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Dwarf Stoneform and Kyrian Phial No Longer Removes Some Castle Nathria Bleeds
Shadowlands
Geposted
04.11.2020 um 02:00
von
Squishei
There have been a lot of talks about World First Guilds possibly swapping to Alliance for the Dwarf Racial Stoneform to remove some bleed effects from Castle Nathria. Some bleeds, including the important ones on the Stone Legion Generals encounter, have been altered in the last Shadowlands Build seemingly preventing Dwarf
Steingestalt
and Kyrian
Phiole des Gleichmuts
from removing them.
How Do Dwarf Stoneform and Kyrian Phial Work?
If you look in the spell details for
Steingestalt
and Kyrian's
Phiole des Gleichmuts
(the actual spell ID), you'll see a specific effect pertaining to Bleeds.
Dispel Mechanic (Bleeding)
In this case,
Steingestalt
and
Phiole des Gleichmuts
can remove any effect currently applied to you that has the "Mechanic: Bleeding" flag.
Kleia's Ascendant Phial Soulbind Trait
Kleia's
Aszendentenphiole
Soulbind trait has a slightly different effect.
Apply Aura: Immunity - Mechanic (Bleeding)
This means that you should be completely immune to any effects with the "Mechanic: Bleeding" flag. This is likely important because not only should it dispel any current Bleeding effects, but prevent new ones from applying as well. However, this has not been tested.
What is Mechanic: Bleeding?
Mechanic: Bleeding is a flag that can found on
MOST
but not all physical damage-over-time abilities to classify a spell as Bleeding to the game. This flag can be found on Wowhead in one of two locations on the spell's data page depending on how the spell functions.
Functionally, there appears to be no other difference between a Physical Damage-Over-Time Event that is classified as "Bleeding".
Sources and Testing
For these two spells above:
Blutschlund
and
Reißendes Zermalmen
, we have confirmed in
Log #1
and
Log #2
that these are both removed by the
Phiole des Gleichmuts
.
However, Rezan's
Sägezähne
from Atal'dazar does not have a Mechanic: Bleeding flag in either location. To the game, this ability is not Mechanic: Bleeding and just a generic damage over time event. As such,
Phiole des Gleichmuts
does not remove
Sägezähne
as seen in
this log
.
The same will apply to
Steingestalt
, which has been known for not clearing Rezan's
Sägezähne
this expansion. Another example of a spell that doesn't have these flags is
Blutende Wunden
which
Steingestalt
didn't remove.
What Abilities Does This Affect in Castle Nathria?
We looked through all the Physical Damage-Over-Time abilities in Castle Nathria and have looked for the "Mechanic: Bleeding" flag. A reminder that this could be changed before Raid testing this Friday.
All
signifies that the entire spell is classified as Bleeding, so it's theorized but untested that
Aszendentenphiole
prevents the initial damage as well.
DoT Only
signifies that only the Physical DoT portion of the spell is classified as Bleeding, so you should take initial damage even with
Aszendentenphiole
active but can remove the Bleed using
Steingestalt
or
Phiole des Gleichmuts
.
None
signifies that no part of the spell is classified as Bleeding, so
Steingestalt
or
Phiole des Gleichmuts
should have no effect.
Boss
Spell
Type
Shriekwing
Geschröpft
All
Huntsman
Üble Wunde
DoT Only
Huntsman
Gezackte Klauen
DoT Only
Sun King's Salvation
Bezwungen
None
Sun King's Salvation
Blutroter Schlaghagel
All
Sun King's Salvation
Blutroter Schlaghagel
DoT Only
Sludgefist
Bröckelndes Fundament
None
Sludgefist
Kettenverbindung
None
Sludgefist
Kettenbluten
All
Stone Legion Generals
Tückische Fleischwunde
None
Stone Legion Generals
Gezackter Riss
None
Denathrius
Gemetzel
All
You may be wondering then how
Tückische Fleischwunde
and
Gezackter Riss
on Stone Legion Generals is cleared then if they're not classified as Mechanic: Bleeding? The mechanic on the encounter
Kristalline Explosion
actually has a Cancel Aura for those two specific debuffs hard coded into the spell's effects.
Conclusion - Will Top Guilds Go Alliance?
Unless things change further, I think most guild will not be changing faction to
join Exorsus on the Alliance side
. The main reason that most of the guilds were thinking about changing faction to Alliance was the Stone Legion Generals, the penultimate boss in the raid. You can heal through Bleeds on Shriekwing or Huntsman or the other earlier bosses, but for Stone Legion Generals, these were Permanent Bleeds that needed to be cleared using an Encounter mechanic.
However, If you could just avoid doing that encounter mechanic altogether, it was a big benefit and would make the penultimate boss a lot easier. But this would come at a price of top guilds like Complexity Limit and Echo having support from fans on the Horde side giving them additional members for splits and BoEs. Blizzard has to tune all the bosses in Castle Nathria to be done without a Bleeding dispel, but they also need to prevent
Phiole des Gleichmuts
or
Steingestalt
from being overpowered and it seems like preventing these abilities from removing certain Bleeds was their solution.
The Power of Immunities and Blessing of Protection
That all being said though, the majority of Physical Damage Over Time events in this raid can still be removed and immuned by
Segen des Schutzes
and other immunities which are available to both factions. Every spell in the above chart, except for
Bröckelndes Fundament
and
Kettenverbindung
does not currently have "
Unaffected by invulnerability
" flag.
This does mean that Stone Legion General's no duration bleed can still be removed by immunities, which does include more classes and
not just limited to one faction or Covenant
. Raiders have historically not enjoyed immunity fights, like Mythic
Argus, der Zerrütter
or Mythic
N'Zoth
and it'll be interesting to see if Immunities are brought specifically to this fight or if Blizzard makes the Bleeds persist through immunities.
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