此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
正式服
PTR
Patch 11.0.5 Notable Class Bugs and Changes, and Nerub-ar Palace Bugs
正式服
由
Squishei
发表于
19小时4分钟前
With the release of Patch 11.0.5, many notable class and Nerub-ar Palace bugs have had significant impacts on end-game PvE.
Dracthyr
幻容
healing
works in combat
.
Classes
We asked our Class Writers to write down some of the highest impact class bugs (and non-bugs) that will have impact on your end-game PvE performance.
Blood DK
Vampiric Blood fading removes Gift of the San'layn.
Deathbringer Death Knight
Only one Death Knight can apply
灵魂浪潮
to a target right now. Given the prevalence of BDK in raid and their opener timing, this results in most Frost Death Knights doing 4-5% less than what they should be doing. Until this is fixed, you may want to assign who uses their Reaper's Mark first, prioritizing Frost DKs.
Beast Mastery Hunter
杀戮顺劈
will occasionally remain active even after
野兽顺劈
fades and will also strike the main target, resulting in a notable single-target and AoE gain when it does occur.
Frost Mage
Arcane's Splintering Orb nerf has hit Frost as well which is an accidental 9-10% nerf for Spellslinger.
Mistweaver Monk
Mistweavers talented into both
疾风呼啸踢
and
丰饶茶
have an overlooked bug with the implementation of a replacement spell. When you're buffed with the
旭日东升踢
part of
丰饶茶
,
疾风呼啸踢
has its cooldown correctly reduced, but doesn't consume the buff, letting you continually cast it until the buff's duration naturally ends, giving an
extremely
short cooldown for one of our most important spells.
Paladin
值得的牺牲
is not putting Blessing of Sacrifice on cooldown allowing you to have multiple Sacrifices out at the same time.
Protection Paladin
Sentinel is still giving a 40% damage increase.
Sacred weapon targeting is broken and being applied to healers first over DPS.
Shadow Priest
持续效能
will sometimes cancel your
虚空形态
while active, even if it still has duration left. This seems specific to the new pause mechanic and how it interacts with various CC abilities, such as your being feared.
精神鞭笞:狂
will sometimes cancel your last tick of damage or Insanity generation at the end of the channel.
Casting
光晕
as Archon will miss targets that are within 10 yards of you for each pulse that returns to the player. This dead-zone does not exist when it is initially firing out from the player.
Assassination Rogue
Deathstalker has numerous bugs in the game currently. The most apparent of them is
庖解之刃
being accessible even though it was removed in beta. This is done by taking
虚渺斗篷
instead of
诱导转向
on the hero talent tree. In single target this is worth around 1.5-2% dps.
On top of that, numerous
死亡猎手标记
interactions seem to be broken again after the patch. The
死亡猎手标记
itself has been disappearing for many people, both on dying target and mid-combat. This is due to
至黑之夜
either not triggering after consuming the last stack of
死亡猎手标记
or
至黑之夜
failing to re-applying
死亡猎手标记
, but the causes are unknown.
Outlaw Rogue
There's a bug where you go Trickster, you build up the capstone Coup De Grace, when it's ready go, use it on a critter, then spec into Fatebound. After this every finisher you cast now will act as if it spent 5 additional combo points. It gives you an absurd amount of CDR and additional damage on everything. People are posting 2.5m+ overalls with this bug.
In addition, Underhanded Upper Hand sometimes randomly still causes Blade Flurry to lose duration during Adrenaline Rush.
Because they changed how edge case works, adrenaline rush now breaks stealth
Elemental Shaman
Elemental Shaman's AoE is doing absolutely insane numbers right now -- check out this
Mythic Ulgrax Log
.
In Single Target, pressing Ascendance applies all 6 Flame Shocks to that main target and then generates about 10 Overloads that go into that main target.
Enhancement Shaman
Enhancement Shamans spec aura was stealth changed from +2% to -4% with the Patch. In addition:
弧形放电
- If you trigger a
狂风怒号
proc in between the initial cast and the echo, the
狂风怒号
proc gets munched and no effects (most importantly
滚雷
) trigger.
火焰新星
just stops being usable randomly and you have to zone out/in
奔流之魂
bricks
滚雷
by cutting duration in half.
狂风怒号
was stealth removed from
托里姆的祈咒
, so deals 20% less damage
Restoration Shaman
升腾
is not duplicating extra healing.
Arms and Fury Warrior
迷狂乱舞
no longer triggers
掠武风暴
or
雷霆轰击
, which is a massive multitarget damage loss of upwards 10% on raid encounters like Broodtwister, in addition to the expected 3-5% loss from other nerfs.
迷狂乱舞
also benefits from, but no longer consumes several buffs, including
肆意放纵
,
血腥疯狂
,
凶悍追击
,
绝命打击
, and
能量爆发
, which means all of the automatic Bloodthirsts or Mortal Strikes it casts are buffed, rather than just one of them.
Nerub-ar Palace
Broodtwister
Sometimes just lingers AFK up to 30 seconds whenever he's supposed to go to a new canister.
Ky'veza
Can sometimes just AFK delaying all timers.
Can also apply 2x Massacre to one player while giving another player none at the end of the intermission.
Silken Court
It appears that some massive Desync issues are occurring with the launch of Patch 11.0.5. The second intermission
尖刺风暴
's spike circles appear to be severely desynced from their animations or invisible (hard to tell which). This means that the second intermission on Mythic Silken Court is a massive issue as it's a little RNG whether you die or not.
In addition, it seems like the "
no burrow bug
" is back.
Queen Ansurek
We've received some reports that similar to the Silken Court desync issues, there are some desync issues with
网刃
on this fight.
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
[Show 0 Comments]
[Hide 0 Comments]
[Sign In to Post a Comment]
英文评论(99)
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
上一篇
下一篇