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PTR
11.0.2
PTR
11.0.5
Beta
Rogue Class Changes in Shadowlands Patch 9.1
来自 RenataKane
[Last Updated]:
2021/06/23
变更日志
补丁:11.0.2
目录
评分:
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Welcome to Wowhead's guide to all known changes to the Rogue class in Shadowlands Chains of Domination 9.1. This will cover any changes made to Rogue abilities, conduits, PvP talents, anima powers, and existing legendary powers. As more information becomes available, we will be adding to this guide, so check back often!
Latest Patch:
39069, 18 June 2021
For information about new Class Legendaries for Rogue, there is a separate page that will cover all the new Covenant Class Legendaries available! Click the button to be taken to the appropriate section for Rogue.
Covenant Class Legendaries in 9.1
On this page you will find a list of numerical class changes coming in Patch 9.1, including many changes to coefficients. If you would like to know the impact of this tuning on your class in Patch 9.1, including any changes to legendaries, covenants, and talents, check out the following spec analysis posts written by our Class Guide Writers:
Analysis of Assassination Rogue Changes in 9.1Analysis of Outlaw Rogue Changes in 9.1Analysis of Subtlety Rogue Changes in 9.1
Rogue Class Changes in 9.1
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
General Rogue Class Changes in 9.1
Spells/Abilities
Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 40% Elusiveness and all other damage taken by 0% for 5 sec.6 sec.
Duration changed from 5 sec to 6 sec
Outlaw, Subtlety, Initial:
Attack with your off-hand dealing (50% of Attack power)% Physical damage, and applying a concentrated form of your active Non-Lethal poison for 9 sec.
Awards 1 combo point.
Assassination:
Attack with your your poisoned blades dealing (50% of Attack power)% Physical damage, and applying a concentrated form of your active Non-Lethal poison.
Your Nature damage done against the target is increased by 20% for 9 sec.
Awards 1 combo point.
Subtlety Rogue Class Changes in 9.1
Spells/Abilities
Stab the target, causing 41.106%49.3272% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 260) / 370)] Physical damage. Damage increased by 20% when you are behind your target and critical strikes apply Find Weakness for 6 sec. Awards 1 combo point. Subtlety (Level 46)
Finishing move that launches explosive Black Powder at up to 8 nearby targets dealing Physical damage. Targets with your Find Weakness suffer an additional 50%40% damage as Shadow. Subtlety (Level 58)
1 point : 6%8% of Attack power) * 1] damage
2 points: 6%8% of Attack power) * 2] damage
3 points: 6%8% of Attack power) * 3] damage
4 points: 6%8% of Attack power) * 4] damage
5 points: 6%8% of Attack power) * 5] damage
Deeper Stratagem: 6 points: 6%8% of Attack power) * 6] damage
Punctures your target with your shadow-infused blade for (47.151%56.5812% of Attack power) Shadow damage, bypassing armor. Critical strikes apply Find Weakness for 6 sec. Awards 1 combo point. Subtlety (Level 46)
Shadow Techiques now procs more frequently.
Shuriken Storm has an additional 15% chance to crit, and its critical strikes apply Find Weakness for 6 sec.
Assassination Rogue Guide Outlaw Rogue Guide Subtlety Rogue Guide
General Rogue Legendary Power Changes in 9.1
While Stealth is active and for 4 4.0 sec after breaking Stealth, your Critical Strike chance is increased by 100%.
Inventory Type: Wrist, Finger
Tooltip rewording.
Assassination Rogue Best Legendaries Outlaw Rogue Best Legendaries Subtlety Rogue Best Legendaries
New Covenant Class Legendaries in 9.1
Rogue PvP Talent Changes in 9.1
General
Your Tricks of the Trade now increases your and the friendly target's damage by 10%15% for 6 sec.
Specializations changed from Outlaw to Assassination/Outlaw/Subtlety
Assassination
NEW
Your Envenom applies Creeping Venom, reducing the target's movement speed by 5% for 4 sec. Creeping Venom is reapplied when the target moves. Max 18 stacks.
NEW
Shiv also reduces the target's healing received by 40% for 9 sec.
REMOVED
Your Envenom applies Creeping Venom, dealing Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
REMOVED
Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.
REMOVED
Deadly Poison and Wound Poison will also infect the target with Mind-numbing Poison. Casting spells while under the effects of Mind-numbing Poison will cause you to take (6.552% of Attack power) Nature damage.
REMOVED
Stabs the target with your off-hand weapon, causing (8.2212% of Attack power) Nature damage, and applies a deadly neurotoxin for 3 sec. The neurotoxin causes any ability used to incur a 1 sec cooldown.
Shadowstep's cooldown is reduced by 66%90% when used on a target marked by your Vendetta.
Sprint suppresses all movement-impairing removes all root effects and suppresses all movement-slowing effects for 4 sec when used.
Outlaw
NEW
Cheap Shot grants Slice and Dice for 15 sec and Kidney Shot restores 15 Energy per combo point spent.
NEW
Crimson Vial restores 5% additional maximum health and grants 60% of its healing to allies within 15 yds.
NEW
Every 3 sec you remain in combat, gain 1% Stamina and chance for Sinister Strike to hit an additional time. Lose 1 stack each second while out of combat. Max 20 stacks.
NEW
Restless Blades now also reduces the remaining cooldown of Evasion and Feint.
REMOVED
After coming out of Parley Blind, the target's chance to miss attacks is increased by 75% for 5 sec. Between the Eyes reduces the energy cost of your Pistol Shot by 100% for 5 sec.
REMOVED
Disarm the enemy, preventing the use of any weapons or shield for 6 sec.
Specializations changed from Outlaw to Assassination/Outlaw/Subtlety
REMOVED
You learn the ability to create Crimson Vials for allies.
Create: Crimson Vial Create a Crimson Vial to share with allies. Maximum of 3 can be carried at once.
REMOVED
Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.
Between the Eyes increases the movement speed of all friendly players within 1015 yards by 30% for 56 sec.
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Slice and Dice - Roll the Bones grants allies within 8 yardsalso grants 15% Haste for 8 sec when cast.to allies within 15 yds.
Subtlety
NEW
Distract slows affected enemies by 30% and creates a Mirage that follows an enemy for 8 sec. Reactivate Distract to teleport to your Mirage's location.
NEW
The cooldowns of Shadow Blades, Vanish, and Feint are reduced by 33%, but using one reduces your damage by 10% for 6 sec.
REMOVED
When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.
REMOVED
The cooldown of your Vanish spell is reduced by 45 sec, but your maximum health is reduced by 15%.
Each second while Stealth is active, nearby enemies within 2012 yards take an additional 10%5% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
You lock your target into a duel contained in the shadows, removing both of you from the eyes of onlookers for 6 sec.5 sec. Allows access to Stealth-based abilities.
Shadowstep's cooldown is reduced by 50%67% when cast on a friendly target.
Assassination Rogue PvP Guide Outlaw Rogue PvP Guide Subtlety Rogue PvP Guide
Rogue Conduit Changes in 9.1
(Endurance Conduit) Entering Stealth cloaks you in shadows, absorbing 10.0% of your maximum health in damage reduced by 1% each second outside of Stealth.for 4 sec.
Assassination Rogue Best Conduits Outlaw Rogue Best Conduits Subtlety Rogue Best Conduits
Rogue Covenant Class Ability Changes in 9.1
Kyrian:
NEW
Deal (110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 2 combo point.
Assassination Rogue Best Covenant Outlaw Rogue Best Covenant Subtlety Rogue Best Covenant
All class-specific changes will be presented and updated on class pages:
Death Knight 9.1 Changes
Demon Hunter 9.1 Changes
Druid 9.1 Changes
Hunter 9.1 Changes
Mage 9.1 Changes
Monk 9.1 Changes
Paladin 9.1 Changes
Priest 9.1 Changes
Rogue 9.1 Changes
Shaman 9.1 Changes
Warlock 9.1 Changes
Warrior 9.1 Changes
Class Changes Overview in Shadowlands Patch 9.1
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评论
评论来自
Skullhawk13
They still need to revert the nerf to crimson vial. It's painful soloing as a rogue right now, and crimson vial's nerf is a big factor. We're already quite durable in group contexts, but feint lasting another second, while nice, isn't going to help the fact that Rogues are so squishy when the enemy is targeting them.
评论来自
Caleb95
never heard of a cooldown that decreases your damage, through the new Thief's Bargain...
评论来自
Shuurah
Why make Thief's Bargain drop the dmg?
评论来自
Silirin
Those new outlaw PvP Talents look very nice! Nice enough to maybe make outlaw a viable pick in rbgs above 1.9k... Maybe?
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