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Patch 5.4 Hotfixes for October 3rd
正式服
由
perculia
发表于
2013/10/03,20:52
More Patch 5.4 hotfixes went live tonight.
Heroic raiders will be pleased to know
加尔鲁什·地狱咆哮
on 25-player difficulty will now drop 2
库卡隆战蝎
instead of one. Several other
决战奥格瑞玛
bosses got changes as well.
PvP on-use trinket effects should no longer incorrectly scale down while in a Battleground, Rated Battleground, or Arena.
Players can now win the Celestial Tournament and complete
天神比武大会
while in a raid group.
Weekly treasure chests on
永恒岛
(the chests needed for
哪里有海盗,哪里就有宝藏
and
超级宝藏猎人
) no longer have bugs that sometimes make them non-interactable.
Click the cut for the full hotfixes!
Rygarius
永恒岛
Resolved an issue that could cause some weekly treasure chests on the
永恒岛
to be uninteractible.
Classes
死亡骑士
General
枯萎凋零
,
凛风冲击
, and
血液沸腾
should no longer incorrectly grant a radius bonus when cast while the
死亡骑士
is moving.
Class Armor
Tier-16 DPS 2-piece set effect should no longer incorrectly cause stacks of the buff to provide no bonus under certain conditions.
德鲁伊
General
Casting Healing Touch should no longer incorrectly consume both bonuses from
丛林之魂
and Sage Mender (Tier-16 Restoration 2-piece set bonus) at the same time.
武僧
Class Armor
Mistweaver PvP 2-piece set bonus should no longer cause the
武僧
to stand up when they gain a charge of
法力茶
.
圣骑士
Holy
should correctly benefit from
神圣复仇者
once more.
Class Armor
Corrected an issue where
and the Tier-16 Retribution 4-piece bonus was not interacting properly with each other.
术士
General
牺牲魔典
should no longer incorrectly reduce spell damage while
is also active.
Quests
天神比武大会
: Players can now get credit for winning the tournament while in a raid group.
Creatures
Players should no longer be incorrectly flagged as having defeated
斡耳朵斯
for the week if the player tapped him and went offline or entered an instance.
玉珑
now launches 5
玉火之箭
s (down from 10).
巨口蛙
s are now immune to mind control abilities.
Magnataurs can no longer be pickpocketed.
卡普萨里斯夫人
is now offering her wares to players that meet the proper criteria once again.
Raids, Dungeons, and Scenarios
决战奥格瑞玛
傲之煞
Resolved an issue that could cause
腐化囚笼
s to stop functioning.
Resolved an issue that could cause
不稳定腐蚀
rifts to stop forming on 25-player Heroic difficulty.
库卡隆黑暗萨满
缚潮者卡德里斯
should no longer target non-players with
剧毒风暴
.
黯牙
and
血爪
should now move around significantly less while being tanked alongside their masters.
Resolved an issue that could cause
盲眼剑圣
s in the Drag to enter combat with players during the Dark Shaman encounter.
潘达利亚战利品
改良的心能魔像
's
斗转乾坤
should now always spawn on the floor.
Resolved an issue that would sometimes cause a
骨灰坛
's
生命火花
to path to the wrong area.
Resolved a situation that could cause the encounter to not reset correctly if the player starting the encounter dies immediately.
攻城匠师黑索
s are now cleared when the encounter starts.
Paragons of the Klaxxi
Resolved certain situations that could cause players to retain the Paragons' abilities after resetting the encounter.
Resolved an issue where the last surviving raid member using a threat drop may cause the encounter to not reset correctly.
加尔鲁什·地狱咆哮
加尔鲁什·地狱咆哮
now drops two
库卡隆战蝎
s on 25-player Heroic difficulty. (Requires realm restarts to take effect.)
Dungeons
影踪禅院
: Defeating Gu Cloudstrike immediately after
碧空翔龙
has been killed should no longer prevent players from continuing through the
影踪禅院
.
Battlegrounds and Arenas
Grievous Gladiator weapons have a level requirement of 90 once more.
PvP on-use trinket effects should no longer incorrectly scale down while in a Battleground, Rated Battleground, or Arena.
Items
Trinkets with cleave and multistrike effects no longer require players to be facing the target to successfully deal damage.
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