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Sun King's Salvation - Castle Nathria Strategy Guide
来自 FatbossTV
[Last Updated]:
2021/02/02
变更日志
补丁:11.0.2
目录
评分:4.8/5
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5
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指南导航
评分:4.8/5
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This guide provides tips and strategies for defeating the Sun King's Salvation encounter on Normal Difficulty in Castle Nathria. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Killed at the end of the Burning Crusade expansion, Kael'thas' soul was sent to Revendreth in the Shadowlands to work towards redemption for his sins in life. During his journey towards redemption, he fell right into Sire Denathrius' plans of funneling Revendreth's anima into The Maw, and the players must now save him from forever falling into damnation at the hands of the sinister Lord of Revendreth.
Sun King's Salvation is a two phase encounter in which the healers must restore the imprisoned soul of
凯尔萨斯·逐日者
Sunstrider to full health. During phase one, players will need to deal with constant waves of adds that attempt to attack either the raid or
凯尔萨斯·逐日者
directly. During phase two,
凯尔萨斯·逐日者
becomes healing immune until players deal enough damage to a shade version of himself which batters the raid with powerful spells.
The Sun King's Salvation encounter is available after defeating Shriekwing in Castle Nathria. After defeating both the Sun King's Salvation and Artificer Xy'mox encounters, players unlock the
Council of Blood
encounter.
Castle Nathria Raid Overview
Mythic Sun King's Salvation Strategy Guide
Mythic Sun King's Salvation World Firsts
Sun King's Salvation Quick Tips in Castle Nathria
Phase One General Strategy
Heal
凯尔萨斯·逐日者
as much as possible, ideally before the 1:45-2:00 has passed!
Players can use
灵魂底座
s to sacrifice their own health to give to
凯尔萨斯·逐日者
!
Phase One Adds
缚石征服者
- Kill them before their
震荡跃击
is cast too many times and taunt off of each other when your
征服
stacks drop.
荒翼刺客
- Spread 8+ yards when marked with the
猩红乱舞
and burst them down before they finish casting
返回岩石形态
.
恶毒的神秘学者
- Interrupt their
劣民印记
or dispel the debuff it applies. Heal the
精华之泉
they drop for a burst of healing on
凯尔萨斯·逐日者
.
难缠的石精
- Cannon fodder. Casually cleave them down, but don't be near them on Heroic when they die as they explode with
裂片
!
灵魂灌注者
- Crowd control and kill them before they reach
凯尔萨斯·逐日者
and cast
灵魂灌注
. One healer should collect the Infuser's Orb for a big
灌注者的恩赐
buff!
Phase Two
Occur at 45% & 90% of
凯尔萨斯·逐日者
remaining health.
凯尔萨斯·逐日者
cannot be healed by players during this phase.
Bring the
凯尔萨斯之影
mini-boss to the side of the room, away from his
重生凤凰
adds.
Ranged DPS should crowd control and kill the
重生凤凰
adds. If they respawn, kill them again!
The raid should stack behind the boss which is being faced away from them.
Tanks should taunt off of each other when their
炽燃残骸
stacks expire (applied via
火焰打击
).
A group of players should soak the target marked for
燃烬风暴
to help spread the damage of the ability.
The player marked by
燃烬风暴
should move 10 yards away from the raid into a low traffic area, as they will spawn a patch of fire underneath themselves when the spell ends.
Bring the
凯尔萨斯之影
to 45% health to end the phase. Kill him the second time round to end the fight.
Sun King's Salvation Phase One Abilities & Strategy
凯尔萨斯·逐日者
凯尔萨斯·逐日者
is a friendly NPC that can be found on an elevated platform on the far end of the room. He begins the fight with 10% health and the raid needs to heal him to full to defeat this encounter.
凯尔萨斯·逐日者
does not have any abilities on normal or heroic difficulty and he will simply stay passive throughout the encounter.
He cannot be reached by ground "AoE" healing effects, such as spirit link totem or healing rain, unless they are placed on his platform.
Heals placed on his platform cannot be reached by players: meaning you can't cheese this entire fight with a Spirit Link Totem... sorry!
The raid should look to use an excess of healers in comparison to standard raid compositions to allow them to transition into phase two more quickly.
The raid should look to push the boss into phase two within 1:45-2:00 from the start of each phase one, as otherwise they will begin to deal with increasingly more difficult add waves.
Do note that it is more than possible to defeat this boss if you do push after this point, it is just harder.
Healers should work together to get the most out of their healing. An example of this is by aligning a
守护之魂
with periods of burst healing and other healing cooldowns.
To help with this high healing requirement, all hybrid classes should off-heal the boss, as long as add waves are under control.
Classes that can take talents that increase this off healing, such as
野性之心
, should do so.
灵魂底座
Four interactable
灵魂底座
s are located near
凯尔萨斯·逐日者
, two on either side of him.
When a player interacts with a
灵魂底座
, they will begin to channel
灵魂灌注
over 15 seconds, dealing every increasing percent health damage to the player every 3 seconds via
干涸之魂
debuff applications.
Each tick of damage from the pedestal heals
凯尔萨斯·逐日者
for a flat amount, allowing players who do not have healing abilities to contribute some health towards the boss.
干涸之魂
prevents the player from reusing a
灵魂底座
for 2 minutes.
Players using these pillars should only go up to three stacks of the
干涸之魂
debuff, as otherwise they will be taking more damage than they heal to the boss.
If a player interacts with a pedestal that is currently in use by another player, they will interrupt the currently-channelling player and start channelling themselves. We do not recommend you do this.
Players should look to use these pedestals if they cannot heal the boss via other means and there is a downtime when few or no adds are present.
凯尔萨斯·逐日者
and the four
灵魂底座
s.
Ministers of Vice
Throughout phase one, waves of adds will flood the encounter space. These adds need to be understood, controlled and killed for the raid to successfully defeat this encounter.
There are 6 different types of adds. Groups of the same add usually spawn in by themselves and occasionally overlap with other add spawns.
All adds should be grouped up together as much as possible, as to allow the DPS to cleave them down quickly and easily.
Adds frequently spawn on opposite sides of the room at the same time. Tanks should each assign themselves a side of the room to go to pick adds up. Misdirect spells should be used to assist in this task.
Healers should generally position themselves towards the middle of the room and towards
凯尔萨斯·逐日者
, as this will help funnel adds towards them which will help the tanks pick them up more easily.
Below you can find a quick overview on what each add does, where they spawn, and how to deal with them.
缚石征服者
This large add will usually spawn by itself by flying down into the centre of the room.
震荡跃击
deals moderate physical damage to all players and grants a stack of
回响
to the vanquisher, increasing damage dealt by
震荡跃击
by 25% and this stacks.
Healers will need to ensure that the raid is healthy whilst this add is active and the DPS should aim to kill it before it can cast this ability too many times.
征服打击
deals a burst of physical damage to the tank and applies a stack of
征服
: a bleed which lasts 20 seconds and can stack.
Tanks should look to taunt off of each other if needed, ideally around the 3 stack mark.
荒翼刺客
These adds will spawn in groups of 4-6 by flying around to the edges of the room.
猩红乱舞
marks several players. Moments later the assassin will teleport to each of these players dealing damage and applying a nasty bleed debuff to all players within 8 yards of the marked target.
Players marked by this ability must spread 8+ yards away from their allies, as splashing the damage from this ability can quickly lead to a wipe. As this is a bleed, bleed removal spells can be used to counter it.
As a small point of interest: you can actually dodge the damage of this ability if you are marked by using a teleport/high movement speed spell just as the add reaches you. However, this is probably not worth doing as you risk baiting it onto other players.
The
荒翼刺客
s will cast
返回岩石形态
when they reach ~30% health. This 8 second cast causes the add to stand completely still and will restore them to full health upon completion.
DPS should focus on killing any assassin casting
返回岩石形态
to prevent this healing.
Spread out 8+ yards when marked with
猩红乱舞
!
恶毒的神秘学者
These adds spawn in groups of 3-5 by appearing at the entrance of the encounter space. They are also present at the beginning of the fight, with two being found on either side of the room.
Heal the
精华之泉
!
劣民印记
is an interruptible spell cast occasionally by these adds. If successful, this spell deals a small burst of shadow damage and applies a 35% damage taken debuff to a random player for 15 seconds. This debuff can be dispelled as a magic effect.
Players should look to interrupt these casts as a high priority, either via interrupts or crowd control spells. Any successful casts should be dispelled by your healers as a high priority.
蔑视冲击
deals moderate shadow damage to a random player after a 1.5 second long interruptible cast.
Players should aim to kick these casts as a low priority, mainly just to spell-lock them which will force the add to move towards the tank.
暗影之门
is an uninterruptible spell cast occasionally that will teleport the
恶毒的神秘学者
to a random nearby location.
This is more irritating than dangerous, as it makes it awkward to stack them up for AoE/cleave damage. This spell can be interrupted via crowd control, which we recommend you do.
Upon death, the
恶毒的神秘学者
will spawn an
精华之泉
at their location. This is a friendly NPC that will slowly lose health over time as it lays on the floor.
If the
精华之泉
dies, nothing happens. If it is healed to full, it will despawn and heal
凯尔萨斯·逐日者
for 1.5% of his maximum health.
As the
精华之泉
s have very low overall health, it is very efficient to focus healing them instead of
凯尔萨斯·逐日者
, as the healing required to heal them to full is far less than the healing required to restore 1% health to
凯尔萨斯·逐日者
.
精华之泉
s will appear in the Boss Frame UI element, allowing healers to easily target and heal them.
难缠的石精
These adds spawn in large groups of ~8 by appearing around the middle of the room in a spread-out fashion and will cast
碎裂红石
at random players, dealing low physical damage to that player and anyone within 3 yards.
This spell can be interrupted, but doing so does not spell-lock the add, meaning it will just start casting it again.
Players should loosely spread from one another whilst
难缠的石精
s are active to mitigate this splash damage.
The adds will not cast this spell immediately upon spawning, giving players a small window of time to group them together.
Displacement spells should be used on these adds as to group them together quickly and easily.
灵魂灌注者
These adds spawn in two small groups on either side of the entrance gate. These groups can contain ~1-3 adds each. These adds do not need to be tanked. as the infusers will ignore all players and rush over to the
灵魂底座
s next to
凯尔萨斯·逐日者
. Upon reaching their destination they will channel
灵魂灌注
.
Each channel deals 1% of
凯尔萨斯·逐日者
' maximum health every 2 seconds. If the
凯尔萨斯之影
is active instead, the spell will heal the shade for 1% of its maximum health every 2 seconds.
This will quickly lead to a wipe if not prevented. Players must immediately crowd control and kill these adds as to stop them from reaching the pedestals.
If an add starts casting
灵魂灌注
, it can be interrupted via crowd control, but this will only stop them for as long as the crowd control is active.
As the adds spawn on either side of the doorway, we recommend that you hard crowd control one side whilst all DPS focus down the other. Once one side is defeated, all DPS switch to the side with the remaining infusers.
Alternatively, the raid can split its DPS into two teams and take down both sets of
灵魂灌注者
s simultaneously. If you choose this strategy, try and balance the amount of crowd control available to both groups.
Click on the Infuser's Orb to gain a stack of
灌注者的恩赐
!
Upon death, the
灵魂灌注者
drops an Infuser's Orb which is an interactable object.
Clicking on the orb will grant the player the
灌注者的恩赐
debuff which increases healing done by 200% for 14 seconds. This effect stacks and it's duration refreshes upon receiving a new stack.
Once an orb has been interacted with it will despawn, only allowing a single player to use an orb.
灵魂灌注者
s spawn after the 1:45-2:00 recommended push time. If you do encounter them, you should use the
灌注者的恩赐
to quickly end the current phase one.
We recommend that a single healer collects all of the orbs in a staggered fashion as to extend the duration of the effect for as long as possible.
This will grant that player an incredible amount of extra healing which can be used to quickly pump healing in
凯尔萨斯·逐日者
.
高阶折磨官达利索斯
This add is present at the beginning of the encounter and will never respawn. It needs to be tanked and will occasionally channel
至高惩戒
, dealing moderate shadow damage to random selected players and anyone within 6 yards every 0.5 seconds over 6 seconds.
The marked players should simply move away from their allies as to not splash damage onto them.
This add should be killed as a low priority, as its overall damage and disruption to the raid is relatively small in comparison to other adds active at the beginning of the fight.
Spread 6+ yards if targeted by the
至高惩戒
!
Sun King's Salvation Phase Two Abilities and Strategy
凯尔萨斯之影
Upon reaching 45% and 90% health,
凯尔萨斯·逐日者
manifests a
凯尔萨斯之影
add in the middle of the encounter space.
This mini-boss will spawn with 55% health the first time and 10% health the second time.
Whilst this mini-boss is active,
凯尔萨斯·逐日者
is immune to all healing done from players. However, damage taken by this add heals
凯尔萨斯·逐日者
during this phase.
After dealing damage equal to 10% of this adds health, it will despawn and either phase one will begin again or the fight will be completed.
The Minister of Vice adds will not spawn in this phase.
The raid should look to push into this phase when very few adds are active so that they can focus entirely on the boss.
Any adds active from the previous phase one should be killed off as soon as possible.
The raid should also try to not transition into this phase just as a large wave of adds have spawned.
火焰打击
The
凯尔萨斯之影
will frequently cast
火焰打击
, dealing moderate fire damage and applying Burning Remnant debuffs to all players within a 12 yard cone directed at the tank.
炽燃残骸
deals low fire damage every second over 15 seconds and this effect stacks.
Tanks should always face
凯尔萨斯·逐日者
away from the raid which should be stacked loosely behind him. The tanks should then take turns tanking this mini-boss, taunting off of each other at around 3 stacks.
烈焰涌动
The
凯尔萨斯之影
gains energy over time. At 100 energy he casts
烈焰涌动
, which deals a moderate burst of fire damage to all players within a large 40 yard frontal cone directed at the tank.
This ability will not track the player it is cast on, allowing players to sidestep the ability.
As this is focused on the tanks on normal mode, facing the boss away and sidestepping the ability is a simple way of countering the mechanic.
Ideally the boss will be faced towards the wall, as this ability will also spawn multiple patches of
阴燃余烬
, which last around 1 minute and deal high ticking damage to players who stand in it.
Do note that this is directed at a random player on heroic difficulty and above, meaning that all players should keep an eye on the boss as to allow them to dodge the ability on those difficulties. Additionally the
阴燃余烬
last permanently on heroic difficulty.
Sidestep out of the bosses
烈焰涌动
ability!
重生凤凰
Two
重生凤凰
adds will spawn on either side of the mini-boss as he appears in the arena.
These adds will fixate random players and move towards them. If they reach a player they simply melee hit for a small amount of physical damage.
Every 2.5 seconds, the Phoenix adds will deal damage to all players within 6 yards via
阴燃飞羽
. This also leaves behind
阴燃余烬
patches.
As these adds always spawn in the middle of the encounter space, we recommend that the boss is dragged to a nearby wall, away from the adds.
This gives distance for the raid to stand out of the range of
阴燃飞羽
.
All ranged DPS should then focus down the adds whilst using crowd control spells, such as slows and stuns, to keep them in position.
Once an add dies, it will slowly regenerate health over time. During this time the add cannot be damaged. Upon reaching full health it will reactivate and start chasing players again.
These adds will only despawn when the
凯尔萨斯之影
despawns upon reaching 45% or 0% health.
As this phase doesn't last too long, the raid should only need to kill the
重生凤凰
adds a single time. That being said, if boss damage is high the raid can simply CC these adds and nuke the boss.
Crowd control and kill the
重生凤凰
es before they reach the raid!
燃烬风暴
A random non-tank player is occasionally marked with
燃烬风暴
. After 5 seconds, that player will take lethal fire damage and receive 6 stacks of
残留余烬
.
Both the damage and debuff applications are split between all players within 6 yards.
Multiple players should stand on the marked player as to bring the damage down to survivable levels.
This ability also spawns a patch of
阴燃余烬
. Because of this, the ability should be soaked ~10 yards away from the raid as to ensure the fire spawns in low traffic areas.
As this ability deals such high damage, the raid may wish for that person to solo the ability via immunities or Vanish/Feign Death, or by simply sacrificing themselves to be resurrected afterwards.
Stack on the player targeted by
燃烬风暴
to split the damage they take!
Once the
凯尔萨斯之影
reaches 45% he will despawn and
凯尔萨斯·逐日者
will be healable via player spells and
灵魂底座
s once more.
The
阴燃余烬
pools will not despawn, meaning players will need to navigate around them for the rest of the encounter.
Upon fighting the shade for the second time and bringing him to 0% health, he will despawn and the fight will be complete.
Heroic Sun King Salvation in Castle Nathria
裂片
难缠的石精
adds will explode on death via
裂片
, dealing a moderate burst of physical damage to all players within 7 yards.
This damage is triggered immediately after the add dies, giving players within melee range no time to move from it.
Because of this, melee players should move away from the
难缠的石精
adds whenever they are about to die, as to avoid the damage from
裂片
.
烈焰涌动
烈焰涌动
targets a random players location, rather than the primary targets location.
As a result, all players must pay attention to what direction the
凯尔萨斯之影
is facing as to sidestep out of the cone.
Players should also make sure that they are close to the boss, as they may not have time to move out if they are too far away.
Additionally the
阴燃余烬
, spawned from any of the phase two mechanics, last permanently on heroic difficulty
Mythic Sun King Salvation in Castle Nathria
烈焰披风
During phase one,
凯尔萨斯·逐日者
will occasionally gain
烈焰披风
.
This is a large healing absorption shield. Whilst it holds, the boss will cast
四散火屑
which is a 6 second cast which deals 2 million damage to the raid upon completion.
The only way to interrupt this cast is to heal through the
烈焰披风
shield.
Healers should make sure that they have sufficient cooldowns or stacks of
灌注者的恩赐
to get through this shield.
Non-healers can help out by using hybrid healing spells on the boss during this time, or by using the
灵魂底座
s to help contribute to this healing requirement.
The healing from the
精华之泉
s
精华外溢
can also be used to heal through this shield, although this would require precise timing and setup.
During phase two, the
凯尔萨斯之影
will occasionally get
烈焰披风
This is a damage absorption shield. Similar to the one used by
凯尔萨斯·逐日者
during phase one, players must break through it to prevent an
四散火屑
cast from being completed.
All players should ensure that they are hitting the shade whilst this shield is active, as breaking through this shield takes priority over dealing with any leftover adds or
重生凤凰
's.
Groups struggling to break the shield in time may want to assign a few strong single target DPS cooldowns for each shield to ensure that it is dealt with.
Damage through the
烈焰披风
to interrupt the
四散火屑
!
重生凤凰
重生凤凰
adds do not despawn when the
凯尔萨斯之影
despawns. This means you will have to deal with them for the rest of the fight.
The raid will have to ensure that the adds are kited to a low traffic area and are crowd controlled and killed there, as to prevent the spread of
阴燃余烬
.
When they reform, the ranged will need to keep killing them in this location as otherwise the room will become increasingly messy.
I am not looking forward to this at all...
This section of the guide, alongside all others, will be updated once Sun King's Salvation is encountered on live servers!
Kael'thas Sunstrider Boss Models
Sun King's Salvation Loot Summary from Castle Nathria
Item Type
Normal
Heroic
Mythic
Raid Finder
Cloth Chest
高阶折磨官的罩衫
高阶折磨官的罩衫
高阶折磨官的罩衫
高阶折磨官的罩衫
Mail Wrist
游离傲气手镯
游离傲气手镯
游离傲气手镯
游离傲气手镯
Back
罪孽具象披风
罪孽具象披风
罪孽具象披风
罪孽具象披风
Plate Belt
坚忍卫兵腰带
坚忍卫兵腰带
坚忍卫兵腰带
坚忍卫兵腰带
Leather Hands
荒翼刺客之握
荒翼刺客之握
荒翼刺客之握
荒翼刺客之握
Trinket
奥的裂解之心
奥的裂解之心
奥的裂解之心
奥的裂解之心
Trinket
焖燃飞羽绒簇
焖燃飞羽绒簇
焖燃飞羽绒簇
焖燃飞羽绒簇
Trinket
燃魂者
燃魂者
燃魂者
燃魂者
Weapon Tokens
Item
Type
Class
憎恶心能之球
Weapon
Death Knight, Warlock, Demon Hunter
Legendary Recipes
Item
Class: Spec
太阳之王的回忆
Mage: Fire
破影者的回忆
Paladin: Holy
Conduits
Item
Class: Type
硬化骨骼
Death Knight: Endurance
邪能防护者
Demon Hunter: Endurance
猎豹活力
Hunter: Finesse
盾卫圣令
Paladin: Endurance
活力冲积
Shaman: Endurance
野蛮活力
Warrior: Endurance
Castle Nathria Class Guides and Top Builds
Learn how to master your class with our Castle Nathria spec guides, covering top builds, recommended legendaries, covenants, talents, and more for every raid boss.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Beast Mastery HunterMarksmanship HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
WeakAuras Packs for Sun King's Salvation
Looking for WeakAuras to help you defeat Sun King's Salvation? Below we have some of the most popular WeakAura packages for Castle Nathria to help your raid group!
Castle Nathria Raid Pack by Causese
One of the most popular Castle Nathria packages, this pack covers all bosses in Castle Nathria, including Sun King's Salvation. You can grab this pack at the link below.
Castle Nathria Pack by Causese
Complexity Limit Castle Nathria Raid Pack by Reloe
Another player-favorite package, this pack was developed for Complexity Limit and used by their team in their World First Castle Nathria Progress! The package also covers all bosses in Castle Nathria, including Sun King's Salvation. You can grab this pack at the link below.
Castle Nathria Pack by Reloe
Castle Nathria Raid Packs by Sinforlife
If you're looking for individual packages for a single boss, Sinforlife has individual WeakAura packages for every boss of Castle Nathria, including Sun King's Salvation. You can see their packages at the link below.
Castle Nathria Packs by Sinforlife
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
评论
评论来自
wolfknight
i won't even bother if this guy drops a mount. NEVER going back to kael'thas :')
评论来自
Redroach21
Has anyone noticed if there is some part of the trash before this boss that needs to be killed for the gate to come down?
评论来自
Thereisone
In the grand scheme of priority, how important is using the Soul Pedestals?
It's a Point of contention for my group.
评论来自
EpicPants25682
As part of the Back from the Beyond - Castle Nathria Achievement, Sun King’s Salvation is pretty impossible to solo, even with Heavy Shrouded Cloth Bandage (as a dps anyways) as an ilvl 463 I got to 27% healing Kael’thas until loads of mobs spawned at once and wiped me lol.
Would recommend at least another player or two for this boss/raid - it will definitely run a lot smoother and be quicker!
评论来自
ReddOrion
As of The War Within, it is easy to solo this even without a healer class. I only had to use 2 Weavercloth Bandage (Gold rank) to get through the encounter. Until I read somewhere that bandages were available for use, I was using the pedestals. Playing solo this was a recipe for failure as I ran up against the enrage timer.
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