Blizzard
We're internally testing the following slate of adjustments, with the goal of implementing these changes during scheduled weekly maintenance (December 15 in this region).
Classes
Tank Specializations- Threat generation for all Tanks increased by 10%.
死亡骑士- Unholy
精通:恐惧之刃 effectiveness reduced by 15%.
Blood - 血液沸腾 damage increased by 10%.
- 心脏打击 damage increased by 15%.
- 精髓分裂 damage increased by 10%.
- 灵界打击 damage increased by 5%.
Demon Hunter- Havoc
All damage abilities increased by 5%.
潜行者- Assassination
All damage abilities increased by 5%.
萨满祭司- Restoration
All healing abilities reduced by 4%. - 治疗之雨 reduced by an additional 10%.
术士- Destruction
混乱之箭 damage increased by 22%.
战士- Arms
致死打击 damage increased by 20%. Damage reduced by an equivalent amount in PvP. - 猛击 (Rank 3) now increases 猛击's damage by 50% (was 25%).
Fury - All damage abilities increased by 5%.
As we test, the above are subject to change before Tuesday. If we do have further changes, we'll update here as soon as possible.As always, this is not a comprehensive list of all adjustments we might make to the game. In particular, we're considering tweaks to several classes'
托加斯特 powers. You'll find our
updated hotfixes post here, including all changes made to the game soon after they're implemented.Thank you for your feedback!