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BlizzCon 2017 Hearthstone: What's Next Panel Kobolds and Catacombs
Blizzard
由
Serrinn
发表于
2017/11/03,15:47
The next Hearthstone expansion, Kobolds and Catacombs, has been announced. We will be liveblogging the Hearthstone: What's Next panel for all of the new, in depth info and card reveals! Please also check our sister site
Hearthhead
for more information.
Watching the convention from home? Check out
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BlizzCon 2017 Coverage
This Article is part of our
BlizzCon 2017 Coverage
.
If you are interested in knowing more about BlizzCon Panels, check one of the articles below
Opening Ceremony
Overwatch What's Next Panel
Heroes of the Storm What's Next Panel
Costume Contest Galleries
You can also see our full coverage in our
Coverage Recap
Liveblog 2017
Ben Thompson, Dave Kosak, Peter Whalen on stage
Replay of the Kobols and Catacombs cinematic
Kobold lore - thousands of years ago, kobolds started to dig!
Lots of ideas about TREASURE! Started with Blingtron and ended up at Kobolds.
Also had some ideas about dungeons.
Ideas about the "mind of the kobold" - they love treasure and are single minded.
We want you to always see and smell kobolds wherever you go!
New Board - tons of candles and treasures!
9 legendary weapons - 1 for each class.
Dragon Soul - Priest legendary weapon - cast 3 spells in a turn, summon at 5/5 dragon (can happen more than once per turn)
Aluneth - Mage legendary weapon - at the end of your turn, draw 3 cards.
Secret treasure was another idea - you get something but you don't really know what it is. "Unidentified items"
Card - Unidentified Elixir - give a minion 2/2, gains a bonus effect in your hand.
So this now might give your minion lifesteal, summon a 1/1 copy of it, divine shield, or give it a deathrattle to return it to your hand. Strategize for those unknowns.
3 Unidentified items in game so far - elixir, shield, weapon.
Spellstones - Jasper Spellstone - "Gain 3 armor to upgrade the card" goes from doing 1 to 3 to 6 damage to a minion
Sapphire Spellstone - Shaman - summon copy of a friendly minion - overload a few manacrystals - summon 2 copies of a minion, and so on.
Wanted to feel to be like you were levelling up a card.
You may come across other (AI) adventurers in the dungeon!
Marin the Fox - "The Guild"'s chief procurement officer. Break open his chest for special items - Goblets, godlen Kobolds, wands, etc. All have special effects - free next monday for everyone.
Their keyword is Recruit - summon a random minion from your deck.
Card - Gather your party - Recruit a minion.
Card - Guild Recruiter - Battlecry: Recruit a minion that costs 4 or less.
Dungeon Denizens - art and design team spent a lot of time on creature cards.
Lots of slime and oozes, sentient fungi, etc
Quilboars, furlbogs, and scary monsters!
Card - Hunter Secret Wandering Monster - when an enemy attacks your hsero, summon a 3 cost minion as the new target.
Card - Carnivorous Cube - Battlecry: Destroy a friendly minion, Deathrattle: Summon 2 copies of it.
Card - Hunter - Crushing Walls: Destroy your opponents left and right most minions.
Card - Rin the First Disciple - Warlock legendary. Starts you on a path - breaking seals. Summon every increasing minions, up to Azari, the Devourer who has a Battlecry: Destroy your Opponent's Deck
Kobolds are learning and evolving - armor made from other beasts, magic users too.
Using crystal veins in the dungeon for weapons and magic, or the magical properties of wax
Voodoo Master Vex found a troll burial ground and he think's he's a troll - he's in the single player dungeon
Candlebeard - found a buried pirate treasure, but he's not much of a pirate himself - he just thinks he is.
Card -Rogue- Kobold Illusionist - Deathrattle: Summon a 1/1 copy of a minion from your hand.
Card - Paladin - Drygulch Jailer - Deathrattle: Add 3 Silver Hand Recruits to your hand
Kobold King Togwaggle - you'll run across him in the bottom of the dungeon! Acts as our host for this expansion, appears in single player mission.
Dungeon Run - New experience - deckbuilding to get you to the bottom of the dungeon - deck grows as you beat bosses - if you die you must start over with that basic 10 card deck again.
Expansion comes out in December!
Dungeon bosses - Battlecryer Jinzo - all Battlecries trigger twice.
Waxmaster Sturmy - Mimic yours or her own minions as 1/1 copies.
Room of Traps! More rare than the other bosses.
In order to "Get good" your deck improves with things like Passive benefits (i.e. enemy minions costs 1 more, your minions have 1/1, start with 3 secrets)
You can also get Treasures - Gloves of Mugging - steal 3 cards.
Road of Roasting - "Cast Pyroblast randomly until a hero dies"
Once you beat a boss, you have a choice between 3 piles of loot that add cards into your deck.
9 classes, 48 bosses in groups of 8, and 40 treasures!
Kobolds and Catacombs is available for pre-order now!
Screenshots
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