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PTR
11.0.2
PTR
11.0.5
Beta
Patch 8.2 Mythic+ System Updates - Keystone Level Scaling Increased, New Affix Combo
PTR
由
Squishei
发表于
2019/06/18,18:54
The Mythic+ System has received an update to its scaling. The scaling has increased, so as you increase the Keystone level, the health and damage of enemy forces will increase faster than in Season 2. In addition, a new affix combo has been seen on the PTR.
New Affix Combo
On the PTR, the Fortified, Bursting, Quaking combination has been altered with Quaking being replaced by Volcanic! Thus, that specific week is now:
Fortified, Bursting, Volcanic, Beguiling
What do you think of this new affix combo? Let us know in the comments below.
Keystone Level Scaling
Players who have participated in
迷醉
keys on the PTR have noticed that the Keystone Level scaling has been increased from Live. Currently, a +10 Keystone innately gives all the mobs in the dungeon +85% to health and damage. However, on the PTR, a +10 Keystone innately gives all mobs +114%.
This is because the scaling has been increased from a bonus 8% per level, to 10% per level. Remember, Keystone levels are exponential and that means that the higher keystone you attempt, the more you're going to feel this difference in dungeon scaling.
However, currently on the PTR, the base health of the mobs has not changed.
If this stays the same, this scaling factor was probably increased to combat the player power that would be gained from Season 3.
When going from Season 1 to Season 2, all mobs were increased in difficulty by 30% which equated to about 3 Keystone levels harder.
Depending on your keystone level, the difference in Keystone levels will not be the same when going from Season 2 to Season 3 and depends on the level of your key:
At low levels (< 10): The transition will feel about 1 level harder.
At mid levels, the transition will feel about 2 levels harder.
At higher levels, the transition will feel 3+ levels harder.
A +10 in Season 3 will feel like a +12 in Season 2
.
Level
Live Modifier %
PTR Modifier %
Mythic
n/a
n/a
2
+0%
+0%
3
+8%
+10%
4
+17%
+21%
5
+26%
+33%
6
+36%
+46%
7
+47%
+61%
8
+59%
+77%
9
+71%
+95%
10
+85%
+114%
11
+100%
+136%
12
+116%
+159%
13
+133%
+185%
14
+152%
+214%
15
+172%
+245%
Dungeon Tuning
This last week's PTR included one additional tuning change. We covered all the tuning changes so far in a
previous article
.
缠绕的蛇群
A Knot of Snakes envelopes the target, preventing any action and slowly suffocating the victim for 180,36090,180 Physical damage over 15 sec. The victim can be freed by killing the snakes or incapacitating them.
The known tuning changes for the dungeons are now as follows:
Atal'Dazar
Priestess Alun'za
镀金之爪
damage bonus increased to 300% (was 150%) but duration reduced to 6 seconds (was 12 seconds).
腐化的黄金
damage increased by ~544%,
熔化的黄金
damage increased by ~667%.
污血
damage increased by ~685%.
Dazar'ai Colossus
聚集灵魂
no longer grants healing on an ally death and the damage bonus per stack reduced to 10% (was 25%).
Reanimated Honor Guard
撕裂重殴
periodic damage decreased by ~23%
Shieldbearer of Zul
盾击
cooldown of 2 seconds removed.
Wowhead Note: We don't think this actually does anything.
Freehold
Timer reduced to 33 minutes (was 36 minutes)
King's Rest
The Golden Serpent
吐金
damage reduced by 25%.
Temple of Sethraliss
Merektha
缠绕的蛇群
damage reduced by 50%.
The MOTHERLODE!!!
Weapons Tester
回声之刃
damage reduced by ~53%.
Tol Dagor
Heavy Cannon
Heavy Cannons now have an Energy Bar of 100
Each
火炮冲击
costs 20 Energy to use.
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