Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Live
PTR
11.0.2
PTR
11.0.5
Beta
5.4 PTR: Build 17271, Spell Changes and More
Live
Geposted
06.08.2013 um 20:34
von
perculia
Check out the latest additions!
Build Highlights
New zone tied to cooking quests for noodle carts:
Die Geheimzutat
New achievement for aiding Zarhym's skull friend on the Timeless Isle:
Bis auf die Knochen
Moonfang items from the Darkmoon Faire:
Mondfangs Pelz
,
Mondfangs Pfote
More epic weapons--perhaps tied to Timeless Isle rares with vanity looks, like
Opferdolch von Ordos
and
Büchsenöffner der Ho-zen
Blizzard Store items:
Beutel der ausdauernden Weisheit (5)
,
Beutel der ausdauernden Weisheit
Icons
Click the cut for the spell changes!
Achievements
Feuerwächter
:
Obtain 10000 Bloody Coins as an Emissary of Ordos or Ordon Fire-Watcher.
New reward: Title Reward: Fire-Watcher
Erhabene Gesellschaft
:
Obtain all four of the celestialscelestial pets.
Kapitel V: Urteil des Schwarzen Prinzen
:
Work with Wrathion to create your legendary-quality cloak and complete his quest to defeat Garrosh Hellscream.
Eidwache
:
Obtain 100 Bloody Coins as an Emissary of Ordos or Ordon Fire-Watcher.
Flammenbinder
:
Obtain 500 Bloody Coins as an Emissary of Ordos or Ordon Fire-Watcher.
Zeitlose Nahrung
:
Consume all of the sourcesources of Timeless Nutriment on the Timeless Isle.
Classes
Todesritter
Forum
|
Talent Calculator
Talents and Specialization
:
Each damaging Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 12 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.
:
Each time you take damage, you gain 2%1.5% of the unmitigated damage taken as attack power for 20 sec.
Glyphs
:
Your Death Coil refunds 20 Runic Power when used to heal an allied minion, but will no longer trigger Blood Tap when used this way.
Mönch
Forum
|
Talent Calculator
Talents and Specialization
Xuen den Weißen Tiger beschwören
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 1 sec to 3 nearby enemies within 10 yards dealing 0 (+ 0%321 (+ 50.5% of Attack Power) damage over until cancelled. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
Ring des Friedens
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Belebung
:
Instantly heals all party and raid members within 100 yards for 13684 (+ 500%9579 (+ 350% of SpellPower), and clears them of any harmful Magical, Poison and Disease effects.
Sturm, Erde und Feuer
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
:
Each time you take damage, you gain 2%1.5% of the unmitigated damage taken as attack power for 20 sec.
Druide
Forum
|
Talent Calculator
Spell Changes
:
Ravage the target, causing 1%950% damage plus 78 to the target. Awards 1 combo point. Ravage has a 50% increased chance to critically strike targets with over 80% health.
Zorn
:
Causes 2331 to 2996 (+ 121.6% of SpellPower) Nature damage to the target.
Talents and Specialization
:
The Emerald Dream grants a benefit which varies by your combat specialization. Balance Increases healing from Healing Touch by 20% and casting Healing Touch increases the damage bonus of your next Eclipse by 10%. Feral Increases healing from Healing Touch by 20% and casting Healing Touch causes your next two melee abilities to deal 25% additional damage. Guardian Increases healing from Healing Touch by 20%, Critical Strike chance of Mangle (Bear) by 10%, and your Mangle (Bear) critical strikes have a 45%40% chance to make your next Healing Touch or Rebirth instant, free, and castable in all forms, If Healing Touch is cast, its heal is increased by yourand benefit from Attack Power instead of your Spell Power. Restoration Increases Wrath damage by 20% and your Wrath spell causes a nearby ally to be healed for 100% of the damage done.
Dickes Fell
:
Increases the armor bonus of Bear Form to 330%, reduces all magical damage taken by 25%, reduces all physical damage taken by 12%, and reduces the chance you'll be critically hit by attacks by 6%. Also reduces the cooldown on Barkskin by 30 sec.
:
Each time you take damage while in Bear Form, you gain 2%1.5% of the unmitigated damage taken as attack power for 20 sec. Entering Cat Form will cancel this effect.
Erblühen
:
Grow a magical mushroom with 5 health at the target ally's location. After 6 sec, the mushroom will become invisible. The mushroom grows larger as it accumulates healing power from 100% of overhealing done by your Rejuvenation, up to a maximum of 200% of your health in bonus healing. Recasting Wild Mushroom will move the Mushroom without losing this accumulated healing. Wild Mushroom: Bloom can consume your Mushroom to heal nearby allies. Only 1 mushroom can be placed at a time.
Jäger
Forum
|
Talent Calculator
Talents and Specialization
:
Fires a Black Arrow at the target, dealing 1570 (+ 126% of Attack Power) damage over 20 sec.Black Arrow shares a cooldown with other Fire Trap spells.
Magier
Forum
|
Talent Calculator
Glyphs
Zersplitterndes Eis
:
Your Ice Lance and Icicles now hit 1 additional targetstarget for 50% damage.
Paladin
Forum
|
Talent Calculator
Talents and Specialization
Geheiligter Schild
:
Protects the target with a shield of Holy Light for 30 sec. The shield absorbs up to (343 + 1.17240 + 0.819 * holy spell power) damage every 6 sec. Can be active only on one target at a time.
Flamme des Glaubens
:
The target becomes a Beacon of Light to all party and raid members within 0 to 60 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance, Light of Dawn, Light's Hammer, and Holy Prism will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
:
Each time you take damage, you gain 2%1.5% of the unmitigated damage taken as attack power for 20 sec.
Priester
Forum
|
Talent Calculator
Talents and Specialization
:
When you deal critical periodic damage with your Shadow Word: Pain, you also create a shadowy version of yourself that floats towards the target and deals 0393 (+ 37.5% of SpellPower) Shadow damage.
Glyphs
:
Your Shadow Word: Death can now be cast at any time, but deals 25%14% damage against targets above 20% health. Casting Shadow Word: Death now also does damage to you equivalent to the damage it would do to an enemy above 20% health.
Schurke
Forum
|
Talent Calculator
Spell Changes
Entrinnen
:
Increases your dodge chance by 100% for 1510 sec.
Hexenmeister
Forum
|
Talent Calculator
Talents and Specialization
:
You can cast Malefic Grasp, Incinerate and Shadow Bolt while moving.
:
Every 20 sec, you gain Demonic Calling, causing your Shadow Bolt, Soul Fire, and Touch of Chaos hits to summon a Wild Imp from the Twisting Nether. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 5 Demonic Fury.
Krieger
Forum
|
Talent Calculator
Spell Changes
:
An aggressive combat stance. Generates high Rage from normal melee attacks.
:
A reckless combat stance. Generates some Rage from normal melee attacks and some Rage from damage taken.
Frontkämpfer
:
A tanking combat stance. Decreases damage taken by 25%. Significantly increases threat generation. Generates 1 Rage every 3 sec while in combat.
Einschreiten
:
Run at high speed towards a party or raid member, removing all movement-impairing effects upon you, intercepting the next melee or ranged attack within 10 sec while the target remains within 25 yards.
Talents and Specialization
:
Each time you take damage in Defensive Stance, you gain 2%1.5% of the unmitigated damage taken as attack power for 20 sec.
Racial Traits
Innerer Friede
:
Your rested experience bonus lasts twice as long as normal.You earn twice as much rested experience.
Professions
Verzauberkunst
Beweglichkeit
:
Permanently enchant a two-handed melee weapon to increase Agility by 25.
Großer Einschlag
:
Permanently enchant a two-handed melee weapon to do 7 additional points of damage.
Große Unbändigkeit
:
Permanently enchant a two-handed weapon to increase attack power by 85.
Einschlag
:
Permanently enchant a two-handed melee weapon to do 5 additional points of damage.
Geringer Einschlag
:
Permanently enchant a two-handed melee weapon to do 3 additional points of damage.
Geringe Intelligenz
:
Permanently enchant a two-handed melee weapon to increase Intellect by 3.
Geringe Vielseitigkeit
:
Permanently enchant a two-handed melee weapon to increase Spirit by 3.
Erhebliche Beweglichkeit
:
Permanently enchant a two-handed melee weapon to increase Agility by 35.
Erhebliche Intelligenz
:
Permanently enchant a two-handed melee weapon to increase Intellect by 9.
Erhebliche Vielseitigkeit
:
Permanently enchant a two-handed melee weapon to increase Spirit by 9.
Massaker
:
Permanently enchant a two-handed weapon to increase attack power by 110.
Mächtige Beweglichkeit
:
Permanently enchant a two-handed weapon to increase Agility by 130.
Schwacher Einschlag
:
Permanently enchant a two-handed melee weapon to do 2 additional points of damage.
Unbändigkeit
:
Permanently enchant a two-handed melee weapon to increase attack power by 70.
Geißelbann
:
Permanently enchant a two-handed melee weapon to increase attack power against Undead by 140.
Überragender Einschlag
:
Permanently enchant a two-handed melee weapon to do 9 additional points of damage.
Beweglichkeit
:
Permanently enchant boots to increase Agility by 5.
Schleichschritt des Meuchelmörders
:
Permanently enchant boots to increase movement speed by 8% and Agility by 25.
Sturmangriff
:
Permanently enchant boots to increase attack power by 24.
Verschwimmen
:
Permanently enchants a pair of boots to increase movement speed slightly and Agility by 140.
Flinkheit des Ebers
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 9.
Schnelligkeit der Katze
:
Permanently enchant boots to increase movement speed by 8% and Agility by 6.
Geschicklichkeit
:
Permanently enchant boots to increase Agility by 12.
Vitalität der Irdenen
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 30.
Seelenstärke
:
Permanently enchant boots to increase Stamina by 12.
Große Beweglichkeit
:
Permanently enchant boots to increase Agility by 7.
Großer Sturmangriff
:
Permanently enchant boots to increase attack power by 32.
Große Seelenstärke
:
Permanently enchant boots to increase Stamina by 22.
Großes Tempo
:
Permanently enchants a pair of boots to increase haste by 175.
Große Präzision
:
Permanently enchants a pair of boots to increase hit by 175.
Große Vielseitigkeit
:
Permanently enchant boots to increase Spirit by 18.
Große Ausdauer
:
Permanently enchant boots to increase Stamina by 7.
Große Vitalität
:
Permanently enchant boots to increase Stamina and Spirit by 14.
Tempo
:
Permanently enchant boots to increase haste by 50.
Eiswandler
:
Permanently enchant boots to increase critical strike and hit by 12.
Lavawandler
:
Permanently enchant boots to increase movement speed by 8% and mastery by 35.
Geringe Präzision
:
Permanently enchant boots to increase hit by 5.
Geringe Beweglichkeit
:
Permanently enchant boots to increase Agility by 3.
Geringe Vielseitigkeit
:
Permanently enchant boots to increase Spirit by 3.
Geringe Ausdauer
:
Permanently enchant boots to increase Stamina by 3.
Erhebliche Beweglichkeit
:
Permanently enchant boots to increase Agility by 35.
Meisterschaft
:
Permanently enchant boots to increase mastery by 50.
Schwache Beweglichkeit
:
Permanently enchant boots to increase Agility by 1.
Schwache Ausdauer
:
Permanently enchant boots to increase Stamina by 1.
Pandarenpfoten
:
Permanently enchants a pair of boots to increase movement speed slightly and mastery by 140.
Präzision
:
Permanently enchant boots to increase hit by 50.
Vielseitigkeit
:
Permanently enchant boots to increase Spirit by 5.
Ausdauer
:
Permanently enchant boots to increase Stamina by 5.
Überragende Beweglichkeit
:
Permanently enchant boots to increase Agility by 16.
Sicherer Stand
:
Permanently enchant boots to increase critical strike and hit by 10.
Vitalität der Tuskarr
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 15.
Vitalität
:
Permanently enchant boots to increase Spirit and Stamina by 10.
Beweglichkeit
:
Permanently enchant bracers to increase Agility by 50.
Sturmangriff
:
Permanently enchant bracers to increase attack power by 38.
Muskelkraft
:
Permanently enchant bracers to increase Strength by 12.
Kritischer Trefferwert
:
Permanently enchant bracers to increase critical strike by 50.
Ausweichen
:
Permanently enchant bracers to increase dodge by 5.
Außergewöhnliche Intelligenz
:
Permanently enchant bracers to increase Intellect by 16.
Außergewöhnliche Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 50.
Außergewöhnliche Stärke
:
Permanently enchants bracers to increase Strength by 180.
Tempo
:
Permanently enchant bracers to increase expertise by 15.
Seelenstärke
:
Permanently enchant bracers to increase Stamina by 12.
Große Beweglichkeit
:
Permanently enchants bracers to increase Agility by 180.
Großer Sturmangriff
:
Permanently enchant bracers to increase attack power by 50.
Großer kritischer Trefferwert
:
Permanently enchant bracers to increase critical strike by 65.
Großes Ausweichen
:
Permanently enchant bracers to increase dodge by 14.
Großes Tempo
:
Permanently enchant bracers to increase expertise by 50.
Große Intelligenz
:
Permanently enchant bracers to increase Intellect by 7.
Großes Tempo
:
Permanently enchant bracers to increase haste by 65.
Große Zaubermacht
:
Permanently enchant bracers to increase spell power by 23.
Große Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 7.
Große Ausdauer
:
Permanently enchant bracers to increase Stamina by 7.
Große Werte
:
Permanently enchant bracers to increase all stats by 6.
Große Stärke
:
Permanently enchant bracers to increase Strength by 7.
Heilkraft
:
Permanently enchant bracers to increase spell power by 15.
Intelligenz
:
Permanently enchant bracers to increase Intellect by 5.
Geringer Sturmangriff
:
Permanently enchant bracers to increase attack power by 24.
Geringes Ausweichen
:
Permanently enchant bracers to increase dodge by 3.
Geringe Intelligenz
:
Permanently enchant bracers to increase Intellect by 3.
Geringe Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 3.
Geringe Ausdauer
:
Permanently enchant bracers to increase Stamina by 3.
Geringe Stärke
:
Permanently enchant bracers to increase Strength by 3.
Erhebliches Ausweichen
:
Permanently enchants bracers to increase dodge by 170.
Erhebliche Intelligenz
:
Permanently enchant bracers to increase Intellect by 12.
Erhebliche Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 18.
Erhebliche Ausdauer
:
Permanently enchant bracers to increase Stamina by 40.
Erhebliche Stärke
:
Permanently enchant bracers to increase Strength by 50.
Argentumvielseitigkeit
:
Permanently enchant bracers to increase Spirit by 9.
Meisterschaft
:
Permanently enchants bracers to increase mastery by 170.
Mächtige Intelligenz
:
Permanently enchant bracers to increase Intellect by 50.
Schwache Beweglichkeit
:
Permanently enchant bracers to increase Agility by 1.
Schwaches Ausweichen
:
Permanently enchant bracers to increase dodge by 2.
Schwache Gesundheit
:
Permanently enchant bracers to increase health by 5.
Schwache Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 1.
Schwache Ausdauer
:
Permanently enchant bracers to increase Stamina by 1.
Schwache Stärke
:
Permanently enchant bracers to increase Strength by 1.
Präzision
:
Permanently enchant bracers to increase hit by 50.
Erstklassige Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 12.
Tempo
:
Permanently enchant bracers to increase haste by 50.
Zaubermacht
:
Permanently enchant bracers to increase spell power by 15.
Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 5.
Ausdauer
:
Permanently enchant bracers to increase Stamina by 5.
Werte
:
Permanently enchant bracers to increase all stats by 4.
Stärke
:
Permanently enchant bracers to increase Strength by 5.
Erstklassige Intelligenz
:
Permanently enchants bracers to increase Intellect by 180.
Überragendes Ausweichen
:
Permanently enchant bracers to increase dodge by 50.
Überragende Heilung
:
Permanently enchant bracers to increase spell power by 15.
Überragende Zaubermacht
:
Permanently enchant bracers to increase spell power by 30.
Überlegene Vielseitigkeit
:
Permanently enchant bracers to increase Spirit by 9.
Überragende Ausdauer
:
Permanently enchant bracers to increase Stamina by 9.
Überragende Stärke
:
Permanently enchant bracers to increase Strength by 9.
Ausweichen
:
Permanently enchant chest armor to increase dodge by 18.
Außergewöhnliche Gesundheit
:
Permanently enchant chest armor to increase health by 150.
Außergewöhnliches Mana
:
Permanently enchant chest armor to increase mana by 250.
Außergewöhnliche Rüstung
:
Permanently enchant chest armor to increase PvP Resilience by 20.
Außergewöhnliche Vielseitigkeit
:
Permanently enchant a chest to increase Spirit by 40.
Außergewöhnliche Werte
:
Permanently enchant chest armor to increase all stats by 6.
Glorreiche Werte
:
Permanently enchants chest armor to increase all stats by 80.
Großes Ausweichen
:
Permanently enchant chest armor to increase dodge by 22.
Große Gesundheit
:
Permanently enchant chest armor to increase health by 35.
Großes Mana
:
Permanently enchant chest armor to increase mana by 50.
Große Vielseitigkeit
:
Permanently enchant chest armor to increase Spirit by 20.
Große Ausdauer
:
Permanently enchant chest armor to increase Stamina by 75.
Große Werte
:
Permanently enchant chest armor to increase all stats by 4.
Gesundheit
:
Permanently enchant chest armor to increase health by 25.
Geringe Absorption
:
Permanently enchant chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption.
Geringe Gesundheit
:
Permanently enchant chest armor to increase health by 15.
Geringes Mana
:
Permanently enchant chest armor to increase mana by 20.
Geringe Werte
:
Permanently enchant chest armor to increase all stats by 2.
Erhebliche Gesundheit
:
Permanently enchant chest armor to increase health by 100.
Erhebliches Mana
:
Permanently enchant chest armor to increase mana by 2667.
Erhebliche Rüstung
:
Permanently enchant chest armor to increase PvP Resilience by 15.
Erhebliche Vielseitigkeit
:
Permanently enchant chest armor to increase Spirit by 15.
Mana
:
Permanently enchant chest armor to increase mana by 30.
Mächtige Gesundheit
:
Permanently enchant chest armor to increase health by 200.
Mächtige Rüstung
:
Permanently enchant chest armor to increase PvP Resilience by 40.
Mächtige Vielseitigkeit
:
Permanently enchants chest armor to increase Spirit by 200.
Mächtige Werte
:
Permanently enchant chest armor to increase all stats by 15.
Schwache Gesundheit
:
Permanently enchant chest armor to increase health by 5.
Schwaches Mana
:
Permanently enchant chest armor to increase mana by 5.
Schwache Werte
:
Permanently enchant chest armor to increase all stats by 1.
Unvergleichliche Werte
:
Permanently enchant chest armor to increase all stats by 20.
Gewaltige Werte
:
Permanently enchant chest armor to increase all stats by 10.
Erstklassige Vielseitigkeit
:
Permanently enchant chest armor to increase Spirit by 14.
Ausdauer
:
Permanently enchant chest armor to increase Stamina by 55.
Werte
:
Permanently enchant chest armor to increase all stats by 3.
Erstklassige Gesundheit
:
Permanently enchant chest armor to increase health by 275.
Erstklassige Rüstung
:
Permanently enchants chest armor to increase PvP Resilience by 200.
Erstklassige Werte
:
Permanently enchant chest armor to increase all stats by 8.
Überragende Gesundheit
:
Permanently enchant chest armor to increase health by 50.
Überragendes Mana
:
Permanently enchant chest armor to increase mana by 65.
Überragende Ausdauer
:
Permanently enchants chest armor to increase Stamina by 300.
Präzision
:
Permanently enchants a cloak to increase hit by 180.
Kritischer Trefferwert
:
Permanently enchant a cloak to increase critical strike by 50.
Verteidigung
:
Permanently enchant a cloak to increase armor by 30.
Ausweichen
:
Permanently enchant a cloak to increase dodge by 12.
Große Beweglichkeit
:
Permanently enchant a cloak to increase Agility by 12.
Großer kritischer Trefferwert
:
Permanently enchant a cloak to increase critical strike by 65.
Große Verteidigung
:
Permanently enchant a cloak to increase armor by 50.
Großes Ausweichen
:
Permanently enchant a cloak to increase dodge by 14.
Große Intelligenz
:
Permanently enchant a cloak to increase Intellect by 50.
Großer Schutz
:
Permanently enchants a cloak to increase Stamina by 200.
Großes Tempo
:
Permanently enchant a cloak to increase haste by 23.
Intelligenz
:
Permanently enchant a cloak to increase Intellect by 30.
Geringe Beweglichkeit
:
Permanently enchant a cloak to increase Agility by 3.
Geringe Macht
:
Permanently enchant a cloak to increase PvP Power by 56.
Geringer Schutz
:
Permanently enchant a cloak to increase armor by 20.
Erhebliche Beweglichkeit
:
Permanently enchant a cloak to increase Agility by 22.
Erhebliche Rüstung
:
Permanently enchant a cloak to increase armor by 120.
Mächtige Ausdauer
:
Permanently enchant a cloak to increase Stamina by 25.
Schwache Beweglichkeit
:
Permanently enchant a cloak to increase Agility by 1.
Schwache Macht
:
Permanently enchant a cloak to increase PvP Power by 28.
Schwacher Schutz
:
Enchant a cloak to increase armor by 10.
Schutz
:
Permanently enchant a cloak to increase Stamina by 30.
PvP-Macht
:
Permanently enchant a cloak to increase PvP power by 16.
Schattenrüstung
:
Permanently enchant a cloak to increase Agility by 10 and armor by 40.
Tempo
:
Permanently enchant a cloak to increase haste by 15.
Verstohlenheit
:
Permanently enchant a cloak to increase Agility and dodge by 8.
Überragende Beweglichkeit
:
Permanently enchant a cloak to increase Agility by 16.
Überragender kritischer Trefferwert
:
Permanently enchants a cloak to increase critical strike by 180.
Überragende Verteidigung
:
Permanently enchant a cloak to increase armor by 70.
Überragendes Ausweichen
:
Permanently enchant a cloak to increase dodge by 18.
Überragende Intelligenz
:
Permanently enchants a cloak to increase Intellect by 180.
Weisheit
:
Permanently enchant a cloak to reduce threat slightly and increase Spirit by 10.
Beweglichkeit
:
Permanently enchant gloves to increase Agility by 5.
Waffenmeister
:
Permanently enchant gloves to increase threat caused by 2% and increase parry by 10.
Sturmangriff
:
Permanently enchant gloves to increase attack power by 26.
Zauberwucht
:
Permanently enchant gloves to increase critical strike by 10.
Zermalmer
:
Permanently enchant gloves to increase attack power by 44.
Außergewöhnliche Zaubermacht
:
Permanently enchant gloves to increase spell power by 28.
Außergewöhnliche Stärke
:
Permanently enchant gloves to increase Strength by 35.
Tempo
:
Permanently enchant gloves to increase expertise by 15.
Feuermacht
:
Permanently enchant gloves to increase Fire spell power by 20.
Angeln
:
Permanently enchant gloves to increase Fishing skill by 2.
Frostmacht
:
Permanently enchant gloves to increase Frost spell power by 20.
Große Beweglichkeit
:
Permanently enchant gloves to increase Agility by 7.
Großer Sturmangriff
:
Permanently enchant gloves to increase attack power by 35.
Großes Tempo
:
Permanently enchant gloves to increase expertise by 50.
Großes Tempo
:
Permanently enchants gloves to increase haste by 170.
Große Meisterschaft
:
Permanently enchant gloves to increase mastery by 65.
Große Stärke
:
Permanently enchant gloves to increase Strength by 7.
Tempo
:
Permanently enchant gloves to increase haste by 50.
Heilkraft
:
Permanently enchant gloves to increase spell power by 16.
Erhebliche Beweglichkeit
:
Permanently enchant gloves to increase your Agility by 20.
Erhebliche Heilung
:
Permanently enchant gloves to increase spell power by 20.
Erhebliche Zaubermacht
:
Permanently enchant gloves to increase spell power by 20.
Erhebliche Stärke
:
Permanently enchant gloves to increase Strength by 15. Requires a level 35 or higher item.
Meisterschaft
:
Permanently enchant gloves to increase mastery by 50.
Mächtige Stärke
:
Permanently enchant gloves to increase Strength by 50.
Schwaches Tempo
:
Permanently enchant gloves to increase haste by 10.
Präzise Schläge
:
Permanently enchant gloves to increase hit by 15.
Präzision
:
Permanently enchant gloves to increase hit by 20.
Schattenmacht
:
Permanently enchant gloves to increase shadow spell power by 20.
Stärke
:
Permanently enchant gloves to increase Strength by 5.
Erstklassige Stärke
:
Permanently enchants gloves to increase Strength by 170.
Überragende Beweglichkeit
:
Permanently enchant gloves to increase Agility by 15.
Überragendes Tempo
:
Permanently enchants gloves to increase expertise by 170.
Überragende Meisterschaft
:
Permanently enchants gloves to increase mastery by 170.
Erhebliche Intelligenz
:
Permanently enchants a shield or off-hand item to increase Intellect by 165.
Überragende Intelligenz
:
Permanently enchant a shield or held item to increase Intellect by 40.
:
Permanently enchant your own ring to increase Agility by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase attack power by 32. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchants your ring to increase Agility by 160.
:
Permanently enchants your ring to increase Intellect by 160.
:
Permanently enchants your ring to increase Stamina by 240.
:
Permanently enchants your ring to increase Strength by 160.
:
Permanently enchant your own ring to increase Intellect by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase Intellect by 16. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchant a ring to increase Stamina by 240. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchant a ring to increase Intellect by 12. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound.
:
Permanently enchant your own ring to increase Stamina by 60. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase all stats by 4. Only the enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchant your own ring to increase Strength by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase physical damage by 2. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound.
Ausweichen
:
Permanently enchant a shield to increase dodge by 20.
Große Intelligenz
:
Permanently enchant a shield to increase Intellect by 25.
Großes Parieren
:
Permanently enchant a shield to increase parry by 170.
Große Vielseitigkeit
:
Permanently enchant a shield to increase Spirit by 7.
Große Ausdauer
:
Permanently enchant a shield to increase Stamina by 7.
Intelligenz
:
Permanently enchant a shield to increase Intellect by 12.
Geringes Ausweichen
:
Permanently enchant a shield to increase dodge by 12.
Geringes Parieren
:
Permanently enchant a shield to increase parry by 10.
Geringer Schutz
:
Permanently enchant a shield to increase armor by 30.
Geringe Vielseitigkeit
:
Permanently enchant a shield to increase Spirit by 3.
Geringe Ausdauer
:
Permanently enchant a shield to increase Stamina by 3.
Erhebliche Ausdauer
:
Permanently enchant a shield to increase Stamina by 18.
Meisterschaft
:
Permanently enchant a shield to increase mastery by 50.
Schwache Ausdauer
:
Permanently enchant a shield to increase Stamina by 1.
Parieren
:
Permanently enchant a shield to increase parry by 15.
Schutz
:
Permanently enchant a shield to increase Stamina by 16.
Rüstung
:
Permanently enchant a shield to increase PvP Resilience by 12.
Vielseitigkeit
:
Permanently enchant a shield to increase Spirit by 5.
Ausdauer
:
Permanently enchant a shield to increase Stamina by 5.
Vitalität
:
Permanently enchant a shield to increase Stamina and Spirit by 10.
Große Zaubermacht
:
Permanently enchant a staff to increase spell power by 81.
Zaubermacht
:
Permanently enchant a staff to increase spell power by 69.
Präzision
:
Permanently enchant a melee weapon to increase critical strike and hit by 25.
Beweglichkeit
:
Permanently enchant a melee weapon to increase Agility by 15.
Koloss
:
Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to 7500 damage.
Tanzender Stahl
:
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 1650 when dealing melee damage. Your highest stat is always chosen.
Außergewöhnliche Beweglichkeit
:
Permanently enchant a melee weapon to increase Agility by 26.
Außergewöhnliche Zaubermacht
:
Permanently enchant a melee weapon to increase spell power by 50.
Außergewöhnliche Vielseitigkeit
:
Permanently enchant a melee weapon to increase Spirit by 45.
Scharfrichter
:
Permanently enchant a melee weapon to occasionally grant you 120 critical strike. Only one instance of this effect can be active at a time.
Große Beweglichkeit
:
Permanently enchant a melee weapon to increase Agility by 20.
Große Potenz
:
Permanently enchant a melee weapon to increase attack power by 50.
Großes Schlagen
:
Permanently enchant a melee weapon to do 4 additional points of damage.
Heilkraft
:
Permanently enchant a melee weapon to increase spell power by 30.
Jadegeist
:
Permanently enchants a melee weapon to sometimes increase your Intellect by 1650 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 750.
Geringer Wildtiertöter
:
Permanently enchant a melee weapon to increase damage to beasts by 6.
Geringer Elementartöter
:
Permanently enchant a melee weapon to increase damage to elementals by 6.
Geringes Schlagen
:
Permanently enchant a melee weapon to do 2 additional points of damage.
Erhebliche Heilung
:
Permanently enchant a melee weapon to increase spell power by 40.
Erhebliche Intelligenz
:
Permanently enchant a melee weapon to increase Intellect by 30.
Erhebliche Zaubermacht
:
Permanently enchant a melee weapon to increase spell power by 40.
Erhebliches Schlagen
:
Permanently enchant a melee weapon to do 7 additional points of damage.
Mächtige Intelligenz
:
Permanently enchant a melee weapon to increase Intellect by 22.
Mächtige Zaubermacht
:
Permanently enchant a melee weapon to increase spell power by 63.
Mächtige Vielseitigkeit
:
Permanently enchant a melee weapon to increase Spirit by 20.
Schwacher Wildtiertöter
:
Permanently enchant a melee weapon to do 2 additional points of damage to beasts.
Schwaches Schlagen
:
Permanently enchant a melee weapon to do 1 additional point of damage.
Potenz
:
Permanently enchant a melee weapon to increase Strength by 20.
Seelenfrost
:
Permanently enchant a melee weapon to increase Frost and Shadow spell power by 54.
Zaubermacht
:
Permanently enchant a melee weapon to increase spell power by 30.
Stärke
:
Permanently enchant a melee weapon to increase Strength by 15.
Schlagen
:
Permanently enchant a melee weapon to do 3 additional points of damage.
Sonnenfeuer
:
Permanently enchant a melee weapon to increase Fire and Arcane spell power by 50.
Überragende Potenz
:
Permanently enchant a melee weapon to increase attack power by 65.
Überragendes Schlagen
:
Permanently enchant a melee weapon to do 5 additional points of damage.
Wintermacht
:
Permanently enchant a melee weapon to increase Frost spell power by 7.
Inschriftenkunde
Inschrift des Teufelsfeuers
:
Permanently adds 130 Intellect and 25 haste to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Inschrift des Erdprinzen
:
Permanently adds 195 Stamina and 25 dodge to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Inschrift der Löwenmähne
:
Permanently adds 130 Strength and 25 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Meisterinschrift der Axt
:
Permanently adds 120 attack power and 15 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Meisterinschrift der Klippen
:
Permanently adds 60 Intellect and 15 Spirit to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Meisterinschrift des Turms
:
Permanently adds 60 dodge and 15 parry to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Meisterinschrift des Sturms
:
Permanently adds 70 spell power and 15 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Flinkstahlinschrift
:
Permanently adds 130 Agility and 25 mastery to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound.
Lederverarbeitung
Drakonische Beinverstärkung
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently attach draconic leg reinforcements onto your pants, increasing Strength by 37 and critical strike by 22. Draconic leg reinforcements cause the item to become soulbound.
Drakonische Beinverstärkung
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently attach draconic leg reinforcements onto your pants, increasing Strength by 95 and critical strike by 55. Draconic leg reinforcements cause the item to become soulbound.
Drakonische Beinverstärkung
:
Permanently attach draconic leg reinforcements onto your pants, increasing Strength by 285 and critical strike by 165. Draconic leg reinforcements cause the item to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Agility by 500. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Intellect by 500. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 102. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 195. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Stamina by 750. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Strength by 500. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Schwere Beinverstärkung
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 55 and dodge by 22. Heavy leg reinforcements cause the item to become soulbound.
Schwere Beinverstärkung
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 143 and dodge by 55. Heavy leg reinforcements cause the item to become soulbound.
Schwere Beinverstärkung
:
Permanently attach heavy leg reinforcements onto your pants, increasing Stamina by 430 and dodge by 165. Heavy leg reinforcements cause the item to become soulbound.
Urzeitliche Beinverstärkung
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently attach primal leg reinforcements onto your pants, increasing Agility by 37 and critical strike by 22. Primal leg reinforcements cause the item to become soulbound.
Urzeitliche Beinverstärkung
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently attach primal leg reinforcements onto your pants, increasing Agility by 95 and critical strike by 55. Primal leg reinforcements cause the item to become soulbound.
Urzeitliche Beinverstärkung
:
Permanently attach primal leg reinforcements onto your pants, increasing Agility by 285 and critical strike by 165. Primal leg reinforcements cause the item to become soulbound.
Schneiderei
Zauberfaden des Meisters
:
This recipe automatically improves when you reach 500 skill in Tailoring. Permanently embroiders your pants with master's spellthread, increasing spell power by 50 and Stamina by 30. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Zauberfaden des Meisters
:
This recipe automatically improves when you reach 550 skill in Tailoring. Permanently embroiders your pants with master's spellthread, increasing Intellect by 95 and Stamina by 80. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Zauberfaden des Meisters
:
Permanently embroiders your pants with master's spellthread, increasing Intellect by 285 and critical strike by 165. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Geweihter Zauberfaden
:
This recipe automatically improves when you reach 500 skill in Tailoring. Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Geweihter Zauberfaden
:
This recipe automatically improves when you reach 550 skill in Tailoring. Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 95 and Spirit by 55. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
Geweihter Zauberfaden
:
Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 285 and Spirit by 165. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Knisternder Tigerblitz
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 1 sec to 3 nearby enemies within 10 yards dealing 0 (+ 0%321 (+ 50.5% of Attack Power) damage over until cancelled. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Ring des Friedens
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Rauchbombe
:
Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 53 sec. Enemies are unable to target into or out of the smoke cloud.
Tigerrausch
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 1 sec to 3 nearby enemies within 10 yards dealing 0 (+ 0%321 (+ 50.5% of Attack Power) damage over until cancelled. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
Luchsansturm
:
Your pet rapidly charges from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for damage over 15 sec, stacking up to 9 times. The pet must be within 10 yards of the target to Lynx Rush.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Genaues Zielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 3. Attaching this scope to a ranged weapon causes it to become soulbound.
Adamantitzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 10. Attaching this scope to a ranged weapon causes it to become soulbound.
Adamantitwaffenkette
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your Parry by 15. Does not stack with other similar effects. Attaching an adamantite weapon chain causes the item to become soulbound.
Adrenalinbombe
:
Lobs an adrenaline bomb, granting nearby units 50% bonus melee, spell and ranged haste, and increasing damage dealt by 50%.
Adrenalinbombe
:
Lobs an adrenaline bomb, granting nearby units 50% bonus melee, spell and ranged haste, and increasing damage dealt by 50%.
Adrenalinbombe
:
Lobs an adrenaline bomb, granting nearby units 50% bonus melee, spell and ranged haste, and increasing damage dealt by 50%.
Bernklumpen
:
Conjures a globule of amber, which floats toward the target. It will detonate on any target it hits, encasing them, and other targets within 65 yd, in amber and increasing damage taken by 50% for 6 sec.
Bernklumpen
:
Conjures a globule of amber, which floats toward the target. It will detonate on any target it hits, encasing them, and other targets within 65 yd, in amber and increasing damage taken by 50% for 6 sec.
Bernklumpenexplosion
:
Conjures a globule of amber, which floats toward the target. It will detonate on any target it hits, encasing them, and other targets within 65 yd, in amber and increasing damage taken by 50% for 6 sec.
Bernwuchs
:
Creates a Resonating Amber at the feet of a player.
Verstärkung
:
Amplifies your Critical Strike damage and healing, Haste, and Mastery by 6%3%.
Uralte Barriere
:
An ancient miasma fills the room, absorbing all healing received and creating a shield that absorbs damage equal to the amount of healing absorbed, up to a cap of 100% of max health. In addition, the miasma inflicts 24000 Shadow damage every 2 seconds.
Zornbalgbeinrüstung
:
Permanently attach armor onto pants to increase Strength by 285 and critical strike by 165. Can only be attached to leg armor in your inventory.
Liebkosung des Animisten
:
Permanently adds 10 Stamina, 10 Intellect, and 12 spell power to a leg slot item. Enchanting the item causes it to become soulbound.
Aquabombe
:
Applies an Aqua Bomb to the target, causing them to take damage eveyevery second, and after 6 sec second causes them to explode, dealing damage to those nearby.
Aquabombe
:
Applies an Aqua Bomb to the target, causing them to take damage eveyevery second, and after 6 sec second causes them to explode, dealing damage to those nearby.
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Arkaner Mantel der Dämmerung
:
Permanently adds 5 Arcane resistance to a shoulder slot item. Enchanting the item causes it to become soulbound.
Arkanum des Arkanschutzes
:
Permanently adds 20 Arcane resistance to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der glückseligen Besserung
:
Permanently adds 26 Intellect and 20 Spirit to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der brennenden Mysterien
:
Permanently adds 26 Intellect and 20 critical strike to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des chromatischen Schutzes
:
Permanently adds 8 resistance to all 5 schools of magic to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Vorherrschaft
:
Permanently adds 29 spell power and 20 PvP Resilience to a head slot item. Does not stack with other enchantments for the selected equipment slot.
Arkanum der Vorherrschaft
:
Permanently adds 29 spell power and 20 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Wildheit
:
Permanently adds 34 attack power and 16 hit to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Feuerschutzes
:
Permanently adds 20 Fire resistance to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Fokus
:
Permanently adds 8 spell power to a leg slot item. Enchanting the item causes it to become soulbound.
Arkanum des Frostschutzes
:
Permanently adds 20 Frost resistance to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Hyjal
:
Permanently adds 60 Intellect and 35 critical strike to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Naturschutzes
:
Permanently adds 20 Nature resistance to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Macht
:
Permanently adds 22 spell power and 14 hit to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Schutzes
:
Permanently adds 12 dodge to a leg slot item. Enchanting the item causes it to become soulbound.
Arkanum von Ramkahen
:
Permanently adds 60 Agility and 35 haste to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Schnelligkeit
:
Permanently adds 10 haste to a leg slot item. Enchanting the item causes it to become soulbound.
Arkanum der Erneuerung
:
Permanently increases Intellect by 16 and Spirit by 18 on a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Schattenschutzes
:
Permanently adds 20 Shadow resistance to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Verteidigers
:
Permanently adds 16 parry and 17 dodge to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Irdenen Rings
:
Permanently adds 90 Stamina and 35 dodge to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Mondfinsternis
:
Permanently adds 25 Arcane resist and 30 Stamina to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Flammenseele
:
Permanently adds 25 Fire resist and 30 Stamina to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der flüchtigen Schatten
:
Permanently adds 25 Shadow resist and 30 Stamina to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Frostseele
:
Permanently adds 25 Frost resist and 30 Stamina to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Gladiators
:
Permanently adds 18 Stamina and 20 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Hochlands
:
Permanently adds 60 Strength and 35 mastery to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Verstoßenen
:
Permanently adds 17 Strength and 16 Intellect to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des grausamen Gladiators
:
Permanently adds 30 Stamina and 25 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des tapferen Beschützers
:
Permanently adds 37 Stamina and 20 dodge to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der Qualen
:
Permanently adds 50 attack power and 20 critical strike to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Giftzauberschutzes
:
Permanently adds 25 Nature resist and 30 Stamina to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum des Triumphs
:
Permanently adds 50 attack power and 20 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der boshaften Beweglichkeit
:
Permanently adds 60 Agility and 35 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der boshaften Intelligenz
:
Permanently adds 60 Intellect and 35 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Arkanum der boshaften Stärke
:
Permanently adds 60 Strength and 35 PvP Resilience to a head slot item. Enchanting the item causes it to become soulbound.
Bogenhieb
:
Inflicts 48 to 51 Physical damage to enemy players in its path. This effect also knocks enemies back.
Rüstungsset anbringen
:
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 16.
Rüstungsset anbringen
:
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 24.
Rüstungsset anbringen
:
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 32.
Rüstungsset anbringen
:
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 40.
Rüstungsset anbringen
:
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 8.
Azurblauer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 35 and Stamina by 20. Enchanting the item causes it to become soulbound.
Flamme der Hoffnung
:
Reduces damage taken by 90% for allies within 510 yards.
Flamme des Glaubens
:
The target becomes a Beacon of Light to all party and raid members within 0 to 60 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance, Light of Dawn, Light's Hammer, and Holy Prism will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
Biznicks 247x128 treffsicheres Zielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its ranged hit by 30. Attaching this scope to a ranged weapon causes it to become soulbound.
Klinge der hundert Schritte
:
Imbues all players of the tank role in the current quadrant of this warehouse with a boon. Attacks have a chance to call down a bolt of lightning, inflicting 260000390000 Nature damage to enemies within 4 yards and stun them for 2 sec. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown.
Klinge der hundert Schritte
:
Imbues all players of the tank role in the current quadrant of this warehouse with a boon. Attacks have a chance to call down a bolt of lightning, inflicting 260000390000 Nature damage to enemies within 4 yards and stun them for 2 sec. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown.
Renatakis Klingen
:
Grants 770 Agility, increasing by 770 every 2 sec. Lasts 20 sec.1 sec. Lasts 10 sec.
Segen des schwarzen Buches
:
Empowers your pet, increasing its spell power by 7772, its attack power by 12630, and its armor by 62182 for 30 sec. This spell will only affect an Imp, Succubus, Voidwalker, Felhunter, or Felguard.
Blizzard
:
Calls down a blizzard that lasts 20 sec., inflicting 285000 to 315000190000 to 210000 Frost damage every 51 sec. to all enemies in a selected area.
Blizzard
:
Calls down a blizzard that lasts 20 sec., inflicting 285000 to 315000190000 to 210000 Frost damage every 1 sec. to all enemies in a selected area.
Blizzardstein
:
Place a Blizzard Stone that will summon aan unnatural snow storm in the surrounding area for 10 min.
:
Each damaging Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 12 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune.
Blutrausch
:
Rage fills Malkorok, causing each melee attack to inflict 1800000 Physical damage, split among all enemies hit. Blood Rage causes Malkorok to lose 5 rage every second, and ends when he no longer has any rage.
Blutrausch
:
Rage fills Malkorok, causing each melee attack to inflict 1800000 Physical damage, split among all enemies hit. Blood Rage causes Malkorok to lose 5 rage every second, and ends when he no longer has any rage.
Bombardieren
:
Inflicts 243750 to 256250195000 to 205000 Physical damage and knocks down players inside the bombarded tower.
Bombardieren
:
Inflicts 243750 to 256250195000 to 205000 Physical damage and knocks down players inside the bombarded tower.
Knochenknacker
:
Crack the target's bones, reducing maximum health by 35%25% and causing the target to bleed for 32000 Physical damage every 1 sec.
Knochenknacker
:
Crack the target's bones, reducing maximum health by 35%25% and causing the target to bleed for 32000 Physical damage every 1 sec.
Rüstungsset anbringen
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 12. Can only be attached to armor in your inventory.
Atem vieler Geister
:
Intellect increased by 4232 for 2010 sec.
Glänzender Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 50 and Spirit by 20. Enchanting the item causes it to become soulbound.
Brutale Beinrüstung
:
Permanently attach armor onto pants to increase Strength by 170 and critical strike by 100. Can only be attached to leg armor in your inventory.
Himmelblauer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 170 and critical strike by 100. Enchanting the item causes it to become soulbound.
Schmorschuppenbeinrüstung
:
Permanently attach charscale armor onto pants to increase Stamina by 145 and Agility by 55. Can only be attached to leg armor in your inventory.
Chromatischer Mantel der Dämmerung
:
Permanently adds 5 resistance to all magic schools to a shoulder slot item. Enchanting the item causes it to become soulbound.
Grollbalgbeinrüstung
:
Permanently attach clefthide armor onto pants to increase Stamina by 30 and Agility by 10. Enchanting the item causes it to become soulbound.
Kobrahautbeinrüstung
:
Permanently attach cobrahide armor onto pants to increase attack power by 40 and critical strike by 10. Enchanting the item causes it to become soulbound.
Kernrüstungsset
:
Permanently adds 5 dodge to an item worn on the chest, legs, hands or feet. Attaching the armor kit to the item causes it to become soulbound.
Ätzender Schlag
:
Inflicts 438750 to 461250 Shadow damage and increases ShadowCorrosive Blast damage taken by 200% for 45 sec. Stacks.
Ätzender Schlag
:
Inflicts 438750 to 461250 Shadow damage and increases ShadowCorrosive Blast damage taken by 200% for 30 sec. Stacks.
Knisternder Blitz
:
Inflicts 10000050000 Nature damage and chains to up to 5 nearby targets.
Knisternder Blitz
:
Inflicts 10000050000 Nature damage to enemies every 1 sec. and chains to up to 5 nearby targets.
Inschrift der Kranichschwinge
:
Permanently adds 120 Intellect and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Kunstloses Zielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 1.
Grausamkeit
:
You gain 508 Critical Strike every 10.5 sec, stacking up to 20 times. Lasts 2010 sec.
Laserskalpellziel
:
The cutter laser selects a target.
Tödliches Zielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 5. Attaching this scope to a ranged weapon causes it to become soulbound.
Umarmung des Todes
:
Permanently adds 747 attack power and 320 dodge to a leg slot item. Enchanting the item causes it to become soulbound.
Verwüsterkanone
:
Targets an enemy's location and lobs a flaming projectile inflicting 575000360000 damage to all enemies within 6 yards, knocking players back.
Entweihte Pfeile
:
Calls down a rain of desecrated arrows for 20 sec., inflicting 285000 to 315000190000 to 210000 Shadow damage every 2 sec. to all enemies in a selected area.
Entweihte Pfeile
:
Calls down a rain of desecrated arrows for 20 sec., inflicting 285000 to 315000190000 to 210000 Shadow damage every 5 sec. to all enemies in a selected area.
Diamantgeschliffenes Linsenzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 15. Attaching this scope to a ranged weapon causes it to become soulbound.
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Drachenschuppenbeinrüstung
:
Permanently attach dragonscale armor onto pants to increase attack power by 190 and critical strike by 55. Can only be attached to leg armor in your inventory.
Drachenbalgbeinrüstung
:
Permanently attach drakehide armor onto pants to increase Stamina by 145 and dodge by 55. Can only be attached to leg armor in your inventory.
Bohransturm
:
Charges forward, inflicting 450000 Physical damage to targets caught in the path of the charge and knocking them back.
Bohransturm
:
Charges forward, inflicting 450000 Physical damage to targets caught in the path of the charge and knocking them back.
Bohransturm
:
Charges forward, inflicting 450000 Physical damage to targets caught in the path of the charge and knocking them back.
Irdene Beinrüstung
:
Permanently attach earthen armor onto pants to increase PvP Resilience by 40 and Stamina by 28. Enchanting the item causes it to become soulbound.
Eminenz
:
When the Monk dealsinflicts damage, she will heal equal to 220% of the damage dealt.herself for 220% of that amount.
Eminenz
:
When the Monk dealsinflicts damage, she will heal equal to 220% of the damage dealt.herself for 220% of that amount.
Mächtige fesselnde Verzweiflung
:
Inflicts 1600024000 Shadow damage every 1 sec for 2015 sec. When Empowered Gripping Despair expires or is removed it causes Explosive Despair.
Y'Shaarjs mächtige Berührung
:
You have become touched by Y'Shaarj and will try to spread The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect.
Y'Shaarjs mächtige Berührung
:
You have become touched by Y'Shaarj and will try to spread The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect.
Außergewöhnliche Stärke (skaliert)
:
Permanently enchants bracers to increase Strength by 170.
Enchant Chest - Mighty Resilience - Test Only
:
Permanently enchant chest armor to increase PvP Resilience by 40. Requires a level 300 or higher item.
PvP-Macht
:
Permanently enchant a cloak to increase PvP Power by 16.
Große Zauberwucht
:
Permanently enchant gloves to increase critical strike by 16.
Formel: Waffe - Blutiger tanzender Stahl
:
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 1650 when dealing melee damage. Your highest stat is always chosen.
Waffe - Glorreiche Tyrannei
:
Permanently enchants a weapon to increase your PvP Power by 600 and reduces the duration of Disarm effects by 50%. Disarm duration reduction does not stack with other similar effects.
Formel: Waffe - Geist der Eroberung
:
Permanently enchants a melee weapon to sometimes increase your Intellect by 1650 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 750.
Titanenwache
:
Permanently enchant a melee weapon to increase Stamina by 50.
Magischer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 55 and Stamina by 65. Enchanting the item causes it to become soulbound.
Ausdauer Niuzaos
:
The Endurance of Niuzao fully absorbs the damage of one attack that would normally kill you. This effect has a 60 sec2 min cooldown. Does not function for non-Tank-specialized characters.
Ausdauer Niuzaos
:
The Endurance of Niuzao fully absorbs the damage of one attack that would normally kill you. This effect has a 60 sec2 min cooldown. Does not function for non-Tank-specialized characters.
Essenz des Lebens
:
Your direct healing and heal over time spells have a chance to increase your haste by 5082 for 10 sec.
Hinrichten
:
Executes the enemy for 120% of their maximum health3000000% Physical damage. This attack pierces immunities and cannot be dodged, blocked, or parried.
Schwach leuchtendes Kraut
:
Eat the herb, restoring 5000030000 health every 1 sec. for 10 sec.
Ruf des Falken
:
Permanently adds 24 attack power, 10 Stamina, and 10 hit to a leg slot item. Enchanting the item causes it to become soulbound.
Bananenfächer
:
Throws a fan of bananas at all enemies within 8 yards, dealing 161875 to 188125152625 to 177375 damage and reducing movement speed by 5% for 5 sec.
Federfurie
:
Grants 923770 Strength, increasing by 923770 every 2 sec. Lasts 2010 sec.
Teufelsstahlschildstachel
:
Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it.
Brennendes Band
:
A beam of fire forms between two friendly targets, burning them and any allies in the path of the beam for 810 sec.
Brennendes Band
:
A beam of fire begins to form between two targets. After 12 sec the beam will form a A beam of fire forms between two friendly targets, burning them and any allies in the path of the beam for 810 sec.8 between the victims.
Feuerball
:
Hurls a ball of fire at the target for 57600 to 70400 Fire damage.
Feuersturm
:
Summons a Firestorm.
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Flammenpfeile
:
Inflicts 58500 to 6150062400 to 65600 Fire damage on impact, and then 97500 to 102500 Fire damage every 2 seconds.
Flammenpfeile
:
Inflicts 58500 to 6150062400 to 65600 Fire damage on impact, and then 97500 to 102500 Fire damage every 2 seconds.
Flammenatem
:
Periodically inflicts 78000 to 82000 Fire damage to enemies in a cone in front of the caster.
Flammenmantel der Dämmerung
:
Permanently adds 5 Fire resistance to a shoulder slot item. Enchanting the item causes it to become soulbound.
Flammen von Galakrond
:
Deals 97500 to 102500468000 to 492000 Fire damage to all enemies.
Flammen von Galakrond
:
Inflicts 5000040000 Fire damage every 1 second.
Flammen von Galakrond
:
Galakras focuses his flames on a random enemy, and will soon fire Flames of Galakrond at them.
Flammenstoß
:
Calls down a flamestrike that lasts 20 sec., inflicting 285000 to 315000190000 to 210000 Fire damage every 12 sec. to all enemies in a selected area.
Flammenstoß
:
Calls down a flamestrike that lasts 20 sec., inflicting 285000 to 315000190000 to 210000 Fire damage every 5 sec. to all enemies in a selected area.
Rausch von Xuen
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 40% of Attack Power) damage to all targetsenemies in front of you, every 50.300000012 sec for 3 sec. (Approximately 1.50 procs per minute)
Rausch von Xuen
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 40% of Attack Power) damage to all targetsenemies in front of you, every 50.300000012 sec for 3 sec. (Approximately 1.50 procs per minute)
Rausch von Xuen
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 40% of Attack Power) damage to all targetsenemies in front of you, every 50.300000012 sec for 3 sec. (Approximately 1.50 procs per minute)
Verbotene Magie
:
Inflicts 10400072000 Arcane damage every second while channeling.
Verbotene Magie
:
Inflicts 10400072000 Arcane damage every second while channeling.
Standhaftigkeit der Geißel
:
Permanently enchants a shoulder slot item to increase Stamina by 16 and armor by 100. Enchanting the item causes it to become soulbound.
Fraktur
:
The Bonecrusher rushes a faction leader, stunning them, and inflicts 108 Physical damage every 1 sec.
Fraktur
:
The Bonecrusher rushes a faction leader, stunning them, and inflicts 108 Physical damage every 1 sec.
Fraktur
:
Inflicts 10%8% of the target's health every 1 seconds.
Fraktur
:
Inflicts 230000156000 to 164000 Physical damage every 1 sec for 8 sec.
Fraktur
:
Inflicts 230000156000 to 164000 Physical damage every 1 sec for 8 sec.
Fraktur
:
Inflicts 230000156000 to 164000 Physical damage every 1 sec for 8 sec.
Fraktur
:
Smashes the ground with his mighty blade, This strike is so powerful that it inflictsinflicting 120000 Nature damage to all nearby players.
Fraktur
:
Smashes the ground with his mighty blade, This strike is so powerful that it inflictsinflicting 120000 Nature damage to all nearby players.
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Frostmantel der Dämmerung
:
Permanently adds 5 Frost resistance to a shoulder slot item. Enchanting the item causes it to become soulbound.
Frostbalgbeinrüstung
:
Permanently attach frosthide armor onto pants to increase Stamina by 55 and Agility by 22. Enchanting the item causes it to become soulbound.
Genspleißung
:
Mutate into an amber scorpion, The process of transforming causes you to suffer 40000 Physical damage each second while transformed.suffering 40000 Physical every 1 sec while transformed.
Geisterhafter Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 55 and Spirit by 45. Enchanting the item causes it to become soulbound.
:
You formhave a 10% chance when you heal to summon a Healing Sphere out of healing mists at the target location for 1 min. If allies walk through it, they consume the sphere, healing themselves for 9986. Maximum of 3 Healing Spheres can be active by the Monk at any given timenearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for 9986. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 50% of the effect.
Handschuhverstärkung
:
Permanently increase the Stamina on a pair of gloves by 24.
Goldener Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 35 and Stamina by 20. Enchanting the item causes it to become soulbound.
Griff von Y'Shaarj
:
Inflicts 195000 to 205000117000 to 123000 Shadow damage to random enemies and creates a Manifestation.
Großer himmelblauer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 285 and critical strike by 165. Enchanting the item causes it to become soulbound.
Große Inschrift der Kranichschwinge
:
Permanently adds 200 Intellect and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des geladenen Leitsteins
:
Permanently adds 50 Intellect and 25 haste to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der Disziplin
:
Permanently adds 18 spell power and 10 critical strike to a shoulder slot item Enchanting the item causes it to become soulbound.
Große Inschrift des Glaubens
:
Permanently increases Intellect by 15 and Spirit by 10 on a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des gezackten Steins
:
Permanently adds 50 Strength and 25 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des zerborstenen Kristalls
:
Permanently adds 200 Agility and 100 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der Axt
:
Permanently adds 40 attack power and 15 critical strike to shoulder armor. Enchanting the item causes it to become soulbound.
Große Inschrift der Klinge
:
Permanently adds 15 critical strike and 20 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der Klippen
:
Permanently adds 210 Intellect and 160 Spirit to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Gladiators
:
Permanently adds 30 Stamina and 15 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Ritters
:
Permanently adds 15 parry and 10 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Orakels
:
Permanently increases Spirit by 16 and Intellect by 10 on a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der Kugel
:
Permanently adds 15 critical strike and 12 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Turms
:
Permanently adds 20 dodge and 22 Stamina to shoulder armor. Enchanting the item causes it to become soulbound.
Große Inschrift des Sturms
:
Permanently adds 24 spell power and 15 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des unzerbrechlichen Quarzes
:
Permanently adds 75 Stamina and 25 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der Rache
:
Permanently adds 30 attack power and 10 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der boshaften Beweglichkeit
:
Permanently adds 50 Agility and 25 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der boshaften Intelligenz
:
Permanently adds 50 Intellect and 25 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift der boshaften Stärke
:
Permanently adds 50 Strength and 25 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Schutzes
:
Permanently adds 15 dodge and 15 Stamina to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Ochsenhorns
:
Permanently adds 300 Stamina and 100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Großer Perlmuttzauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 285 and Spirit by 165. Enchanting the item causes it to become soulbound.
Große Inschrift der Tigerklaue
:
Permanently adds 200 Agility and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Große Inschrift des Tigerzahns
:
Permanently adds 200 Strength and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Fesselnde Verzweiflung
:
Inflicts 24000 Shadow damage every 1 sec for 2015 sec. Stacks.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Wehende Bombe
:
ChargesSlides a bomb towards a distant target, inflicting 156000 to 164000 NautreNature damage to enemies within 5 yards of that target. andThis fast-moving bomb leaves behind a trail of wind, inflicting 120000 Nature damage every second for 45 sec.
Stürmischer Kranichtritt
:
The Wise Mistweaver Spirit spins rapidly in a circle, drawing in players within 40 yards and inflicting 93600 to 98400 Physical damage to targets within 10 every second for 4 sec.
Herzsucherzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its ranged critical strike by 40. Attaching this scope to a ranged weapon causes it to become soulbound.
Rüstungsset anbringen
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 18. Can only be attached to armor in your inventory.
Rüstungsset anbringen
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 10.
Schweres primitives Rüstungsset
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 44.
Verhexung des Hoodoo
:
Permanently adds 10 Stamina and 18 spell power to a leg slot item. Enchanting the item causes it to become soulbound.
Eiswächter
:
Permanently adds 10 Frost resistance to a leg slot item.
Eisschuppenbeinrüstung
:
Permanently attach icescale armor onto pants to increase attack power by 75 and critical strike by 22. Enchanting the item causes it to become soulbound.
Inschrift des geladenen Leitsteins
:
Permanently adds 30 Intellect and 20 haste to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Disziplin
:
Permanently adds 15 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Vorherrschaft
:
Permanently adds 23 spell power and 15 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Belastbarkeit
:
Permanently adds 7 resistance to all magic schools to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Glaubens
:
Permanently adds 15 spell power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der hohen Disziplin
:
Permanently adds 30 spell power and 15 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des gezackten Steins
:
Permanently adds 30 Strength and 20 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Könige
:
Permanently adds 20 dodge and 22 Stamina to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des zerborstenen Kristalls
:
Permanently adds 120 Agility and 80 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des zerborstenen Kristalls
:
Permanently adds 30 Agility and 20 mastery to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Axt
:
Permanently adds 30 attack power and 10 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Klinge
:
Permanently adds 13 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Klippen
:
Permanently adds 150 Intellect and 100 Spirit to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Frostklinge
:
Permanently adds 45 spell power and 15 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Ritters
:
Permanently adds 13 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Orakels
:
Permanently increases Spirit by 12 on a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Kugel
:
Permanently adds 13 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Turms
:
Permanently adds 15 dodge and 10 parry to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Sturms
:
Permanently adds 180 spell power and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Triumphs
:
Permanently adds 40 attack power and 15 PvP Resilience to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des unzerbrechlichen Quarzes
:
Permanently adds 45 Stamina and 20 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift der Rache
:
Permanently adds 26 attack power to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Schutzes
:
Permanently adds 13 dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Eisenschuppenbeinrüstung
:
Permanently attach armor onto pants to increase Stamina by 430 and dodge by 165. Can only be attached to leg armor in your inventory.
Herausforderung
:
Summon a random rare or rare elite creature from the Timeless Isle. Only usableIssue a challenge to the Ordon Yaungol at Three-Breeze Terrace.
Item - Attack Crits Proc Agi
:
When your attacks critical strike your target you have a chance to gain 3386 Agility for 25 sec.
Item - Attacks Proc Agility and Voodoo Gnomes
:
When your attacks hit you have a chance to gain 4232 Agility and summon 3 Voodoo Gnomes for 20 sec. 10 sec. (Approximately 1.10 procs per minute)$proccooldown) sec cooldown]
Item - Attacks Proc Crit
:
When your attacks hit you have a chance to gain 3386 critical strike for 30 sec.
Item - Attacks Proc Highest Rating
:
When your attacks hit you have a chance to trigger Re-Origination. Re-Origination converts the lower two values of your Critical Strike, Haste, and Mastery into twice as much of the highest of those three attributes for 10 sec. (Approximately 1.10 procs per minute, {$proccooldown} sec cooldown)
Item - Attacks Proc Intellect
:
Your attacks have a chance to grant 5084 Intellect for 20 sec. (Approximately 0.4610 sec. (Approximately 0.92 procs per minute)
Item - Druid T16 Balance 4P Bonus
:
Your chance to get Shooting Stars from a critical strike from Moonfire or Sunfire is increased by 20%8%.
Item - Healing Proc Spellpower
:
Your healing spells have a chance to grant 5086 spellpower for 20 sec.
Item - Heals Proc Int
:
Each time your spells heal you have a chance to gain 2539 Intellect for 20 sec.
Item - Heals Proc Int
:
Each time your spells heal you have a chance to gain 5084 Intellect for 20 sec. . Effective for healer specializations only.
Item - Heals Proc Int
:
Each time your spells heal you have a chance to gain 5084 Intellect for 15 sec.
Item - Heals Proc Intellect
:
Your helpful spells have a chance to grant 5084 Intellect for 20 sec. (Approximately 0.4610 sec. (Approximately 0.92 procs per minute)
Item - Heals Proc Versatility
:
Each time your spells heal you have a chance to gain 5079 Spirit for 20 sec.
Item - Hits Proc Critical Strike
:
Each time your attacks hit, you have a chance to gain 5079 critical strike for 20 sec.
Item - Hits Proc Dodge
:
Each time your attacks hit, you have a chance to gain 5079 dodge for 20 sec.
Item - Hits Proc Haste
:
Each time your attacks hit, you have a chance to gain 5079 haste for 20 sec.
Item - Hunter T16 2P Bonus
:
Arcane Shot and Multi-shot reduce the cooldown of Rapid Fire by 129 seconds per cast.
Item - Periodics Proc Int
:
Each time you deal periodic damage you have a chance to gain 2539 Intellect for 20 sec.
:
Each time you deal periodic damage you have a chance to gain 100 Intellect for 20 sec.
Item - Proc Agility
:
Your attacks have a chance to grant you 2539 Agility for 20 sec.
Item - Proc Agility
:
Your attacks have a chance to grant you 5079 Agility for 20 sec.
Item - Proc Agility
:
Your melee and ranged attacks have a chance to grant you (462 * 20) Agility for 20 sec. Every 110 sec. Every 0.5 sec this effect decrements by 462 Agility. (Approximately 1.01 procs per minute)$proccooldown) sec cooldown]
Item - Proc Agility
:
Your attacks have a chance to grant you 5084 Agility for 20 sec. (Approximately 0.4610 sec. (Approximately 0.92 procs per minute)
Item - Proc Charges For Strength Transform
:
Your attacks have a chance to grant you a Spark of Zandalar. Once you have accumulated 10 Sparks, you will transform into a Zandalari Warrior and gain 4232 Strength for 20 sec. (Approximately 5.5010 sec. (Approximately 11.10 procs per minute)
Item - Proc Critical Strike
:
Your melee attacks have a chance to trigger Cruelty for 2010 sec. While Cruelty is active, you gain 508 Critical Strike every 10.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)$proccooldown) sec cooldown]
Item - Proc Armor
:
Your attacks have a chance to grant you 3386 dodge for 15 sec.
Item - Proc Armor
:
Your attacks have a chance to grant you 2539 dodge for 20 sec.
Item - Proc Intellect
:
Your periodic damage spells have a chance to grant 4232 Intellect for 20 sec. (Approximately 0.5510 sec. (Approximately 1.10 procs per minute)
Item - Proc Intellect
:
Your attacks have a chance to trigger Wrath of the Darkspear for 2010 sec. While Wrath of the Darkspear is active, each time you cast a spell you gain 677 Intellect, stacking up to 10 times. (Approximately 0.92 procs per minute)$proccooldown) sec cooldown]
Item - Proc Versatility
:
Your heals have a chance to grant you (508 * 20) Spirit for 20 sec. Every 110 sec. Every 0.5 sec, this effect is reduced by 508 Spirit. (Approximately 0.92 procs per minute)$proccooldown) sec cooldown]
Item - Proc Stacking Agility
:
Your attacks have a chance to grant Blades of Renataki, granting 770 Agility every 2 sec for 20 sec. (Approximately 0.701 sec for 10 sec. (Approximately 1.21 procs per minute)
Item - Proc Stacking Intellect
:
Your harmful spells have a chance to grant Wushoolay's Lightning, granting 770 Intellect every 2 sec for 20 sec. (Approximately 0.611 sec for 10 sec. (Approximately 1.21 procs per minute)
Item - Proc Stacking Strength
:
Your attacks have a chance to grant Feathers of Fury, granting 770 Strength every 2 sec for 20 sec. (Approximately 0.7010 sec. (Approximately 1.21 procs per minute)
Item - Proc Strength
:
Your attacks have a chance to grant you 2539 Strength for 20 sec.
Item - Proc Strength
:
Your attacks have a chance to grant you 5079 Strength for 15 sec.
Item - Spell Hits Proc Haste
:
Each time your harmful spells hit, you have a chance to gain 5079 haste for 20 sec.
Item - Spell Hits Proc Haste
:
Each time your harmful spells hit, you have a chance to gain 5079 haste for 10 sec.
:
Each time your harmful spells hit, you have a chance to gain 198 haste for 20 sec.
Prädation
:
When your spells deal damage you have a chance to gain 3386 critical strike for 30 sec.
Item - Warlock PvP Set 4P Bonus
:
Reduces the cooldown of Unending Resolve by 200 sec.
Jadefeueratem
:
Inflicts 300000 Fire damage to enemies within a 40 yard cone.
Jormungarbeinrüstung
:
Permanently attach jormungar armor onto pants to increase Stamina by 45 and Agility by 15. Can only be attached to leg armor in your inventory.
Jujuwahnsinn
:
Increases Agility by 4232 for 2010 sec.
Khoriumzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 12.
Rüstungsset anbringen
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8.
Geringes Arkangemisch
:
Permanently adds 150 mana to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 100 health to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 125 armor to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 20 Fire resistance to a leg or head slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 8 Strength to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 8 Stamina to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 8 Agility to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 8 Intellect to a leg slot item. Enchanting the item causes it to become soulbound.
Geringes Arkangemisch
:
Permanently adds 8 Spirit to a leg slot item. Enchanting the item causes it to become soulbound.
Glaubensflamme
:
The target becomes a Beacon of Light to all party and raid members within 0 to 60 yards. Only one target can be the Beacon of Light at a time. Beacon of Light Your Holy Light will also heal the Beacon for 100% of the amount healed. Your Holy Radiance, Light of Dawn, Light's Hammer, and Holy Prism will heal for 15% of the amount healed. All other heals will heal for 50% of the amount healed.
Blitzeinschlag
:
Deals 93082217 to 3324 physical damage.
Blitzeinschlag
:
Your melee and ranged attacks have a chance to trigger an additional attack for (45462217 + 0.339 * Attack power)-(68193324 + 0.339 * Attack power) physical damage.
Waffenkette aus lebendigem Stahl
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your expertise by 200. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound.
Rüstungsset des Magisters
:
Permanently increase Spirit by 8 on any item worn on the chest, legs, hands or feet. Attaching the armor kit causes the item to become soulbound.
Totem des glühenden Magmas
:
Summons a Magma Totem that causes Fire damage to creatures within 40 yards.
Mal der Errettung
:
Increases Intellect by 5084% for 20 sec.5084 for 10 sec.
Heftiges Beben
:
Deals 10000050000 Physical damage every 1 sec. for 10 sec.
Heftiges Beben
:
Deals 10000050000 Physical damage every 1 sec. for 10 sec.
Beißender Sturm
:
Fires a rocketA caustic barrage that inflicts 24000 FireNature damage every 0.5 sec. to random enemies
Beißender Sturm
:
Fires a rocketA caustic barrage that inflicts 24000 FireNature damage every 0.5 sec. to random enemies
Macht der Geißel
:
Permanently enchants a shoulder slot item to increase attack power by 26 and critical strike by 14. Enchanting the item causes it to become soulbound.
Mächtig
:
Grants 923770 Strength.
Moguschattenritualist
:
Shares health with creator.
Mondfangs Fluch
:
Enemies within 10 yards are transformed into half-wolf servants of Moonfang for 5 min.
Mehrfachschlag
:
Your attacks have a (61 / 10)% chance to trigger Multistrike, which deals instant additional damage to your target equal to 1/333% of the original damage dealt.
Mehrfachschlag
:
Your heals have a (61 / 10)% chance to trigger Multistrike, which causes instant additional healing to your target equal to 1/333% of the original healing done.
Mystischer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 25 and Stamina by 15. Enchanting the item causes it to become soulbound.
Explosiver Teer
:
Deals 15600 to 16400 Nature damage every 1 second and reduces movement speed by 30%.
Teerexplosion
:
Deals 156000 to 164000 Fire damage to all enemies.
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Naturmantel der Dämmerung
:
Permanently adds 5 Nature resistance to a shoulder slot item. Enchanting the item causes it to become soulbound.
Nerubische Beinrüstung
:
Permanently attach nerubian armor onto pants to increase attack power by 55 and critical strike by 15. Enchanting the item causes it to become soulbound.
Netherkluftbeinrüstung
:
Permanently attach nethercleft leg armor onto pants to increase Stamina by 40 and Agility by 12. Enchanting the item causes it to become soulbound.
Netherkobrabeinrüstung
:
Permanently attach nethercobra armor onto pants to increase attack power by 50 and critical strike by 12. Enchanting the item causes it to become soulbound.
Jetzt oder nie!
:
Your harmful spells have a chance to increase your spell power by 5082 for 10 sec.
Auslöschen
:
The War Master Ferociously spins his weapon, inflicting 1600000 Physical damage to all enemies within 10 yards.
Totenglocke von Ordos
:
Charge at an enemy, inflicting 20000050000 Fore damage to enemies within 8 yards and knocking them down for 3 sec.
Totenglocke von Ordos
:
Charge at an enemy as a Yaungol, inflicting 20000050000 Fire damage to enemies within 8 yards and knocking them down for 3 sec.
Inschrift des Ochsenhorns
:
Permanently adds 180 Stamina and 80 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
:
Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 20% chance of poisoning the enemy for 15 sec. Stacks up to 54 times on a single target, and upon a fifthfourth application, the enemy will be stunned for 4 seconds.
Perlmuttzauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 170 and Spirit by 100. Enchanting the item causes it to become soulbound.
Pheromonwolke
:
Inflicts 24000 Nature damage every second while alive.
Pheromonwolke
:
Inflicts 24000 Nature damage every second while alive.
Durchdringendes Lied
:
Deals 95000 to 105000 Nature damage.
Stärke der Geißel
:
Permanently adds 15 spell power and 14 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Mächtiger magischer Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 95 and Stamina by 80. Enchanting the item causes it to become soulbound.
Mächtiger geisterhafter Zauberfaden
:
Permanently embroiders spellthread into pants, increasing Intellect by 95 and Spirit by 55. Enchanting the item causes it to become soulbound.
Präsenz der Macht
:
Permanently adds 10 Stamina, 10 dodge, and 10 parry to a leg slot item. Enchanting the item causes it to become soulbound.
Allgegenwärtige Sicht
:
Permanently adds 18 spell power and 8 hit to a leg slot item. Enchanting the item causes it to become soulbound.
Price of Progress - Item - Proc Mana Energize
:
Your healing spells have a chance to grant 5082 mana.
Prophetische Aura
:
Permanently adds 10 Stamina, 10 spell power and 10 Spirit to a leg slot item. Enchanting the item causes it to become soulbound.
Pulsierende Flammen
:
Periodically inflicting 24375 to 2562542900 to 45100 Fire damage. Each pulse increases Fire damage dealt by 2%.
Pulsierende Flammen
:
Periodically inflicting 24375 to 2562542900 to 45100 Fire damage. Each pulse increases Fire damage dealt by 2%.
Zuschlagen
:
Pummel the target with your weapon, dealing 92001 to 9600162400 to 65600 damage and interrupting spellcast.
Zuschlagen
:
Pummel the target with your weapon, dealing 58500 to 6150062400 to 65600 damage and interrupting spellcast.
Geläuterte Überreste
:
Restores 25% of allies within 1012 yards mana.
Pyriumwaffenkette
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your hit by 40. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound.
R19-Bedrohungsfinder
:
Attaches a permanent scope to a bow or gun that increases ranged hit by 88. Attaching this scope to a ranged weapon causes it to become soulbound.
Regenstein
:
Place a Rain Stone that will summon aan unnatural rain storm in the surrounding area for 10 min.
Schnitter
:
Inflicts 546000 to 574000292500 to 307500 Shadow damage, stunning the target and making them unthreatening for 6 sec.
Reliquie von Chi-Ji
:
When you cast healing spells, you have a chance to gain Blessing of the Celestials, increasing your Spirit by 2682 for 20 sec.
Reliquie von Xuen
:
Your melee attacks have a chance to grant Blessing of the Celestials, increasing your Strength by 2682 for 15 sec.
Unverwüstlichkeit der Geißel
:
Permanently enchants a shoulder slot item to increase spell power by 16 and restore 6 mana every 5 sec. Enchanting the item causes it to become soulbound.
Ruhelose Beweglichkeit
:
Agility increased by 462 for 2010 sec.
Ruheloser Geist
:
Spirit increased by 508 for 2010 sec.
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Bohransturm
:
@spelldesc146459
Runenverzierter Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 35 and Stamina by 20. Enchanting the item causes it to become soulbound.
:
Protects the target with a shield of Holy Light for 30 sec. The shield absorbs up to (343 + 1.17240 + 0.819 * holy spell power) damage every 6 sec. Can be active only on one target at a time.
Sicherungshebelentfernungssatz
:
Removes the safety mechanism from a bow or gun, increasing its ranged haste by 88. Using this kit causes the bow or gun to become soulbound.
Saphirfarbener Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 50 and Stamina by 30. Enchanting the item causes it to become soulbound.
Rüstungsset anbringen
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 36.
Greuelwächter
:
Permanently adds 10 nature resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot.
Versengte Beinrüstung
:
Permanently attach scorched armor onto pants to increase attack power by 110 and critical strike by 45. Can only be attached to leg armor in your inventory.
Schriller Schrei
:
The pterrordax lets out an ear piercing scream dealing 120000 Physical damage.
Geheime Inschrift der Kranichschwinge
:
Permanently adds 520 Intellect and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Geheime Inschrift des Ochsenhorns
:
Permanently adds 780 Stamina and 100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Geheime Inschrift der Schlangenperle
:
Permanently adds 520 spirit and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Geheime Inschrift der Tigerklaue
:
Permanently adds 520 Agility and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Geheime Inschrift des Tigerzahns
:
Permanently adds 520 Strength and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Scharfgemacht
:
Throws a pack of highly volatile bombs on the back of players. After 3015 sec, these bombs will detonate, inflicting 160000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 160000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs.
Sha-Rüstungsset
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 150.
Sha-Verderbnis
:
Inflicts Shadow damage.
Sha-Pfütze
:
Inflicts 5500 Shadow damage every 1 sec for 10 sec.
Sha-berührte Beinrüstung
:
Permanently attach armor onto pants to increase Agility by 170 and critical strike by 100. Can only be attached to leg armor in your inventory.
:
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Schattenwächter
:
Permanently adds 10 shadow resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot.
Schattenmantel der Dämmerung
:
Permanently adds 5 Shadow resistance to a shoulder slot item. Enchanting the item causes it to become soulbound.
:
A word of dark binding that inflicts 546 (+ 46.9% of SpellPower) Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage and the cooldown is reset if the target does not die. This reset cannot happen more often than once every 7 sec720% additional damage. If the target dies, you take no damage.
Schattenlederbeinrüstung
:
Permanently attach armor onto pants to increase Agility by 285 and critical strike by 285165. Can only be attached to leg armor in your inventory.
:
When you deal critical periodic damage with your Shadow Word: Pain, you also create a shadowy version of yourself that floats towards the target and deals 0393 (+ 37.5% of SpellPower) Shadow damage.
Schattenhafte Erscheinung
:
When you deal critical periodic damage with your Shadow Word: Pain, you also create a shadowy version of yourself that floats towards the target and deals 0393 (+ 37.5% of SpellPower) Shadow damage.
Zerschmetterndes Brüllen
:
Inflicts 287500 damage to the raid.200000 damage to enemies.
Zerschmetterndes Brüllen
:
Inflicts 243750 to 256250195000 to 205000 Physical damage to all enemies.
Windschlag
:
Inflicts 253500 to 266500 Nature damage and inflicts an additional 80000 Nature damage every second for 6 sec.
Leuchtender Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 35 and Spirit by 12. Enchanting the item causes it to become soulbound.
Schockimpuls
:
A mighty seismic eruption knocks enemies back and inflicts 48750 to 51250 Nature damage.
Schießen
:
Shoots the target, inflicting 100% of weapon damage as Physical.
:
Warrior shouts generate 20 Rage.
Zerfetzende Explosion
:
Fires a Shredder Missile at the enemy's destination that does 117000 to 123000 Fire damage on impact. Enemies caught in the blast suffer 0 Physical damage every 5 sec. over until cancelled.
:
Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 4 sec. In addition, enemies who attack or cast spells on allies within the Ring of Peace who attack or cast harmful spells will be disarmed and silenced for an additional 4 sec. Ring of Peace lasts for 8 sec.
Silberner Zauberfaden
:
Permanently embroiders spellthread into pants, increasing spell power by 25 and Stamina by 15. Enchanting the item causes it to become soulbound.
Singender Kristall
:
Your damage dealing abilities have a chance to produce Piercing Song, dealing 95000 to 105000 additional damage to your enemy. Only works against creatures of the Timeless Isle.
Schädelspalter
:
Thranok savagely spins his weapon , inflicting 600000624000 to 656000 Physical damage to all enemies within 10 yards.
Heckenschützenzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 7. Attaching this scope to a ranged weapon causes it to become soulbound.
Teilung
:
Split causes Sha Puddles and Contaminated Puddles to erupt from Immerseus that will try to reform in the center of the room. For each Sha Puddle killed and each Contaminated Puddle healed to full, Immerseus' energy is reduced by one.
Geeichtes Eterniumzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its critical strike by 28. Attaching this scope to a ranged weapon causes it to become soulbound.
Stab des resonierenden Wassers
:
Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 120000 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 352950 to 371050472875 to 497125 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates.
Stab des resonierenden Wassers
:
Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 120000 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 352950 to 371050472875 to 497125 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates.
Stab des resonierenden Wassers
:
Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 120000 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 352950 to 371050472875 to 497125 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates.
Stab des resonierenden Wassers
:
Imbues all players of the healer role in the current quadrant of this warehouse with a boon. Heals have a chance to create a wave of force that contains 120000 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 352950 to 371050472875 to 497125 Nature damage. After 2 sec or once all healing energy has been consumed, the wave dissipates.
Standardzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases its damage by 2.
Sturm, Erde und Feuer
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Sturm, Erde und Feuer
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Sturm, Erde und Feuer
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
:
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60%75% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 45%60% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
Seltsame Sporen
:
Heals the user for 10%5% of maximum health and restores 10%5% of a class-specific power type every 2 sec for 10 sec.
Kunchongjungtier herbeirufen
:
Summon an Immature Kunchong to fight at your side for 40 sec.
Sonnenzielfernrohr
:
Attaches a permanent scope to a bow or gun that increases your ranged haste by 40. Attaching this scope to a ranged weapon causes it to become soulbound.
Supernova
:
In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500 Nature damage to all nearby enemies.
Anschwellende Verderbnis
:
Swollen Pride causes attackssingle target abilities against the target to deflate their pridecorruption, creating a Congealed Sha nearby and causing Swelling Corruption on the attacker.
Siegelzeichen des Synkretisten
:
Permanently adds 10 Stamina, 10 dodge, and 10 Intellect to a leg slot item. Enchanting the item causes it to become soulbound.
Bombe werfen
:
Throws a single bomb on the ground at your feet, which will explode when any player steps within 2 yards or after 30 sec.
Donnerknall
:
Causes 80000117000 to 123000 Nature damage and slows enemy movement speed by 25%.
Flutwelle
:
Summons a violent typhoon that deals 97500 to 102500117000 to 123000 Nature to enemies with which it collides.
Flutwelle
:
Summons a violent typhoon that deals 230001 to 240001156000 to 164000 Nature to enemies with which it collides.
Flutwelle
:
Summons a violent typhoon that deals 97500 to 102500117000 to 123000 Nature to enemies with which it collides.
Inschrift der Tigerklaue
:
Permanently adds 120 Agility and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Inschrift des Tigerzahns
:
Permanently adds 120 Strength and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Titanbeschlag
:
Permanently attach lightweight titanium plating to a shield, increasing parry by 26 and reducing the duration of Disarm effects by 50%. Does not stack with other similar effects. Attaching Titanium Plating to your shield causes it to become soulbound.
Titanwaffenkette
:
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your hit by 28. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound.
Qual
:
Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing59700 to 60300 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, and resets in damageinflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated.
Qual
:
Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing59700 to 60300 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, and resets in damageinflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated.
Qual
:
Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing59700 to 60300 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, and resets in damageinflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated.
Qual
:
Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing59700 to 60300 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target, and resets in damageinflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated.
Y'Shaarjs Berührung
:
You have become touched by Y'Shaarj and will try to spread The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect.
Y'Shaarjs Berührung
:
You have become touched by Y'Shaarj and will try to spread The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect.
Gekräftigte Beinrüstung
:
Permanently attach armor onto pants to increase Stamina by 250 and dodge by 100. Can only be attached to leg armor in your inventory.
Toxische Macht
:
Increases Intellect by 5084 for 2010 sec.
Zwielichtbeinrüstung
:
Permanently attach twilight armor onto pants to increase Stamina by 85 and Agility by 45. Can only be attached to leg armor in your inventory.
Entfesselt
:
The Sha is unleashsed, instantly killing Norushen. In addition, the unleashed power of the Sha inflicts 196000 Shadow damage every 10 seconds for the remainder of the encounter.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Instabiles Defensivsystem
:
Inflicts increasing FireNature damage to nearby enemies every second.
Vampirraserei
:
Periodically leeches life from enemies.
Vampirraserei
:
Inflicts 39000 to 41000 Nature damage initially, and then 39000 to 41000 Nature damage every 5 seconds.Physical damage to all enemies. A portion of this damage is returned to the caster as health.
Vampirraserei
:
Periodically leeches life from enemies.
Vampirraserei
:
Inflicts 39000 to 41000 Nature damage initially, and then 39000 to 41000 Nature damage every 5 seconds.Physical damage to all enemies. A portion of this damage is returned to the caster as health.
Giftblitzsalve
:
Shoots poison at all enemies, inflicting 97500 to 102500 Nature damage.
Boshaft
:
Agility increased by 5084 for 2010 sec.
Rüstungsset des Verteidigers
:
Permanently increase the dodge of an item worn on the chest, legs, hands or feet by 8. Attaching the armor kit causes the item to become soulbound.
Vodouisants wachsame Umarmung
:
Permanently adds 15 Intellect and 13 spell power to a leg slot item. Enchanting the item causes it to become soulbound.
Flüchtiger Bernklumpen
:
Conjures a globule of amber, which floats toward the target. It will detonate on any target it hits, encasing them, and other targets within 65 yd, in amber and increasing damage taken by 50% for 6 sec.
Flüchtiger Bernklumpen
:
Conjures a globule of amber, which floats toward the target. It will detonate on any target it hits, encasing them, and other targets within 65 yd, in amber and increasing damage taken by 50% for 6 sec.
Kriegsbanner
:
Increases melee, ranged, and spell casting speed by 57%, and also increases damage dealt by 57%55% for all friendly targets within 15 yards for 2 min.
Kriegsbanner
:
Increases melee, ranged, and spell casting speed by 57%, and also increases damage dealt by 57%55% for all friendly targets within 15 yards for 2 min.
Kriegshymne
:
A powerful war cry inflicts 40% of enemies' maximum health as damage.
Waffengegengewicht
:
Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste by 20.
Windhose
:
Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts 200000 Nature damage. The torrent lasts for 1518 sec and increases in speed over time.
Windhose
:
Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts 200000 Nature damage. The torrent lasts for 1518 sec and increases in speed over time.
Zorn der Dunkelspeere
:
Each time you cast a spell you gain 677 Intellect, stacking up to 10 times. Lasts 2010 sec.
Abrissbirne
:
The StarvingStarved Yeti inflicts 320000 Physical damage and knocks back all players in its path.
Abrissbirne
:
Any player caught between the Starving Yeti and it's destination is dealtThe Starved Yeti inflicts 1218750 to 1281250 Physical damage The target is also knocked away by the force of the beast.and knocks back all players in its path.
Wushoolays Blitzschlag
:
Grants 770 Intellect, increasing by 770 every 2 sec. Lasts 20 sec.1 sec. Lasts 10 sec.
Wyrmschuppenbeinrüstung
:
Permanently attach wyrmscale armor onto pants to increase attack power by 100 and critical strike by 36. Enchanting the item causes it to become soulbound.
Zandalarisiegel der Macht
:
Permanently adds 30 attack power to a shoulder slot item.
Zandalarisiegel des Mojo
:
Permanently adds to a shoulder slot item increased spell power by 18.
Zandalarisiegel der inneren Ruhe
:
Permanently adds to a shoulder slot item increased spell power by 18.
Krieger der Zandalari
:
Grants the form and Strength of a Zandalari Warrior for 2010 sec.
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (8)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post