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PTR
11.0.2
PTR
11.0.5
Beta
A Look at the Tank Changes in 8.1 (So Far)
PTR
由
Squishei
发表于
2018/10/27,12:10
Tank Balance has been a hot topic among the community recently and this post takes a quick look at the changes to the Tank classes so far on the 8.1 PTR. There were some minor changes to Brewmaster Monks that weren't seen in our previous datamining and we look at the effects of the Armor changes to Blood DKs.
Specific Class Changes
Below we've summarized the base class and talent changes for each tanking spec. For the full details for each spec, check out our
updated list of all the class changes
in Patch 8.1.
Guardian Druid:
All damage increased by 12%
强化狂奔怒吼
cooldown reduced to 1 minute (from 2 minutes)
乌索尔旋风
now available in Level 30 talents
Blood Death Knight:
三战老兵
no longer increases Armor by 15%, but
白骨之盾
now increases Armor by an additional 10% of Strength.
白骨风暴
now heals for a maximum of 15% every second.
浮空城意志
now only triggers below 30% health (was 35%) and reduces damage by 30% (was 35%)
Vengeance Demon Hunter:
No Changes
Brewmaster Monk:
醉拳
now staggers ~3.5% less damage baseline compared to live.
酒醒入定
now adds an additional ~2% stagger, compared to live.
TL;DR, Brewmasters will be stagger about ~1.5% less damage with
酒醒入定
up and stagger ~3.5% less damage baseline.
Changes documented thanks to
Hinalover
.
Protection Paladin:
now heals a friendly target, increased by up to 200% based on yourtheir missing health.
Protection Warrior:
无视苦痛
is off the GCD, but has a 0.5 sec cooldown.
盾牌格挡
now has a 16 sec cooldown (down from 18).
先锋
passive now increased Stamina by 45% (up from 40%) and Armor gained from Strength by 55% (up from 50%).
Brewmaster and Blood Values
Brewmaster Monks and Blood Death Knight were mentioned as two of the top tanks. How much do these nerfs actually matter? Let's look at some values.
Brewmaster Stagger
Here are the values on a 381 Brewmaster:
Live Stagger %
PTR Stagger %
Baseline Stagger
62.67%
59.00%
Stagger w/
酒醒入定
85.46%
84.19%
With an overall nerf of the spec staggering 1.5% less damage per hit, do you think this nerf is enough for Brewmaster Monks with how dominate they were used in Mythic Uldir? Let us know in the comments below.
Blood Death Knight Armor
Here are the values of Armor on a 379 Blood DK:
Live Value
PTR Value
Baseline Armor
41.79%
38.43%
Bone Shield Armor
2,242
2,803
Armor w/
白骨之盾
51.78%
51.67%
In other words, with
白骨之盾
up, a Blood DK's Armor should be about the same! The only changes then so far are to
浮空城意志
and
白骨风暴
or if a Blood DK doesn't have any charges of
白骨之盾
up, they will take more damage in 8.1.
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