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PTR
11.0.2
PTR
11.0.5
Beta
PTR Patch 4.1 Notes Updated (2/28)
正式服
由
Miyari
发表于
2011/02/28,21:05
The first batch of major updates to the PTR Patch 4.1 patch notes has been posted, including some
术士
changes (finally!) as well as some
战士
. In addition, this update also brings adjustments to the battlegrounds flag-carrying debuffs and an obnoxious nerf to
德鲁伊
's
生命绽放
. Looks like more of those beloved PVP changes that end up screwing over players in PVE... oh well.
Update!
Apparently Blizzard snuck a few more changes in within the past half-hour, I've added these as well to the full update below so check 'em out! Also, I take back my complaining about the
生命绽放
change because with this latest update, they've added a very strange restoration
德鲁伊
change:
德鲁伊
-
(passive) also reduces
宁静
's cooldown by 2.5/5 minutes.
I'm not sure where they're getting the 2.5/5 minutes, since
is passive and has no ranks, but if we're really going to get 3 minute
宁静
after all these years then sign me up!
Other notable changes include:
Flying mounts can now be used in
幽魂之地
.
德鲁伊
-
生命绽放
's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
术士
-
鬼影缠身
damage has been increased by 30%.
战士
-
拳击
is now usable in all stances.
战士
-
法术反射
cooldown has been increased to 25 seconds, up from 10.
Check out the full changes after the break!
General
Flying mounts can now be used in
幽魂之地
.
Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.
Classes
死亡骑士
复活盟友
has been redesigned to be a battle resurrection, analogous to
复生
. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with
复生
and Soulstone.
Talent Specializations
Blood
精通:鲜血护盾
now only works while in Blood Presence.
Frost
冰霜打击
now deals 130% of weapon damage, up from 110%.
凛风冲击
damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.
Glyphs
被烧毁的雕文
is now Glyph of Death Gate, and makes
黑锋之门
cast 60% faster.
德鲁伊
旋风
duration has been reduced to 5 seconds, down from 6.
生命绽放
's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
狂奔怒吼
's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.
Talent Specializations
Balance
星涌术
damage has been reduced by 20%.
Restoration
Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.
圣骑士
Talent Specializations
Holy
光环掌握
: This ability no longer increases the benefit granted by
十字军光环
.
牧师
and
now last until canceled.
Talent Specializations
Discipline
Power Word: Barrier's cooldown has been increased to 3 minutes, up from 2, and its effect has been reduced to 25%, down from 30%.
It is now possible to remove
虚弱灵魂
effects that were a result of another priest's
真言术:盾
through
.
术士
Talent Specializations
Affliction
鬼影缠身
damage has been increased by 30%.
Demonology
now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.
Pets
Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
战士
英勇投掷
is now available from trainers at level 20.
拳击
is now usable in all stances.
Shield Bash has been removed from the game.
法术反射
cooldown has been increased to 25 seconds, up from 10.
Talent Specializations
Arms
no longer adds 2 seconds to the
冲锋
stun, but instead lowers the cooldown of
冲锋
by 2 seconds (to 13 seconds total without the glyph).
now causes
致死打击
to refresh
撕裂
in addition to its current effects.
Fury
haste bonus has been doubled to 16/32/50%.
Protection
防御壁垒
no longer affects the cooldown of
法术反射
, however, it now allows Shield Block to reduce magic damage as well.
now only affects
英勇投掷
.
Glyphs
被烧毁的雕文
reduces the cooldown of
法术反射
by 5 seconds, up from 1 second.
Dungeons & Raids
The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.
Items
Item Sets
The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes).
The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Holy Shock.
PVP
Battlegrounds
The
专注打击
and
猛攻
buffs have changed.
After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
吉尔尼斯之战
Graveyard Changes
Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.
Quests & Creatures
A handful of quests have been added to
北贫瘠之地
to provide more level 18-20 content. Look for new quests at Nozzlepot's Outpost and Darsok's Outpost.
User Interface
Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
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