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PTR
11.0.2
PTR
11.0.5
Beta
PTR Patch 4.0.6 Notes Updated! JP From Level 85 Normals and more!
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由
Miyari
发表于
2011/01/24,14:54
The PTR Patch 4.0.6 notes have been updated yet again, with some
major
changes!
Level-85 dungeon bosses in
托维尔失落之城
,
格瑞姆巴托
, and
起源大厅
now drop
0
正义点数
Justice Points
each when killed.
The daily Random Dungeon reward on normal difficulty has been increased to
0
正义点数
Justice Points
, up from 0
正义点数
.
Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
These changes will probably cause a lot of "omg catering to casuals lol" forum rage, but for those of us who
like
conveniences rather than feeling as though we constantly need to be challenged (such as by having to fly ALL THE WAY to a dungeon entrance to "discover it"), they're definitely welcome changes! Yeah, I get it, it makes things easier but c'mon, get real - it wasn't exactly some huge challenge or marvelous feat in the first place. I haven't even wanted to level my warrior (for whom I wanted to use the Dungeon Finder to victory) just because I don't feel like going to discover all of the dungeons. The Justice Point change should also allow players to get geared up for Heroics more efficiently without having to grind the same dungeon over and over for that one item that never drops (we've all been there). What do you guys think?
Be sure to check out our
PTR site
and its
Latest Additions
for all the most recent PTR data, and find the complete patch notes at:
http://www.cuckhead.com/patchnotes=4.0.6-ptr
Check out the full list of changes after the break!
Guilds
Additional animations have been added to the
犰狳幼崽
guild reward.
The guild faction requirement on the
公会使者
has been lowered to Revered reputation.
Dungeons & Raids
Level-85 dungeon bosses in
托维尔失落之城
,
格瑞姆巴托
, and
起源大厅
now drop 30 Justice Points each when killed.
The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
德鲁伊
回春术
is now trained at level 3, down from level 8. In addition, its mana cost is now 20% of base mana. (was 16%)
Talent Specializations
Balance
枭兽形态
now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.
Feral
Timing on this effect has been improved so that
凶猛撕咬
will immediately refresh
割裂
, rather than be slightly delayed (which gave a chance for the Rip to expire despite being refreshed).
圣骑士
圣光术
mana cost has been increased by approximately 10%.
圣光闪现
mana cost has been increased by approximately 10%.
mana cost has been increased by approximately 10%.
Forbearance
圣疗术
cannot be a critical effect and will not be affected by most abilities which modify healing (such as
圣光道标
). In addition, Lay on Hands is no longer on the global cooldown.
Talent Specializations
Holy
光环掌握
: This ability no longer increases the benefit granted by
十字军光环
.
Protection
: The chance to not consume Holy Power from this talent now also applies to not consuming the clearcasting effect generated by Divine Purpose.
牧师
心灵震爆
now does 18% more damage than
心灵尖刺
. (was roughly 50%)
潜行者
剑刃乱舞
is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
萨满祭司
治疗之雨
now has a 40-yard radius, up from 30, to be consistent with other shaman heals.
Talent Specializations
Elemental Combat
(Mastery) procs of
or
can now generate
charges.
术士
吞噬魔法
(Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.
Talent Specializations
Affliction
灵魂交换
can no longer be dispelled (the aura given to the warlock between swapping).
战士
Talent Specializations
Fury
鲁莽怒火
bonus has been increased to 20%, up from 15%.
Items
Set Bonuses
The PvP Balance druid 4-piece set bonus effect has been increased to 20 Solar Energy and 13 Lunar Energy, up from 5 and 13. The effect will also now be more intelligent at choosing whether to give the druid Lunar or Solar Energy (it checks the Balance Power to determine which to give depending on which energy is higher at the time).
Quests & Creatures
托尔巴拉德半岛
生锈的步枪
s will now spawn more frequently at Farson Keep.
Bug Fixes
Players should now always receive 6 daily quests in
托尔巴拉德半岛
as intended, rather than sometimes only getting 5.
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