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评论来自
Shatofu
There is something wrong with this talent, actually.
It creates 3 small (very small) damage areas on randoms (?) enemies, including pets (wtf?)
The zones have 12 sec duration instead of 10, the tooltip don't even say it. And the total damage over 12 sec is smaller than the normal spell damage over 10 sec.
The slow/fear talents (tightened grasp and tremble before me) have no effect on this, for some reasons.
However, the only purpose of death and decay in blood PvP is to fear/slow with these talents, and Blight block them both.
Must be a bug, but even if they fix it, the areas are WAY too small and random to have any use in PvP, people are out of them with 1/2 step even if slowed.
Note : The other talent of this line 'Blood for blood' is even more useless as it costs ~200k+ HP to deal 30k extra damage.
Both Blight and Blood for Blood are detrimental for the DK, making either Death or Decay or heartstrike totally useless.
The funny thing is: If you clicked on a talent on this last line before being max Honor level, you can't forget this line anymore. You have to chose 1 of the 2 talents (the 3rd not being unlocked yet), you can't have none active. So you have to wait until Honor level 46 to not be #$%^ed anymore by one of these 2 stupid talents ...
I was mad.
评论来自
thorborn
Ok it's not a worthy talent. However, I feel that I have to point out that it does have some good sides.
Having this talent will summon up to 3 mini Death and Decay on 3 targets. If said targets are stacked tightly, they will each take damage from all 3 Death and Decays! Add to this the potential of refreshing the cooldown from Crimson Scourge, and you could be looking at a HUGE damage boost, albeit in a very small area.
With that said, the tiny area of effect makes it too random to be of any practical use, and players generally don't do you the favor of stacking together for the talent to work its magic.
Personally, though, I find it very useful for clearing the PVP World Quest towers, as the NPCs will stack together nicely and with a couple of procs, you often see 9+ Death and Decay melting stacked NPCs in seconds.
评论来自
Shatofu
On 7.1 PTR, this talent is swapped with Blood for Blood, and reworked. "Your death and decay also conjure a damage area under up to 3 nearest enemies for 500% increased damage.
The 4 damage areas stack.
Pretty sure it will not go live. I actually killed a pack of NPC from WorldQuest tower pvp in less than 3 sec with just one death and decay cast. NPC had 1500k - 2000k HP and every small area was ticking for 50K no crit, the big one for 10K.
Also, the little areas apply slow and fear from talents. (tested on PTR)
评论来自
Ryawy
Useless against squirmy players, great against stacked-up PvP daily mobs.
链接
瘟疫
瘟疫
需要 死亡骑士
你的枯萎凋零还会在40码内最多3个最接近的敌人脚下制造出伤害区域,造成的伤害提高500%。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
效果 #1
Apply Aura:Dummy (1428)
价值:1
PVP 倍率:1
服务器端脚本
效果 #2
[(Unknown 效果 #0)]
价值:500
PVP 倍率:1
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
[Aura Points On Client]
[Do Not Log on Learn]
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