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评论来自
Xozus
A very strong contender for the worst designed dungeon ever award.
评论来自
Beneeeh
Another dungeon that requires hours of serious research even before you go inside...
评论来自
Etsio
Final phase on final boss- No path error when trying to use Dancing Rune Word on BDK :-\
评论来自
Nightrez13
I came straight here after finishing this to give everyone a heads up because it was just THAT BAD. The whole dungeon from start to finish was completely unorganized and going in blind was an awful mistake. Even ppl that had done it before in my group said they still don't know exactly how they made it through. Our healer glictched into the inside of the ship and couldnt get out. They ended up leaving. Half the party was replaced before the final boss because ppl were completely lost and didnt know where to go. You have to fly... not entirely sure why.. she just tells you to get off the ship but doesn't tell you when to come back. You fly to other ships and the ground and back to the ship and back to the ground.. there are mobs EVERYWHERE but not because you need to fight them.. they are just there. RIGHT AT THE START that aggro but are skippable. They also respawn almost instantly so if someone pulls them you might spend a minute trying to get away and getting everyone off the threat list. SMH.. whoever gave the final approval on this place needs to be canned.
On the plus side, when it wasn't confusing and chaotic i did enjoy some of it.
评论来自
jax999
I dont mind hard but it is very confusing this dungeon even if you know what to do and getting the quest with followers is super bad i mean you dont even get heals standing on top of the healers :P
After wiping a couple of times its obvious my gear is to low for the quest since the followers has sad pathing and healer doesnt seem to be able to heal enough.
So ill try this again when i have better gear prob , not tried the dungeon with ppl since this is a follower quest dungeon
评论来自
Zerukai
Confusing for sure but I must say that this was an AWESOME experience. Non-traditional isn't bad and this was super interesting to go through. I hope that they can tweak it a little bit to streamline it a bit more but I am all for this kind of interesting new mechanic.
Maybe it's just a little bit of a learning curve and after a handful of runs then we've all got it down and it's just the fun dungeon that has the unique mechanics.
Edit: Nevermind harsh crowd I guess. Not allowed to say nice things it seems.
评论来自
wye43
Something crucial for druids in The Dawnbreaker: you can't use druid's Flight Travel Form because of a bug with Radiant Light.
If you are a druid and regularly use the instant cast flight form, you might want to change your shortcut to a regular flight mount for The Dawnbreaker.
If you don't you will find yourself stranded in ground travel form during the fights on the boats, and not being able to flight.
评论来自
Pavilon
hands down the worst dungeon in the game. Whoever designed this and thought it was a good idea should leave the gaming industry......
评论来自
KaijaShadowsoul
Not as bad as I feared from these comments. Ran as a follower dungeon, bm hunter, ilvl 561. I am probably a little off on some of this, so please correct me if I am.
- Clearing the initial everyone when you enter the dungeon seems impossible as they keep respawning. As a gnome, everything is out of sight for me unless I go right into that square. Steelstrike will tell you to head to the Dawnbreaker (straight and to the right up some stairs near the bell). I am not sure how much I had to clear to have this happen.
- When they tell you to free the Dawnbreaker, you need to go to the two ships webbed to it. Once that's done the Shadowcrown will spawn on the deck of the Dawnbreaker and you can fly back.
- With Shadowcrown be ready to take off as soon as the world starts going dark and head straight to one of the lights that's floating not far off. You'll survive the "explosion" and can go back to kill it. I had to do this twice before it died.
- The next fight is in the town, you have to fly down. Clear as many of the npcs as you can as they will come and assist Anub'ikkaj who seemed to wander into town while I was clearing.
- Go back to the Dawnbreaker to find Rasha'nan. He drops bombs and you can grab them and blow them up by him (expect a brief stun). Once he hits about half (I think), he flew off. You can find him down by town again.
(edit to add I had the followers in follower mode, not leading)
评论来自
TAZZY4315
doing this as a follower dungeon and honestly the dude is just standing there? I dont even think he knows where to go. Idiot followers!
评论来自
Sethilnee
As a tank it wasn't possible for me to do this dungeon with the followers. On the last boss the followers are not moving away with the acid lines, they damage other followers with it and the follower healer is not able to heal it through. There is definitelly something wrong with followers following the tactics on this one.
评论来自
Zarac
WARNING: Motion Sickness
This dungeon makes me dizzy. I don’t get lightheaded with normal skyriding, but I do every time I enter this dungeon.
The worst part is the fight on the two ships, but trying to follow the rest of the party during the city fight is also challenging.
评论来自
BlooMunKy
This is actually quite simple. Here is a step by step guide.
The first thing to say is don't use druid flight form in this dungeon, it causes problems so just use regular flying mounts.
Go straight ahead, kill the couple of mobs that turn up.
Take a right up the steps at the end to get on the Dawnbreaker airship.
Kill the mobs in the middle and to the left. Wait for the Dawnbreaker to get webbed.
Fly over to each enemy ship (2 of them) and defeat the mobs, leaving a bomb on each, then go back to the Dawnbreaker.
Attack the
1st boss
, then when she creates the shadow bubble, mount up and fly away, return after it explodes, this happens 2 times.
When she is dead fly down to the town and kill the
2nd boss
, dont worry about the other markers on the map unless you are struggling with this boss, he gets weakened when you defeat them but he's not too hard anyway, just go for the boss IMO.
When it's dead, fly back up to the Dawnbreaker (a prompt appears at the top of the screen), kill mobs and the
last boss
will show up.
Attack him and also use the bombs that get thrown onto the ship, at around 50% HP he will fly down to the town.
Go close to the small zeppelin (Skiff) that spawns at the side of the Dawnbreaker and mount up. You will see a beam of golden light that protects you from the shadow.
Fly alongside the small zeppelin (keep close to it) so the beam stays on you to avoid dying, it involves using simple Dragonriding skills at times to keep up, there are globes everywhere that boost your vigor so it shouldn't pose a problem. You will end up back in town where you will see the last boss again.
Mow that sucker down.
The end, hope this helps.
Thanks to Alleynah and originally Wye43 for the druid tip.
评论来自
Hawkyyy
Didn't see it mentioned here but wanted to say if you spawn into the dungeon & the main ship hasn't spawned for you, restarting the game fixed this for me, i didnt try relogging as alt+f4 was faster. Maybe just announce it in chat so you dont get kicked.
评论来自
Vavona
i think the most confusing part about this Dungeon, is that you can actually fly to Ships nearby, and everywhere else to get places.
评论来自
Tdminial
Why is this suddenly a leveling dungeon? I don't want to be here
评论来自
Zds0
When she tells you to do to the next ship, if you don't see any, restart the game. They should be right there, next to the Dawnbreaker, no need to fly to them.
评论来自
Turbochucky
I'm very surprised to see such an amount of negative feedback because I absolutely loved the dungeon. Especially was excited about both novel and creative level design, and boss fights that incorporate skyriding. I would like Blizz to continue experimenting and stepping away from traditional patters of design of dungeons and raids.
评论来自
FLambda
Many of the dungeons have quests associated with them. Some of them are campaign quests, so you'll need to do the associated storyline to do them:
驭雷栖巢
呼叫驭雷者
(Third chapter of
多恩岛
campaign)
燧酿酒庄
合并与收购
矶石宝库
日常诊断
暗焰裂口
N/A
圣焰隐修院
圣焰隐修院:兄弟之殇
(End of the Priory side storyline, starting with
布朗派克兄弟
)
破晨号
破晨号: 命名
艾拉-卡拉,回响之城
艾拉-卡拉,回响之城:收割者的下场
千丝之城
千丝之城:捻接捻接师
Script to check which Dungeon quests you've done:
/run for _,i in ipairs({80022;83099;83108;79650;83322;83166;83164}) do print(format("%s (%d): %s",C_QuestLog.GetTitleForQuestID(i),i,C_QuestLog.IsQuestFlaggedCompleted(i) and "\124cff00ff00Yes\124r" or "\124cffff0000No\124r")) end
评论来自
Vannor
This can be a pretty rough dungeon until you know the mechanics. I've seen tanks and healers quit as soon as the group zones in. I'm surprised we can't run it as a follower dungeon to learn the mechanics until L80 but can get it as a normal dungeon at L70.
评论来自
Bolerro619
Follower Dungeon
Do NOT attack the enemies on the sides before going on the ship. This will put you in a never ending combat until you restart the game.
评论来自
ekrietlow
Portal directly to Hallowfall from anywhere: A guide
Queueing for this dungeon as a FOLLOWER DUNGEON, then speaking to General Steelstrike to leave the dungeon dumps you back out into Hallowfall.
At least as of this comment writing.
链接
破晨号
遭遇
代言人夏多克朗
—身为玄夜会的新领袖,夏多克朗与艾基-卡赫特结盟,策划了一出窃取旗舰破晨号的大胆计划。她曾经是隐修院的焰牧,如今则被贝雷达尔之影的黑暗所吞噬。
阿努布伊卡基
—阿努布伊卡基是安苏雷克女王最杰出的战术家之一。他善于创造性地利用本地资源,因计划周密而闻名遐迩。他的士兵们对他有着狂热的忠诚。
拉夏南
—拉夏南是来自艾基-卡赫特深处的飞翼恐兽。如果安苏雷克女王的军队未能征服米雷达尔,拉夏南将成为女王摧毁阿拉希的秘密武器。
音乐
指南
The Dawnbreaker Dungeon Overview
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