尔王子
to give him mana.
At full mana, move close to
雷纳索尔王子
to avoid being knocked off when he casts
粉碎爆炸
.
Kill both bosses at the same time in the last phase to avoid the
士兵之誓
damage increase.
When Fighting Kaal
Drop
锯齿撕裂
stacks by standing in the
晶体爆炸
radius.
Dispel players with
裂心击
and spot heal the
溢血之心
debuff that is left behind.
When Fighting Grashaal
Taunt off of one another to allow
石拳
stacks to drop.
Move away when targeted by the
震荡爆发
. Other
不稳定的地面
needs to be soaked at this time!
Move away from the patches you spawn when
地震岩层
is cast.
Stone Legion Generals Phase 1
Upon starting the encounter, General Grashaal will take to the air whilst General Kaal will fight players on the ground. During this time, Grashaal will use a limited toolset and will not be attackable by players.
General Grashaal (Airborne)
大地之刺
Whilst airborne, Grashaal will frequently cast
大地之刺
at random players.
This deals a minor amount of physical damage to them whilst slowing their movement speed by 30% for 8 seconds.
This ability is more of an inconvenience than a major issue. Simply out heal the damage and make sure that you are aware that you might occasionally be slowed.
碎石者连击
Grashaal's most important ability is his
碎石者连击
, which is cast roughly every minute. This ability consists of three steps.
Step One: One random non-tank player will have
晶化
channeled into them.
This places an 8 yard marker around them whilst dealing moderate nature damage every 1 second over 5 seconds.
This marked player should position themselves close to the currently active boss, ready for Step Two.
Step Two: The
晶化
player will trigger a
晶体爆炸
once the 5 second channel completes.
This applies a 4 second debuff to all players within 8 yards. The debuff deals a burst of nature damage upon application, whilst stunning players for 4 seconds.
This debuff also removes all bleed debuffs from the players upon application.
Any player that has a bleed debuff, such as
锯齿撕裂
or
邪恶撕裂
, should stand within this
晶体爆炸
to remove their bleed. All other players should avoid it.
Move into this first area to be hit by
晶体爆炸
which removes your bleeds!
Step Three: Immediately after the
晶体爆炸
has occurred, the original
晶化
target will be marked with a
粉碎流星
.
This lands just as the
晶体爆炸
stuns end, dealing lethal nature damage split between all players hit.
All other nearby players should now enter this meteor landing location as to ensure that
晶体爆炸
afflicted targets do not die to the damage.
Soak the
粉碎流星
to split the damage it deals with your stunned allies!
To summarize:
If initially targeted by
晶化
, move near the boss as to allow anyone with a bleed to stand near you.
If you have a bleed, such as
锯齿撕裂
or
邪恶撕裂
, stand next to the
晶化
target to be hit by the
晶体爆炸
to remove the bleed.
Once the
晶体爆炸
has occurred, all nearby players should stack at this location to split the damage of the
粉碎流星
.
General Kaal (Grounded)
锯齿横扫
Every ~20 seconds, Kaal will cast
锯齿横扫
at the tank, which deals a moderate burst of physical damage to them. This damage is not an area of effect spell.
锯齿横扫
applies a single stack of
锯齿撕裂
, a permanent bleed debuff which deals low physical damage every second whilst increasing the damage you take from
锯齿横扫
by 50%. This effect stacks.
Tanks should look to reset their
锯齿撕裂
stacks by using the
碎石者连击
. This alone should keep the tanks stack low enough (3-4 stacks at most) to not have to taunt swap off of one another.
If a tank misses the opportunity to remove the bleed, or if a tank struggles to handle having 3-4 stacks, the tanks should taunt swap so that no single tanks stacks get too high.
裂心击
This boss will occasionally apply
裂心击
debuffs to the raid, targeting up to 4 random non-tank players.
These debuffs deal low shadow damage every 3 seconds over 36 seconds.
When the debuff expires or is dispelled, the player receives
溢血之心
which deals high shadow damage every second over 6 seconds. This cannot be dispelled.
When a player is afflicted with
溢血之心
, healers will need to spot heal them to make sure they survive.
When these debuffs are applied, healers should dispel the
裂心击
players one at a time as to stagger the application rate of
溢血之心
.
This helps smooth out the healing required over this time, helping ensure that everyone stays alive.
Alternatively, confident healers can just dispel all debuffs quickly and just brute force their way through the debuffs. Up to you!
凶残之刃
Every 30 seconds, Kaal will mark one random non-tank player with
凶残之刃
.
Moments later, that player will take a burst of shadow damage and receive a stack of
邪恶撕裂
.
邪恶撕裂
is a permanent low damage bleed debuff which can stack. This can only be removed via bleed removal spells and the
碎石者连击
ability.
The player who gained the
邪恶撕裂
should look to remove this debuff when the next
碎石者连击
occurs.
Do note: This ability does not cleave damage on to others on normal difficulty.
坚岩形态
Upon reaching 50% health, Kaal will cast
坚岩形态
on herself, reducing all incoming damage by 95%.
Whilst this form holds, the bosses will continue to cast their abilities as usual.
The only way to remove this damage reduction is by collecting
心能宝珠
from adds and giving them to
雷纳索尔王子
.
雷纳索尔王子
is located towards the entrance of the encounter space and has a mana bar.
Players can grant him mana by bringing him
心能宝珠
that drop from adds that spawn whilst the
坚岩形态
holds.
Upon reaching 100% mana, he will cast
粉碎爆炸
, which removes the form. This also deals a moderate burst of shadow damage to the raid and knocks them away from
雷纳索尔王子
.
Players must be relatively close to
雷纳索尔王子
when he casts
粉碎爆炸
as to avoid being knocked off the platform.
顽石军团巨怪
Shortly after the
坚岩形态
is cast, an
顽石军团巨怪
add will appear in the encounter space.
This add needs to be tanked by the off-tank until it reaches 20% health.
At this health threshold, the add will channel
魂殇雕像
, reducing the amount of healing all players receive by 10%.
This stacks up every 1 second until it reaches 8 stacks, reducing raid healing received by 80%. The effect only ends when the add is killed.
顽石军团巨怪
adds have two abilities it will use above 20% health.
贪噬
is cast occasionally, permanently increasing the
顽石军团巨怪
damage dealt by 25% and this stacks.
This simply forces players to kill these adds within a reasonable time and prevents a cheesy 3 tank strategy where you never kill these adds.
Whilst stunned the add hits them with a series of physical damage attacks.
Healers should make sure that the target of
贪婪盛宴
is spot healed, as the overall damage taken over the 4 second period is enough to kill most players.
Stack the
顽石军团巨怪
add next to the boss to allow DPS to cleave it down easily.
The raid should aim to only ever have 1 of these adds active at any given time, to keep incoming tank damage to a minimum.
顽石军团特种兵
These adds will flood the skies when the
坚岩形态
is cast and will slowly begin to land to the ground, one by one.
Whilst airborne, the adds will mark the location of a random player with
集束轰炸
.
If a player remains in this zone when it explodes, they will take a moderate burst of shadow damage.
Dodge the
集束轰炸
zones!
When a
顽石军团特种兵
add dies, it will drop an
心能宝珠
on the ground that lasts 15 seconds.
A player should click on the orb to collect it before running over to
雷纳索尔王子
.
Once within his red circle, the player will automatically deposit the orb to him, granting him 10% of his mana.
Any
顽石军团巨怪
that dies during the
坚岩形态
"phase" will also drop an
心能宝珠
; however, this orb grants Renethal 40% of his maximum mana.
Players should focus all of their damage onto the adds as to get Renethals mana to 100% as soon as possible.
Once the
粉碎爆炸
is cast and the
坚岩形态
is removed, Phase 2 will begin.
Pick up the
心能宝珠
and deposit to
雷纳索尔王子
.
Stone Legion Generals Phase 2
At the start of this phase, Kaal will fly up into the air and out of range of player attacks whilst Grashaal lands and fights the raid directly.
顽石军团巨怪
adds will stop spawning in this phase. Any remaining adds should be killed quickly when this phase begins as to lower the amount of incoming damage the tanks are taking.
General Kaal (Airborne)
General Kaal loses access to her
裂心击
and
锯齿横扫
abilities whilst flying around.
凶残之刃
General Kaal will continue to cast
凶残之刃
whilst Airborne.
The player who gaineds
邪恶撕裂
should continue look to remove this debuff when the next
碎石者连击
occurs to keep incoming damage low.
回旋手里剑
Kaal will frequently throw
回旋手里剑
at random players, dealing a small burst of physical damage to them.
This blade will then bounce to up to three nearby players, dealing the same damage.
As this doesn't apply any nasty bleeds or deal a whole lot of damage, this ability can be largely ignored and passively healed up.
In the event that this ability does cause your raid problems, the overall damage it deals can be reduced substantially by being loosely spread apart from one another.
General Grashaal (Grounded)
Grashaal no longer uses
大地之刺
, but maintains his
碎石者连击
ability.
Players should continue to use this ability in the same manner as before, mainly to remove any bleed debuffs that they have.
石拳
Grashaal occasionally casts
石拳
towards the tank, dealing a burst of physical damage whilst knocking back the target.
The tanks should position themselves at to ensure that they are not knocked off the platform to their deaths.
This ability increases the damage taken by
石拳
by 100% for 40 seconds and this stacks up to 5 times.
Tanks should taunt off of one another after each
石拳
cast as to keep incoming damage to a minimum.
地震岩层
Every ~30 seconds, this boss casts
地震岩层
which marks the locations of players every few seconds.
These locations detonate after 4 seconds, dealing moderate nature damage to all players within 5 yards.
Players should move away from the zones that are spawned, ideally whilst being spread apart as this will help make safe spaces between eruption zones.
Dodge the
地震岩层
zones!
震荡爆发
Grashaal will cast
震荡爆发
on a random non-tank player, marking them for 5 seconds.
After 5 seconds, the boss will deal a burst of damage to that player and anyone within 8 yards whilst also marking that location as
不稳定的地面
.
Any older
不稳定的地面
locations will simultaneously erupt with an
回荡湮灭
, dealing a burst of damage to all players within its radius.
If an instance of
回荡湮灭
does not deal damage to a player, it instead deals a burst of damage to the raid via
回荡爆炸
.
Any player hit by
回荡湮灭
or
震荡爆发
receive the
震荡易伤
debuff, increasing damage taken by those abilities by 500% for 6 seconds.
This prevents
震荡易伤
a single player from soaking more than one zone at any given time.
Soak the
不稳定的地面
zones when
震荡爆发
is cast!
震荡爆发
zones should be placed away from the raid but within a reachable distance.
The zone should not be stacked with other
不稳定的地面
locations, as otherwise any soaking player will likely die due to the
震荡易伤
debuff.
As soon as the ability is cast, each
不稳定的地面
location must be entered by a single player to avoid the
回荡爆炸
raid damage.
坚岩形态
Upon reaching 50% health, Grashaal will gain the
坚岩形态
debuff, which reduces all incoming damage taken by 95%.
This acts identically to Kaal's version of the ability and players need to deal with it in the same way:
Continue to deal with Boss Mechanics.
Kill the
顽石军团特种兵
and any
顽石军团巨怪
adds for their
心能宝珠
.
Deliver the
心能宝珠
to
雷纳索尔王子
until he reaches full mana.
Don't get knocked off when he casts
粉碎爆炸
.
Once
粉碎爆炸
is cast, Grashaal will lose the
坚岩形态
damage reduction and Phase 3 will begin.
Stone Legion Generals Phase 3
As soon as the phase begins, Kaal will descend down into the encounter space and the raid will be fighting both bosses simultaneously.
The bosses must be defeated within a short time frame of one another, as once one dies the other gains a 100% damage increase via
士兵之誓
.
The bosses should be kept close together to allow DPS to easily cleave between them.
Both bosses have their "grounded" phase abilities.
Any adds leftover from phase two should be quickly killed as to allow players to focus entirely on the boss abilities.
The raid should look to use bloodlust, output potions aligned with DPS cooldowns to get through this phase as soon as possible.
石拳
&
锯齿横扫
As two separate tank debuffs are being applied throughout this phase, the tanks will need to find a suitable time to taunt off of one another.
We recommend that tanks do so once the
锯齿撕裂
debuff has been removed via the
碎石者连击
.
This will keep overall
锯齿撕裂
debuffs low whilst making sure no tank gets one shot by an empowered
石拳
hit.
Heroic Stone Legion Generals in Castle Nathria
凶残之刃
凶残之刃
has received changes on heroic difficulty. When Kaal casts
凶残之刃
she will mark two random non-tank players.
Moments later, Kaal will throw a blade towards one of these players. After reaching the player it will then fly to the other marked player and then back to the boss.
All players hit by the blade as it travels, including the two marked players, will cause an explosion which deals a burst of shadow damage whilst applying a stack of
邪恶撕裂
to all players within 8 yards.
邪恶撕裂
is a permanent low damage bleed debuff which can stack. This can only be removed via bleed removal spells and the
碎石者连击
ability.
Before the fight begins, the raid needs to agree upon a side of the boss which will always be clear for the
凶残之刃
players to move to.
Upon being marked, the two players should move to that side of the boss and spread at least 8 yards apart from one another.
All other players, especially melee players, need to move to the direct opposite side of the boss to avoid getting hit by the projectile as it is thrown out or as it comes back.
Move to a clear side of the boss and spread 8+ yards when marked with
凶残之刃
!
震荡易伤
On heroic difficulty,
震荡易伤
applied from soaking a
回荡湮灭
lasts 45 seconds, up from 6.
The raid will need to rotate who soaks each set of
回荡湮灭
as a player taking it twice in a row will die the second time due to the debuff.
顽石军团巨怪
顽石军团巨怪
adds spawn throughout the entire encounter, aside from the last phase.
The off-tank should keep this add next to the boss whilst the DPS focus it down, cleaving damage onto the currently active boss.
If DPS do not focus the damage into the add, the raid will likely have more than one add active which can eventually lead to wipe, as healers will fall behind.
Mythic Stone Legion Generals in Castle Nathria
裂心击
When
裂心击
is dispelled, the dispelling player also gains the
溢血之心
debuff.
Healers will need to keep both players afflicted with this debuff healthy as the damage it deals is fairly high on mythic difficulty.
Additionally, if a Priest was to use
群体驱散
on all 4 debuffs, they will gain a longer duration
溢血之心
debuff, as each application of the debuff increases its duration by 6 seconds.
This is to discourage the use of a
群体驱散
strategy, as the priest who does so will be taking very heavy damage for up to 24 seconds.
Stone Legion Skirmisher
Stone Legion Skirmisher
adds will spawn throughout all three phases, but not whilst a boss is in a
坚岩形态
.
These adds spawn in sets of three and never generate any
心能宝珠
during any phase.
They will frequently cast
邪恶屠戮
, which teleports the add to a random player, dealing a moderate burst of physical damage and applying a stack of
邪恶撕裂
.
Players should look to cleanse this
邪恶撕裂
whenever the next
碎石者连击
is cast.
Upon reaching 30% health, the add will stand completely still and channel
狂风雕像
until it is defeated.
This ability will push players towards the far end of the platform and to their deaths if they do not run against the push.
The strength of the pushback isn't strong enough for players not to outrun it, however when multiple
狂风雕像
casts are happening, the strength of the pushback is amplified.
Players need to make sure that adds are killed in a staggered fashion to prevent multiple
狂风雕像
casts from happening simultaneously.
This is most easily done by marking an add to be nuked down. Once that add is defeated, the next add can be worked on and so on until all adds are defeated.
These adds should be killed in this way as soon as possible to reduce the amount of
邪恶撕裂
debuffs applied to the raid.
Bring the adds down to 30% in a staggered way to prevent stacking the
狂风雕像
casts.
不稳定的石壳
Whenever a
顽石军团特种兵
add reaches 20% health, they encase themselves in a shield that absorbs all incoming damage and makes them immune to Area of Effect spells.
If this shield isn't removed within 6 seconds, a
石肤爆炸
occurs, killing the add whilst dealing shadow damage to all players within 40 yards.
Similarly to how the new
Stone Legion Skirmisher
adds are dealt with, these adds should be marked and focused down one by one as to make sure that a
石肤爆炸
never occurs.
顽石军团巨怪
The
魂殇雕像
debuff decreases healing taken by 20% per stack instead of 10% and now caps out at 4 stacks.
This means that you'll still be capped at 80% reduced healing taken, but this will occur over 4 seconds instead of 8.
This encourages DPS to focus down these adds even quicker so that the raid can receive meaningful healing once again.
心能宝珠
Whilst holding an
心能宝珠
, the player takes moderate shadow damage every 2 seconds.
When the
心能宝珠
is deposited to
雷纳索尔王子
, a
不稳定的心能引爆
is triggered which deals damage and knocks back all players within 30 yards.
Players should position themselves 30+ yards away from
雷纳索尔王子
during the
坚岩形态
phases as to avoid this knockback.
Additionally, players should deposit each
心能宝珠
one at a time, as to avoid getting hit by a detonation as you attempt to deposit an orb.
Once
雷纳索尔王子
gains full mana, all players should move towards him as he casts
粉碎爆炸
to make sure that they are not knocked off the edge of the platform to their deaths.
This section of the guide, alongside all other sections, will be updated once this boss is encountered on live servers!
Stone Legion Generals Loot Summary from Castle Nathria
Item Type
Normal
Heroic
Mythic
Raid Finder
Back
兵团将军徽纹
兵团将军徽纹
兵团将军徽纹
兵团将军徽纹
Cloth Chest
受诅突击队长袍
受诅突击队长袍
受诅突击队长袍
受诅突击队长袍
Leather Shoulder
恶毒夹击者的颈甲
恶毒夹击者的颈甲
恶毒夹击者的颈甲
恶毒夹击者的颈甲
Mail Hands
神誓士兵的护手
神誓士兵的护手
神誓士兵的护手
神誓士兵的护手
Plate Legs
仪式游行护腿
仪式游行护腿
仪式游行护腿
仪式游行护腿
Trinket
顽石军团纹章
顽石军团纹章
顽石军团纹章
顽石军团纹章
Weapon Tokens
Item
Type
Class
极点心能念珠
Shield or Off-hand
Warrior, Paladin, Priest, Monk
奇术心能念珠
Shield or Off-hand
Shaman, Mage, Warlock, Druid
Legendary Recipes
Item
Class: Spec
超级菌株的回忆
Death Knight: Any
集体痛楚的回忆
Demon Hunter: Any
生死循环的回忆
Druid: Any
荒野呼唤的回忆
Hunter: Any
拓展潜能的回忆
Mage: Any
祈求者的回忆
Monk: Any
太阳轮回的回忆
Paladin: Any
双子太阳女祭司的回忆
Priest: Any
血牙精华的回忆
Rogue: Any
先祖之忆的回忆
Shaman: Any
恶魔协同的回忆
Warlock: Any
痛苦之王的回忆
Warrior: Any
Conduits
Item
Class: Type
无餍食欲
Death Knight: Endurance
邪火疾速
Demon Hunter: Endurance
兽群先锋
Druid: Finesse
始祖龟的和谐
Hunter: Endurance
时光飞逝
Mage: Finesse
壮胆配料
Monk: Endurance
神圣召唤
Paladin: Endurance
慷慨之魂
Priest: Endurance
休养疗伤
Rogue: Endurance
雷霆之爪
Shaman: Finesse
恶魔血石
Warlock: Endurance
坚韧守卫
Warrior: Endurance
Castle Nathria Class Guides and Top Builds
Learn how to master your class with our Castle Nathria spec guides, covering top builds, recommended legendaries, covenants, talents, and more for every raid boss.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Beast Mastery HunterMarksmanship HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
WeakAuras Packs for Stone Legion Generals
Looking for WeakAuras to help you defeat Stone Legion Generals? Below we have some of the most popular WeakAura packages for Castle Nathria to help your raid group!
Castle Nathria Raid Pack by Causese
One of the most popular Castle Nathria packages, this pack covers all bosses in Castle Nathria, including Stone Legion Generals. You can grab this pack at the link below.
Castle Nathria Pack by Causese
Complexity Limit Castle Nathria Raid Pack by Reloe
Another player-favorite package, this pack was developed for Complexity Limit and used by their team in their World First Castle Nathria Progress! The package also covers all bosses in Castle Nathria, including Stone Legion Generals. You can grab this pack at the link below.
Castle Nathria Pack by Reloe
Castle Nathria Raid Packs by Sinforlife
If you're looking for individual packages for a single boss, Sinforlife has individual WeakAura packages for every boss of Castle Nathria, including Stone Legion Generals. You can see their packages at the link below.
Castle Nathria Packs by Sinforlife
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