We're working on PvP tuning changes that will be applied to the game with weekly maintenance in each region (August 10 in this region). Here's what to expect:
Player versus Player- 死亡骑士
堕落十字军符文 no longer has its Strength bonus reduced in PvP situations (was reduced by 33%). - Unholy
死疽伤口 (PvP Talent) debuff duration increased to 15 seconds (was 12 seconds).
猎人 - 锐眼射击 damage increased by 9% in PvP situations.
- Marksmanship
Aimed Shot PvP damage increased by 10% in PvP situations.
Monk - Mistweaver
Mana regeneration reduced by 30% in PvP situations (was 40%). - 雾气精通 healing increased by 10% in PvP situations.
- 活血术 healing increased by 10% in PvP situations. Brewmaster and Windwalker Vivify healing unchanged.
术士 - 魔甲术 (PvP Talent) maximum health bonus increased to 10% (was 5%).
- Affliction
Agony PvP damage increased by 15% in PvP situations. - Corruption PvP damage increased by 15% in PvP situations.
- 生命虹吸 (Talent) PvP damage increased by 15% in PvP situations.
- 暗影箭 damage increased by 10% in PvP situations.
As always, these are subject to further change before they go live, and we'll have the final adjustments in our
hotfixes update soon after they go live.