General
- New Dungeon & Raid Content
时光之末 is now available for testing. Your participation and feedback here is appreciated. - The new 巴拉丁监狱 boss, 阿丽萨巴尔, is now available for testing. Your participation and feedback here is appreciated.
Transmogrification - This new feature allows players to customize their gear like never before. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
Void Storage - In addition to the bank, players will now have access to a new deep storage system, allowing characters to free bag space by setting aside coveted gear. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
Reforging - The former Reforging vendors have been... retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You'll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.
Outland & Northrend Quest Flow - The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.
- Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.
- Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.
North American realms (excluding Brazilian, Latin American, and Oceanic realms) no longer permit letters with accents in character or guild names. Existing character and guild names with special characters will be unaffected by this change.
- The achievement no longer requires the 奥特兰克闪击战 achievement.
- All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%. - : The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
- 力量符文卷轴: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.
- : The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
- : The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in
熊形态, death knights in Blood Presence, warriors in
先锋, and paladins with
正义之怒 active.
- 灵界打击 now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, Death Strike no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.
- Talent Specializations
Blood
has been redesigned. It now passively reduces damage taken. - now has 6 charges, up from 4.
- now reduces the cooldown of 爆发 by 30 seconds.
- 愤怒 has a new spell effect.
- (Cat) has been reduced to 340% weapon damage, down from 415%.
- Talent Specializations
Restoration
野性成长 healing has been reduced by 20%.
Glyphs - has been renamed Glyph of Bloodletting, and now also causes (Cat) to extend the duration of 割裂, in addition to its existing 撕碎 functionality.
- now also increases the cooldown on Wild Growth by 2 seconds.
- now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.
- , when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.
- , when Judged, now benefits from a multiplier of 20% per stack of Censure, up from 10%.
- Talent Specializations
Holy
now also reduces the cast time of Holy Radiance. - (mastery) now also applies to Holy Radiance.
- 圣光灌注 now applies its cast time reduction from 神圣震击 critical effects to Holy Radiance, in addition to its current effects.
- In addition to providing haste, the effect from now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
- 黎明之光 now affects 6 targets (base effect), up from 5.
- 道德楷模 now lowers the cooldown of 圣佑术 by 15/30 seconds, up from 10/20 seconds.
- 圣光之速 no longer triggers from Holy Radiance and no longer lowers the Holy Radiance cooldown. Speed of Light now only triggers from Divine Protection.
- , in addition to its current effects, now also causes Holy Radiance to always generate 1 charge of Holy Power at all times.
Retribution - 圣洁怒火 now increases the critical hit chance of 愤怒之锤 by 2/4/6%, down from 20/40/60%.
- (passive) now increases damage by 25%, up from 20%.
Glyphs - now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.
- 神圣赞美诗 now affects 5 targets, up from 3.
- Talent Specializations
Discipline
救赎 will now account for the target enemy's combat reach when calculating proper range, enabling it to be used on large creatures such as 拉格纳罗斯 and 奥拉基尔. - 神圣庇护 has a new spell effect.
Holy - 救赎之魂 has been rebuilt to address a few functionality issues and make it more responsive. Spirit of Redemption otherwise remains unchanged.
- has been redesigned and is now called Heavenly Voice. Heavenly Voice increases the healing done by Divine Hymn by 50/100%, and reduces the cooldown of Divine Hymn by 2.5/5 minutes.
Glyphs - now also increases the mana cost of Circle of Healing by 20%.
- no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
- has a new spell effect.
- 风剪 base cooldown has been adjusted to 15 seconds, up from 6 seconds.
- Talent Specializations
Elemental
no longer causes to extend the duration of . - 地震术 damage has been increased by roughly 75%.
- 元素之怒 now removes the cooldown from .
- now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second.
Enhancement - now causes 熔岩猛击 to spread a debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
- Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
- has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
- Maelstrom Weapon can now also proc from fully absorbed melee attacks.
Restoration - now also causes the shaman's heals to increase the target's maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target's maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
- 激流's periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.
- 暗影箭 has a new spell effect.
- Talent Specializations
Demonology
now provides a damage bonus of 20%, up from 15%. - 精通:恶魔学识大师 now grants a base bonus of 20% and 2.5% per mastery, up from 16% and 2% per mastery.
Bug Fixes - Fixed a bug that caused Doomguard and Infernal to benefit dramatically more than intended from Demonology Mastery.
Warriors - Dungeon Journal entries have been added for the new dungeons: 时光之末, 永恒之井, 暮光审判, and 巨龙之魂.
- Players who use Dungeon Finder for a random Heroic dungeon will no longer be locked to that instance. Previously, players who entered an instance via the Random Dungeon option were then prohibited from queuing for that dungeon or entering the instance manually via the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of any random dungeons completed.
- Bosses in Ruins of Ahn'qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the 圣甲虫箱 found within. These keys are zone-bound to Ruins of Ahn'qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open 大型圣甲虫箱s.
- Players now only have to kill two of the four Troll avatars before they may face 妖术领主玛拉卡斯.
- The orc racial Blood Fury now increases spell power rather than only spell damage.
- Archaeology areas of interest will now show on the mini-map, in addition to the World Map.
- Bag Search
A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.
Guilds with inactive guild leaders can now usurp the leader under specific conditions. More information on this coming soon.
The Reforging interface has been updated and improved.
Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
The World Map now displays the expected character levels for each zone.
Added a “promote everyone” checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame “pull-out” tab.
There are now commands for world markers & unit markers.
Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.
Players can now unlearn profession specialization without unlearning the profession (Engineering & Alchemy).
Added functionality to allow using the Command key instead of the Control key on Apple keyboards. This can be enabled in Mac Options.
Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW. This can be enabled in Mac Options.