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11.0.2
PTR
11.0.5
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评论来自
1909
This is a highly situational talent, though in some cases it can also make a good filler talent to get to higher tiers in the Retribution tree. Note, however, that the damage caused will not exceed 50% of your *current* health, so this becomes considerably less powerful after you've taken a lot of damage.
评论来自
Darceidus
Besides the rare caster pvp encounter, this spell is completely worthless leveling up since mob spells cannot crit.
评论来自
45405
My opinion on this spell as far as tanking can really mean a difference in threat, even when you least expect it. I was tanking for the Curator (Kara) and the adds can crit a lot, and when they did, it proced EfaE, then attacked me. With good healers, this will help alot in keeping the group alive, preferable you dont die, so i aprove this as far as caster bosses. Of course the adds will only keep threat on you for a moment before the ranged dps downs them fast. Mages loved this in terms of getting their pyros in before it came at them.
评论来自
DELPylon
This talent can be a bit of a loose cannon in PvP due to lag. If you get spell-crit and immediately afterwards Repentance the caster, E4E can break it (due to not responding instantly), which can "spell your death", so to speak.
评论来自
67384
can the caster deal more than 50 % of your total hp with spell crit
like pyroblast,soul fire and other spells
评论来自
Archangel
Note that this talent is affected by all damage increasing buff. Avenging Wrath, Vengeance, as well as the Fury buff that can be picked up in battlegrounds. On top of that, it can critically hit. This talent helps a ton when dealing with Frost and Fire mages, who tend to crit an awful lot. Also works well with Boomkins, as their spell crit much more than normal casters.
Pop AW + Fury Buff + 3xVengeance and you've got an Eye for an Eye that deals +75% damage. Mage crits you for 2500, he'll take 834x1.75 = 1442 damage, 2163 on a crit. The crit rating for EfaE is based off your spell crit.
-Archangel
评论来自
88528
This ability can also crit
评论来自
88528
It CAN be resisted. Crit chance depends on your holy spell crit chance
评论来自
129231
You ppl dont realize its a pvp created talent regardless of what use it can find in pve..
those 2 talents i spend there has increaced my total dmg by 10-20% in any arena,bg that has more than one crit based casters (wich i usuallu hunt)
after every piece in my gear has got resil i found it procs more and more.. criting quite often (seems it ignores resil im retri and have 10% spell crit thanks to ret int gear and)
scales with atking caster's gear (lol) vengeance,aw,sanctity all buff it even more
tested after 50+ duels against my best friend frost/fire mage
1000+ extra dmg greatly helped in downing his ice barrier
tested against some destr locks in bg...
damn shadowbolt spammers.. i got 6k crit.. i bubbled right away after it but the poor bastard got 4k dmg back :) more than i usually actually can even with aw+fury buffs
A VERY important note is that totems that crits u like the searing one gets destroyed
also so more strange reason i think it destroyed earthbind totem as well? (woot) maybe cause of resil it proced for some strange reason -didint know havent tested yet-
still its not viable in arena though
.. i have a suggestion: warriors have spell reflect why dont we as well? maybe make it an ability with a 1-2 min cd that reflects 25-50% of next spell cast at u (u still take full/half dmg ofc) after all retri pallies cant defeat fire mages without bubble.. maybe this will give an edgealso might make mages more careful about when to cast a spell at us...
评论来自
durenas
The eye for an eye is the same damage type you were hit with. So if you were crit by fire damage, the reflected damage will be fire. At least, that's the way it is in live.
评论来自
76889
This spell is awesome! It proc low on my pally but it crit very big! I was in WSG taking down a holy pally and Restodruid (I fail but this isnt the point) and from some where came a mage (frost I think he was full 61) and he was about 50% of hes total heath he frost nova me I dont have any cds ready to use and I was silence can run away he cast frostbolt and in my mind I think I'm owned but this spell proc I get 3k frostbolt but he get a 5,7 holy @#$% in his ass and I just watch how he go down dead :)
评论来自
yourdadisbald
Is this affected by spell power?
评论来自
33684
Has anyone looked into the PvE tanking applications of this spell? Build would look something like
http://www.cuckhead.com/?talent=sZ0eVA0uMteIRhoeb0hr
Boss level mobs have an 8% chance to crit you, n'est pas? But of course you'll have enough defense to never be crit, BUT this talent procs off would be crits. Boss mobs (and even trash in raid instances) hit HARD. A crit from them would hit twice as hard.
Let's say a mob is hitting you for 8k per hit, then their would be crits would be for 16k. Twenty percent of 16k is 3200 damage.
Does anyone else think this is a very high amount of potential threat/DPS from 2 talents? Imagine a fight like patchwerk where the tanks are getting hit for much higher than 8k per hit, at a high frequency.
评论来自
makron
This talent is now kinda retarded.
Well, in fact it can proc Seal of Command (on ranged attacks), or at least it did on me.
Hopefuly this is a bug.
评论来自
382193
What i can't see is the effort in making the paladin more complicated then pressing the same 3 buttons to deal damage. Obviously the reason behind this nerf is rogues killing themselfs on passiv abilities, but against ranged kiters (whom a paladin can't kill if they know their class and the enemy) this talent became garbage from major assistance.
My suggestion would be:
Talent with two ranks, gives a paladin 50/100% chance to gain - something paladinish blabla- buff after being critically hit with a spell or special attack, which enables the use of eye for an eye. This buff cannot occure more than every 6 seconds and exists for 10 seconds, but using eye for an eye consumes it immediately.
Eye or an eye: an instant attack that deals 30 % of the damage (numbers can be adjusted) of critical hit suffered by the paladin as holy damage.
This way it wouldn't be OP against rogues, because in stunlock we can't use it, would steal a GCD, and because of the CD on it, and it would be useful against ranged kiters, not a total garbage talent, which it will be after 3.1.3 hits live servers.
I would also recommend vindication to be an active ability. Paladins rely on chances much more than other classes, and it would be nice to have active debuffs, not just waiting for them to proc. This would also steal a GCD, and we should make choices (debuff or attack first, etc).
If you like the ideas, feel free to post it on blizzard forums, just it would be nice to make a reference to the original poster
评论来自
Squishalot
Does anyone know if 'damage taken' refers to the actual health loss, or the damage that gets done before block mitigation?
Just wondering if this becomes a prerequisite for PVP Prot pallies.
评论来自
313558
The phrase
"Eye for an Eye"
is a quote from Exodus 21:23–27 in which a person who has taken the eye of another in a fight is instructed to give his own eye in compensation.
Actually gives pretty much sense to why the Talent does what it does.
评论来自
483566
rouges actually chip themselves considerably when they stunlock a pally.
so after the stunlock the pally can get some sweet revenge on a rouge with 60% life left after all that damage return..
评论来自
Sofiah
Oh please, Rogue, not rouge. Hell of a difference.
评论来自
Iroared
Apparently they don´t want it to be used for tanking. As it was before (10% chance to reflect 30% damage) it could be a pretty large bonus to tank DPS.
评论来自
355194
Eye for an Eye now deals damage when you are hit my magic attacks by a percent, is this really going to be useful now for PVP/PVE settings or is it still going to be a PVP thing, seems like it still may be a PVP thing & I doubt it has any effect on those AOE spells.
评论来自
Obuibo
I am wondering how effective this would be as a tanking option.
Taking into account that the retribution aura is for physical damage would this be an effective caster retribution?
40% is quite a high number when large groups are trying to shadow/frost/Usain bolt you to death....
People keep down rating comments without taking the time to comment themselves. We are seeking info and are surely asking questions everyone is interested in. Stop being trolls!
评论来自
Xiamaru
This talent is insane in Occulus... half of my damage almost, were coming from this guy.
I don't know if this is intended or not, but my Recount shows it as having dealt 500k+ damage. This could be a bug, I have no way of knowing, since it doesn't seem to show up when it procs, and I didn't notice before after I left the dungeon (the combat log didn't show that far back)
Can anyone confirm wether or not this works for vehicles as well? I would assume this counts for anything, including tanks, turrets, and whatever you might be using in battlegrounds, WG, ect.
评论来自
Moodknight
when it procs u see ur enemy getting Smited (same animation as priest spell) and its only magic, no vehicles =)
appeared to be usefull in icc since many bosses and trashmobs use aoe, for me it procs good.
I would recommend this one for ppl with dual spec who prefer 1 ret and 1 prot/holy, in case u dont want to get 2 ret specs for pve/pvp.
Edit:cata came, not that usefull anymore, plus they changed some other talents:P
评论来自
Darthdavo
I'd put 1 point in this instead of selfless healer for PvE, seeing as you'll want to use your holy power for Templar's verdict rather than +12% damage for 12 seconds.
The improved hand of freedom one is not useful in PvE so no bother going there.
评论来自
bensam123
For PvP purposes it would be nice to know if this talent returns the mitigated damage or none mitigated damage. If it takes into account resilience, damage reduction effects, and bubbles before returning the damage this talent would be quite a bit more worthless.
Has anyone tested it out?
评论来自
Kaylthas
Would be good if tank mathboys would get their heads out of their asses and take a closer look at this talent rather than shunning it because its been useless for a long time.
40% chance to deal 30% of every magic attack done against you back at the caster seems like it shouldn't be underestimated, especially when you're the guy that gets targeted by all the mobs groups/raids come across.
评论来自
Ordayc
My results after playing around with it a little:
Only the actual damage received is used for the calculation of EfaE's damage, i.e. damage that is mitigated (e.g. through
圣佑术
), absorbed (e.g.
) or resisted will not be returned. Spells that miss you or that fail because you're immune (e.g. through
圣盾术
) do not trigger the talent.
The damage done by this talent is always Holy, irrespective of which type of damage the paladin received.
It can crit (for 150% of non-crit damage).
Its crits trigger
.
Its damage can be boosted by various effects, notably Conviction,
异端裁决
and
复仇之怒
.
One paladin's EfaE hit can trigger another paladin's EfaE.
It cannot be reflected and thus does not destroy a
.
Interestingly, if one of your spells (e.g.
) is reflected, hits you and triggers this talent, the EfaE proc will still hit your target and not you. In this regard, it works differently than the similar spell
, which would hit you in such a situation.
Two things I'm not certain about:
It seems only to trigger from direct spell hits. None of the DoTs I've tested it with triggered the talent.
I strongly believe it has an internal cooldown of around 2 seconds, since I've never seen procs with a shorter time in between, even though I was being hit at a much higher frequency.
Edit: I've now tried to pinpoint the exact GCD, so I picked weapons with different speeds together with
炽热板甲护手
(which procs from every attack and triggers EfaE). I managed to get two EfaE procs from two consecutive weapon hits from a 2.3 weapon multiple times, but never observed two consecutive procs from a 1.6 weapon. That means the ICD must be between 1.6 and 2.3.
评论来自
decrepitbeef
Does the reflected damage generate threat?
评论来自
781528
KInd of a n00b question... is this triggered by AoE if youre not the casters target?
评论来自
626994
seem to me like a very worthwile talent when you consider things like nefa's Crackle or... well, almost any boss has some kind of magic attacks nowdays.
Both for dps ( extra damage) and for tanks ( extra threat )
评论来自
Felfaadaern
Should help tanks generate threat against casters who aren't in melee range.
评论来自
Grethro
Does it work on AoE abilities? Or does that count as a DoT?
评论来自
guatafu
I believe all bosses have one way or another to aoe...
So, does it work for raiding or not?
Seeing how I
got exactly 2 points left
and Aura Mastery doesnt appeal to me too much.
评论来自
Ronark
Eye for an Eye procs off a lot of abilities in Raids, such as:
* Halfus's Shadownova, and the Behemoth''s Blasts
* Twilight Meteor, Twilight Breath, and Blackout in the Twin Dragons
* Earthquake, Chained Lightning, and Gravity Pull for the Council
* Causic Slimes from Chimearon
The list goes on. basic rule of thumb, is any abilities can proc EfaE EXCEPT passive auras and "tick" spells, like Consecration, Blizzard, Rain of Fire, and so forth.
评论来自
380942
Thank you for finally providing actually useful information for raiders here.
评论来自
501448
I always get this talent to see a frost mage's health get decimated when he uses the deep freeze/ice lance combo on me. It feels so great to reflect that.
评论来自
340239
I already know what you're thinking; No, this talent won't eat grounding totems.
Oh, you weren't thinking that? Well at least you learned something.
评论来自
Braydrel
I would LOVE to know if this works on Decimation Blade on Baleroc. Imagine getting hit for 900k damage and able to push back almost 400k damage back!
评论来自
lordlight
Tested this with 4.3 heroics with a prot paladin wearing half teir 12 and random epics.
On avg this talent was 1.3% of my over all dps, coming in at less then half of the damage from my Teir 12 set bonus. The threat bonus from this talent was lack luster at best. I recommend spending your few talent points else where. Sorry. :(
评论来自
703778
I honestly don't know any Protection Paladins that have this talent.
That having been said, I specced into it anyways. I don't know all the math behind it and I don't have an Excel spreadsheet documenting whether or not it is the best choice. However, I have found through my tanking experience that an extended reach on judgements doesn't offer me much benefit. I've never though "Wow, if only my judgement could reach 10 more yards."
I don't pull with judgement, I use avenger's shield, so I have no use for long range immediately. Bosses will sometimes use a mechanic where they put distance between us, but I don't feel as though that is enough to justify a longer reach on a fairly weak ability.
I guess my only suggestion to tanks wondering if they should take this talent to get the necessary points in the first tier of the Retribution tree is that there doesn't really seem to be a WORSE option. *shrug*
评论来自
owsley97
Not sure why so few ret pally's are recently commenting on the usefulness of this talent for us, it's mostly tanks.. and I get that tanks are interested, but it's just that I, as a ret pally, would like to know more about how this talent in my spec's tree may or may not benefit me.
Can any ret pally's give any more post 4.3 input on this talent?
Thanks.. :)
评论来自
Liax
Did a full LFR run of all 8 bosses tonight with this talent. This is the result.
Skada: Hammer of the Righteous 11.79M (14.1%)
Skada: Attack 10.14M (12.2%)
Skada: Shield of the Righteous 10.51M (12.6%)
Skada: Avenger's Shield 8.21M (9.9%)
Skada: Censure 9.36M (11.2%)
Skada: Crusader Strike 8.74M (10.5%)
Skada: Judgement of Truth 8.38M (10.1%)
Skada: Spellweave 4.21M (5.1%)
Skada: Consecration 2.90M (3.5%)
Skada: Hammer of Wrath 2.78M (3.3%)
Skada: Holy Wrath 1.22M (1.5%)
Skada: Seal of Truth 4.20M (5.0%)
Skada: Eye for an Eye 730.0K (0.9%)
Skada: Retribution Aura 126.0K (0.2%)
So 730K dmg done.
So it's more that
would have done.
评论来自
353796
On average this will cause 12% of all magic damage you take to be inflicted on the attacker.
评论来自
338957
Eye for an Eye accounted for 189.6K (3.9% of my damage done) as a prot paladin during the
Heroic Warmaster Blackhorn
fight: 80K on Blackhorn, 52.3K on the Drakes, 43K on Goriona, and 14.3K (I think) on Dreadblades. I hardly missed the two points that I took out of
Improved Judgement
.
评论来自
Kaharule
please bring old eye for an eye back to dragonflight and beyound All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. it would help so much in modern game and be a great pvp talent because current pvp talents are crap to say it plainly
链接
以眼还眼
以眼还眼
所有对你施放的法术攻击都有40%的几率对攻击者造成30%的伤害。
(特效触发几率:40%,2秒 冷却)
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
40%
效果
Apply Aura:Proc Trigger Spell
价值:30
PVP 倍率:1
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
[Can Proc From Procs]
[Allow Proc While Sitting]
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