We're working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here's what we're currently testing:
Player vs. Player Magier - Dreieiniger Schutz (legendary) now provides 50% effective barriers (was 65%) in PvP situations.**
- Fire
Höllische Kaskade (conduit) effectiveness reduced by 33% in PvP situations.
Paladin - Holy
Göttliche Gunst (Honor Talent) cooldown increased to 30 seconds (was 25 seconds), and now increases cast speed by 30% (was 60%).
Protection, Retribution As always, we'll post updates if we make changes to the changes, and the final adjustments will appear in our
hotfixes update soon after they go live.