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Class Changes in Battle for Azeroth
来自 perculia
[Last Updated]:
2018/07/17
变更日志
补丁:11.0.5
目录
评分:4.8/5
(
20
投票)
指南导航
评分:4.8/5
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投票)
In
Battle for Azeroth
, the upcoming WoW expansion following
Legion
, all playable classes have received a significant update. Many abilities removed with the mass prune from Legion as well as past expansions are back! In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
Some notable overall changes:
Individual buttons for Druid travel forms
.
Each individual Druid travel form now has its own passive ability, meaning druids can glyph different forms for each of their travel forms.
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Bleed and Poison ticks now scale with Haste
.
Bleeds and poisons from
猎人
,
潜行者
, and
战士
were the only over time effects not affected by haste, which is being changed in Battle for Azeroth.
Hunter pets have set specializations, which offer different types of utility, and several pet families have changed specs
.
Hunter pets are receiving an overhaul in BfA to improve their utility and streamline their usability.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
27101 Hotfix Changes - July 17th
27089 Hotfix Changes - July 16th
27026 Hotfix Changes - July 14th
27026 Class Changes - July 6th
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 20th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26310 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
心脏打击
Instantly strike the target and 1 other nearby enemy, causing (203%31.05% of Attack power) Physical damage, and reducing enemies' movement speed by 50%20% for 8 sec.
Generates 5 bonus Runic Power
精髓分裂
Smash the target, dealing 315%37.557% of Attack Power Physical damage and generating 3 charges of Bone Shield.
Bone Shield: Surrounds you with a barrier of whirling bones, reducing all damage you take by 16% and increasingincreasing Armor by (40 * Strength / 100), and your Haste by 10%. Each melee swingattack against you consumes a charge. Lasts 30 sec or until all charges are consumed.
冰霜打击
冰霜之镰
湮灭
冰锋符文
Affixes your weapon with a rune that causes (10%1.053% of Attack power) extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
脓疮打击
DealsStrikes for (129.6101.088% of Attack power) Physical damage and infects the target with 2 to 42-3 Festering Wounds.
天灾打击
An unholy strike that deals (132%30% of Attack power) Physical damage and (68%16.5% of Attack power)% Shadow damage, and causes 1 Festering Wound to burst.
暗影之爪
Deals (165%40% of Attack power) Shadow damage and causes 1 Festering Wound to burst.
灵界打击
Blood, Unholy: Focuses dark power into a strike that deals 284%46.4256% of Attack Power Physical damage and heals you for 30%25% of all damage taken in the last 5 sec, minimum 10%7% of maximum health.
Frost: Focuses dark power into a strike with both weapons, that deals a total of (284% + 250%46.4256 + 46.4256% of Attack Power) Physical damage and heals you for 30%25% of all damage taken in the last 5 sec, minimum 10%7% of maximum health.
Specialization
鲜血死亡骑士
Apply Aura: Modifies Damage/Healing Done by 15% 29%.
血液沸腾
Deals (375%30% of Attack power) Shadow damage.
符文刃舞
Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses.
While active, you gain 40% parry chance.
Cooldown changed from 3 min cooldown to 2 min cooldown
枯萎凋零
Blood: Corrupts the targeted ground, causing 28.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area.
While you remain within the area, your Heart Strike will hit up to 3 additional targets.
死神的抚摩
Reach out with necrotic tendrils, dealing (90%14.742% of Attack power) Shadow damage and applying Blood Plague to your target.
血魔之握
Shadowy tendrils coil around all enemies within 2015 yards of a hostile or friendly target, pulling them to the target's location.
心脏打击
Instantly strike the target and 1 other nearby enemy, causing 203%24.219% of Attack Power Physical damage, and reducing enemies' movement speed by 50%20% for 8 sec.
Generates 5 bonus runic power.
冰封之韧
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 20%30% for 8 sec.
精髓分裂
Smash the target, dealing 315%37.557% of Attack Power Physical damage and generating 3 charges of Bone Shield.
Bone Shield: Surrounds you with a barrier of whirling bones, reducing all damage you take by 16% and increasingincreasing Armor by (40 * Strength / 100), and your Haste by 10%. Each melee swingattack against you consumes a charge. Lasts 30 sec or until all charges are consumed.
精通:鲜血护盾
Each time you heal yourself with Death Strike, you gain 12%16.0% of the base amount healed as a Physical damage absorption shield.
Also increases your attack power by 8.0%.
三战老兵
Increases StaminaStamina increased by 60% and Armor by 15%.increased by 15%.
Talents
Live
BFA
Removed
REMOVED
血之镜像
Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
REMOVED
活力分流
Consume shadowy essence.
Generates 1 Rune.
Maximum 2 charges. the essence around you to generate 1 Rune.
Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
REMOVED
寒冰之心
Death Strike extends the duration of Icebound Fortitude by 2 sec.
REMOVED
诅咒进军
Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
REMOVED
Spectral Deflection (NYI/TBD)
Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
REMOVED
森严威仪
Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
New
NEW
吞噬
Strikes all enemies in front of you with a hungering attack that deals (40% of Attack power)% Physical damage and heals you for 100% of that damage.
Tier 2 Talent
NEW
亡者之握
Defile/Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Tier 3 Talent
NEW
鲜血禁闭
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Tier 2 Talent
NEW
符文打击
Strike the target for (60% of Attack power) Physical damage.
Cooldown reduced by 1 sec for every Rune you spend.
Generates 1 Rune.
Tier 1 Talent
NEW
饮血
Death Strike grants you 15% Leech for 6 sec.
Tier 6 Talent
NEW
幻影步
Sidestep into the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect.
While active, your movement speed cannot be reduced below 170%.Lasts 3 sec. Any action will cancel the effect.
Tier 4 Talent
Cooldown changed from 45 sec to 1 min
Changed
反魔法屏障
Anti-Magic Shell also increases your maximum health by 25% for 10 sec.Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
Tier 4 Talent
血虫
Your auto attack critical strikesattacks have a chance to summon a Bloodworm.
Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.
If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Tier 6 Talent
白骨风暴
A whirl of bone and gore batters nearby enemies, dealing (115.9% 15.2334%of Attack Power) Shadow damage every 1 sec, and healing you for 2%3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
腐烂壁垒
Each charge of Bone Shield increases your maximum health by 2%1%.
Tier 3 Talent
鲜血印记
Places a Mark of Blood on an enemy for 2515 sec. The enemy's damaging auto attacks will also heal their victim for 3%2% of the victim's maximum health.
Tier 6 Talent
Cooldown changed from None to 6 sec
埋骨之所
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.
Additionally, your maximum Runic Power is increased by 10.
Tier 3 Talent
迅速凋零
Your Blood Plague and Death and Decay deal damage 15% more often.and while in your Death and Decay you generate 1 Runic Power every 1 sec.
赤红渴望
Spending Runic Power will decrease the remainingReduces the cooldown on Vampiric Blood by 1 sec per 610 Runic Power spent.
Tier 7 Talent
符文分流
Consume a Rune to reduceReduces all damage taken by 40% for 3 sec30% for 4 sec.
Tier 4 Talent
紧绷之握
Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by .
Tier 5 Talent
墓石
Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
Blood: Now requires Level 75, up from 60
Tier 3 Talent
浮空城意志
Damage taken below 35% Health is reduced by 35%.
Tier 4 Talent
Honor Talents
血债血偿
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Cooldown changed from 1.5 sec to none
黑暗模拟
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.Against nonplayers, only absorbs some harmful spells.
腐烂光环
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
杀戮意图
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
强能符文武器
Empower Rune Weapon's cooldown is reduced by 2 minutes.Reduces the cooldown of Empower Rune Weapon by 50%, but causes it to only activate 3 Runes.
死亡锁链
Chains 3 enemies together, dealing (29.484% of Attack power) Shadow damage and causing 25%20% of all damage taken to also be received by the others in the chain. Lasts for 1510 sec.
Azerite Traits
NEW
诅咒之骨
Marrowrend has a chance to grant an extra charge of Bone Shield. Bone Shield increases your Armor by 39.
NEW
深可见骨
Heart Strike amplifies your Blood Plague on your primary target for 15 sec, causing it to drain an additional 25 health each time it drains.
NEW
永恒符文武器
Dancing Rune Weapon grants you 39 Strength, and each rune spent increases its duration by 1.0 sec, up to a maximum of 5 sec.
NEW
血之精髓
Death Strike heals for an additional 34 for each remaining charge of Bone Shield.
When you successfully dispel an effect with Reap Magic, gain 208 Absorb for until cancelled408 Absorb for 20 sec
NEW
黑暗堕落者之拥
When Vampiric Blood expires, your Leech is increased by 0 for 10 sec.
Specialization
冰霜死亡骑士
Apply Aura: Modifies Damage/Healing Done by 28%-1%.
符文武器增效
Empower your rune weapon, immediately activating all your runes and generating 25 Runic Power.gaining 15% Haste and generating 1 Rune and 5 Runic Power instantly and every 5 sec for 20 sec.
Cost changed from -25 Runic Power to None, cooldown changed from 3 min to 2 min recharge
冰霜打击
Instantly strike the enemy with your off-hand weapon, causing (280%) Frost damage.
凛风冲击
Blast the target with a frigid wind, dealing (82%13.4316% of Attack power).
冰霜疫病
A disease that deals 8 * (55%(20% of Attack power)] Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage.
冰封之韧
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 20%30% for 8 sec.
精通:冰冷之心
Increases all Frost damage done by 12%.the damage of your Frost damage abilities by 12.0%.
湮灭
A brutal attack with both weapons that deals a total of (456% + 456%60% of Attack power) + (60% of Attack power) Physical damage.
冰霜之柱
The power of Frost increases your Strength by 20%. and grants immunity to external movement effects such as knockbacks. Lasts 20 sec.15% for 15 sec.
Each Rune spent while active increases your Strength by an additional 1%.
Cooldown changed from 1 min cooldown to 45 sec cooldown
冷酷严冬
Drain the warmth of life from all nearby enemies, dealing 36%5.5% of Attack power)] Frost damage over 8 sec and reducing their movement speed by 50%20%.
符文强化
When you spendEach Runic Power, you havespend has a 1.5% chance per Runic Power spent to gain a Runeto instantly gain a Rune.
NEW
灵界打击
Death Strike's healing is increased by 40%.
Talents
Live
BFA
Removed
REMOVED
憎恶之力
Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
REMOVED
冰冻之雾
Howling Blast and Frost Fever deal 20% increased damage.15% increased damage.
Rime increases the damage of Howling Blast by an additional 100%.
REMOVED
饥饿符文武器
Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec, and granting 20% haste, for 12 sec.
REMOVED
湮没
For the next 10 sec, Frost Strike and Howling Blast grant Killing Machine, and Obliterate costs 1 less Rune
REMOVED
破碎之刃
If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 60% additional damage.
REMOVED
不稳定的护盾
Your Anti-Magic Shell absorbs 35% more damage, and generates 100% additional Runic Power.
REMOVED
凛冬将至
Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.are rooted in place for 8 sec.
New
NEW
窒息
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 54 sec.
Tier 3 Talent
NEW
冷酷之心
Every 3 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (10% of Attack power) Frost damage. Stacks up to 20 times.
Tier 1 Talent
NEW
天灾契约
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Tier 5 Talent
NEW
死亡延伸
Increases the range of Death Grip by 10 yds.
Killing an enemy that yields experience or honor reset the cooldown of Death Grip.
Tier 3 Talent
NEW
冰霜巨龙之怒
Summons Sindragosa, who breathes frosta frostwyrm who breathes on all enemies within 40 yd in front of you, dealing (200%300% of Attack power) Frost damage and slowing movement speed by 50% for 10 sec.
Tier 6 Talent, previously the artifact ability Sindragosa's Fury
NEW
湮没
While Pillar of Frost is active, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Tier 7 Talent
NEW
幻影步
Sidestep into the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect.
While active, your movement speed cannot be reduced below 170%. Lasts 3 sec. Any action will cancel the effect.
Tier 5 Talent, cooldown changed from 45 sec to 1 min
Changed
雪崩
While Pillar of Frost is active, your melee critical strikes causeCasting Howling Blast with Rime active causes jagged icicles to fall on your nearby enemiesenemies nearby your target, dealing (50%16% of Attack power) Frost damage.
Tier 4 Talent
致盲冰雨
Targets in a cone in front of you are blinded, causing them to wander disoriented for 45 sec. Damage may cancel the effect.
Tier 3 Talent
冰龙吐息
Continuously deal (315%66% of Attack power) ShadowfrostFrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
冰霜之镰
A sweeping attack that strikes all enemies in front of you for (135%14% of Attack Power) Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
Tier 4 Talent
冰霜脉冲
While you have fewer than 23 full Rune, your auto attacks radiate intense cold, inflicting (40%4.5% of Attack power) Frost damage on all nearby enemies.
Tier 4 Talent
风暴汇聚
Each Rune spent during Remorseless Winter increases its damage by 15%10%, and extends its duration by 1.0 sec.
冰川突进
Summon glacial spikes from the ground that advance forward, each dealing (375%]42% of Attack power) Frost damage and applying Razorice to enemies near their eruption point.
Tier 6 Talent, cost changed from None to 30 Runic Power, cooldown changed from 15 sec to 6 sec cooldown
寒冬号角
Blow the Horn of Winter, gaining 2 Rune and generating 2025 Runic Power.
冰盖
Your Frost Strike, Frostscythe, and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
Tier 7 Talent
冰冷之爪
Frost Strike increasesYour Runic Power spending abilities increase your melee attack speed by 12%5% for 6 sec, stacking up to 3 times.
酷寒突袭
While in combat with no enemy within 8 yards, you Gain Inexorable Assault every 1 sec. Each stack causes your next autoattack to deal (100% of Attack power) additional Frost damage.8 sec, stacking up to 5 times.
Obliterate and Frostscythe consume a stack to deal an additional (20% of Attack power) Frost damage.
Tier 1 Talent
杀戮效率
Consuming the Killing Machine effect has a 50% chance to cause you to gain 1 Rune.grant you 1 Rune.
永冻
When you deal damage with auto attacks, gain anYour auto attack damage grants you an absorb shield equal to 100%40% of the damage dealt.
Honor Talents
寒冰联结
Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec.
Chill Streak bounces up to 9 times between closest targets.
黑暗模拟
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.Against nonplayers, only absorbs some harmful spells.
腐烂光环
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
强能符文武器
Empower Rune Weapon's cooldown is reduced by 60 sec.Reduces the cooldown of of Empower Rune Weapon by 50%.
冻土行者
Damage of your Frost Strike is increased by 15% on snared targets, and critical strike chance increased by 50% on rooted targets.
Azerite Traits
残杀
Obliterate has an additional 5% chance to trigger Rime, and Obliterate deals an additional 539 damage when it critically strikes.
寒冰暴雨
Remorseless Winter deals an additional 39 damage. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.
冰冷蔓延
Your autoattacks have a chance to apply Glacial Contagion, dealing 273 Frost damage over 14 sec. Obliterate deals an additional 29 damage to targets infected with Glacial Contagion.
冰霜堡垒
When Pillar of Frost expires, your Strength is increased by 99 for 6 sec. This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost.
NEW
杀戮之冰
Frost Strike deals 54 additional damage with each hit and has a 15% chance on critical strikes to grant Killing Machine.
NEW
冰霜堡垒
When Pillar of Frost expires, your Strength is increased by 99 for 6 sec. This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost.
NEW
潜藏冰冷
Frost Strike deals an additional 116 damage if you have at least 3 empty runes.
NEW
凛风怒号
When empowered by Rime, Howling Blast causes a secondary burst of icy wind around you that deals 216 Frost damage to nearby enemies.
Specialization
邪恶死亡骑士
Apply Aura: Modifies Damage/Healing Done by 10% -12%.
NEW
天启
Bring doom upon the enemy, dealing (50% of Attack power)% Shadow damage and bursting up to 4 Festering Wounds on the target.
Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound.
亡者大军
Summons a legion of ghouls over 4 sec who will fight for you for 40 sec, swarming the areawho swarms your enemies, fighting anything they can for 30 sec.
Cooldown changed from 10 min cooldown to 8 min cooldown
黑暗突变
Transform your minion into an powerful undead monstrosity for 20 sec15 sec. The minion's abilities are empowered and take on new functions while the transformation is active.
凋零缠绕
Fires a blast of unholy energy at the target, causing (222.6%36.4619% of Attack power) Shadow damage to an enemy and restoring 10 Energy to your abomination/ghoul. Reduces the cooldown of Dark Transformation by 1 sec
Cost changed from 45 Runic Power to 40
枯萎凋零
Corrupts the targeted ground, causing 28.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area.
While you remain within the area, your Scourge Strike will hit all enemies near the target.
脓疮打击
DealsStrikes for (129.6101.088% of Attack power) Physical damage and infects the target with 2 to 42-3 Festering Wounds.
溃烂之伤
Festering Strike applies a pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (106%20% of Attack power) Shadow damage and generating 3 Runic Power.
Stacks up to 6 times on any target.
冰封之韧
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 20%30% for 8 sec.
精通:恐惧之刃
Increases all Shadow damage done by 18%.the damage of your Shadow damage abilites by 18.0%.
爆发
Deals (38%10% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infectedinfects nearby enemies with Virulent Plague.
亡者复生
Raises a minion to fight by your side. You can have a maximum of one minion at a time.
Cooldown changed from 1 min cooldown to 30 sec cooldown
符文腐蚀
You have a 1.00% chance perEach Runic Power you spend has a 1% chance to increase your Rune regeneration rate by 100% for 3 sec.
恶性病变
Virulent Plague: A disease that deals 74.2%10% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (106%20% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.
NEW
灵界打击
Death Strike's healing is increased by 40%.
Talents
Live
BFA
Removed
REMOVED
凋零符文武器
Your next 5 auto attacks infect your target with 2 Festering Wounds.
REMOVED
血肉之盾
For the next 10 sec, 90% of all damage you take is transferred to your abomination/geist/ghoul. If your abomination/geist/ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
REMOVED
惩戒连枷
Each Festering Strike critical strike applies 2 additional Festering Wounds.
Each Scourge Strike critical strike bursts 1 additional Festering Wound.
REMOVED
黑暗仲裁者
Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
REMOVED
暗影灌注
While your abomination/ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
REMOVED
衰弱感染
Outbreak reduces the movement speed of all affected enemies by 50% for 3 sec.
REMOVED
幻影徘徊
You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
REMOVED
坏疽
Dealing damage with Death Coil causes your next Clawing Shadows/Scourge Strike to deal 40% increased damage.
REMOVED
淤泥喷射者
Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
New
NEW
Death Coil and Epidemic reduce the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Tier 7 Talent
NEW
天灾契约
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Tier 5 Talent
NEW
死亡延伸
Increases the range of Death Grip by 10 yds.
Killing an enemy that yields experience or honor reset the cooldown of Death Grip.
Tier 3 Talent
NEW
末日使者
Sudden Doom now triggers 15% more often and can accumulate up to 2 charges.
Tier 4 Talent
NEW
亡者之握
Defile/Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Tier 3 Talent
NEW
疫病
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Tier 6 Talent
NEW
邪恶虫群
Surrounds yourself with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with an unholy disease that deals (98% of Attack power) damage over 14 sec.
Tier 2 Talent
NEW
召唤石像鬼
A Gargoyle fliesSummon a Gargoyle into the area and bombardsto bombard the target for 40 sec.30 sec.
The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.
NEW
幻影步
Sidestep into the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect.
While active, your movement speed cannot be reduced below 170%.Lasts 3 sec. Any action will cancel the effect.
Tier 5 Talent
Cooldown changed from 45 sec to 1 min
Changed
万物臣服
Your Raise Dead spell summons an additional skeletal minion.and its cooldown is removed.
窒息
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
Tier 3 Talent
爆裂之疡
Festering Wounds deal 50%25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer (90%20% of Attack power) Shadow damage.
Tier 2 Talent
暗影之爪
Deals (27.0816%40% of Attack power) Shadow damage and causes 1 Festering Wound to burst.
Tier 1 Talent
亵渎
Defile the targeted ground, dealing 9.1728%5% of Attack power) * (11) / 1)] ShadowfrostShadow damage to all enemies over 10 sec.
Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 14, stacking up to 10 times.
While you remain within your Defile, your Clawing Shadows/Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Tier 6 Talent
Cooldown changed from 30 sec cooldown to 20 sec cooldown
黑檀热
Virulent Plague deals 20%15% more damage over time in half the duration.
Tier 2 Talent
扩散
Causes each of your Virulent Plagues within 100 yds to flare up, dealing (159%20% of Attack Power) Shadow damage to the infected enemy, and an additional (27.5%8% of Attack power) Shadow damage to all other enemies near them.
Tier 6 Talent
Cost changed from None to 30 Runic Power
Cooldown changed from 10 sec to None
Charges changed from 3 to None
感染之爪
Your abomination's Cleaver/ghoul's Claw attack has a 35%30% chance to cause a Festering Wound on the primary target.
Tier 1 Talent
脓疮传染
Every 8 Festering Wounds you burst, you gain 1 Rune.Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
Tier 4 Talent
StrikeRip out an enemy's soulfor 371% Shadow damage, afflicting them with Soul Reaper for 5 sec.
Bursting a Festering Wound on an enemy, dealing Shadow damage over 8 sec.
If the enemy that yields experience of honor dies while afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 timesyou gain 10% Haste for 8 sec.
Generates 2 Runes.
Tier 4 Talent
噬法者
Your Anti-Magic Shell is 20% largerAnti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
邪恶突袭
WhenIncites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound bursts, you gain 100% increased attack speed for 2.50 sec.
Tier 7 Talent
Cooldown changed from None to 1.25 min
Honor Talents
黑暗模拟
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.Against nonplayers, only absorbs some harmful spells.
腐烂光环
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
NEW
Ghouls summoned by Army of the Dead leap together to form a single ghoulish monstrosity.
Reduces the cooldown of Army of the Dead by 4 min.
死疽打击
A vicious strike that deals 100%(16.4424% of Attack power) Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next (900225 / 100 * Attack power) healing received by the target.
邪恶畸变
When your Virulent Plague is dispelled or ends its duration, a Slime spawns dealing (1000%) Plague damage and slowing all enemies within 8 yardsVirulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 36 sec.
The Slime lasts for 8 sec.
Azerite Traits
NEW
溃疡伤口
Festering Strike deals 154 additional damage and has a 10% increased chance of applying 3 Festering Wounds.
NEW
脓疮厄运
Death Coil causes your next Festering Strike to deal an additional 154 damage.
溃烂之力
Bursting a Festering Wound grants you 6 Strength for 20 sec, stacking. Stacking this effect does not extend its duration.
NEW
苦痛衰败
Death Coil infects the target with Harrowing Decay, dealing 100 Shadow damage over 4 sec.
NEW
恶臭排放
When Dark Transformation expires, the unholy energy in your ghoul is expelled, dealing 157 Shadow damage to all nearby enemies.
最后的惊喜
When your ghouls expire, they explode in viscera dealing 0 Shadow damage to nearby enemies.
无信者之灾
Clawing Shadows, Scourge Strike grants your Ghoul 5 energy, and Clawing Shadows, Scourge Strike deals an additional 231 damage.
Spells
反魔法护罩
Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to 1] magic damage and preventing application of harmful magical effects. Damage absorbed generates Runic Power.
邪爆
Cause a target corpse to explode in a shower of gore. Does not affect mechanical or elemental corpses.
Name changed from Corpse Explosion to Corpse Exploder
黑暗援助
When you kill an enemy that yields experience or honor, your next Death Strike within 20 sec is free and its healing is increased by 100%.heals for an additional 10% of maximum health.
死亡脚步
Increases movement speed by 15%.For 8 sec, your movement speed is increased by 30%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks.
Passive: You cannot be slowed below 70% of normal speed.
Cooldown changed from None to 45 sec cooldown
复活盟友
Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and 20% mana.
Cost changed from None to 30 Runic Power
Glyphs
REMOVED
While in Wraith Walk you have a bloodier appearance.
REMOVED
While in Wraith Walk you have an unholy appearance.
REMOVED
While in Wraith Walk you, well, walk.
Azerite Traits
NEW
Casting Defile/Death and Decay impales enemies with bone spikes, inflicting 47 Physical damage and healing you for 125 per enemy.
Death Strike heals for an additional 1.0 sec of damage taken, and Death Strike deals an additional 231 damage.
NEW
When you use Death's Advance, gain 0 Speed for 15 sec. The cooldown of Death's Advance is reduced to 40 seconds.
NEW
Anti-Magic Shell absorbs 77 additional damage and its duration is increased to 6 seconds.
Class Tools
Havoc
Talents
Vengeance
Talents
恶魔之咬
Quickly attack for 380%(45.279% of Attack power) Physical damage.
Generates 20 to 30 Fury.
精华破碎
Slash an enemy for (153%53.703% of Attack power) Physical damage, and increase the damage your Chaos Strike deals to them by 40% for 8 sec.
混乱打击
Slice your target for (305% + 485%) Chaos damage. Critical strikes refund 20 Fury.Chaos Strike has a 40% chance to refund 20 Fury.
裂魂
Shears an enemy for (340%40.365% of Attack power) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for (250% of Attack power) health when consumed.shatters a Lesser Soul Fragment from your target.
Generates 10 Pain.
投掷利刃
Vengeance: Throw a demonic glaive at the target, dealing (170%15.795% of Attack power) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards. Generates high threat.
投掷利刃
Havoc: Throw a demonic glaive at the target, dealing 490%33.345% of Attack Power Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards.
复仇回避
Deals 100%11.934% of Attack Power Physical damage and reduces the movement speed of all nearby enemies by 70% for 3 sec.
刃舞
Strike all nearby enemies for 3 * 96% + 288%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
Cooldown changed from 10 sec to 9 sec
死亡横扫
Strike all nearby enemies for 3 * 143% + 429%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
Specialization
浩劫恶魔猎手
Apply Aura: Modifies Damage/Healing Done by 14%11%.
NEW
恶魔结界
Your tattoos reduce magic damage taken by 10%.
NEW
Taunts the target to attack you, and increases threat that you generate against the target for 3 sec.
刃舞
Strike all nearby enemies for 3 * 96% + 288%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
Cooldown changed from 10 sec to 9 sec
混乱打击
Slice your target for (305% + 485%) Chaos damage. Critical strikes refund 20 Fury.Chaos Strike has a 40% chance to refund 20 Fury.
死亡横扫
Strike all nearby enemies for 3 * 143% + 429%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
恶魔之咬
Quickly attack for (380%45.279% of Attack power) Physical damage.
Generates 20 to 30 Fury.
精通:恶魔形态
Increases your Chaos damage by 12.0% and your movement speed by 8%5.0%.
破碎灵魂
Killing an enemy sometimes creates a Soul Fragment that is consumed when you approach it, healing you for 25%20% of maximum health.
If the Soul Fragment came from a Demon, you will deal 20% increased damage for 15 sec.
Talents
Live
BFA
Removed
REMOVED
血滴子
Throw Glaive causes targetsbounces to 2 additional targets, and causes them to bleed for 150% of the damage inflicted over 10 sec.If this effect is reapplied, any remaining damage will be added to the new Bloodlet.
REMOVED
混乱之刃
Increases all damage done by 30% for 18 sec.
While active, your auto attack deals 150% increased damage, and causes Chaos damage.
REMOVED
混乱顺劈
Chaos Strike hits all nearby enemies for an additional 10% damage.
REMOVED
恶魔重生
Invoking Metamorphosis also resets the cooldowns of Eye Beam, Chaos Nova, and Blur.
REMOVED
准备就绪
Reduces the cooldown of Vengeful Retreat by 10 sec, and generates 100 Fury over 10 sec if you damage at least one enemy with Vengeful Retreat.
New
NEW
仇恨之轮
When Chaos Strike refunds Fury, it also reduces the cooldown of Metamorphosis by 3 sec.
Tier 5 Talent
NEW
精华破碎
Slash an enemy for (68.85%53.703% of Attack power) Physical damage, and increase the damage your Chaos Strike deals to them by 40% for 8 sec.
Tier 5 Talent
NEW
献祭光环
Engulf yourself in flames, instantly causing (24.57%% of Attack power) Fire damage to enemies within 8 yards and radiating (9.1728% of Attack power) Fire damage every sec. Lasts 10 sec.
Generates 80 Fury over 10 sec.
Tier 2 Talent
NEW
饥肠辘辘
Demon's Bite generates up to 10 additional Fury.
Tier 2 Talent
The Legendary
半巨人之怒
became the new talent
饥肠辘辘
.
NEW
毁灭之痕
The final slash of Blade Dance inflicts an additional (56% of Attack power) Chaos damage over 4 sec.
Tier 3 Talent
Changed
盲目之怒
Eye Beam generates 3540 Fury every sec. and its duration is increased by 50%.
恶魔之刃
Your auto attacks have a 60% chance to deal additional Shadow damage and generate Fury.
Damage value changed from 50% to 12% of Attack power
恶魔食欲
Chaos Strike has a 25% chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment grants 3530 Fury.
Now a RPPM effect - Aproximately 6 procs per minute.
Tier 1 Talent
邪能弹幕
At your command, unleash Fel, inflicting 45 Chaos damage to your target and nearby enemies over 2 sec.
Your damaging abilities have a chance to reduce the cooldown of Fel Barrage by 5 sec. Unleash a torrent of Fel energy over 3 sec, inflicting Chaos damage to all enemies within 8 yds.
Tier 3 Talent
Cast time changed from Instant to Channeled
邪能之刃
Charge to your target and deal (560% Fire damage.66.69% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 5040 Fury.
邪能爆发
Impales the target for (1365%32.76% of Attack power) Chaos damage and stuns them for 24 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.
Tier 6 Talent
邪能精通
Increases Fel Rush damage by 30%, and grants 30 Fury when Fel Rush damages at least one target.100%.
Tier 3 Talent
第一滴血
Reduces the Fury cost of Blade Dance by 20 and increases its damage to against the first target struck.
Tier 5 Talent
战刃大师
Throw Glaive now has 2 charges, and snares all enemies hit by 50% for 6 sec.
势如破竹
Fel Rush and Vengeful Retreat increaseincreases your damage done by 20% for 4 sec.15% for 6 sec.
Vengeful Retreat's cooldown is reduced by 5 sec, and it generates 80 Fury over 10 sec if it damages at least one enemy.
Tier 7 Talent
Increases damage you inflict against the target by 25%20% for 1 min.
When the target is slain, you will inflict 25%20% additional damage against all creature types matching the original target (Humanoid, Dragonkin, etc.) for the remaining duration.
Tier 7 Talent
灵魂劈裂
Gain an additional 70%Leech increased by 5%.
Gain an additional 10% Leech while Metamorphosis is active.
Honor Talents
伊利达雷起源
The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec.
While not in Metamorphosis, your damage is increased by 10%.5%.
拘押
Imprison's PvP duration is increased by 12 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 4560 sec.
莱欧瑟拉斯之眼
You keep a watchful eye over the enemy. Whenever they cast a harmful spell, they suffer 6%up to 5% of their health in Shadow damage and refresh the duration of Eye of Leotheras. Lasts 6 sec.
法力灼烧
Deals up to 5% of the target's maximum health in Chaos damage.
Damage is increased the lower the target's current mana, up to 25% of the target's maximum health in damage.
法力裂隙
You manifest an 6 yard wide mana rift under the feet of the target.
After 2 sec, it erupts dealing up to 8% of enemies maximum health in Chaos damage and destroys 8% of the enemies total mana if present.
反转魔法
DispelsRemoves all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
Anytime you're victim to a magical effect, you gain 10 Fury.
Azerite Traits
NEW
Using Demon's Bite 3 times in a row grants you 23 Mastery for 4 sec.
NEW
狂怒之眼
Eye Beam deals an additional (Blind Fury 180) 120 damage. Consuming a Soul Fragment reduces the cooldown of Eye Beam by 1.0 sec.
NEW
狂怒凝视
When Eye Beam finishes fully channeling, your Haste is increased by 0 for 8 sec.
NEW
Blade Dance deals 60 additional damage, and the cost of your next Blade Dance is reduced by 5 Fury for each enemy struck by the final slash.
NEW
贩卖灵魂
Consuming a Soul Fragment shields you, granting 173 Absorb for 3 sec
NEW
嗜血之刃
Every 1.5 sec, increase the damage of Chaos Strike by 5 and reduce its cost by 1 Fury. This effect stacks.
Specialization
复仇恶魔猎手
Apply Aura: Modifies Damage/Healing Done by -5% 0%.
REMOVED
Empower Wards
Reduces magical damage taken by 30% for 6 sec.
NEW
混乱烙印
Your Fire damage brands the target, increasing magic damage taken by 5%.
恶魔尖刺
Surge with fel power, increasing your Armor by (10085 * Agility / 100), and your Parry chance by 20%15%,and reducing Physical damage taken by 12% for 6 sec.
Recharged changed from 15 sec to 20 sec.
恶魔结界
Your tattoos reduce all damage taken by 20%10%, and increase your Stamina by 65% and your Armor by 75%80%.
烈火烙印
Brand an enemy with a demonic symbol, instantly dealing (813%133.169% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.
Engulf yourself in flames, instantly causing (243%7.8% of Attack power) Fire damage to enemies within 8 yards and radiating (69%9.1728% of Attack power) Fire damage every sec. Lasts 6 sec for 6 sec.
Generates 20 Pain over 6 sec.
地狱火撞击
Leap through the air toward a targeted location, dealing (316%31.122% of Attack power) Fire damage to all enemies within 6 yards.
精通:邪能之血
Demon Spikes reduces Physical damage takenIncreases the Armor bonus of Demon Spikes by an additional 12.00%.
20.0% of your Agility.
Also increases your attack power by 8.0%.
恶魔变形
Transform to demon form for 15 sec, increasing current and maximum health by 30% and Armor by 100%. and greatly empowering your Shear ability.
Generates 7 Pain every 1 sec.
破碎灵魂
Killing a target will sometimes shatter their soul, leaving a Soul Fragment behind for 20 sec.
The Soul Fragment will be consumed when you approach it, healing you for (2125%348.075% of Attack power) health.
Consuming a Lesser Soul Fragment heals you for 8% of all damage taken in the last 5 sec, minimum 1% of maximum health.
Consuming a Demon's soul will grant you 20% increased damage for 15 sec.
裂魂
Shears an enemy for 340%40.365% Physical damage, and has a small chance to shattershatters a Lesser Soul Fragment from your target.that heals you for (250% of Attack power) health when consumed.
Generates 10 Pain.
裂魂
Shear has a small chance to shattershatters the target's soul, leaving a Lesser Soul Fragment behind for 20 sec.
TheConsuming a Lesser Soul Fragment will be consumed when you approach it or cast Soul Cleave, healing you for (250% of Attack power)% of maximum health.
If the Greater Soul Fragment comes from a Demon, you will deal 20% increased damage for 20 sec.heals you for 8% of all damage taken in the last 5 sec, minimum 1% of maximum health.
烈焰咒符
Place a Sigil of Flame at the target location that activates after 2 sec.
Deals (186%11.5% of Attack power) Fire damage, and an additional (204%28.38% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
悲苦咒符
Place a Sigil of Misery at the target location that activates after 2 sec.
Causes all enemies affected by the sigil to cower in fear, disorienting them for 30 sec.20 sec.
Cooldown changed from 1 to 1.5 min
灵魂裂劈
Viciously strike all enemies in front of you for (2.0 * 340%)(41.85% of Attack power) Physical damage and heal yourself for up to (2.0 * Attack power * 7.26 * 1000 / 1000) based on Pain spent.(105% of Attack power).
Consumes all Soul Fragments within 25 yds.Consumes up to 2 Soul Fragments within 25 yds.
Talents
Live
BFA
Removed
REMOVED
剑刃扭转
Parrying an attack increases your Pain generation by 20% for 5 sec.
REMOVED
恶魔灌注
Draw from the power of the Twisting Nether to instantly activate and then refill your charges of Demon Spikes.
Generates 60 Pain.
REMOVED
邪能爆发
Impales the target for (42%32.76% of Attack power) Chaos damage and stuns them for 2 sec. Inflicts an additional 100% damage against targets permanently immune to stuns.4 sec.
REMOVED
Brutally slam your target for (451% + 897%) Physical damage, and shatter two Lesser Soul Fragments from them.
Old version of
破裂
REMOVED
Shield yourself for 12 sec, absorbing (2250 / 100 * Attack power * Percent health) damage. Consuming a Soul Fragment adds (250 / 100 * Attack power * Percent health) to the shield.
Soul Barrier's absorption cannot be reduced below (300 / 100 * Attack power * Percent health).
Consumes all Soul Fragments within 25 yds.
Old version of of
灵魂壁障
New
NEW
血肉灰烬
Fiery Brand increases the Fire damage your abilities deal to the target by 20%.
Tier 3 Talent, formerly artifact trait
猛烈的死亡
NEW
破裂
Rapidly slash your target for 304% + 304%40% of Attack power)% + (80% of Attack power)%] Physical damage, and shatter 2 Lesser Soul Fragments from them.
Tier 4 Talent
NEW
荒宴
Consuming a Soul Fragment has a chance to activate Metamorphosis for 5 sec.
Tier 6 Talent
Former artifact trait
灌入痛苦
NEW
灵魂壁障
Shield yourself for 12 sec, absorbing (5 * Attack power * Percent health) damage.
Consumes all Soul Fragments within 25 yds to add (1.1 * Attack power * Percent health) to the shield per fragment.
New version of of
NEW
虚空掠夺者
Enemies struck by Soul Cleave deal 6% less damage to you for 12 sec.
Tier 7 Talent
Changed
火刑
Every 2 sec, your Fiery Brand deals (525% of Attack power) Fire damage and spreads to one nearby enemy.
灵魂盛宴
Soul Cleave heals you for an additional (Attack power * Percent health * 117 / 100 * 454% of Attack power) over 6 sec.
邪能毁灭
Unleash the fel within you, damaging enemies directly in front of you for 115%15.561% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 250%40.95% of Attack power) * 10] health.
While Demon Spikes is active, you deal 30%15% increased Physical damage and your melee attacks snare targets by 50%20% for 6 sec.
幽魂炸弹
Consume allup to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (180%22.113% of Attack power) Fire per fragment.
You heal for 20%10% of all damage you deal to enemies with Frailty.
Cost changed from none to 30 Pain
Honor Talents
恶魔践踏
You enter Metamorphosis, moving at 200% increased speed for 85 sec, knocking down all enemies in your path and dealing (10.3194% of Attack power) Physical damage.
During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks.
拘押
Imprison's PvP duration is increased by 12 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 4560 sec.
反转魔法
DispelsRemoves all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
酷刑折磨
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
命源
Increases your Fury generation by 20%10% and attack speed by 15%10% when there are no allies within 15 yards.
Azerite Traits
NEW
咒符之环
Afflicting an enemy with a Sigil grants you 15 Agility for 6 sec and reduces the cooldown of your Sigils by 4 sec.
吞噬
UsingAttacking with Demon's Bite 3 times in a row grants you 23 Mastery for 412 sec.
NEW
精华割裂
Fracture/Shear has a chance to rip Lesser Soul Fragments from up to 4 nearby enemies, dealing 99 Fire damage to each.
NEW
血盆大口
Soul Cleave grants you a shield that absorbs 360 damage, increased by up to 100% based on your missing health.
NEW
地狱火护甲
Immolation Aura increases your Armor by 81, and causes melee attackers to take 23 Fire damage.
NEW
痛苦狂欢
When Fiery Brand expires on your primary target, you gain a shield that absorbs up to 4695 damage for 15 sec, based on your damage dealt to them while Fiery Brand was active.
NEW
刚硬甲壳
Demon Spikes increases your Armor by 0 every 1 sec, for 10 sec.
NEW
沸腾之力
Chaos Strike increases your Agility by 8 for 12 sec. Stacking this effect does not extend its duration.
NEW
贩卖灵魂
Consuming a Soul Fragment shields you, granting 173 Absorb for 3 sec
NEW
释放混沌
Your inner demon slams into nearby enemies at the end of your Fel Rush, dealing 125 Chaos damage.
Spells
NEW
混乱烙印
Havoc: Your Chaos damage brands the target, increasing magic damage taken by 5% for 1 min.
Vengeance: Your Fire damage brands the target, increasing magic damage taken by 5%.
混乱新星
Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing (125%20.475% of Attack power) Chaos damage and stunning all nearby enemies for 2 sec.
Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.
瓦解
Interrupts the enemy's spellcasting and locks them from that school of magic for 3 sec.
Generates 5030 Fury/Pain on a successful interrupt.
Range changed from 20 yd range to 10 yd range
Name changed from Consume Magic to Disrupt
眼棱
Blasts all enemies directly in front of you for Chaos damage. Eye Beam always critically strikes., dealing guaranteed critical strikes for a total of ((7.5% of Attack Power) * 10 * 2) Chaos damage over 2 sec. Your primary target takes 50% increased damage.
Cooldown changed from 45 sec cooldown to 30 sec cooldown
Cost changed from 50 Fury to 30 Fury
邪能冲撞
Rush forward, incinerating anything in your path for (294%23% of Attack power) Chaos damage.
禁锢
Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage will cancel the effect. Limit 1.
Cooldown changed from 15 sec to 45 sec cooldown
恶魔变形
Leap into the air and land with explosive force, dealing (200%32.76% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30%20% Leech, and 25% Haste.
Cooldown changed from 5 min cooldown to 4 min cooldown
NEW
吞噬魔法
Consume 1 beneficial Magic effect from the target, removing it and granting you 20 Fury/Pain.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
割碎
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (140%6.2322% of Attack power) * 1 damage, 1 sec
2 points: (280%6.2322% of Attack power) * 2 damage, 2 sec
3 points: (420%6.2322% of Attack power) * 3 damage, 3 sec
4 points: (560%6.2322% of Attack power) * 4 damage, 4 sec
5 points: (700%6.2322% of Attack power) * 5 damage, 5 sec
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Deals 20% increased damage against bleeding targets
While stealthed, Shred deals 50%20% increased damage, and has double the chance to critically strike
Awards 10 combo point.
横扫
Swipe nearby enemies, inflicting 610%(30% of Attack power) Physical damage.
Deals 20% increased damage against bleeding targets
野蛮挥砍
Strikes all nearby enemies with a massive slash, inflicting 2470%(50% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 20 Energy to 30 Energy, cooldown changed from 12 sec recharge to 8 sec recharge
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Deals 20% additional damage against bleeding targets
Generates 8 Rage.
重殴
Maul the target for 750%(85.527% of Attack power) Physical damage.
粉碎
A devastating blow that consumes 2 stacks of your Thrash on the target to deal 850%(96.9306% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
野性力量
Maul the target for 500%(22.542% of Attack power) Physical damage.
Specialization
平衡德鲁伊
Apply Aura: Modifies Damage/Healing Done by 0% -18%.
Effect #5 Modifies Damage/Healing Done
愈合
4283%
Effect #6 Modifies Periodic Damage/Healing Done
愈合
4283%
NEW
Lunar Strike has a 20% chance to grant you Solar Empowerment.
Solar Wrath has a 20% chance to grant you Lunar Empowerment.
NEW
Starsurge grants you Lunar and Solar Empowerment. You can accumulate up to 1 of each Empowerment.
Lunar Empowerment - Increases the damage of your next Lunar Strike by 20% and reduces its cast time by 15%.
Solar Empowerment - Causes your next Solar Wrath to explode for an additional 10% of its damage to all nearby enemies and reduces its cast time by 15%.
NEW
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Awards 10 combo point.
Now baseline for all specs
NEW
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Generates 8 Rage.
Now baseline for all specs
超凡之盟
Celestial bodies align, increasing the damage of all your spells by 30%, and increasing the Astral Power generated by Lunar Strike and Solar Wrath by 50%. Lasts 15 sec.15% and granting you 15% Haste for 20 sec.
激活
Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 1012 sec.
星火术
Call down a strike of lunar energy, causing (319%85% of Spell power) Arcane damage to the target, and 319%85% of Spell power) * 3525 / 100] Arcane damage to all other enemies within 58 yards.
Cast Time changed from 2.5 sec to 2.3 sec cast
Increases Starfall and Starsurge damage, and the effect of Lunar, Solar, and Stellar Empowerments
Increases Moonfire, Sunfire, Stellar Flare, and Starfall by 11.0%.
Increases Starsurge damage by 6.0%
Increases the damage of Lunar Empowerment by an additional 18.0%.11.0% and Solar Empowerment by an additional 6.0%.
枭兽形态
Shapeshift into Moonkin Form, increasing your Arcane and Nature damagethe damage of your spells by 10% and your armor by 200%125%, and granting protection from Polymorph effects.
Balance (Level 54)
While in this form, single-target attacks against you have a 101% chance to make your next Lunar Strike instant
The act of shapeshifting frees you from movement impairing effects.
清除腐蚀
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
愤怒
Hurl a ball of solar energy at the target, dealing (225%60% of Spell power) Nature damage.
星辰坠落
Calls down waves of falling stars at the targeted area, dealing 45.76%12% of Spell power)] Astral damage over 8 sec.
REMOVED
Starfall applies Stellar Empowerment to each target, which increases periodic damage taken from your Moonfire and Sunfire by 20%.
星涌术
Launch a surge of stellar energies at the target, dealing (520%200% of Spell power) Astral damage.
Also grants you Lunar and Solar Empowerments, which increase the damage of your next Lunar Strike and Solar Wrath by 20%, respectively.
阳炎术
A quick beam of solar light burns the enemy for (114.4%20% of Spell power) Nature damage and then an additional (343.2%87% of Spell power) Nature damage over 12 sec to the primary target and all enemies within 8 yards
强化阳炎术
Sunfire now applies its damage over time effect to all enemies within 58 yards.
Talents
Live
BFA
Removed
REMOVED
远古祝福
Gain a Blessing of the Ancients, activating or swapping between one of the two following beneficial effects:
Blessing of Elune - Increases Astral Power generated by Solar Wrath and Lunar Strike by 25%.
Blessing of An'she - Grants 2 Astral Power every 3 sec.
REMOVED
野性位移
Teleports you up to 20 yards forward, activating Cat Form and increasing your movement speed by 50% for 2 sec.
New
NEW
新月
Deals (75% of Spell power) Arcane damage to the target and empowers New Moon to become Half Moon.
Generates 10 Astral Power.
Tier 7 Talent
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
NEW
双月
Moonfire deals 20% increased damage and also hits another nearby enemy within 15 yds of the target.
Tier 6 Talent
Changed
自然之力
Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area.
Generates 20 Astral Power.
艾露恩之怒
Calls down a beam of pure celestial energy at the target location, dealing that follows the enemy, dealing of Spell power)] Astral damage every 1 sec until your Astral Power is exhausted.
While Fury of Elune is active, you may recast it for no cost to direct the beam to move to a new location.over 8 sec to all nearby targets.
Generates 40 Astral Power over its duration.
Cost changed from 6 Astral Power, plus 12 per sec to None, cooldown changed from 1.5 min to 1 min
化身:艾露恩之眷
An improved Moonkin Form that increases the damage of all your spells by 35% and causes your Lunar Strike and Solar Wrath to generate 50% additional Astral Power.
Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.25% and grants you 15% Haste.
Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration.
自然平衡
Aligns the power of the Moon and Stars, causing Lunar Strike to extend the duration of your Moonfire by 6.0 sec, and Solar Wrath to extend the duration of all of your Sunfires by 4.0 sec.While in combat you generate 2 Astral Power every 3 sec.
While out of combat your Astral Power rebalances to 50 instead of depleting to empty.
Balance: Now requires Level 15, down from 100
Tier 1 Talent
恢复亲和
You gain: Ysera's Gift - Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Rejuvenation Wild Growth
坠星
Moonfire and Sunfire damage over time has a 10% chance to call down a falling star, dealing (57.2%36% of Spell power) Astral damage and generating 4 Astral Power.
Tier 7 Talent
丛林之魂
Increases the damage bonusbonuses from Lunar and Solar Empowerment by an additional 20%30%.
Reduces the Astral Power cost of Starfall by 20.10.
星辰领主
Lunar and Solar Empowerments also reduce the cast time of their affected spells by 20%.Starsurge and Starfall grant you 3% Haste for 1520 sec.
Stacks up to 3 times. Gaining a stack does not refresh the duration.
Tier 5 Talent
Increases Starfall's radius by 30%, Starfall20%, its damage by 50%25%, and allows you to cast while moving while within Starfall's radiusarea.
Tier 6 Talent
星辰耀斑
Burns the target for (260%10% of Spell power) Astral damage, and then an additional (998.4%84% of Spell power) damage over 24 sec.
Generates 8 Astral Power.
Stellar Flare benefits from Starfall's Stellar Empowerment.
艾露恩的战士
Your next 3 Lunar Strikes are instant cast and generate 40% additional Astral Power.
Honor Talents
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Cost changed from 7.5% to 15.0% of base mana
根深蒂固
Damage no longer cancels your Entangling Roots.Increases the amount of damage required to cancel your Entangling Roots by 200%.
明月繁星
Reduces the cooldown of Incarnation: Chosen of Elune/Celestial Alignment by (60)*-1)) sec.
Incarnation: Chosen of Elune/Celestial Alignment summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec.
Name changed from Eclipse to Moon and Stars
枭兽光环
Whenever you Starsurge, all allies within 40 yards have their spell critical strike chance increased by 15% for 12 sec.8 sec.
Requires Moonkin Form.
多刺荆棘
When your Entangling Roots or Mass Entanglement are removed, dispelled, or end, the target will take (300%100% of Spell power) Nature damage.
Azerite Traits
NEW
破晓之阳
Lunar Strike increases the damage of your Solar Wrath by 77 for 8 sec.
NEW
午时已到
Sunfire's radius is increased to 11 yds, and it deals 154 additional damage to its primary target.
NEW
活跃精神
When Innervate expires, your Intellect is increased by 25 for each spell the target cast using Innervate. Lasts 20 sec.
长夜
Increases the duration of Moonfire by 1.0 sec, and Moonfire grants 0 Mastery for 15 sec.
月光弹片
Starfall's stars deal an additional 15425 damage to nearby enemies when they damage an enemy afflicted by Moonfire.
NEW
明月之力
Moonfire deals 136 additional damage instantly, and has a 5% chance to grant you Lunar Empowerment.
NEW
飞驰流星
While Celestial Alignment is active, your damaging spells call a Streaking Star, dealing an additional 154 damage when they are not a repeat of the previous ability.
NEW
烈日之焰
Solar Wrath increases the damage of your next Starsurge by 39.
Specialization
野性德鲁伊
Apply Aura: Modifies Damage/Healing Done by 43%3%.
Effect #5 Modifies Damage/Healing Done
愈合
4283%
Effect #6 Modifies Periodic Damage/Healing Done
愈合
4283%
NEW
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Generates 8 Rage.
Now baseline for all specs
狂暴
Reduces the energy cost of all Cat Form abilities by 50%40% and increases maximum Energy by 50 for 15 sec.Requires Cat Form.
凶猛撕咬
Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
When used on targets below 25% health Ferocious Bite will also refresh the duration of your Rip on your target
1 point : 600%98.28% of Attack power) * 1 / 5] damage
2 point : 600%98.28% of Attack power) * 2 / 5] damage
3 point : 600%98.28% of Attack power) * 3 / 5] damage
4 point : 600%98.28% of Attack power) * 4 / 5] damage
5 point : 600%98.28% of Attack power) * 5 / 5] damage
感染伤口
Rake causes an Infected Wound in the target, reducing the target's movement speed by 50%20% for 12 sec.
治愈本能
Increases your spell power by 120% of your Agility.100% of your attack power.
割碎
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (140%6.2322% of Attack power) * 1 damage, 1 sec
2 points: (280%6.2322% of Attack power) * 2 damage, 2 sec
3 points: (420%6.2322% of Attack power) * 3 damage, 3 sec
4 points: (560%6.2322% of Attack power) * 4 damage, 4 sec
5 points: (700%6.2322% of Attack power) * 5 damage, 5 sec
Cooldown changed from 10 sec to 20 sec
痛击
Strikes all nearby enemies, dealing (55.3%8% of Attack power) Bleed damage and an additional (60.5%12.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 4 Rage.5 Rage.
斜掠
Rake the target for (111.264%18.225% of Attack power) Bleed damage and an additional (556.32%77.805% of Attack power) Bleed damage over 15 sec.
Reduces the target's movement speed by 50%20% for 12 sec
清除腐蚀
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
割裂
Finishing move that causes Bleed damage over 24 sec. Damage increases per combo point:
1 point : 19.52%2.7027% of Attack power)) * 12)] damage
2 points: 19.52%2.7027% of Attack power)) * 12)] damage
3 points: 19.52%2.7027% of Attack power)) * 12)] damage
4 points: 19.52%2.7027% of Attack power)) * 12)] damage
5 points: 19.52%2.7027% of Attack power)) * 12)] damage
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Deals 20%38.0562% increased damage against bleeding targets.
While stealthed, Shred deals 50% increased damage, and has double the chance to critically strike.
Awards 0 combo point.
狂奔怒吼
Lets loose a wild roar, increasing the movement speed of all friendly players within 1015 yards by 60% for 8 sec.
猛虎之怒
Tiger's Fury generates an additional 4030 energy.
猛虎之怒
Instantly restores 20 Energy, and increases the damage of all your attacks by 15% for their full duration. Lasts 810 sec.
Talents
Live
BFA
Removed
REMOVED
野性位移
Immediately gain 5 combo points and an additional 1 combo point every 1 sec for 5 sec.
REMOVED
月神的守护
Teleports you up to 20 yards forward, activating Cat Form and increasing your movement speed by 50% for 2 sec.
New
NEW
野性狂乱
Unleash a furious Frenzy, clawing your target 5 times for Physical damage and an additional Bleed damage over 6 sec.
Awards 5 combo points.
Tier 7 Talent
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
NEW
Casting Regrowth or Entangling Roots causes your next two melee abilities to deal 20%25% increased damage for their full duration.
Changed
野蛮挥砍
Strikes all nearby enemies with a massive slash, inflicting 2470% Physical damage.54.1008% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 20 Energy to 30 Energy
Cooldown changed from 12 sec recharge to 10 sec recharge
化身:阿莎曼之灵
An improved Cat Form that allows the use of Prowl once while in combat, causes Shred and Rake to deal damage as if stealth were active, reduces the cost of all Cat Form abilities by 50%40%, and increases maximum Energy by 50.
Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration.
锯齿创伤
Your Rip, Rake, and Thrash abilities deal the same damage as normal, but in 20% less time.their full damage 20% faster.
洞察秋毫
Omen of Clarity now triggers 100%50% more often, stacks up to (1u + 1) times, and increases the damage of your next Shred, Thrash, Brutal Slash, or Swipe by 20%15%.
Your maximum Energy is increased by 30.
掠食者
The cooldown on Tiger's Fury resets when a target dies with one of your Bleed effects active, and Tiger's Fury last 45 additional seconds.
恢复亲和
You gain: Ysera's Gift - Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Rejuvenation Wild Growth
野蛮咆哮
Finishing move that grants 15% increased damageincreases damage by 15% while in Cat Form. Lasts longer per combo point.
Cost changed from 40 Energy to 30 Energy
Honor Talents
野性力量
Maximum health while in Bear Form increased by 15% and damage while in Bear Form increased by 30%.
You also learn: Enraged Maul
Maul the target for 500%(22.542% of Attack power) Physical damage.
Azerite Traits
NEW
血腥之雾
Rake deals 25 additional damage over its duration, and has a chance to grant you Berserk for 6 sec. Cannot occur while Incarnation: King of the Jungle/Berserk is active.
NEW
涌血裂伤
Rip deals 24 additional damage per combo point, and has a 6% chance to award a combo point each time it deals damage.
NEW
钢铁之颚
Ferocious Bite has a 6% chance per combo point to increase the damage of your next Maim by 324 per combo point.
NEW
始生狂暴
While Berserk is active, your Rip deals an additional 22 damage each time it deals damage.
NEW
不羁野性
Rake increases damage of your next Ferocious Bite by 23.
NEW
丛林之怒
Tiger's Fury increases the damage of your next four Shreds by 23.
NEW
狂野撕裂
Shred deals 99 additional damage, and Brutal Slash/Swipe deals 37 additional damage, to enemies suffering from your Thrash.
Specialization
守护德鲁伊
Apply Aura: Modifies Damage/Healing Done by 50% 4%
Effect #10 Apply Aura: Modifies Periodic Damage/Healing Done
月火术
月火术
8%-46%
Effect #4 Modifies Damage/Healing Done
愈合
4283%
Effect #5 Modifies Periodic Damage/Healing Done
愈合
4283%
NEW
熊形态
Bear Form gives an additional 20% Stamina.
NEW
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Awards 1 combo point.
Now baseline for all specs
治愈本能
Increases your spell power by 120% of your Agility.100% of your attack power.
狂暴回复
Heals you for 50% of all damage taken in the last 5 sec over 3 sec, minimum 5%18% of maximum health over 3 sec.
Cooldown changed from 24 sec recharge to 36 sec recharge, charges changed from 2 to 1
The tooltip does not account for the initial tick at 0 seconds for 6%. The tooltip shows 18% while it should be 24%.
NEW
Frenzied Regeneration now has 2 charges.
铁鬃
Increases armor by 65% for 6 sec.(75 * Agility / 100) for 7 sec.
裂伤
Mangle the target for 387% Physical damage.56.33% of Attack power) Physical damage.
Generates 5 Rage.8 Rage.
重殴
Maul the target for 750%85.527% of Attack power Physical damage.
清除腐蚀
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
狂奔怒吼
Lets loose a wild roar, increasing the movement speed of all friendly players within 1015 yards by 60% for 8 sec.
痛击
Strikes all nearby enemies, dealing (55.3%8% of Attack power) Bleed damage and an additional (60.5%12.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 4 Rage.5 Rage.
Talents
Live
BFA
Removed
REMOVED
震耳怒吼
Increases the radius of Stampeding Roar by 200% the radius of Incapacitating Roar by 100% and reduces the cooldown of Stampeding Roar by 50%.
New
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
Changed
刺藤
Sharp brambles protect you, absorbing and reflecting up to (Attack power * 0.240.06) damage from each attack. While Barkskin is active, the brambles also deal (24%2.6208% of Attack power) Nature damage to all nearby enemies every 1 sec
星河守护者
Your damage has a 7%5% chance to trigger a free automatic Moonfire on that target.
When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage.
明月普照
Summons a beam of lunar light at your location, dealing 90%10.647% of Attack power) * 8] Arcane damage and healing you for 300%70% of Attack power) * 8] over 8 sec.
粉碎
A devastating blow that consumes 2 stacks of your Thrash on the target to deal 850%(96.9306% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
恢复亲和
You gain: Ysera's Gift - Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Rejuvenation Wild Growth
Honor Talents
头号挑战
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
变形大师
Your Feral, Balance or Restoration Affinity is amplified granting an additional effect.
Restoration Affinity - After you Swiftmend, the cast time of your Healing TouchRegrowth is reduced by 30% and its healing is increased by 30% for 8 sec.
Balance Affinity - After you enter Moonkin Form, you gain 30% spell haste for 10 sec.
Feral Affinity - While in Cat Form, your damage is increased by 30%.
怒火狂热
Your Frenzied Regeneration also generates 60 Rage over 53 sec.
Azerite Traits
NEW
粗糙树皮
Barkskin reduces melee attacks against you by 51 damage.
NEW
溶血回复
Mangle extends the duration of your active Frenzied Regeneration by 1.0 sec, and Frenzied Regeneration restores an additional 74 health every sec.
NEW
守护者之怒
Maul deals 149 additional damage, and Maul reduces the cost of your next Ironfur by 15 Rage stacking up to 3 times.
NEW
心之鲜血
Mangle increases the healing of the next ability to heal you by 231.
NEW
层叠鬃毛
Ironfur increases your Agility by 25, and has a 10% chance to grant 2 applications.
NEW
精通本能
Increases your Mastery by 0 and Armor by 0 for 10 sec after Survival Instincts expires.
扭曲之爪
Thrash's direct damage has a 50% chance to grant you 13 Agility for 12 sec, stacking up to 5 times.
Specialization
恢复德鲁伊
Apply Aura: Modifies Damage/Healing Done by Healing Spells -4% 40%.
Effect #8 Modifies Damage/Healing Done Damage Spells 25% 31%.
REMOVED
Healing Touch
Heals a friendly target for (112.5% of Spell power).
REMOVED
Living Seed
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, or Healing Touch, you plant a Living Seed on the target.
When the target is next attacked, the Living Seed will bloom and heal the target for 25% of the initial heal. Lasts 15 sec.
REMOVED
Regrowth
Regrowth's initial heal has a 40% increased chance for a critical effect.
NEW
撕碎
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Awards 1 combo point.
Now baseline for all specs
NEW
裂伤
Mangle the target for 387%(43.9374% of Attack power) Physical damage.
Generates 8 Rage.
Now baseline for all specs
百花齐放
Grows a healing blossom at the target location, restoring (56.445%14.1113% of Spell power) health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1.
激活
Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 1012 sec.
铁木树皮
The target's skin becomes as tough as Ironwood, reducing all damage taken by 20% for 12 sec.
Cooldown changed from 1.5 min cooldown to 1 min cooldown
生命绽放
Heals the target for (375%135% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (250%80% of Spell power). Limit 1.
自然之愈
Cures harmful effects on the friendly target, removing all Magic, Curse, and Poison effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
愈合
Heals a friendly target for (350%120% of Spell power) and another 60%30% of Spell power) * 1] over 12 sec.Regrowth's initial heal has a 40% increased chance for a critical effect.
Cost changed from 18.6% of base mana to 14.0% of base mana
回春术
Heals the target for (240%68% of Spell power) over 12 sec.
Cost changed from 10.0% to 11.0% of base mana
愤怒
Causes (220%57.75% of Spell power) Nature damage to the target.
阳炎术
A quick beam of solar light burns the enemy for (114.4%20% of Spell power) Nature damage and then an additional (343.2%87% of Spell power) Nature damage over 12 sec to the primary target and all enemies within 8 yards
迅捷治愈
Instantly heals a friendly target for (770%240% of Spell power).
Cooldown changed from 30 sec recharge to 25 sec recharge
宁静
Heals all allies within 40 yards for 41% of Spell power) * 5] over 8 sec. Each heal heals the target for another (8% of Spell power) over 8 sec, Healing stacking.
Healing increased by 100% when not in a raid.
台风
StrikesBlasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 sec. Usable in all shapeshift forms.
野性成长
Heals up to 6 injured allies within 30 yards of the target for (238%63% of Spell power) over 7 sec. Healing starts high and declines over the duration.
Cost changed from 34.0% to 30.0% of base mana
Talents
Live
BFA
Removed
REMOVED
野性位移
Teleports you up to 20 yards forward, activating Cat Form and increasing your movement speed by 50% for 2 sec.
REMOVED
Omen of Clarity now affects the next 3 Regrowths and increases their healing by 15%.
New
NEW
光合作用
While your Lifebloom is on yourself, your periodic heals heal 15% faster.
While your Lifebloom is on an ally, your periodic heals on them have a 5% chance to cause it to bloom.
Tier 7 Talent
NEW
猛虎冲刺
Activates Cat Form and increases movement speed by 200%, reducing gradually over 5 sec.
Tier 2 Talent
Swapped Positions
萌芽
You can apply Rejuvenation twice to the same target.
Tier 7 Talent
石木树皮
Reduces the cooldown of Ironbark by 30 sec, and it increases healing from your heal over time effects by 20%.
Tier 6 Talent
Changed
丰饶
For each Rejuvenation you have active, the cast time of Healing TouchRegrowth's cost is reduced by 10%, and the6% and critical effect chance of Regrowth is increased by 10%.6%.
塞纳里奥结界
Protects a friendly target for 30 sec. Any damage taken will consume the ward and heal the target for (880%220% of Spell power) over 8 sec.
栽培
When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for (120%30% of Spell power) over 6 sec.
繁盛
Extends the duration of all of your heal over time effects on friendly targets within 60 yards by 6 sec.8 sec, and increases the rate of your heal over time effects by 100% for 8 sec.
Cooldown changed from 1 min cooldown to 1.5 min cooldown
Previous artifact ability
加尼尔的精华
with its cooldown increased to 1.5m to accommodate
春暖花开
Each target healed by Efflorescence is healed for an additional (60%15% of Spell power) over 6 sec.
石木树皮
Reduces the cooldown of Ironbark by 3015 sec, and it increases healing from your heal over time effects by 20%.
Honor Talents
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Cost changed from 7.5% to 15.0% of base mana
根深蒂固
Damage no longer cancels your Entangling Roots.Increases the amount of damage required to cancel your Entangling Roots by 200%.
Your Healing TouchRegrowth automatically applies one of your missing healing over time spells to the target. If all of them are present, Healing TouchRegrowth critically heals.
Azerite Traits
NEW
秋日之叶
If Rejuvenation is your only Heal over Time effect on the target, increase the healing of Rejuvenation by 46.
NEW
协同愈合
When Lifebloom expires, if the target has Rejuvenation and Regrowth it heals for 385.
NEW
蘑菇绽放
Swiftmend causes your Efflorescence mushroom to burst, healing a nearby injured ally for 231.
NEW
林地护理
Swiftmending heals the target for 222 over 9 sec.
NEW
When Innervate expires, your Intellect is increased by 25 for each spell the target cast using Innervate. Lasts 20 sec.
NEW
快速生长
Regrowth heals for 72 more over its duration, and its healing over time effect also applies to the target of your Lifebloom.
回春之息
Increases the duration of Rejuvenation by 1.0 sec and the total healing of Rejuvenation by (
Restoration
NEW
梦境初醒
Ysera's Gift now heals every 4 sec, and heals for an additional 25 for each of your active Rejuvenations.
Spells
REMOVED
杀手本能
Grants 100% of your Intellect as Agility when you shapeshift into Bear Form or Cat Form.
Balance/Restoration passive
REMOVED
治愈本能
Increases your spell power by 100% of your attack power.
Feral/Guardian passive
NEW
水栖形态
Your Travel Form increases your swimspeed by 100% and allows you to breathe underwater.
NEW
飞行形态
Your Travel Form allows you to fly and increases your movement speed by 150%.
Requires Riding to be trained.
NEW
休眠
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Cost changed from 6.5% of base mana to 15.0% of base mana
NEW
安抚
Soothes the target, dispelling all enrage effects.
熊形态
Shapeshift into Bear Form, increasing armor by 200%220% and Stamina by 55%25%, granting protection from Polymorph effects, and increasing threat generation.
猎豹形态
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
急奔
Activates Cat Form and increases movement speed by 70% while in Cat Form for 1510 sec.
月火术
A quick beam of lunar light burns the enemy for (114.4%15% of Spell power) Arcane damage and then an additional (457.6%108% of Spell power) Arcane damage over 16 sec.
复生
Returns the spirit to the body, restoring a dead target to life with 60%100% health and 20% mana. Castable in combat. Usable in all shapeshift forms.
Cast Time changed from Instant to 2 sec cast
Talents
野性亲和
You gain: Feline Swiftness
Increases your movement speed by 15%.
You also learn: ShredRake, Rip, Ferocious Bite, Swipe
守护亲和
You gain: Thick Hide
Reduces all damage taken by 6%.
You also learn: MangleThrash, Ironfur, Frenzied Regeneration
群体缠绕
Roots the target and all enemies with 15 yards in place for 30 sec and spreads to additional nearby enemies. Damage may interrupt the effect. Usable in all shapeshift forms.
Azerite Traits
NEW
When you resurrect an ally with Rebirth, they Absorb 1639 damage over 15 sec
NEW
乌索尔的坚韧
When you use Barkskin or Survival Instincts, absorb 0 damage over 8 sec.
Glyphs
NEW
Your Aquatic Form now appears as a Dolphin.
NEW
Your Swift Flight Travel Form appears as your more humble racial flyer.
Your Aquatic Form now appears as an Orca.
Your Swift Flight Travel Form appears as a Sentinel Owl.
NEW
Your Aquatic Form now appears as a Tideskipper Dolphin.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
In Battle for Azeroth, each Hunter pet family has a single specialization, any beast from that family will have that specialization and you won't be able to change it. Each specialization has unique abilities:
Ferocity
掠食者的渴望
- You and your pet gain 10% Leech.
原始暴怒
- Increases haste by 30% for all party and raid members for 40 sec. Allies receiving this effect will become Sated and unable to benefit from Primal Rage or similar effects again for 10 min.
Tenacity
耐力训练
- You and your pet gain 5% increased maximum health.
优胜劣汰
- Reduces all damage you and your pet take by 20% for 6 sec.
Cunning
寻路
- You and your pet gain 8% increased movement speed.
主人的召唤
- Your pet removes all root and movement impairing effects from itself and its target, and grants immunity to all such effects for 4 sec.
Besides those exclusive abilities, all pets receive
急奔
and
低吼
. Each individual pet family also received changes, adding more abilities to families that lacked those. All families now have one basic attack and one special. Some have bonus abilities. We have tamed all different families on Alpha to test which specialization and abilities each family had and the results are in the table below.
Some notable changes are pets like
蛾子
s that have changed from Ferocity to Cunning. This change was likely because otherwise
蛾子
s would have access to a Combat Resurrection (from the family ability
生命之尘
) and Bloodlust/Heroism (from the specialization ability
原始暴怒
). Also, the player-favorite family
灵魂兽
have been changed from Ferocity to Tenacity.
A full list of changed Hunter Pet Families, and their new ability sets, can be found
here
.
弹幕射击
Rapidly fires a spray of shots for 3 sec, dealing an average of 80%14.196% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
奇美拉射击
A two-headed shot that hits your primary target and another nearby target, dealing (720%79.092% of Attack power)% Nature damage to one and (720%79.092% of Attack power) Frost damage to the other.
Generates 10 Focus for each target hit.
急速射击
Shoot a stream of arrows at your target, dealing (11%26% of Attack power) Physical damage every 0.3 sec for 3 sec.
Each arrowshot generates 2 Focus. Usable while moving.
侧翼打击
When you Kill Command you will also strike the enemy for (100%48.36% of Attack power)% Physical damage and generate 5 Focus, if you are within melee range.
眼镜蛇射击
A quick shot causing (27.5808% of Attack power) * ((min(Level - 1, 19) * 12 + 112) / 340)] Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Cost changed from 50 Focus to 45 Focus
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 100%(10.9512% of Attack power) Physical damage and triggering Beast Cleave
瞄准射击
A powerful aimed shot that deals * ((max(0, min(Level - 10, 10)) * 8 + 130) / 210)] Physical damage. Damage increased by 50% against a target you have not yet damaged.
Cost changed from 50 to 30 Focus, cast Time changed from 2 sec cast to 2.5 sec cast, cooldown changed from None to 12 sec recharge, charges changed from None to 2 Charges
爆裂射击
Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting themback,snaring them by 50% for 4 sec, and dealing 40%(5.2728% of Attack power) Physical damage.
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 51%(41% of Attack power) Physical damage
NEW
奥术射击
A quick shot that causes 200% * ((max(0, min(Level - 10, 10)) * 5 + 80) / 130)] Arcane damage.
Generates 8 Focus.
Cost changed from None to 15 Focus
稳固射击
A steady shot that causes 85%(60% of Attack power) Physical damage and generates 14 Focus.
Usable while moving.
Generates 10 Focus.
穿刺射击
A powerful shot which deals up to (2 * 775%)(112.5% of Attack power)% Physical damage to the target and up to 775% Physical damage to all enemies between you and the target.
Damage increased against targets with Vulnerable.
Cost changed from 20 to 35 Focus
猛禽一击
A vicious slash dealing 257%(70% of Attack power) Physical damage.
Cost changed from 25 to 30 Focus
毒蛇钉刺
Fire a poison-tipped arrow at an enemy, dealing 42%(20.3112% of Attack power) Nature damage instantly and an additional (121.8%95.004% of Attack power) damage over 12 sec.
REMOVED
极地套索
Throw an icy bola at an enemy, inflicting (204%98.6544% of Attack power) Frost damage and reducing their movement speed by 30% for 5 sec.
屠戮
Strike all nearby enemies in a flurry of strikes, inflicting 694%(58.032% of Attack power) Physical damage to each.
Cost changed from 40 to 20 Focus, cooldown changed from 12 to 15 sec
猫鼬撕咬
A brutal attack that deals 102%(49.3272% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury: Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Specialization
野兽控制猎人
Apply Aura: Modifies Damage/Healing Done by 12% -4%.
Effect #4 Modifies Damage/Healing Done
夺命黑鸦
1000%
野性守护
Grants you and your pet 10 Focus per 15 Focus per sec and 10% increased critical strike chance on all attacks for 10 sec.for 20 sec.
狂野怒火
Sends you and your pet into a rage, increasing all damage you both deal by 25% for 15 sec.
Beast Mastery (Level 54)
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Dire Frenzy
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Dire Beast
Barbed Shot
倒刺怒火
Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use
Beast Mastery
Dire Frenzy
Dire BeastBarbed Shot.
野兽顺劈
After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for 100%75% as much for the next 4 sec.
眼镜蛇射击
A quick shot causing 270% Physical damage. Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Cost changed from 50 Focus to 45 Focus
The legendary
奎普拉,艾瑞达战争指令
likely inspired the new effect on
眼镜蛇射击
震荡射击
Dazes the target, slowing movement speed by 50% for 6 sec.
Cooldown changed from 5 sec cooldown to 8 sec cooldown
倒刺射击
Shoots the enemyFire a shot that tears through your enemy, causing them to bleed for * 8/2] damage over 8 sec. Physical damage and causes your pet to enter a frenzy, performing a flurry of attacks on the target and gaining 30% increased attack speed for 8 sec, stacking
Sends your pet into a frenzy, increasing their attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Name changed from Dire Frenzy to Barbed Shot
杀戮命令
Give the command to kill, causing your pet to savagely deal 1.5 * (0(50% of Attack power) + (Ranged attack power * 3.60.6)) * 1 * (0.5 + min(Level, 20) * 0.025) * (1 + Versatility)] Physical damage to its target. 40 yd range.the enemy.
Range changed from 100 yd range to 50 yd range
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 100%(10.9512% of Attack power) Physical damage
焦油陷阱
Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50%80% reduced movement speed while in the area of effect. Trap will exist for 1 min.
荒野呼唤
Your auto shot critical strikes have a 20% chance to reset the cooldown of Dire BeastBarbed Shot.
Talents
Live
BFA
Removed
REMOVED
狂野之怒
Increase the damage bonus of Bestial Wrath by 15%.
REMOVED
王牌猎人
Increases the critical strike chance of your auto shot and Cobra Shot by 60% on targets who are above 80% health.
REMOVED
Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
REMOVED
倒刺射击
Shoots the enemyFire a shot that tears through your enemy, causing them to bleed for * 8/2] damage over 8 sec. Physical damage and causes your pet to enter a frenzy, performing a flurry of attacks on the target and gaining 30% increased attack speed for 8 sec, stacking
Sends your pet into a frenzy, increasing their attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Name changed from Dire Frenzy to Barbed Shot, now baseline
REMOVED
胁迫
Commands your pet to intimidate the target, stunning it for 5 sec.
Now baseline ability
REMOVED
乱射
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing (100%16.8% of Attack power) additional Physical damage.
REMOVED
眼镜蛇之道
Cobra Shot deals 10% increased damage for every pet or guardian you have active.
REMOVED
翼龙钉刺
A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
New
NEW
天生狂野
Reduces the cooldowns of Aspect of the Cheetah and Aspect of the Turtle by 20%.
Tier 5 Talent
NEW
杀手本能
Kill Command deals 50% increased damage against enemies below 35% health.
Tier 1 Talent
NEW
自然治愈
Every 30 Focus you spend reduces the remaining cooldown on Exhilaration by 1 sec.
Tier 3 Talent
NEW
狩猎刺激
Barbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 3 times.
Tier 4 Talent
NEW
喷毒眼镜蛇
Cobra Shot reduces the cooldown of Bestial Wrath by 1 sec.
Tier 4 Talent
NEW
动物伙伴
Your Call Pet additionally summons the first pet from your stable. This pet will obey your Kill Command, but cannot use pet family abilities.
Tier 1 Talent
Swapped Positions
夺命黑鸦
Summons a flock of crows to attack your target, dealing 162%23% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Tier 1 Talent
血之气息
Dire FrenzyBarbed Shot generates 128 additional Focus over its duration.
Name changed from Dire Stable to Scent of Blood
Tier 2 Talent
兽行成群
Grants Wild Call a 30%Wild Call has a 20% increased chance to reset the cooldown of Dire BeastBarbed Shot.
Tier 2 Talent
迅疾如风
Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.50% for 4 sec.
Tier 5 Talent
群兽奔腾
Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Tier 6 Talent
践踏
When you cast Dire FrenzyBarbed Shot, your pet stomps the ground, dealing 1.18) * ((300%50% of Attack power)) * 1.4(1 + Versatility)] Physical damage to all nearby enemies.
Tier 6 Talent
Changed
野兽守护
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (270% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.Increases the damage of your pet's abilities by 30%.
Increases the effectiveness of your pet's Predator's Thirst, Endurance Training, and Pathfinding passives by 50%.
弹幕射击
Rapidly fires a spray of shots for 3 sec, dealing an average of 80%(14.196% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
束缚射击
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, rooting them in place for 5 sec if they move more than 5 yards from the arrow.Player targets are rooted for a shorter duration.
奇美拉射击
A two-headed shot that hits your primary target and another nearby target, dealing 720%79.092% of Attack power)% Nature damage to one and 720%79.092% of Attack power)% Frost damage to the other.
Generates 10 Focus for each target hit.
凶暴野兽
Summons a powerful wild beast to attack your targetthat attacks the target and roars, increasing your Haste by 5% for 8 sec.
Generates 12 Focus over 8 sec.
Cost changed from None to 25 Focus, cooldown changed from 12 sec recharge to 20 sec cooldown, charges changed from 2 Charges to None
Honor Talents
野兽之心
Reduces the cooldown of Bestial Wrath by 10 sec, and youBestial Wrath causes you and your pet to become immune to all Fear and Horror effects while Bestial Wrath is active.active.
牺牲咆哮
ProtectsInstructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
Azerite Traits
眼镜蛇指挥官
Cobra Shot has a 10% chance to create 2-43-3 Sneaky Snakes that attack the target for 6 sec.
眼镜蛇之咬
Cobra Shot deals 78234 Nature damage over until cancelled.9 sec.
NEW
Barbed Shot has a chance equal to your critical strike chance to grant you 86 Agility for 8 sec.
NEW
吞食狂热
Barbed Shot deals 72 additional damage over its duration, and Frenzy's duration is increased to 9.0 sec.
闪烁之牙
Kill command increases the damage of your next Cobra Shot by .
Beast Mastery
怒火升腾
Bestial Wrath increases your Agility by 78 for 8 sec.
NEW
领导兽群
Your primary pet's Basic Attack deals 76 more damage for each other pet you have active.
NEW
原始本能
Aspect of the Wild increases your Mastery by 31, and grants you a charge of Barbed Shot.
腐化之颚
Kill Command has a chance to deal 77 to (77 * 5) additional damage and grants you 6 Focus over 3 sec.
NEW
锯齿利颚
Kill Command has a 40% chance to deal an additional 92 damage and grant your Pet 15 Focus.
NEW
吞食狂热
Increases the damage of Barbed Shot by 116 and duration to 2 sec.
The Do Not Translate tag indicates that this is currently placeholder or otherwise unfinished.
Artifact Traits (2)
兽王
Increases the attack speed bonus from Dire FrenzyBarbed Shot by an additional 12%
Increase damage dealt by your Dire Beasts by 12%.
泰坦之雷
Discharge a massive jolt of electricity from Titanstrike into all your pets and Dire Beasts causing them to deal up to (Ranged attack power * 1.15 * 0.5 * 1) Nature damage to their target every 1 sec. for 8 sec.
Also causes your next Dire Frenzythe next pet frenzy caused by Barbed Shot to deal (42% of Attack power) additional Nature damage on each of the 5 Dire Frenzy attacks
attacks
Specialization
射击猎人
Apply Aura: Modifies Damage/Healing Done 12%-12%
REMOVED Effect #1 Apply Aura: Modifies Power Cost Value: -100%
NEW Effect #10 Apply Aura: Modifies Damage/Healing Done
夺命黑鸦
Value: -40%
NEW Effect #11 Apply Aura: Modifies Damage/Healing Done
弹幕射击
Value: -15%
REMOVED
眼镜蛇射击
A quick shot causing 270% Physical damage. Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
Specializations changed from Beast Mastery/Marksmanship to Beast Mastery
REMOVED
Hunter's Mark
Your auto shots have a chance to cause your next Arcane Shot or Multi-Shot to apply Hunter's Mark. Hunter's Mark activates Marked Shot.
REMOVED
Marked Shot
Rapidly fires shots at all targets with your Hunter's Mark, dealing 550% Physical damage and making them Vulnerable for 7 sec.
REMOVED
Marksman's Focus
Increases your maximum Focus by 30.
NEW
独来独往
Increases your damage by 18%10%, but you can no longer use Call Pet. when you do not have an active pet.
Now baseline, grants
优胜劣汰
while activate
NEW
多重射击
Fires several missiles, hitting your current target and all enemies within 8 yards for 51%(30% of Attack power) Physical damage.
Marksmanship-only version
NEW
弹无虚发
Aimed Shot causes your next 1-2 Arcane Shots or Multi-Shots to deal 100% more damage.
NEW
奥术射击
A quick shot that causes 200% * ((max(0, min(Level - 10, 10)) * 5 + 80) / 130)] Arcane damage.
Generates 8 Focus.
Cost changed from None to 15 Focus
NEW
急速射击
Shoot a stream of 10 arrows at your target, over 3 sec, dealing a total of NEW
优胜劣汰
Reduces all damage you take by 20% for 6 sec.
Granted while
独来独往
is active
NEW
技巧射击
When Multi-Shot hits 3 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets for 40% of normal damage, or each shot of your next Rapid Fire will ricochet to 2 additional nearby targets.
瞄准射击
A powerful aimed shot that deals * ((max(0, min(Level - 10, 10)) * 8 + 130) / 210)] Physical damage. Damage increased by 50% against a target you have not yet damaged.
Cost changed from 50 to 30 Focus, cast Time changed from 2 sec cast to 2.5 sec cast, cooldown changed from None to 12 sec recharge, charges changed from None to 2 Charges
爆裂射击
Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting themsnaring them by 50% for 4 sec, and dealing 40%(5.2728% of Attack power) Physical damage.
震荡射击
Dazes the target, slowing movement speed by 50% for 6 sec.
Cooldown changed from 5 sec cooldown to 8 sec cooldown
精通:狙击训练
Range of all your ranged abilities is increased by 5.0% and damage of all Focus spending abilities increased by 11.0%.
稳固射击
A steady shot that causes 85%(60% of Attack power) Physical damage and generates 14 Focus.
Usable while moving.
Generates 10 Focus.
Cast Time changed from 2 sec to 1.8 sec cast
焦油陷阱
Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50%80% reduced movement speed while in the area of effect. Trap will exist for 1 min.
Increases haste by 40% and causes Arcane Shot and Multi-Shot to always apply Hunter's Mark. Lasts 15 sec.Immediately gain 1 charge of Aimed Shot, and gain 30% Haste for 15 sec.
Talents
Live
BFA
Removed
REMOVED
黑箭
Fires a Black Arrow at the target, dealing (520%109.2% of Attack power) Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
REMOVED
远遁
REMOVED
独来独往
Increases your damage by 18%, but you can no longer use Call Pet.
Now baseline
REMOVED
耐心的射手
Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 6% every 15 sec.
REMOVED
狙击高手
Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
REMOVED
响尾蛇
Launches Sidewinders that travel toward the target, weaving back and forth and dealing 0 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.
Generates 35 Focus.
Also replaces Multi-Shot.
REMOVED
Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.
If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
REMOVED
稳定瞄准
Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
REMOVED
翼龙钉刺
A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
New
NEW
天生狂野
Reduces the cooldowns of Aspect of the Cheetah and Aspect of the Turtle by 20%.
Tier 5 Talent
NEW
箭在弦上
Casting Aimed Shot or Multi-Shot reduces the cooldown of Trueshot by 2.5 sec.
Tier 7 Talent
NEW
精确瞄准
Aimed Shot has a 50% chance to deal 100% bonus damage to targets who are above 80% health or below 20% health.
Tier 2 Talent, new version of
精确瞄准
NEW
二连发
Your next Aimed Shot will fire a second time instantly at 100% power without consuming Focus, or your next Rapid Fire will shoot 100% additional shots during its channel.
Tier 6 Talent
NEW
猎人印记
Apply Hunter's Mark to the target, increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus. The target can always be seen and tracked by the Hunter.
Only one Hunter's Mark can be applied at a time.
Tier 4 Talent
NEW
致命射击
Steady Shot has a 25% chance to cause your next Aimed Shot or Rapid Fire to be guaranteed critical strikes.
Tier 6 Talent
NEW
狙击高手
Aimed Shot has a 100% chance to reduce the focus cost of your next Arcane Shot or Multi-Shot is reduced by 100%.
Tier 1 Talent
NEW
自然治愈
Exhilaration heals you for an additional 20% of your maximum health over 10 sec.
Tier 5 Talent
Inspired by the artifact trait
治疗之壳
NEW
毒蛇钉刺
Fire a poison-tipped arrow at an enemy, dealing (15% of Attack power) Nature damage instantly and an additional (60% of Attack power) damage over 12 sec.
NEW
毒蛇钉刺
Fire a shot that buries deep into your target, causing them to take (10% of Attack power) Bleed damage instantly and an additional (40% of Attack power) Bleed damage over 12 sec.
Tier 1 Talent
NEW
行云流水
Rapid Fire now lasts 30% longer.
Tier 4 Talent
Swapped Position
夺命黑鸦
Summons a flock of crows to attack your target, dealing 162%23% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Tier 1 Talent
爆炸射击
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to (1000%131.04% of Attack power) Fire damage to all enemies within 8 yds, damage based on proximity.
If you do not detonate Explosive Shot, 10 Focus and some of the cooldown will be refunded.
Tier 2 Talent
荷枪实弹
Your ranged auto attacks have a 5% chance to trigger Lock and Load, causing your next two Aimed Shot to cost no Focus and be instant.
Tier 7 Talent
迅疾如风
Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.50% for 4 sec.
Tier 5 Talent
稳固集中
Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.Using Steady Shot reduces the cast time of Steady Shot by 0.25 sec,20%, stacking up to 42 times. Using any other shot removes this effect.
Tier 4 Talent
乱射
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing (100% of Attack power) additional Physical damage. Your auto-shots have a 10% chance to cause a volley of arrows to rain down around the target, dealing (75% of Attack Power)% Physical damage to each enemy within 8 yards.
Tier 2 Talent
Changed
弹幕射击
Rapidly fires a spray of shots for 3 sec, dealing an average of 80%(14.196% of Attack Power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
束缚射击
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning themrooting them in place for 5 sec if they move more than 5 yards from the arrow. Player targets are stunnedrooted for a shorter duration.
穿刺射击
A powerful shot which deals up to (2 * 775%)(112.5% of Attack power)% Physical damage to the target and up to 775% Physical damage to all enemies between you and the target.
Damage increased against targets with Vulnerable.
Cost changed from 20 to 35 Focus
Honor Talents
游侠的灵巧
Your Aimed Shots that strike Vulnerable targets reduceCasting Aimed Shot reduces the remaining cooldown of Aspect of the CheetahAspect of the Turtle, and Exhilaration by 5 sec.
狙击
Take a sniper's stance, firing a well-aimed shot dealing 700%(111.54% of Attack power) Physical damage.
Increases the range of all shots by 40% for 15 sec.
牺牲咆哮
ProtectsInstructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
Azerite Traits
NEW
奥术飓风
Arcane Shot increases the damage of Arcane Shot by 62 for 3 sec, stacking up to 2 times.
箭矢风暴
Increases the damage of Aimed Shot by 77 and has a 4% chance to reset the cooldown of your Rapid Fire.
NEW
集中火力
Rapid Fire deals an additional 200 damage over its duration, and each shot has a 30% chance to generate 2 additional Focus.
弦之韵律
When Rapid Fire finishes fully channeling, your Haste is increased by 0 for 8 sec.
NEW
领导兽群
Your primary pet's Basic Attack deals 76 more damage for each other pet you have active.
NEW
快速装填
Multi-Shots that damage more than 3 targets fire an additional wave of bullets, dealing 59 damage and reducing the cooldown of your Aspects by 1 sec.
先发制人
Aimed Shot has an additional 8% critical strike chance against targets that are above 90% health, and Aimed Shot deals an additional 434 damage.
Marksmanship
稳固瞄准
Steady Shot increases the damage of your next Aimed Shot against the target by 6356, stacking up to 05 times.
NEW
千里之目
While Trueshot is active you gain 9 Critical Strike rating every sec, stacking up to 10 times.
Specialization
生存猎人
Apply Aura: Modifies Damage/Healing Done by 12% -7%.
NEW Effect #6 Apply Aura: Modifies Power Cost Value: -25%.
REMOVED
爆炸陷阱
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (420%69.3% of Attack power) Fire damage and burning all enemies within 8 yards for (420%69.3% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
REMOVED
Flanking Strike
A coordinated attack on the target, where you deal Physical damage and your pet deals Physical damage.
If the target is attacking you, your pet's attack will deal 50% increased damage and 400% increased threat. Otherwise, your attack will deal 50% increased damage.
Flanking strike has double the normal chance to trigger Hunting Companion
Now a talent
REMOVED
Flanking Strike
Flanking strike has double the normal chance to trigger Hunting Companion.
REMOVED
精通:狩猎伙伴
Your pet's attacks have a 4%4.0% chance to grant you an additional charge of Mongoose Bite.
REMOVED
猫鼬撕咬
Attempts to sever the target's limbs with a brutal attack that deals 300% Physical damage and grants you Mongoose Fury.
Mongoose Fury increases Mongoose Bite damage by 50% for 14 sec, stacking up to 6 times. Successive attacks do not increase duration.
Now a talent
REMOVED
裂痕
Tears a bleeding wound in the target, dealing 964.8%202.608% of Attack power) + (187.2%39.312% of Attack power)] Physical damage over 12 sec.
REMOVED
埋伏
After 2 sec, your Traps become fully armed, making them especially devastating.
NEW
雄鹰守护
Grants you and your pet 0% increased Critical Strike chance on all abilities, and your pet's attacks have an additional 25% chance to grant you a charge of Mongoose Bite. Lasts 10 sec.Increases the range of your Mongoose Bite, Raptor Strike to 0-40 yds for 15 sec.
NEW
协同进攻
You and your pet attack as one, increasing all damage you both deal by 20% for 20 sec.
While Coordinated Assault is active, Kill Command's chance to reset is increased by 25%.
NEW
The cooldown of Disengage is reduced by 10 sec.
Rank 2
NEW
杀戮命令
Give the command to kill, causing your pet to savagely deal Physical damage to the enemy. Has a 25% chance to immediately reset its cooldown. Generates 15 Focus.
NEW
摧毁
Kill Command has a 25% chance to immediately reset its cooldown.
Coordinated Assault increases this chance by another 25%.
NEW
精通:灵魂联结
You and your pet's Focus spending abilities deal 8.0% increased damage.
While your pet is active, you both regenerate 1.0% of maximum health every 5 sec.
NEW
毒蛇钉刺
Fire a poison-tipped arrow at an enemy, dealing (20.31% of Attack power) Nature damage instantly and an additional (95% of Attack power) damage over 12 sec.
NEW
野火炸弹
Hurl a bomb at the target, exploding for (45% of Attack power) Fire damage in a cone and coating enemies in wildfire, scorching them for (90% of Attack power) * (6)] Fire damage over 6 sec.
10 Focus
削凿
A sweeping attack that strikes all enemies in front of you for 90%(28% of Attack power Physical damage.
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5.
Cost changed from 40 Focus to 35 Focus, cooldown changed from None to 6 sec cooldown
鱼叉猛刺
Hurls a harpoon at an enemy, rooting them in place for 3 sec and pulling you to them.
Range changed from 5 - 40 yd range to 8 - 30 yd range
Changed from cooldown to recharge with 1 Charge
Now requires Level 14, down from 26
投掷手斧
Tosses a hatchet at an enemy, dealing (10%1.638% of Attack power) Physical damage.
猛禽一击
A vicious slash dealing 257%(70% of Attack power) Physical damage.
Cost changed from 25 Focus to 30 Focus
焦油陷阱
Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50%80% reduced movement speed while in the area of effect. Trap will exist for 1 min.
摔绊
Maims the target, reducing movement speed by 50% for 15 sec.
Now requires Level 4, down from 10
Talents
Live
BFA
Removed
REMOVED
动物本能
Flanking Strike also reduces the remaining cooldown by 3 sec of a random one of the following abilities.
REMOVED
野兽守护
REMOVED
Scatters Caltrops in an area for 15 sec. Enemies who step on Caltrops will take (45%7.56% of Attack power) Bleed damage every 1 sec, and have 70% reduced movement speed for 6 sec.
REMOVED
逃脱
Leap backwards.
REMOVED
龙焰手雷
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 1304%151.2% of Attack power) + (400%54.6% of Attack power)] Fire damage over 86 sec and reducing movement speed by 20%30%. The volatile flames on the target also scorch nearby enemies.
REMOVED
All of your traps are improved in the following ways
REMOVED
Guerrilla Tactics
Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened
REMOVED
胁迫
Commands your pet to intimidate the target, stunning it for 5 sec.
Now baseline ability
REMOVED
致死之伤
Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
REMOVED
游侠之网
Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
REMOVED
毒蛇钉刺
Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 1500 Nature damage over 15 sec.
REMOVED
毒蛇猎手
Instantly grants you 3 charges of Mongoose Bite.
REMOVED
黏性炸弹
Hurls a concussive grenade at your target which sticks to them and explodes after 2 sec, knocking back all nearby enemies.
REMOVED
掷斧
Tosses 3 axes at an enemy, each dealing (312.5% of Attack power) Physical damage.
REMOVED
莫克纳萨的作战技巧
Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
New
NEW
捕食者头领
Kill Command now has 2 charges, and deals 30% increased damage.
Tier 1 Talent, in place of
侧翼打击
NEW
猛禽狩猎
Attacking your pet's target with Mongoose Bite, Raptor Strike, or Butchery, Carve extends the duration of Coordinated Assault by 2 sec.
Tier 7 Talent
NEW
束缚射击
Breaking the tether of Binding Shot will stun the targetroot the target in place for 5 sec (3 sec PvP).
Tier 5 Talent
NEW
觅血者
Kill Command causes the target to bleed for damage over 8 sec.
You and your pet gain 10% attack speed for every bleeding enemy within 12 yds.
Tier 4 Talent
NEW
天生狂野
Reduces the cooldowns of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle by 20%.
Tier 5 Talent
NEW
飞轮
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for Tier 7 Talent
NEW
侧翼打击
You and your pet leap to the target and strike it as one, dealing a total of Physical damage.
Generates 30 Focus for you and your pet.
Tier 6 Talent
NEW
游击战术
Wildfire Bomb now has 2 charges, and the initial explosion deals 100% increased damage.
Tier 2 Talent
NEW
多头蛇之咬
Serpent Sting fires arrows at 2 additional enemies near your target, and its damage over time is increased by 10%.
Tier 2 Talent
NEW
猫鼬撕咬
A brutal attack that deals 102%90% of Attack power Physical damage and grants you Mongoose Fury. Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Tier 6 Talent
NEW
自然治愈
Every 30 Focus you spend reduces the remaining cooldown on Exhilaration by 1 sec.
Tier 3 Talent
NEW
接战协定
Harpoon deals (50% of Attack power) Physical damage and generates 20 Focus over 10 sec. Killing an enemy resets the cooldown of Harpoon.
Tier 1 Talent
NEW
利矛之刃
Kill Command increases the damage of your next Raptor Strike by 20%, stacking up to 3 times.
Tier 6 Talent
NEW
蝰蛇毒液
Mongoose Bite, Raptor Strike has a chance to make your next Serpent Sting cost no Focus and deal an additional 250% initial damage.
Tier 1 Talent
NEW
野火灌注
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing Mongoose Bite, Raptor Strike and Butchery, Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Tier 7 Talent, in place of
即将推出
Swapped Position
A Murder of Crows
Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
Tier 4 Talent
屠戮
Strike all nearby enemies in a flurry of strikes, inflicting 694%80% of Attack power Physical damage to each.
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5.
Tier 2 Talent, cost changed from 40 Focus to 20 Focus, cooldown changed from 12 sec to 9 sec recharge
Changed
迅疾如风
Harpoon also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.50% for 4 sec.
喷毒眼镜蛇
Summons a Spitting Cobra for 3020 sec that attacks your target for (100%31.2% of Attack power) Nature damage every 2 sec. While
While the Cobra is active you gain an extra 3 Focus every 1 sec.2 Focus every sec.
Cooldown changed from 1 min cooldown to 1.5 min cooldown
精钢陷阱
Hurls a Steel Trap to the target location that immobilizessnaps shut on the first enemy that approaches, immobilizing them for 20 sec and deals (1500%causing them to bleed for (120% of Attack power) Bleed damage over 3020 sec. Other damage
Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Cooldown changed from 1 min cooldown to 30 sec cooldown
Honor Talents
狩猎队伍
Reduces the cooldown of your Aspect of the Cheetah by 50%, and Aspect of the Cheetah also causes all allies within 15 yards to gain 90% movement speed for 3 sec.
牺牲咆哮
ProtectsInstructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
Enemies who stand in your
Caltrops
Caltrops
Tar Trap for 3 sec have their gear coated with tar, slowing melee attack speed by 50%80% for 5 sec.
追踪者之网
Hurl a net at your enemy, rooting them for 6 sec. While within the net, the target's chance to hit is reduced by 80%. Any damage will break the net.
Azerite Traits
NEW
迅疾爪击
During Coordinated Assault, Mongoose Bite/Raptor Strike increases your Agility by 12 and your Speed by 3 for 6 sec. Stacks up to 5 times.
NEW
潜藏毒素
Serpent Sting damage applies Latent Poison, stacking up to 10 times. Your
Mongoose Bite Raptor Strike consumes all applications of Latent Poison to deal 36 Nature damage per stack.
NEW
领导兽群
Your primary pet's Basic Attack deals 76 more damage for each other pet you have active.
斜掠之爪
Mongoose Bite Raptor Strike has an additional 6% critical strike chance against targets that are below 50% health, and Mongoose Bite Raptor Strike deals an additional 83 damage.
Survival
NEW
鱼叉连击
Harpoon increases the damage of your next Mongoose Bite, Raptor Strike by 248, and reduces its cost by 10 Focus.
NEW
剧毒之牙
Your pet's Basic Attack deals 19 additional damage to enemies suffering from your Serpent Sting.
鹰击长空
Increases the duration of Aspect of the Eagle by 8 sec and causes your Mongoose Bites to deal an additional 463 damage when they critically strike.
旋风回旋
Increases the damage of Hatchet Toss by 77 and causes it to return to you, dealing 539 damage to enemies it strikes.
NEW
Wildfire Bomb drops a small cluster of bombs around the target, each exploding for 31 damage.
NEW
荒野生存
Mongoose Bite, Raptor Strike deals an additional 27 damage and reduces the remaining cooldown of Wildfire Bomb by 1.0 sec.
Spells
REMOVED
Camouflage
You blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
Has a new spell ID
NEW
Commands your pet to perform its unique ability. This ability will transform based on the specialization of your active pet.
Ferocity: Primal Rage
Tenacity: Survival of the Fittest
Cunning: Master's Call
伪装
You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs.
New spell ID
NEW
逃脱
Leap backwards.
Now baseline
NEW
宁神射击
Removes 1 Enrage and 1 Magic effect from an enemy target.
治疗宠物
Heals your pet for 25%35% of its total health over 10 sec.
Azerite Traits
猎豹守护
Adds an additional 77% speed to the initial 3 seconds of Aspect of the Cheetah.
NEW
娴熟掩护
Using Feign Death allows you to absorb 1622 damage over 6 sec, and Feign Death's cooldown is reduced to 25 seconds.
驾驭雷电
Increases the critical strike chance of Aspect of the Wild by an additional 5% and causes your attacks to deal 77 additional Nature damage, chaining up to 2 targets.
NEW
龟壳震击
Every 1 sec Aspect of the Turtle is active, heal for 122.
Glyphs
REMOVED
Your Hunter's Mark ability now places a bullseye on your target instead of its usual visual.
REMOVED
Your Hunter's Mark ability now places a skull on your target instead of its usual visual.
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization
奥术法师
Apply Aura: Modifies Damage/Healing Done by 3%-21%.
Effect #5: Modifies Power Cost
法术吸取
-67%.
NEW
节能施法
For each 0 mana you spend, you have a 1% chance to gain Clearcasting, making your next Arcane Missiles free and channel 20% faster.
Name changed from Arcane Missiles to Clearcasting
Now requires Level 12, down from 14
奥术弹幕
Launches bolts of arcane energy at the enemy target, causing (157.3%80% of Spell power) Arcane damage.
Damage increased by 60% per Arcane ChargeFor each Arcane Charge, deals 30% additional damage.
Consumes all Arcane Charges.
Cost changed from 0.5% of base mana to None
弧光顺劈
Arcane Barrage hits 1 additional target within (1080% of Spell power) yds per Arcane Charge for (40%40% damage.
奥术冲击
Blasts the target with energy, dealing (232.804%55% of Spell power) Arcane damage.
Damage increased by 60% per Arcane Charge and mana cost by 100%, and reduces cast time by 8%.
Mana cost increased by 125% per Arcane Charge.
Generates 1 Arcane Charge
魔爆术
Causes an explosion of magic around the caster, dealing (90.75%60% of Spell power) Arcane damage to all enemies within 10 yards.
Damage increased by 60% per Arcane Charge.
Mana cost increased by 100%per Arcane Charge.
Generates 1 Arcane Charge if any targets are hit.
奥术飞弹
Launches five waves of Arcane Missiles at the enemy over 22.50 sec, causing a total of 53.603%50% of Spell power)] Arcane damage.
Damage increased by 60% per Arcane Charge.
Each damaging spell cast has a 0% chance to activate Arcane Missiles. Chance doubled for Arcane Blast. Limit 3 charges.
Generates 1 Arcane Charge.
Cost changed from None to 18.0% of base mana
闪回
Teleports you back to where you last Blinked from and resets the cooldown on Blink. Only usable within 10 sec of Blinking.
Range changed from None to 40 yd range
唤醒
Returns 100% of your total mana over 6 sec.Increases your mana regeneration by 900% for 6 sec.
精通:法力专家
Increases your Mana regeneration rate and maximum Mana by 9.6%.
Arcane Charges increase the damage of affected spellsArcane Blast by an additional 4.80%.4.8% and Arcane Barrage by 2.4%.
棱光护体
Shields you for 1 min, absorbing damage,with an arcane force, absorbing (20 / 100 * Total health) damage and reducing magicalmagic damage taken by 15%, and reducing the duration of all for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
Talents
Live
BFA
Removed
REMOVED
Amplification
Arcane Missiles deals an additional 12% damage per Arcane Charge.
REMOVED
奥术侵蚀
Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
REMOVED
时光涡流
Arcane Blast's cast time is reduced by 5% for each Arcane Charge.5 sec after Evocation ends, you gain its effect again.
REMOVED
动荡魔法
Arcane: Arcane Blast has a 20%25% chance to explode on impact, dealing 50%40% additional damage to the target and all other enemies within 8 yds.
REMOVED
Words of Power
2
Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
New
NEW
增效
When Clearcast, Arcane Missiles fires 1 additional missile.
Tier 1 Talent
NEW
回响
If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge.
Tier 6 Talent, in place of
奥术侵蚀
NEW
三之准则
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
Tier 1 Talent
NEW
时间紊乱
Every 5 secAt any moment, you have a 5% random chance to gain 4 Arcane Charges andchance to gain Arcane Power for 8 sec, regardless of its current cooldown.gain Evocation for 1 sec, or gain 4 Arcane Charges.
Tier 7 Talent, previous honor talent
NEW
大法师之触
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 68 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
Tier 6 Talent, previous artifact trait
Changed
奥术魔宠
Summon a Familiar that attacks your enemies and increases your maximum mana by 10% Lastsfor 1 hour.
奥术宝珠
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing (605%120% of Spell power) Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
虚空风暴
Places a Nether Tempest on the target which deals (68.244%17.061% of Spell power) Arcane damage over 12 sec to the target and 5.687%1.125% of Spell power) * 12 / 1] to all enemies within 10 yards. Limit 1 target.
Damage increased by 60% per Arcane Charge.
共鸣
Arcane Barrage deals 25%10% increased damage per target it hits.
气流
Arcane Missiles and Evocation may be channeled while moving.Clearcasting allows Arcane Missiles to be channeled while moving.
Evocation can be channeled while moving.
超级新星
Pulses arcane energy around the target enemy or ally, dealing (205.7%30% of Spell power) Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
Honor Talents
恃强凌弱
Increases your damage by 15% on enemies afflicited by your Slow spell or any movement slow effect.the range of Slow by 15 yards, and affects up to 2 additional nearby targets.
Azerite Traits
NEW
异常冲击
Arcane Missiles deals 25 additional damage for each Arcane Charge you have.
NEW
奥能毁灭
Arcane Blast deals an additional 154 damage while you have 4 Arcane Charges.
NEW
奥术压力
Arcane Barrage deals an additional 55 damage per Arcane Charge against targets below 20% health.
NEW
奥术连击
Each wave of Arcane Missiles deals 14 more damage than the previous one.
Arcane
奥术连击
Each wave of Arcane Missiles deals 14 more damage than the previous one.
Arcane
NEW
头脑风暴
While channeling Evocation, your Intellect is increased by 45 every 1 sec. Lasts 10 sec.
NEW
爆炸回响
Arcane Explosion deals an additional 5 damage. When it damages at least 3 targets, it has a 10% chance to deal an additional 50 Arcane damage to them.
NEW
刺激火花
Arcane Blast deals an additional 34 damage and has a 10% chance to generate a second Arcane Charge.
Specialization
火焰法师
Apply Aura: Modifies Damage/Healing Done Value: 9-16%
烈焰护体
Shields you for 1 min, absorbing damagein flame, absorbing (20 / 100 * Total health) damage
Molten Skin
and reducing Physical damage taken by 0%
for 1 min.
Melee attacks against you cause the attacker to take (50%12.5% of Spell power) Fire damage.
燃烧
Engulfs you in flames for 1210 sec, increasing your spells' critical strike chance by 100% and granting you Mastery equal to 50% your Critical Strike stat. Castable while casting other spells.
火焰冲击
Blasts the enemy for (188.8%72% of Spell power) Fire damage. Castable while casting other spells. Always deals a critical strike.
火球术
Throws a fiery ball that causes 236%59% of Spell power) Fire damage.
烈焰风暴
Calls down a pillar of fire, burning all enemies within the area for (55%50% of Spell power) Fire damage and reducing their movement speed by 20% for 8 sec.
精通:点燃
Your target burns for an additional 6.0% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, Cinderstorm, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.
Every 2 sec, your Ignites may spread to another nearby enemy.
灼烧
Scorches an enemy for (70.8%17.7% of Spell power) Fire damage. Castable while moving.
Talents
Live
BFA
Removed
REMOVED
可控燃烧
When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
Former artifact ability
凤凰烈焰
REMOVED
燃烬风暴
Throws a spread of 6 cinders that travel in an arc, each dealing (76.7%15% of Spell power) Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
REMOVED
动荡魔法
Fire: Fireball has a 25% chance to explode on impact, dealing 50%40% additional damage to the target and all other enemies within 8 yds.
New
NEW
不死鸟之焰
Hurls a Phoenix that deals (75% of Spell power) Fire damage to the target and splashes (20% of Spell power) Fire damage to other nearby enemies. Always deals a critical strike.
Tier 4 Talent, former artifact ability
NEW
火焰冲撞
Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage.
Maximum 2 charges.
Tier 7 Talent
NEW
灼烧之触
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
Tier 1 Talent
Changed
冲击波
Causes an explosion around yourself, dealing (118%45% of Spell power) Fire damage to all enemies within 8 yards, knocking them back, and reducing movement speed by 70% for 4 sec.
Range changed from 40 yd range to None
炽热之魂
Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.Casting Blink ignites a Blazing Barrier around you.
纵火者
Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
烈焰之地
Flamestrike leaves behind a patch of flames which burns enemies within it for 29.5%6% of Spell power)] Fire damage over 8 sec.
薪火
Your Fireball, Pyroblast, and Fire BlastFire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.
活动炸弹
The target becomes a Living Bomb, taking (118%24% of Spell power) Fire damage over 4 sec, and then exploding to deal an additional (94.4%14% of Spell power) Fire damage to the target and all other enemies within 10 yards.
Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
流星
Calls down a meteor which lands at the target location after until cancelled, dealing (1298%260% of Spell power) Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 0 Fire damage over 10 sec to all enemies in the area.
纵火
Casting Pyroblast or Flamestrike while Hot Streak is active has aan 8% chance to instantly reactivate Hot Streak.
Honor Talents
REMOVED
骤燃
Fire Blast charges increased by 1.
Using Fire Blast on a target not afflicted by your Ignite will refund a charge.
NEW
Ignite deals its full damage 100% faster, but no longer spreads to nearby enemies unless Combustion is active.
强效炎爆术
Hurls an immense fiery boulder that causesdeals up to 35% of the target's total health in Fire damage.
Azerite Traits
NEW
冲击大师
Fire Blast increases your Mastery by 0 for 3 sec.
NEW
冲击大师
Scorch increases the damage the target takes from your Fire Blast by 113 for 30 sec.
NEW
复制焚化
Fireball deals an additional 34 damage, and has a 5% chance to launch a second Fireball.
NEW
烈火意志
Consuming Hot Streak grants you a 8 Intellect for 12 sec. This effect stacks up to 3 times.
NEW
欣燃之焰
Enhanced Pyrotechnics grants an additional 0 Haste.
NEW
预热
Scorch increases the damage the target takes from your Fire Blast by 113 for 30 sec.
NEW
Pyroblast burns enemies between you and the target for 124 Fire damage over 6 sec.
Specialization
冰霜法师
Apply Aura: Modifies Damage/Healing Done by 0% -24%.
REMOVED
Water Jet
Your Water Elemental can now cast Water Jet, dealing (330.408%82.602% of Spell power) Frost damage to the target over 4 sec. The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
暴风雪
Ice shards pelt the target area, dealing 57.915%14.3% of Spell power) * 8] Frost damage over 8 sec and reducing movement speed by 50% for 15 sec.
冰冷智慧
Frostbolt has a 15%25% chance to empower your next Flurry to be instant cast and deal 50% increased damage
急速冷却
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, Ice Barrier, and Ice Block.
冰锥术
Targets in a cone in front of you take (180%37.5% of Spell power) Frost damage and have movement slowed by 70% for 5 sec.
寒冰指
Frostbolt has a 15% chance and Frozen Orb damage have a 12% chancehas a 10% to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen.
Maximum 2 charges.
冰风暴
Unleash a flurry of ice, striking the target 3 times for a total of 178.191%31.6% of Spell power) * 3] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec.
冰冻术
Your Water Elemental can now cast Freeze:
Freeze
Blasts enemies in a 8 yard radius with frost, freezing them in place for up to 8 sec. Damage caused may interrupt the effect.
Frost
Grants the Mage a charge of Fingers of Frost for each target successfully hit by Freeze
寒冰箭
Launches a bolt of frost at the enemy, causing (204.75%51.1% of Spell power) Frost damage and slowing movement speed by 50% for 15 sec.
寒冰宝珠
Launches an orb of swirling ice up to 40 yards forward which deals up to 30.771%17.3% of Spell power)] Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy.
Enemies damaged by the FrostFrozen Orb are slowed by 50% for 15 sec.
寒冰护体
Shields you for 1 min, absorbing damagewith ice, absorbing (22 / 100 * Total health) damage
Glacial Insulation
and increasing your armor by 0%
for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
冰枪术
Quickly fling a shard of ice at the target, dealing (140.4%35% of Spell power) Frost damage. Ice Lance damage is tripled against frozen targets.
精通:冰刺
When you damage enemies with Frostbolt, 18.0% of the damage done is stored as an Icicle for 1 min. Also increases the damage done by your Water Elemental by 18.0%.Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes anyall Icicles stored to begin launching at the target, Upeach dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. ExcessAny excess Icicles will automatically be launched.
Increases the damage of Frozen Orb by 15%.
Talents
Live
BFA
Removed
REMOVED
极地寒风
Increases Blizzard's damage by 30% and its area of effect by 20%.
REMOVED
Frost Bomb
Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing (184.275%50% of Spell power) Frost damage to the target and (115.128%25% of Spell power) Frost damage to all other enemies within 10 yards.
REMOVED
动荡魔法
Frost: Frostbolt has a 20% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
New
NEW
连锁反应
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
Tier 4 Talent
NEW
黑冰箭
Deals (300%Launch a bolt of ice at the enemy, dealing (200% of Spell power) Shadowfrost damage and causes Brain Freeze.Frost damage and granting you Brain Freeze.
Now a Tier 4 talent, former artifact ability
Cast Time changed from 3 sec cast to 2.5 sec cast
NEW
Frozen Orb makes Blizzard instant cast and increases its damage done by 35% for 12 sec.
Tier 6 Talent
Changed
刺骨冰寒
Whenever you attempt to chill a target, you gain Bone Chilling, increasing Frostspell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
彗星风暴
Calls down a series of 7 icy comets on and around the target, each of which deals (152.1% of Spell power)that deals up to Frost damage to all enemies within 6 yds of its impact.impacts.
Tier 6 Talent
刺骨寒风
All of your chilling effects reducesreduce the target's movement speed by an additional 15%.
冰冻之触
Increases your chance to generateFrostbolt grants you Fingers of Frost charges by 40%.and Brain Freeze 20% more often.
冰川隔离
Ice Barrier increases your armor by 100%200% while active, and Ice Block applies Ice Barrier to you when it fades.
冰川尖刺
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing (1755%320% of Spell power) damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.
Requires 5 Icicles to cast.
Passive: Ice Lance no longer launches Icicles.
浮冰
Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting.Max 3 charges.
寒冰新星
Causes a whirl of icy wind around the target enemy or ally, dealing 526.5%enemy, dealing Frost damage to the target and (45% of Spell power) Frost damage to all other enemies within 8 yards, and freezing them in place for 2 sec.A primary enemy target will take 100% increased damage.
Tier 1 Talent
孤寂寒冬
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage. and Flurry deal 25% increased damage.
冰霜射线
For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing (269.1%Channel an icy beam at the enemy for 5 sec, dealing (120% of Spell power) Frost damage every 1 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage increases by 20%.and snare increases by 10%.
Generates 2 charges of Fingers of Frost over its duration.
Now requires Level 100, up from 15
Cooldown changed from 1 min cooldown to 1.25 min cooldown
Tier 7 Talent
碎冰
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
Glacial Spike
YourYour Ebonbolt and Glacial Spike also hitshit a second nearby target for 80% of its damage
damage.
Tier 6 Talent
Honor Talents
凝结寒气
Frozen Orb's damage is increased by 225%150% and is now castable at a location with a 40 yard range but no longer moves.
深度碎裂
Your Frostbolt deals 150% additional damage to Frozen targets.
Frostbolt, Frozen Orb, Blizzard, Freeze, and Water Jet can no longer generate Fingers of Frost.
Azerite Traits
NEW
霜寒之握
Icy Veins grants you a charge of Fingers of Frost and increases your Intellect by 35 for 10 sec.
The Do Not Translate tag indicates that this is currently placeholder or otherwise unfinished.
NEW
冰河突击
Flurry has a 10% chance each strike to call down an icy comet, crashing into your target and nearby enemies for 147 Frost damage.
NEW
环轨精准
Each Frostbolt you cast while Frozen Orb is active grants you 19 Intellect for 10 sec.
NEW
密集寒冰
Ice Lance deals an additional 13 damage to enemies recently damaged by your Frozen Orb.
寒冰隧道
Frostbolt increases the damage of Frostbolt by 13, stacking up to 3 times. This effect is reset if you cast Frostbolt at a different enemy.
NEW
霜降
Ice Lance deals an additional 18 damage and reduces the cooldown of Frozen Orb by 1.0 sec.
NEW
寒冬蔓延
Consuming Brain Freeze has a 30% chance to make your next non-instant Flurry cast within 15 sec deal an additional 212 damage per hit.
Spells
NEW
奥术智慧
Infuses the target with brilliance, increasing their Intellect by 10% for 1 hour.
If target is in your party or raid, all party and raid members will be affected.
NEW
解除诅咒
Removes all Curses from a friendly target.
NEW
传送门:伯拉勒斯
Creates a portal, teleporting group members that use it to Boralus.
NEW
传送门:达萨罗
Creates a portal, teleporting group members that use it to Dazar'alor.
NEW
传送:伯拉勒斯
Teleports you to Boralus.
NEW
传送:达萨罗
Teleports you to Dazar'alor.
冰霜新星
Blasts enemies within 12 yds of you for (17.91%4.4775% of Spell power) Frost damage and freezes them in place for 8 sec. Damage may interrupt the freeze effect.
法力协调
Your mana regeneration is increased by 50%100%.
变形术
Transforms the enemy into a sheep, wandering around incapacitated for 50 sec1 min. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1.
Only works on Beasts, Humanoids and Critters.
Cost changed from 2.0% to 4.0% of base mana
法术吸取
Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
Kleptomania: all beneficial magic effects from the target. These effects lasts a maximum of 2 min.
水箭
Deals 117%29.25% of Spell power) * 0.75%] Frost damage to the target.
Talents
镜像
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
冰霜之环
Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
Cost changed from 2.0% to 8.0% of base mana
镜像
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
闪光术
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Cooldown changed from 15 sec recharge to 20 sec recharge
Azerite Traits
NEW
火疗闪烁
When you Blink, heal for 177 every 1 sec for 4 sec.
NEW
怪异护卫
Your Ice Barrier, Blazing Barrier, and Prismatic Barrier absorb 146 additional damage.
NEW
传送门:达拉然 - 破碎群岛
Creates a portal, teleporting group members that use it to Dalaran in the Broken Isles.
Probably a placeholder
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
白虎拳
Strike your target with the technique of the White Tiger, dealing 250%87.75% of Attack power) + (85% of Attack power)] Physical damage to your target while generating 3 Chi.
疾风打击
When you use Fists of Fury, your next 3 Tiger Palms release a gust of wind that deals (150%52.65% of Attack power)% Physical damage to all enemies 8 yards in front of you.
Specialization
REMOVED
A fast and efficient spell, healing the target for (200%40.95% of Attack power).
幻灭踢
Strike with a blast of Chi energy, dealing (373.5%61.1793% of Attack power) Physical damage
火焰之息
Breathe fire on targets in front of you, causing (180%23.751% of Attack power) Fire damage Brewmaster (Level 78) - and generating a stack of Elusive Brawler for each target
Targets affected by Keg Smash will also burn, for (97.2%taking (19.656% of Attack power) Fire damage over 8 sec.and dealing 5% reduced damage to you for 12 sec.
壮胆酒
Turns your skin to stone for 15 sec, increasing your current and maximum health by 20%, increasing the damage you delay with Stagger by an additionaleffectiveness of Stagger by 10%, and reducing all damage you take by 20%.
玄牛之赐
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (750%150% of Attack power).
铁骨酒
Increases the damage you delay with Stagger by an additional 35%A swig of strong brew allows you to Stagger substantially more damage for 67 sec.
Shares charges with Purifying Brew.
Cooldown changed from 21 sec to 15 sec recharge
醉酿投
Smash a keg of brew on the target, dealing (670%85.995% of Attack power) damage to all enemies within 8 yds and reducing their movement speed by 50%20% for 15 sec.
Reduces the remaining cooldown on your Brews by 4 sec.
活血酒
Clears 40%50% of your damage delayed with Stagger.
Shares charges with Ironskin Brew.
Cooldown changed from 21 sec to 15 sec recharge
醉拳
You shrug off attacks, delaying 40%a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 40% effectiveness.35% effectiveness.
强化活血术
Effuse'sVivify healing is increased by 60%.25%.
Name changed from Effuse to Vivify
Talents
Live
BFA
REMOVED
Purifying Brew now clears an additional 20% of damage delayed with Stagger.
It also grants up to 20% Dodge and damage done for 6 sec, based on the level of Stagger damage purified.
REMOVED
Gift of the Ox has an up to 75% increased chance to trigger, based on your missing health.
REMOVED
神秘活力
Stagger is 40% more effective against magical attacks.
Removed
NEW
Increases the duration of Stagger by 3.0 sec.
Tier 5 Talent
NEW
金钟罩
Guard against future attacks, causing the next damage delayed by Stagger to instead be prevented.
Tier 7 Talent, actual duration appears to be reduced from 15 to 5 seconds
NEW
喷火
Tiger Palm has a 25% chance to reset the cooldown of Breath of Fire.
Tier 3 Talent
玄牛酒
Chug some Black Ox Brew, which instantly refills your Energy, and your Ironskin Brew and Purifying Brew charges.
Cooldown changed from 1.5 min to 2 min cooldown
幻灭连击
Blackout Strike also empowers your next ability:
Tiger Palm: Damage increased by 200%.100%.
Breath of Fire: Cooldown reduced by 3 sec.
Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec.
Ironskin Brew: Pauses Stagger damage for 3 sec.
Purifying Brew: Grants you a stack of Elusive Brawler.
真气爆裂
Hurls a torrent of Chi energy up to 40 yds forward, dealing (503.25%65.52% of Attack power) Nature damage to all enemies, and (412.5%67.5675% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
猛虎之眼
Tiger Palm also applies Eye of the Tiger, dealing (172%28.1736% of Attack power) Nature damage to the enemy and (172%28.1736% of Attack power) healing to the Monk over 8 sec.
金创药
Drink a healing elixir, healing you for 15% of your maximum health.
Healing Elixir will automatically trigger if you drop below 35% health, and a charge is available.
坚定不屈
Stagger delays an additional 10% of incoming damage.
You gain up to 15% Haste based on your current level of Stagger.is 8% more effective at delaying damage.
You gain up to 15% Haste based on your current level of Stagger.
猛虎扫尾
The cooldownIncreases the range of Leg Sweep is reduced by 15 sec.by 2 yds and reduces its cooldown by 10 sec.
Name changed from Leg Sweep to Tiger Tail Sweep
神秘活力
Stagger is 40% more effective against magical attacks.
Tier 5 Talent
碧玉疾风
Summons a whirling tornado around you, causing 69%10% of Attack power)] damage over 6 sec to enemies within 8 yards
Windwalker - Applies Mark of the Crane to up to 2 nearby targets
特别快递
Drinking Ironskin or Purifying Brew has a 100% chance to toss a keg high into the air that lands nearby after 3 sec, dealing (243%32.76% of Attack power) damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec.
猛虎扫尾
Increases the range of Leg Sweep by 2 yds and reduces its cooldown by 10 sec.
Tier 5 Talent
Honor Talents
斗转星移
Guard the 4 closest players allies within 15 yards for 15 sec, allowing you to Stagger 30%20% of damage they take.
Name changed from Guard to Avert Harm
醉上加醉
Your next Keg Smash deals 50%15% additional damage, and stuns all targets it hits for 3 sec.
偏转冥想
The cooldown of Zen Meditation is reduced by 50%75%. While Zen Meditation is active, all harmful spells cast against your allies within 40 yards are redirected to you.
Zen Meditation is no longer cancelled when being struck by a melee attack.
Azerite Traits
NEW
滚烫美酒
Breath of Fire deals 60 additional damage over its duration, and has a chance to summon a Healing Sphere each time it deals damage.
NEW
醉踪步
Blackout Strike deals an additional 169 damage. Blackout Strike critical hits grant an additional 1 stack of Elusive Brawler.
NEW
内力澎湃
Drinking Purifying Brew while at Heavy Stagger causes your next 3 melee abilities to heal you for 360.
砮皂的祝福
Expel Harm restores 0 health over until cancelled60 health over 6 sec for each Healing Sphere consumed.
NEW
Pressure Point (Passive)
When you Blackout Strike, your Stagger is reduced by 62.
NEW
幻灭醉拳
When you Blackout Strike, your Stagger is reduced by 62.
NEW
灵魂之力
While Fortifying Brew is active, heal for 92 every second.
NEW
砮皂的试炼
Gain up to 153 Mastery based on your current level of Stagger.
Specialization
织雾武僧
Effect #2 Apply Aura: Modifies Damage/Healing Done by Healing Spells 4%40%
Effect #1Modifies Damage/Healing Done by Offensive Spells -20%0%
REMOVED Effect #14 Modifies Damage/Healing Done
神鹤引项踢
-44%
NEW Effect #10 Modifies Cooldown
旭日东升踢
2000
REMOVED
Effuse, Enveloping Mist, Vivify, and Life Cocoon also trigger Soothing Mist.
After casting these spells, you continue to channel healing mists into the target, healing them for (32% of Spell power) every 1 sec, until you take any other action.
REMOVED
A fast and efficient spell, healing the target for (200%40.95% of Attack power).
清创生血
Removes all Magic, Poison, and Disease effects from the target.
Cost changed from 2.6% of base mana to 1.3% of base mana
氤氲之雾
Wraps the target in healing mists, healing for (990%247.5% of Spell power) over 6 sec
Unleashes a rapid twirl of healing bolts at up to 6 allies within 2530 yds, every 1.002 sec for 3 sec. Each bolt heals a target for (135%33.75% of Spell power)
plus an additional (48%12% of Spell power) over 8 sec.
Gust of Mists will heal affected targets twice. Castable while moving.
Cost changed from 5.0% to 5.2% of base mana
精华之泉
Each bolt of Essence Font heals a target for an additional (48%12% of Spell power) over 8 sec.
Gust of Mists will heal affected targets twice.
壮胆酒
Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20% for 15 sec.
作茧缚命
Encases the target in a cocoon of Chi energy for 12 sec, absorbing 4211) + 0)) * (1 + Versatility)] damage and increasing all healing over time received by 50%.
Cooldown changed from 3 to 2 min cooldown
精通:迷雾之风
Effuse, Renewing Mist, Enveloping Mist, and Vivify also cause a gust of healing mists, instantly healing the primary target for (0.01%0.1% of Spell power).
复苏之雾
Surrounds the target with healing mists, restoring (700%140% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 40%
Cost changed from 3.0% to 2.8% of base mana, cooldown changed from 8 sec to 9 sec recharge, charges changed from None to 1 Charge
NEW
雾气精通
Renewing Mist now has 2 charges.
还魂术
Heals all party and raid members within 40 yards for (720%200% of Spell power) and clears them of all harmful Magical, Poison, and Disease effects.
旭日东升踢
Kick upwards, dealing (653%115% of Attack power) damage
抚慰之雾
Effuse, Enveloping Mist, Vivify, and Life Cocoon also trigger Soothing Mist.
After casting these spells, you continue to channel healing mists into the target, healing them for (64%Heals the target for (300% of Spell power) every 0.5 sec, until you take any other actionover 8 sec. While channeling, Enveloping Mists, Surging Mist, and Vivify may be cast instantly on the target.
Each heal has a chance to cause a Gust of Mists on the target.
Cost changed from None to 0.0% of base mana, plus 0.4% per second
神鹤引项踢
Spin while kicking in the air, dealing 122%10% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
雷光聚神茶
Receive a jolt of energy, empowering your next spell cast:
Effuse: Healing increased by 200%.
Enveloping Mist: Instant cast andEnveloping Mist: Immediately heals for (130%200% of Spell power).
Essence Font: Channels 100% faster.
Mistweaver (Level 63)
Renewing Mist: Does not trigger cooldown.
Vivify: No mana cost
Renewing Mist: Duration increased by 10 sec.
Mistweaver (Level 63)
Vivify: No mana cost.
Rising Sun Kick: Cooldown reduced by 0 sec
雷光聚神茶
Thunder Focus Tea can now additionally make your next Vivify have no mana cost, or your next Renewing Mist trigger no cooldown.reduce the cooldown of your next Rising Sun Kick by 9 sec.
活血术
Causes a surge of invigorating mists around the target, healing them and their 2 nearest injured allies for (75%, healing the target for (95% of Spell power) and all allies with your Renewing Mist active for (70% of Spell power).
Cost changed from 4.0% to 3.5% of base mana
Talents
Live
BFA
NEW
Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20%15% of Spell power), and extends those effects by 2 sec.
Tier 7 Talent
动如脱兔
Reduces the cooldown of Chi Torpedo/RollRoll by 5 sec and increases its maximum number of charges by 1.
真气爆裂
Hurls a torrent of Chi energy up to 40 yds forward, dealing (503.25%46% of Attack power) Nature damage to all enemies, and (412.5%67.5675% of Attack power) healing to the Monk and all allies in its path.
金创药
Drink a healing elixir, healing you for 15% of your maximum health.
Healing Elixir will automatically trigger if you drop below 35% health, and a charge is available.
猛虎扫尾
The cooldownIncreases the range of Leg Sweep is reduced by 15 sec.by 2 yds and reduces its cooldown by 10 sec.
Name changed from Leg Sweep to Tiger Tail Sweep
生生不息
Enveloping Mist reduces the mana cost of your next Vivify by 20%, and Vivify25%.
Vivify reduces the mana cost of your next Enveloping Mist by 20%.25%
Summons an effigy of Chi-Ji, the Red Crane for 4525 sec. Chi-Ji heals nearby allies with Crane Heal for (135%45% of Attack power).
法力茶
Reduces the mana cost of your spells by 50% for 1012 sec.
Tier 3 Talent
缭绕之雾
Increases Enveloping Mist's duration by 1 sec and its healing bonus by 10%.
You may now channel Soothing Mist while moving.
Tier 1 Talent
平心之环
Form a Ring of Peace at the target location for 85 sec. Enemies that enter will be ejected from the Ring.
赤精之歌
Conjures a cloud of hypnotic mist that slowly travels forward. Enemies touched by the mist fall asleep, Disoriented for 20 sec.
Cooldown changed from 15 sec cooldown to 30 sec cooldown
召唤青龙雕像
Summons a Jade Serpent Statue at the target location. When you channel Soothing Mist, the statue will also begin to channel Soothing Mist on your target, healing for (50% as much.16% of Spell power) every 1 sec.
猛虎扫尾
Increases the range of Leg Sweep by 2 yds and reduces its cooldown by 10 sec.
Now available to all specs
NEW
艺业精纯
For every 6 sec Essence Font spends off cooldown, your next Essence Font may be channeled for 1 additional second.
The duration of Essence Font's heal over time is increased by 4 sec.
Tier 7 Talent
Honor Talents
破蛹化蝶
Reduces the cooldown of Life Cocoon by 9030 sec.
升腾之雾
Heals the target for (32.76%200% of Attack power) and increases the healing they take from Surging Mist by 50% for 6 sec. Stacks up to 2 times.
Increases your Physical damage by 50%35%, you remove and become immune to all stun, snare and root effects and you heal up to 3 nearest allies for 175%200% of all damage done. Lasts 15 sec.
Cooldown changed from 1 min to 45 sec
Azerite Traits
生机迸发
When Life Cocoon expires, it releases a burst of mist that restores 1732476 health split among the target and nearby injured allies.
天神之息
Activating Thunder Focus Tea causes you to exhale the breath of Yu'lon, healing up to 6 allies within 12 yards for 15 yards for of Spell power) * 3] over 3 sec.2 sec.
Rising Thunder
This can only occur once every 30 sec
NEW
Your Essence Font's initial heal is increased by 26 and has a chance to reduce the cooldown of Thunder Focus Tea by 1 sec.
提神酒
Vivify does an additional 616173 healing when empowered by Thunder Focus Tea.
Mistweaver
NEW
When your Renewing Mists heals an ally, you have a chance to gain 128 Haste for 10 seconds.
NEW
Your Enveloping Mists heal the target for 62 each time they take damage.
NEW
While Fortifying Brew is active, heal for 92 every second.
NEW
起死回生
Your Vivify heals for an additional 85. Vivify critical heals reduce the cooldown of your Revival by 1.0 sec.
Specialization
踏风武僧
Apply Aura: Modifies Damage/Healing Done by 25% -27%.
Effect #8 Modifies Damage/Healing Done
神鹤引项踢
200%140%
NEW Effect #10 Modifies Cooldown
幻灭踢
-100%
NEW Effect #11 Modifies Damage/Healing Done
活血术
40%
REMOVED Effect #14 Modifies Global Cooldown -500
The GCD reduction now appears to be handled elsewhere - no effective change
REMOVED
A fast and efficient spell, healing the target for (200%40.95% of Attack power).
NEW
轮回之触强化
Increases damage done by Touch of Death by 10% of all damage you dealt to the target during the duration.
转生
When you kill an enemy, you summon a Healing Sphere, healing you for (1200%196.56% of Attack power) when you walk through it.
When you kill an enemy with Blackout Kick, you have a 50% chance to summon a Chi Sphere, granting 1 Chi when you walk through it.
神鹤印记
Spin while kicking in the air, dealing 122%10% of Attack power) */ Attack Power] Physical damage over 1.50 sec to enemies within 8 yds. Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind
怒雷破
Pummels all targets in front of you, dealing 573.4%94.185% of Attack power)] damage over 4 sec to your primary target and damage over 4 sec to other targets. Can be channeled while moving.
翔龙在天
Soar forward through the air at high speed for 21.50 sec. If used again while active, you will land, dealing (53.658%8.78918% of Attack power) damage to all enemies within 8 yards and reducing movement speed by 70% for 4 sec.
旭日东升踢
Kick upwards, dealing (653%115% of Attack power) damage, and reducing the effectiveness of healing on the target for 10 sec
猛虎式
Increases all damage dealt by 500%100%.
Ability currently disabled in Legion and Battle for Azeroth
神鹤引项踢
Spin while kicking in the air, dealing 122%10% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
轮回之触
Use ancient Pandaren knowledge of anatomy to Inflict mortal damage on an enemy, After 8 sec, the target willcausing the target to take damage equal to 50% of your maximum health reduced against players.after 8 sec, reduced against players.
During the 8 sec duration, 10% of all other damage you deal to the target will be added to the final damage dealt.
强化活血术
Effuse'sVivify healing is increased by 60%.25%.
Name changed from Effuse to Vivify
Talents
Live
BFA
Removed
REMOVED
真气流转
Every 5 sec, an orb of energy forms, and rotates around you until it impacts an enemy, dealing (172%31.5% of Attack power) damage to all nearby enemies. Maximum 4 orbs.
REMOVED
金创药
Drink a healing elixir, healing you for 15% of your maximum health.
Healing Elixir will automatically trigger if you drop below 35% health, and a charge is available.
REMOVED
扫堂腿
Knocks down all enemies within 5 yards, stunning them for 3 sec.
REMOVED
战斗贤才
Every 15 sec, your next Tiger Palm generateswill generate 1 additional Chi and deal 100% additional damage.
REMOVED
召唤玄牛雕像
Summons a Black Ox Statue at the target location for 15 min, pulsing threat to all enemies within 30 yards.
You may cast Provoke on the statue to taunt all enemies near the statue.
New
NEW
猛虎扫尾
Increases the range of Leg Sweep by 2 yds and reduces its cooldown by 10 sec.
Tier 4 Talent
NEW
白虎拳
Strike with the technique of the White Tiger, dealing Physical damage.
Generates 3 Chi.
Tier 3 Talent
Inspired by the artifact ability
风领主之击
NEW
Touch of Karma can now redirect an additional 50% of your maximum health.
Tier 4 Talent
NEW
铁布衫
Each Chi you spend reduces damage taken by 2% for 5 sec, stacking up to 5 times.
Tier 5 Talent
NEW
Every 2 Chi you spend reduces the cooldown of Storm, Earth, and Fire by 1.0 sec.
Tier 7 Talent
Changed
真气升腾
Increases your maximum Chi by 1, maximum Energy by 20, and your Energy regeneration by 10%.
真气爆裂
Hurls a torrent of Chi energy up to 40 yds forward, dealing (503.25%65.52% of Attack power) Nature damage to all enemies, and (412.5%67.5675% of Attack power) healing to the Monk and all allies in its path.
Chi Burst generates 1 Chi per enemy target damaged.
真气突
Torpedoes you forward a long distance and increases your movement speed by 30% for 10 sec, stacking up to 2 times.
Tier 5 Talent
豪能酒
Chug an Energizing Elixir, refilling all your Energy and instantly generate 2 Chi.
猛虎之眼
Tiger Palm also applies Eye of the Tiger, dealing (172%28.1736% of Attack power) Nature damage to the enemy and (172%28.1736% of Attack power) healing to the Monk over 8 sec.
连击
Each successive attack that triggers Combo Strikes in a row grants 2%1% increased damage, stacking up to 6 times.
白虎下凡
Summons an effigy of Xuen, the White Tiger for 4520 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for (30%23% of Attack power) Nature damage.
Cooldown changed from 3 min cooldown to 2 min cooldown
碧玉疾风
Summons a whirling tornado around you, causing 11.76%10% of Attack power)] damage over until cancelled toevery 0.8 sec to all enemies within 8 yards. Applies Mark of the Crane to up to 2 nearby targets
Enter an elevated state of mental and physical serenity for 812 sec. While in this state, you deal 40%20% increased damage and healing, and all Chi consumers are free and cool down 100% more quickly.
升龙霸
Performs a devastating whirling upward strike, dealing damage to all nearby enemies. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown.
Honor Talents
抓钩武器
You fire off a rope spear, grappling the target's weapons and shield, returning them to you for 6 sec.
重拳出击
Fists of Fury has a 5 yard increased range, and targets hit by Fists of Fury are rooted for 4 sec.damage causes the target to deal 20% less damage for 2 sec, stacking up to 3 times.
驭风而行
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
The agile essence of Xuen infuses your Flying Serpent Kick, allowing you to control the winds during flight.Your Leg Sweeps that hit 3 or more targets summon an effigy of Xuen, the White Tiger for 5 sec.
Azerite Traits
NEW
钢铁之拳
Fists of Fury grants you 0 Critical Strike for 6 sec when it hits at least 4 enemies.
NEW
精湛拳法
When you Combo Strike, the cooldown of Touch of Death is reduced by 0.0 sec.
Touch of Death deals an additional 1540 damage.
NEW
开阖掌法
When Fists of Fury deals damage, it has a 5% chance to refund 1 Chi, and it deals 12 additional damage.
NEW
点穴踢
Tiger Palm's chance to make your next Blackout Kick free is increased to 10% and Tiger Palm deals an additional 15 damage.
NEW
旭日功
Attacking a target with Rising Sun Kick causes your damaging melee abilities to deal 49 additional Physical damage to that target for 15 sec.
神龙摆尾
Blackout Kick increases the damage of your next Rising Sun Kick by 074, stacking up to 02 times.
Spells
NEW
玄秘掌
Your damage exposes weaknesses in the target's armorweakens the target, increasing Physical damage taken by 5% for 1 min.5%.
Name changed from Expose Armor to Mystic Touch
幻灭踢
Kick with a blast of Chi energy, dealing (385% of Attack77% of Attack power) Physical damage.
Windwalker - Reduces the cooldown of Rising Sun Kick and Fists of Fury by 1.0 sec when used.
碎玉闪电
Channel Jade lightning, causing (170.8%27.977% of Attack power) Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
分筋错骨
Incapacitates the target for 1 min. Limit 1. Damage will cancel the effect.
Cost changed from 3.0% of base mana / 20 Energy to 20 Energy, cooldown changed from 15 sec to 45 sec cooldown
神鹤引项踢
Brewmaster, Mistweaver: Spin while kicking in the air, dealing 122%16.38% of Attack power)] Physical damage over 1.50 sec to enemies within 8 yds.
Windwalker: Spin while kicking in the air, dealing 122%16.38% of Attack power) */ Attack Power] Physical damage over 1.50 sec to enemies within 8 yds.
Windwalker: Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 40%10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
猛虎掌
Attack with the palm of your hand, dealing (128.1%27.027% of Attack power) damage.
魂体双分:转移
Your body and spirit swap locations.
Cooldown changed from 25 sec cooldown to 45 sec cooldown
Talents
真气波
A wave of Chi energy flows through friends and foes, dealing (86.7%24.57% of Attack power) Nature damage or (86.7%14.2015% of Attack power) healing. Bounces up to 7 times to targets within 0 yards.
扫堂腿
Knocks down all enemies within 5 yards, stunning them for 53 sec.
Now baseline
Cooldown changed from 45 sec cooldown to 1 min cooldown
Honor Talents
劝诫
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
热酿
Purifying Brew deals 50%30% of your purified staggered damage to all enemies within 10 yards.
Azerite Traits
NEW
地堂腿法
When you Leg Sweep, your targets suffer 50% reduced movement speed, and you gain 0 Speed for 6 sec.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
正义之锤
Hammers the current target for 112%(27% of Attack power) Physical damage.
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
神圣风暴
Unleashes a whirl of divine energy, dealing 275%(55% of Attack power) Holy damage to all nearby enemies.
圣殿骑士的裁决
A powerful weapon strike that deals (115% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 290) / 400)] Holy damage.
神圣之锤
Divine Hammers spin around you, damaging enemies within 8 yds for 73%] Holy damage over 9 sec instantly and every 2 sec for 12 sec.
Generates 2 Holy Power.
Cooldown changed from 12 to 13.5 sec
以眼还眼
Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 215%(35.3028% of Attack power) Physical damage. Lasts 10 sec.
公正之剑
StrikesPierces an enemy with the Blade of Justicea blade of light, dealing 755%(145% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
狂热
Strike the target for (450% Physical damage. Maximum 2 charges.(94.86% of Attack power) Physical damage.
Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.
Generates 1 Holy Power.
Cooldown changed from 4.5 to 6 sec
Specialization
神圣圣骑士
REMOVED Effect #1 Modifies Damage/Healing Done
圣光闪现
神圣震击
圣光术
殉道者之光
赋予信仰
炽热闪耀
审判官的优雅
by 5% 40%.
NEW Effect #10 Modifies Damage/Healing Done
奉献
奉献
奉献
by 110%
NEW Effect #11 Modifies Effect #1's Value
奉献
奉献
奉献
复仇之怒
复仇十字军
by 10%
NEW Effect #12 Modifies Effect #2's Value
奉献
奉献
奉献
复仇之怒
复仇十字军
by 10%
NEW Effect #17 Modifies Effect #5's Value
复仇之怒
by 10
REMOVED
Your maximum health is increased by 15%.
NEW
牺牲祝福
Reduces the damage you take from Blessing of Sacrifice by 25%.
NEW
心灵视界
Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
光环掌握
Empowers your chosen aura and increases its radius to 40 yards for 68 sec.
Devotion Aura
Devotion Aura: no longer split over the number of allies in the auraall affected allies gain 20% damage reduction
Aura of Sacrifice
Aura of Sacrifice: causes 15% of all effective healing you deal to be replicated on all allies in the aura30% of damage to be redirected to you and reduced by 75%
Aura of Mercy
Aura of Mercy: has no target limit and healing increased by 100%
复仇之怒
Increases all damage done by 35% and all healing done by 35%Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec.
Cooldown changed from 2 min recharge to 2 min cooldown
Charges changed from 1 Charges to None
圣光道标
Places a Beacon of Light on a friendly target. YourWrap a single ally in holy energy, causing your heals on other party or raid members will also heal the Beacon of Light target for up toto also heal that ally for 40% of the amount healed.
Holy (Level 52)
YourTargeting this ally directly with Flash of Light and Holy Light on the Beacon of Light target will also refund 30% of their Mana costor Holy Light also refunds 25% of Mana spent on those heals
道标照耀
Your Flash of Light and Holy Light on your Beacon of Light target will refund 30%25% of their Mana cost.
保护祝福
Places a blessing onBlesses a party or raid member, protecting them from all physical attacksgranting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
牺牲祝福
Places a Blessing onBlesses a party or raid member, transferring 30% of damage taken to you forreducing their damage taken by 30%, but you suffer 100% of damage prevented.
Lasts 12 sec, or until transferred damage would cause you to fall below 20% health.
Cooldown changed from 2.5 min recharge to 2 min recharge
清洁术
Cleanses a friendly target, removing all Poison, Disease, and Magic effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
奉献
Consecrates the land beneath you, causing 30%4.2% of Attack power) * 9] Holy damage over 912 sec to enemies who enter the area. Limit 1.
Cooldown changed from 9 sec to 4.5 sec
圣光闪现
A quick spell, healingExpends a large amount of mana to quickly heal a friendly target for (450%125% of Spell power).
Cost changed from 18.0% of base mana to 22.0%
圣光术
An efficient spell, healing a friendly target for (425%140% of Spell power).
Cost changed from 12.0% of base mana to 13.0% of base mana
神圣震击
Triggers a burst of Light on the target, dealing (400%77% of Spell power) Holy damage to an enemy, or (400%150% of Spell power) healing to an ally. Holy Shock has double the normal critical strike chance.
Holy (Level 34)
Has an additional 30% critical effect chance
NEW
神圣震击
Holy Shock has an additional 30% chance to crit.
圣光灌注
Your Holy Shock criticals reduce the cast time of your next Holy Light by 1.51.5 sec or increase the healing of your next Flash of Light by 50%40%.
强效审判
Judgment causes the target to take 30% increased damage from your Crusader Strike and Holy Shock for 6 sec.next Crusader Strike or Holy Shock.
NEW
审判
Judges the target, dealing (112.5% of Spell power) Holy damage
Holy (Level 42)
and causing the target to take 30% increased damage from your next Crusader Strike or Holy Shock
黎明之光
Unleashes a wave of holy energy, healing up to 5 injured allies within a 15 yd frontal cone for (180%55% of Spell power).
殉道者之光
Sacrifice a portion of your own health to instantly heal an ally for (500%135% of Spell power). You take damage equal to 50% of the healing done.
Does not cause your Beacon of Light to be healed. Cannot be cast on yourself.
圣光道标
Places a Beacon of Light on a friendly target. YourWrap a single ally in holy energy, causing your heals on other party or raid members will also heal the Beacon of Light target for up toto also heal that ally for 40% of the amount healed.
Holy (Level 52)
YourTargeting this ally directly with Flash of Light and Holy Light on the Beacon of Light target will also refund 30% of their Mana costor Holy Light also refunds 25% of Mana spent on those heals
精通:光明使者
Proximity to your target causes your spells to heal for up to 12.0% more.Increases healing done by up to 12.00%, based on the proximity of your target.
Talents
Live
BFA
REMOVED
光明使者的道标
Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.
The healing and range of Light of Dawn are increased by 30%.
REMOVED
狂热殉道者
Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
Removed
NEW
复仇十字军
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment and auto-attack damage by 30%.
The cooldown recovery rate of your Crusader Strike and Judgment is increased by 30%cool down 30% faster, and when you deal damage with those abilities, you and the nearest 2heal up to 3 injured allies will be healed for 175%250 of the damage donethey deal. Lasts 20 sec.
Tier 6 Talent
Cost changed from 50.0% of base mana to None
Cooldown changed from 1 min cooldown to 1.5 min cooldown
NEW
觉醒
Light of Dawn has a 10%15% chance to grant you Avenging Wrath for 810 sec.
Tier 6 Talent
仁慈光环
Restores (15%7.5% of Spell power) health to 3 injured allies within 10 yds every 12 sec.
While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you
and reduced by half.
While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.30% of damage is redirected and reduced by 75%.
信仰道标
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20%30% reduced effectiveness.
美德道标
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.
Your heals will heal all of themAll affected allies will be healed for 40% of the amount healedof your other healing done.
Holy
Your Flash of Light and Holy Light on these targets will also refund 30%25% of their Mana cost
赋予信仰
InfuseBegin mending the wounds of a friendly target with faith for 5 sec, healing them for (600%150% of Spell power) at the endafter 5 sec.
Damage dealt to allies within 10 yards take 20% reduced damage, split over the number of allies in the aurais reduced by up to 10%, diminishing as more allies enter the aura.
While Aura Mastery is active, all affected allies gain the full damage reduction.gain 20% damage reduction.
Casting Light of Dawn and Holy Shock haveor Holy Shock has a 15%20% chance to not start their cooldown, and make theirtrigger that spell's cooldown, and to make the next cast free.
Tier 7 Talent
神圣棱镜
Fires a beam of light turns the target into a Holy Prismthat scatters to strike a clump of targets.
If the beam is aimed at an enemy target takesit deals (300%75% of Spell power) Holy damage and radiates (200%50% of Spell power) healing to 5 nearby allies within 15 yards.
If the beam is aimed at a friendly target is healedit heals for (400%100% of Spell power) and radiates (225%45% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
圣光审判
Judgment now applies Judgment of Light to the target, causingcauses the next 4025 successful attacks against the target to heal the attacker for (5% of Spell power).
Now Tier 5
圣光之锤
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Honor Talents
复仇十字军
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment and auto-attack damage by 30%.
Crusader Strike and Judgment cool down 30% faster, and when you deal damage with those abilities, 3 injured allies will be healed for 175% of the damage done. Lasts 20 sec.
Cost changed from None to 50.0% of base mana
Cooldown changed from 1.5 min cooldown to 2 min cooldown
Azerite Traits
NEW
Increases the healing done by Light of Dawn by 77 and its range to 40 yards.
神圣启迪
Holy Shock has 5% additional critical strike chance, and does 231139 additional damage and healing.
Holy
NEW
神圣启示
Healing an ally with Holy Light while empowered by Infusion of Light refunds 208 mana.
NEW
牢固光环
Aura Mastery also grants your allies 308 Max Health for its duration.
NEW
Judging a foe heals all allies within 8 yards of that enemy for 96.
NEW
Judgment's damage is increased by up to 34, based on the difference between your health percentage and the target's.
NEW
激励道标
Flash of Light on your Beacon of Light target is increased by 62.
NEW
殉难者之息
Light of the Martyr has a chance to cause your Blessing of Sacrifice to additionally heal the target for 35. This effect can stack up to 10 times.
NEW
炽热闪耀
Your Holy Shock criticals deal an additional 62 damage, or an additional 54 healing, over 3 sec.
NEW
优雅回复
Your Holy Light critical strikes refund 25 mana during Avenging Wrath.
旭日再升
Light of Dawn has a 5% chance to cast a second time for no additional mana cost.20% chance to create a second cone of light immediately after the first.
NEW
Your Flash of Light heals for an additional 62 when cast on a target affected by your Beacon of Light.
Artifact Traits
NEW
旭日再升
Light of Dawn has a 5/10/15/20/25/30/35/40% chance to cast a second time for no additional mana cost.
NEW
有难同当
Reduces the damage you take from Blessing of Sacrifice by 10/20/30/40/50/60/70/80%.
Specialization
防护圣骑士
Effect #1 Apply Aura: Modifies Damage/Healing Done Offensive abilities by 12% 4%.
Effect #10 Apply Aura: Modifies Damage/Healing Done
圣光闪现
by 42% 108%.
Effect #11 Apply Aura: Modifies Power Cost
圣光闪现
by 22% 14%.
Effect #12 Apply Aura: Modifies Damage/Healing Done
审判
审判
审判
by 35% -30%.
REMOVED
Increases your total Stamina by 40% and your block chance by 50%.
Reduces the chance you will be critically hit by melee attacks by 0%.
Your spell power is now equal to 100% of your attack power, and you no longer benefit from other sources of spell power.
Grants 6% of your maximum mana every 5 sec.
REMOVED
复仇者之盾
Hurls your shield at an enemy target, dealing (435%52.416% of Attack power) Holy damage interrupting and silencing the non-Player target for 3 sec and then jumping to 2 additional nearby enemies.
Increases the effects of your next Shield of the Righteous by 20%.
炽热防御者
Reduces all damage you take by 20% for 8 sec. Whilesec.
While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 12%20% of your maximum health.
复仇之怒
Increases all damage done by 35% and all healing done by 35%Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec.
Cooldown changed from 2 min recharge to 2 min cooldown
Charges changed from 1 Charges to None
保护祝福
Places a blessing onBlesses a party or raid member, protecting them from all physical attacksgranting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
牺牲祝福
Places a Blessing onBlesses a party or raid member, transferring 30% of damage taken to you forreducing their damage taken by 30%, but you suffer 100% of damage prevented.
Lasts 12 sec, or until transferred damage would cause you to fall below 20% health.
Cooldown changed from 2.5 min recharge to 2 min recharge
清毒术
Cleanses a friendly target, removing all Poison and Disease effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
奉献
Consecrates the land beneath you, causing 30%4.2% of Attack power) * 9] Holy damage over 912 sec to enemies who enter the area. Limit 1.
Cooldown changed from 9 sec to 4.5 sec
圣光闪现
A quick spell, healingExpends a large amount of mana to quickly heal a friendly target for (450%125% of Spell power).
Cost changed from 18.0% of base mana to 22.0%
正义之锤
Hammers the current target for 112%(27% of Attack power) Physical damage.
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for 67%(8.7048% of Attack power) Holy damage
审判
Judges the target, dealing (112.5% of Spell power) Holy damage
Holy (Level 42)Retribution (Level 42)
and causing the target to take 30%them to take 25% increased damage from your next Crusader Strike or Holy Shock
Protection (Level 42)
and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 sec on a critical strikeability that costs Holy Power
Retribution
Generates 1 Holy Power
Calls down the Light to heal you for (30% of280% of Spell power), increased by up to 200% based on your missing health.
While you are standing in your Consecration, Light of the Protector's healing is increased by 20%
Cooldown changed from 15 sec recharge to 17 sec recharge
精通:神圣壁垒
Increases damage reduction from Shield of the Righteous by 4%, and increases your chance to block melee attacks by 8%.Reduces all damage taken while inside your Consecration by (-- 3)%. Increases your chance to block melee attacks by 8.0%.
Also increases your attack power by 8%8.0%.
庇护
Decreases damage taken by 0%, increases your chance to dodge by 0%, and reduces the chance for your attacks to be parried by 3%.
REMOVED Effect #5 Apply Aura: Modifies Threat -100%
圣疗术
圣光闪现
正义盾击
Slams the targetenemies in front of you with your shield, causing (400%42.5% of Attack power) Holy damage, and reducing damage you take by (- 1 * 25 ; Min - 80, Max - 25)%increasing your Armor by (150 * Strength / 100) for 4.5 sec.
While you are standing in your Consecration, Shield of the Righteous' effects are increased by 20%
Cooldown changed from 16 sec recharge to 18 sec recharge
Talents
Live
BFA
REMOVED
Hammer of the Righteous has no cooldown.
Hammer of the Righteous, Shield of the Righteous, and Hand of the Protector now always gain the benefit of Consecration
REMOVED
圣堂骑士
Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
NEW
多面防御
Avenger's Shield bounces to 1 additional target and increases your Block by 75% for 8 sec.
Tier 1 Talent
NEW
不败之魂
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
祝福之锤
Throws a Blessed Hammer that spirals outward, dealing (57.4%10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
破咒祝福
Places a blessing onBlesses a party or raid member, protecting them from all magical attacksgranting immunity to magical damage and harmful effects for 10 sec. Cannotsec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
圣洁之地
Up to 6 allies standing within your Consecration receive (8.3% of Spell power) healing every 1 secYour Consecration is 15% larger, and enemies within your Consecrationit have 50% reduced movement speed.
复仇原点
Avenger's Shield now deals 50% increased damage to the first target hit. Grandhit.
Grand Crusader now has an additional 10% chance to occur.
Judgment reduces the remaining cooldown on Hammer of Justice by 106 sec.
Calls down the Light to heal a friendly target for (30% of the target's missing health.280% of Spell power), increased by up to 200% based on your missing health.While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%.
Cooldown changed from 10 sec recharge to 15 sec recharge
神圣之盾
Increases Your block chance by 15%, allows youis increased by 15%, you are able to block spells, and your successful blocks deal (75%9.828% of Attack power) Holy damage to your attacker.
圣光审判
Judgment now applies Judgment of Light to the target, causingcauses the next 4025 successful attacks against the target to heal the attacker for (5% of Spell power).
最终防御者
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.up to 3%.
Protects yourself and all party or raid membersYou and your allies within 60 yards withare protected by an aura that dealslashes out against any melee attackers, dealing (5%1.2% of Attack power) Holy damage when melee attacked.
Azerite Traits
NEW
光明堡垒
Avenger's Shield grants you a shield, absorbing 313 damage for 8 sec.
NEW
Judging a foe heals all allies within 8 yards of that enemy for 96.
NEW
治愈之锤
Hammer of the Righteous heals you for X if your health is below 20%.
NEW
内视之光
When Shield of the Righteous expires, gain 193 Block and deal 154 Holy damage to all attackers for 4 sec.
NEW
激励勇士
Grand Crusader's chance is increased to 20% and it grants you 62 Strength for 8 sec.
NEW
防御判决
Your Judgment critical strikes reduce the damage of the target's melee attacks against you by 193 for 8 sec.
NEW
诸王之盾
When Guardian of Ancient Kings expires, your Block Value is increased by 539 for 10 seconds.
NEW
正义烈焰
When Shield of the Righteous expires, gain 154 block and deal 231 Holy damage to all attackers for 4 seconds.
正义堡垒
Shield of the Righteous grants damage reduction for 0.50.50 additional seconds, and does 231 additional damage.55 additional damage.
Protection
NEW
飞舞之盾
Avenger's Shield now strikes 4 enemy and grants 15 Mastery per enemy struck for 8 sec.
NEW
Gain 116 strength for 6 sec every time you heal a target below 50% HP with Light of the Protector.
Specialization
惩戒圣骑士
Apply Aura: Modifies Damage/Healing Done by 0% -25%.
Effect #8 Apply Aura: Modifies Damage/Healing Done
圣光闪现
by 114%108%.
Effect #9 Apply Aura: Modifies Power Cost
圣光闪现
by 38%25%.
Effect #11 Apply Aura: Modifies Damage/Healing Done
审判
by 45%0%.
Effect #12 Apply Aura: Modifies Damage/Healing Done
十字军打击
by 50%0%.
Effect #13 Apply Aura: Modifies Damage/Healing Done
奉献
奉献
奉献
by 333300.
NEW Effect #14 Apply Aura: Modifies Effect #2's Value
十字军打击
1.
REMOVED
强效审判
Rank 3
Judgment increases damage taken from your Holy Power spenders by 10% for 8 sec.
15 sec.
REMOVED
Judgment Rank 2
Judgment hits 1 additional nearby enemy.
REMOVED
Mastery: Divine Judgment
Increases Judgment damage by 35.0%, and causes Judgment to increase damage taken from your Holy Power spenders by 14.0% for 8 sec.
NEW
战争艺术
Templar's Verdict and Divine Storm each have a 20% chance to make the other free.Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Procs per minute changed from None to 4
NEW
精通:大领主的审判
Increases Holy damage done by 13.0%.
复仇之怒
Increases all damage done by 35% and all healing done by 35%Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec.
Cooldown changed from 2 min recharge to 2 min cooldown
Charges changed from 1 Charges to None
保护祝福
Places a blessing onBlesses a party or raid member, protecting them from all physical attacksgranting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
公正之剑
StrikesPierces an enemy with the Blade of Justicea blade of light, dealing 755%(200% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
清毒术
Cleanses a friendly target, removing all Poison and Disease effects.
Cost changed from 13.0% of base mana to 6.5% of base mana
神圣风暴
Unleashes a whirl of divine energy, dealing 275%(92.8% of Attack power) Holy damage to all nearby enemies.
圣光闪现
A quick spell, healingExpends a large amount of mana to quickly heal a friendly target for (450%125% of Spell power).
Cost changed from 18.0% of base mana to 22.0%
Places a blessing on an ally that grants them an absorption shield. Itpowerful blessing on a single ally for 1 hour, granting a shield that absorbs up to (2.70.675 * Spell power) damage, and will be refreshed to full strength every 6 sec, even if fully consumed. Limit 1.
Places a blessing on an ally that causes them to regenerate 1% of powerful blessing on a single ally for 1 hour, restoring 1% of their maximum health and mana per 10 sec. Limit 1.every 10 sec.
妨害之手
Places a Hand onBurdens an enemy target with the weight of their misdeeds, reducing movement speed by 70% for 10 sec.
Cost changed from 13.0% of base mana to 10.0% of base mana
强效审判
Judgment increases damage taken from your Holy Power spenders by 10% for 15 sec.causes the target to take 25% increased damage from your next Holy Power spender.
审判
Judges the target, dealing (250%95% of Spell power) Holy damage
Retribution (Level 42)
and causing them to take 25% increased damage from your next ability that costs Holy Power
Generates 1 Holy Power
惩戒光环
When any party or raid member within 40 yardsyds dies, you gain 20% increased damage done and 30% reduced damage taken for 2010 sec.
复仇之盾
Creates a barrier of holy light that absorbs (30 / 100 * Total health) damage for 15 sec. When the barrier fades or is consumed, all damage absorbed is dealt as Holy damage divided across all enemies within 8 ydsshield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies.
圣殿骑士的裁决
Unleases a powerful weapon strike that deals (194% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 290) / 400)] Holy damage to an enemy target.
Talents
Live
BFA
Removed
REMOVED
神圣之锤
Divine Hammers spin around you, damaging enemies within 8 yds for 73%] Holy damage over 9 sec instantly and every 2 sec for 12 sec.
Generates 2 Holy Power.
REMOVED
Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.
Cannot occur while Divine Shield is on cooldown or Forbearance is active.
REMOVED
Execution Sentence
A hammer slowly falls from the sky, dealing (2160%353.808% of Attack power) Holy damage after 7 sec.
Old spell ID
REMOVED
最终审判
Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
REMOVED
强效审判
Your Judgment ability hits 2 additional nearby enemies, andJudgment always deals a critical strike against targets above 50% health.60% health.
REMOVED
Deals 200% of your missing health in Holy damage to 4 nearby enemies, up to 120% of your maximum health.
Deals 35% of missing health against enemy players.
REMOVED
圣光审判
Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for (20%5% of Spell power).
REMOVED
Virtue's Blade
Blade of Justice critical strikes now deal 3 times normal damage.
REMOVED
狂热
Strike the target for (450% Physical damage. Maximum 2 charges.(73.9908% of Attack power) Physical damage.
Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.
Generates 1 Holy Power.
Recharge changed from 4.5 to 6 sec
New
NEW
Each enemy hit by an ability that consumes Holy Power increases the damage of your next Judgment by 20%, stacking up to 15 times.
Tier 4 Talent
NEW
Calls down the Light's punishment upon an enemy target, dealing (200% of Attack power) Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.
Tier 1 Talent, new spell ID
NEW
愤怒之锤
Hurls a divine hammer that strikes an enemy for (92% of Attack power) Holy damage. Only usable on enemies that have less than 20% health or while you are empowered by Crusade/Avenging Wrath.
Generates 1 Holy Power.
Tier 2 talent
NEW
异端裁决
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%.
Lasts 15 sec per Holy Power consumed.
Tier 7 Talent
NEW
正义裁决
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
Tier 1 Talent
NEW
无私治愈
Your Holy Power spending abilities reduce the cast time and mana cost of your next Flash of Light by 25%, and increases its healing done by 10%. Stacks up to 4 times.
Tier 1 Talent
NEW
不败之魂
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
Tier 5 Talent
NEW
灰烬觉醒
Lash out at your enemies, dealing (210% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Tier 4 Talent
Previous artifact trait
灰烬觉醒
NEW
狂热
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional (8.5% of Attack power) Holy damage.
Tier 1 Talent
Swapped Positions
愤怒之剑
Your auto attacks have a chance to resetArt of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Tier 2 talent
骑手
Divine Steed now has 2 charges.
Tier 5 Talent
奉献
Consecrates the land beneath you, causing 30%4.2% of Attack power) * 127] Holy damage over 126 sec to enemies who enter the area.
Generates 1 Holy Power.
Cooldown changed from 12 to 20 sec
Tier 4 talent
审判官复仇
AFocuses Holy energy to deliver a powerful weapon strike that deals (1000%150% of Attack power) Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healingDamage is increased by 50% when used against a stunned target.
Tier 6 Talent
Heal yourself and up to 5 friendly targetsHeals a friendly target and the 2 most injured targets within 1530 yards for (1200%560% of Spell power).
Tier 6 Talent, range changed from None to 40 yards
Changed
征伐
IncreasesCall upon the Light and begin a crusade, increasing your damage done and Haste by 3.0%3% for 2025 sec.
Each Holy Power spent during Crusade increases damage done and Haste by an additional 3.0%3%.
Maximum 1510 stacks.
神圣意志
Your Holy Power spending abilities abilities that consume Holy Power have a 20%15% chance to make your next Holy Power spending ability free.ability that consumes Holy Power free and deal 30% increased damage and healing.
以眼还眼
Reduces Physical damage you takeSurround yourself with a bladed bulwark, reducing Physical damage taken by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 215%dealing (35.3028% of Attack power) Physical damage. Lasts 10 secto any melee attackers for 10 sec.
制裁之拳
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.52 sec.
正义之火
Reduces the cooldown of Crusader Strike by 1 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Name changed from The Fires of Justice to Fires of Justice
Honor Talents
秩序之源
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their totalmaximum health in Holy damage.
炽天使祝福
When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.
Azerite Traits
复仇者之力
While Avenging Wrath is active, your Mastery is increased by 46.
NEW
Crusader Strike has a 3% chance to Condemn your target, dealing X Holy damage after 7 seconds.
NEW
神圣权利
When Divine Storm damages an enemy who is below 20% health, your Strength is increased by 35 for 10 sec.
NEW
异端逐除
Your Blade of Justice critical hits cause the target to burn for an additional 208 Holy damage every 2 sec over 6 sec.
NEW
复仇狂怒
When your Avenging Wrath ends, gain up to 616 Strength/Intellect for 15 seconds, based on how much damage and healing you did while Avenging Wrath was active.
NEW
审判官的优雅
Judging a foe heals all allies within 8 yards of that enemy for 96.
NEW
不屈审判
Judgment deals additional damage when your health percentage exceeds the target's, up to 120 damage.
NEW
无情审讯
Spending Holy Power grants you 1 haste for 10 sec per Holy Power spent, stacking up to 20 times.
NEW
灼热之刃
Your Blade of Justice critical hits also burn the target for 96 holy damage over 6 seconds.
NEW
狂热
Casting Crusader Strike increases the damage of your Crusader Strike by 20 for 20 sec, stacking up to 10 times.
Spells
自由祝福
Places a blessing onBlesses a party or raid member, granting immunity to movement impairing effects
Unbound Freedom: and increasing movement speed by 30%
for 8 sec.
十字军打击
Strike the target for 90% of Attack power) Physical damage.
Retribution: Generates 1 Holy Power.
Cooldown changed from 4.5 sec recharge to 6 sec recharge
圣盾术
Protects you fromGrants immunity to all damage and spellsharmful effects for 8 sec.
Cannot be used if you have Forbearance. Causes Forbearance for 30 sec.
神圣马驹
Summons your Holy mount to rideLeap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
清算之手
Taunts the targetCommands the attention of an enemy target, forcing them to attack you.and increases threat that you generate against the target for 3 sec.
Cost changed from 3.5% of base mana to 3.0% of base mana
十字军光环
Increases your mounted speed by 20%You move 20% faster while mounted. This does not stack with other movement speed increasing effects.
Talents
圣光审判
Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for (20%5% of Spell power).
Now Holy/Protection, no longer Retribution
忏悔
Forces an enemy target to meditate, incapacitating them
Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.for 1 min.
Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Honor Talents (2)
异端裁决
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
美德之盾
When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.
Azerite Traits
NEW
壮士烈马
Inspire yourself and nearby allies while Divine Steed is active, granting 77 Speed for 5 sec. Divine Steed's cooldown is reduced to 40 seconds.
NEW
坚定保护者
When you cast Divine Shield, grant 182 absorb for 15 sec to nearby allies.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization
戒律牧师
Apply Aura: Modifies Damage/Healing Done by 53%40%
REMOVED
Mastery: Absolution
Increases the healing transferred through Atonement by 13.0%.
REMOVED
Plea
A quick, efficient plea to heal an ally for (56.25% of Spell power).
REMOVED
The Penitent
Penance may be cast on a friendly target, healing them for over 2 sec.
NEW
绝望祷言
Increases maximum health by 25% for 10 sec, and instantly heals you for 25% of that amount.
NEW
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
NEW
精通:优雅
Increases the damage of Penance, the absorption of Power Word: Shield, and the healing of Shadow Mend by 12.0%Your healing and absorption is increased by 10.0% on targets with Atonement..
Name changed from Mastery: Reverence to Mastery: Grace
救赎
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%60% of the damage done.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
痛苦压制
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
Cooldown changed from 4 min cooldown to 3 min cooldown
苦修
Launches a volley of holy light at the target, causing 190%40% of Spell power) * 3] Holy damage to an enemy or 300%71% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.
Cost changed from 2.8% of base mana to 2.0% of base mana
真言术:耀
A burst of light heals the target and 4 injured allies within 30 yards for (250%62.5% of Spell power), and applies Atonement for 60% of its normal duration.
Cooldown changed from 18 sec to 20 sec recharge
真言术:盾
Shields an ally for 15 sec, absorbing Spell power * 5.5) + 0 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Cooldown changed from 7.5 sec cooldown to None
Cost changed from 2.3% of base mana to 2.5% of base mana
全神贯注
For the next 810 sec, Power Word: Shield has no cooldown.absorbs an additional 200%.
Cooldown changed from 2 min cooldown to 1.5 min cooldown
Wraps an ally in shadows which heal for (750%180% of Spell power), but at a price.
The ally will take 750%180% of Spell power) / 20] damage every 1 sec, until they have taken 750%180% of Spell power) / 2] total damage from all sources, or leave combat.
Cost changed from 2.8 to 3.0% of base mana
暗言术:痛
A word of darkness that causes (31%22% of Spell power) Shadow damage instantly, and an additional (279%132% of Spell power) Shadow damage over 18 sec.16 sec.
Cost changed from 2.2% of base mana to 1.8% of base mana
暗影魔
Summons a shadowy fiend to attack the target for 12 sec.15 sec.
惩击
Smites an enemy for (173.350% of Spell power) Holy damage and absorbs the next 22565 / 100) * (1 + Versatility)] damage dealt by the enemy.
庇护
Smite absorbs the next 22565 / 100) * (1 + Versatility)] damage dealt by the enemy.
Talents
Live
BFA
Removed
REMOVED
意志洞悉
Shields the target with a protective ward for 20 sec, absorbing 92.25 * (1 + Versatility)] damage.
REMOVED
Increases your non-Atonement healing and absorption by 30%20% on targets with Atonement.
REMOVED
Smite's absorption effect is increased by 50%.
New
NEW
幡然悔悟
When you heal with Penance, everyone with your Atonement is healed for (12% of Spell power).
Tier 5 Talent
NEW
仁慈
Atonement reduces damage taken by 0.5%3%.
Tier 7 Talent, formerly artifact trait
NEW
微光屏障
Create a shield on all allies within 40 yards, absorbing damage on each of them for 10 sec.
Tier 7 Talent
NEW
诸罪加身
Your damage is increased by up to 12%, diminishing for each ally affected by your Atonement.
Tier 5 Talent
Swapped Position
支配心智
You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
Tier 4 Talent
Strikes an enemy with heavenly power, dealing (350%100% of Spell power) Holy damage and restoring 1% of your maximum mana.
Tier 3 Talent
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
Tier 4 Talent
护盾戒律
When your Power Word: Shield is completely absorbed, you instantly regeneraterestore 1%0.5% of your maximum mana.
Tier 3 Talent
闪光力场
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Tier 4 Talent
Changed
天堂之羽
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.Maximum 3 charges.
身心合一
Power Word: Shield increases your target's movement speed by 40% for 3 sec. Can occur once every 6 sec.
神圣之星
Throw a Divine Star forward 24 yds, healing allies in its path for (30%40% of Spell power) and dealing (30%40% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
光晕
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (431.1%110% of Spell power) and dealing (431.1%110% of Spell power) Holy damage to enemies.
摧心魔
Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50%0.5% of maximum mana each time the Mindbender attacks.
净化邪恶
Cleanses the target with fire, causing (100%30% of Spell power) Fire damage and an additional (500%165% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Cost changed from 2.0% of base mana to 1.8% of base mana
教派分歧
Attack the enemy's soul with a surge of Shadow energy, dealing (425%140% of Spell power) Shadow damage and increasing damage that you deal to the target by 30% for 6 sec40% for 9 sec.
Cooldown changed from 6 sec cooldown to 24 sec cooldown
Cost changed from 2.5% of base mana to 0.5% of base mana
Draws on the power of shadow to heal the target and 4 injured allies within 30 yds for (500%135% of Spell power), but leaves a shell on them that absorbs the next 500%135% of Spell power) * 50 / 100] healing they receive within 6 sec.
Cost changed from 5.0% of base mana to 2.8% of base mana, cooldown changed from None to 12 sec cooldown
命运多舛
After healing a target below 35% health, you deal 20%15% increased damage and 20%15% increased healing for 10 sec.
Honor Taelnts
PowerReduces the cooldown of Luminous Barrier/Power Word: Barrier by (60)) sec.
Luminous Barrier absorbs an additional 45% damage
Power Word: Barrier reduces damage taken by an additional 45%.and the cooldown of Power Word: Barrier is reduced by (60)) sec.
灵魂净化
Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.
灵魂之力
Your Power Word: Shield instantly heals targets for (87.5% of Spell power) and reduces all Physical damage taken by 20%15% while the shield persists.
三位一体
The duration of your Atonement is increased by 15 sec and the healing transferred through Atonement is increased by 20%.
However, Atonement can now only affect a maximum of 3 targets and can only be applied through Plea.Power Word: Shield.
Azerite Traits
NEW
Penance deals an additional 31 damage and extends your Purge the Wicked/Shadow Word: Pain by 1 sec per bolt.
NEW
暗影深渊
Each time Purge the Wicked/Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of (8 * 30).
宽恕之赐
Smite deals an additional 31387 damage if you have at least 3133 Atonements active.
NEW
安详时分
Pain Suppression applies Atonement to the target and instantly heals them for 313.
痛苦折磨
Shadow Word: Pain's duration is increased by 1.0 secNEW
祸福相倚
Healing an ally with Penance increases the damage of your next Smite by 125. Damaging an enemy with Penance increases the absorption of your next Power Word: Shield by 219.
NEW
持久之光
Power Word: Radiance restores 62 additional health, and applies Atonement for 70% of its normal duration.
Artifact Traits
NEW
Atonement reduces damage taken by 1.0/1.0/2.0/2.0/3.0/3.0/4.0/4.0%.
NEW
Purge the Wicked/Shadow Word: Pain has a chance to increase damage dealt by your next Penance by 50%.
Specialization
神圣牧师
Apply Aura: Modifies Damage/Healing Done Healing Spells by 040%.
Effect #1 Apply Aura: Modifies Damage/Healing Done Offensive Abilities by 2516%.
REMOVEDEffect #4 Modifies Damage/Healing Done
惩击
神圣之火
圣言术:罚
神圣新星
净化邪恶
by 25%10%.
NEW
心灵尖啸
Lets out a psychic scream, causing 5 enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Specializations changed from Discipline/Shadow to Discipline/Holy/Shadow
NEW
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cast Time changed from Instant to Channeled
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
绝望祷言
Heals you for 30% of your maximum health, and increases yourIncreases maximum health by 30%, decreasing by 2% every second.25% for 10 sec, and instantly heals you for 25% of that amount.
神圣赞美诗
Heals all party or raid members within 40 yards for 144%43% of Spell power)] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
守护之魂
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 40%60% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned.
Massive damage amounts will kill the target despite this effect.
Cooldown changed from 4 min cooldown to 3 min cooldown
治疗术
An efficient spell that heals an ally for (500%160% of Spell power).
Cost changed from 1.7% to 1.9% mana
神圣之火
Consumes the enemy in Holy flames that cause (200%50% of Spell power) Holy damage and an additional (231%57.75% of Spell power) Holy damage over 7 sec.
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
Has a 20% chance to reset the cooldown of Holy Fire if any targets are hit
圣言术:罚
Chastises the target for (450%112.5% of Spell power) Holy damage and incapacitates them for 5 sec.
Cooldown reduced by 4 sec when you cast Smite
圣言术:灵
Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (600%175% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew
圣言术:静
Perform a miracle, healing an ally for (2000%500% of Spell power).
Cooldown reduced by 6 sec when you cast Heal or Flash Heal
Now requires Level 10, down from 18
治疗祷言
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for (250%62.5% of Spell power).
恢复
Fill the target with faith in the light, healing them instantly for (62%20% of Spell power) and then (310%100% of Spell power) over 15 sec.
Cost changed from 2.0% to 1.8% mana
妙手回春
When you cast Flash Heal or Heal, the remaining cooldown on Holy Word: Serenity is reduced by 6 sec.
When you cast Prayer of Healing, the remaining cooldown on Holy Word: Sanctify is reduced by 6 sec.
When you cast Smite, the remaining cooldown on Holy Word: Chastise is reduced by 4 sec.6 sec.
Binding Heal: When you cast Binding Heal, the remaining cooldowns on Holy Word: Serenity and Holy Word: Sanctify are reduced by 3 sec
Name changed from Serendipity to Holy Words
惩击
Smites an enemy for (173.350% of Spell power) Holy damage and absorbs the next 22565 / 100) * (1 + Versatility)] damage dealt by the enemy
Holy (Level 36)
and has a 20% chance to reset the cooldown of Holy Fire.
Talents
Live
BFA
Removed
REMOVED
Heals the target for (60%15% of Spell power) every 1 sec and increases their movement speed by 40% for 4 sec.
REMOVED
圣洁
When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
REMOVED
虔敬
Prayer of Mending's cooldown is reduced by 2 sec, and it now triggers Serendipity, reducing the remaining cooldown on Holy Word: Sanctify.
REMOVED
希望象征
Bolster the morale of all healers in your party or raid within 40 yards, allowing them to cast spells for no mana for 12 sec.restoring 2% of their missing mana every 1 sec for 10 sec.
Cooldown changed from 6 min cooldown to 5 min cooldown
Now baseline
New
NEW
天使之慈
Damage you take has a chance to resetreduces the cooldown of Desperate Prayer proportional to the magnitude of that damagebased on the amount of damage taken.
Tier 2 Talent, previously the artifact trait Times and Measures
NEW
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30% of Spell power).
Inspired by the artifact trait
宇宙涟漪
NEW
圣言术:赎
Heals all allies within 40 yards for (150% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Tier 7 Talent
NEW
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
Tier 4 talent
Swapped Position
死后余生
Increases the duration of Spirit of Redemption by 50%.
Tier 3 Talent
祈福
Your Prayer of Mending has a 40%30% chance to leave a Renew on each target it heals.
Tier 6 Talent
治疗之环
Heals the target and 4 injured allies within 30 yards of the target for (300%75% of Spell power).
Tier 5 Talent, cost changed from 3.0% of base mana to 2.5% of base mana
守护天使
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 9060 seconds.
Tier 3 Talent
闪光力场
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Tier 4 Talent
Changed
神圣化身
Enter a pure Holy form for 3020 sec, increasing the effects of Serendipitycooldown reductions to your Holy Words by 200%300% and reducing the cost of your Holy Words by 100%.their cost by 100%.
联结治疗
Heals you, another friendly target, and a thirdyour target, and another friendly target within 20 yards for (300%75% of Spell power).
Triggers Serendipity, reducingReduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec.
Cost changed from 1.7% of base mana to 2.0% of base mana
谴罚
Holy Word: Chastise stuns the target for 54 sec and is not broken by damage.
宇宙涟漪
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (120%30% of Spell power).
Tier 3 Talent
光晕
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (431.1%87.5% of Spell power) and dealing (431.1%87.5% of Spell power) Holy damage to enemies.
纳鲁之光
Serendipity reduces the remaining cooldown on the appropriate Holy WordThe cooldowns of your Holy Words are reduced by an additional 2 sec when you cast the relevant spells.
Tier 7 Talent
圣光涌动
Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.Stacks to 2.
Honor Talents
灵魂净化
Purify no longer has a cooldown, and costs 50% less mana, but only dispels 1 Magic and Disease effect.
Azerite Traits
NEW
祝福之灵
Echo of Light from Holy Word: Sanctify heals for an additional (110 * 2).
神圣启迪
Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 256 health.
Holy
永续之光
Heal restores up to 63198 additional health, based on your missing mana.
NEW
弥漫之光
Flash Heal increases the healing of your Flash Heals on that ally by 63 for 6 sec.
Smite has an additional 5% chance to critically strike, and it deals an additional 69 damage.
Discipline, Holy
NEW
漫长祈祷
Prayer of Healing restores an additional 27 health to the most injured ally it affects.
NEW
神圣之焰
Holy Fire deals an additional 124 damage instantly, and restores 110 mana each time it deals damage.
NEW
绝望一搏
Damage you take has a chance to reset the cooldown of Desperate Prayer, proportional to the magnitude of that damage.
NEW
Prayer of Mending heals for an additional 50 and reduces Holy Word: Sanctify's cooldown by 2 sec.
Specialization
暗影牧师
Apply Aura: Modifies Damage/Healing Done by 23% -29%.
REMOVED Effect #9 Modifies Damage/Healing Done
0%
NEW Effect #8 Modifies Damage/Healing Done
24%
NEW Effect #9 Apply Aura
身心合一
虚空爆发
-6000%
REMOVED
暗言术:灭
A word of dark binding that inflicts (325%187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 15 Insanity, or 30 Insanity if the target dies.
Now a talent
Now has 2 charges
NEW
信仰飞跃
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
消散
Disperse into pure shadow energy for 6 sec, reducing all damage you taketaken by 60% for 6 sec, but you are unable to attack or cast spells. Clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Voidform does not drain Insanity while dispersed.
Castable while stunned, feared, or silenced.
Voidform's Insanity drain is temporarily reduced by 100% while dispersed.
Castable while stunned, feared, or silenced.
快速治疗
A fast spell that heals an ally for (475%135% of Spell power).
Cost changed from 2.8 to 3.0% of base mana
精通:疯狂
Increases the damage of your Shadow Word: Pain, Vampiric Touch, Mind Blast, Mind Flay, Mind Sear, Void Eruption, and Void Bolt by 20%9.6%.
心灵震爆
Blasts the target's mind for (310%120% of Spell power) Shadow damage.
Generates 1512 Insanity.
Cooldown changed from 9 to 7.5 sec
精神鞭笞
Assaults the target's mind with Shadow energy, causing (260%135% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%.
Generates 12 Insanity of the duration.
Corrosive shadow energy radiates from the target, dealing 30%16.5% of Spell power) * 64] Shadow damage over 53 sec to all enemies within 10 yards of the target.
Generates 65 Insanity over the duration per target hit.
真言术:盾
Shields an ally for 15 sec, absorbing Spell power * 5.5) + 0 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Cooldown changed from 7.5 sec cooldown to None
Cost changed from 2.3% of base mana to 2.5% of base mana
净化疾病
Removes all Disease effects from a friendly target.
Cost changed from 2.6% of base mana to 1.3% of base mana
Wraps an ally in shadows which heal for (750%180% of Spell power), but at a price.
The ally will take 750%180% of Spell power) / 20] damage every 1 sec, until they have taken 750%180% of Spell power) / 2] total damage from all sources, or leave combat.
Cost changed from 2.8 to 3.0% of base mana
暗言术:痛
A word of darkness that causes (31%22% of Spell power) Shadow damage instantly, and an additional (279%132% of Spell power) Shadow damage over 1816 sec.
Generates 4 Insanity.
Cost changed from 2.2% of base mana to 1.8% of base mana
暗影魔
Summons a shadowy fiend to attack the target for 12 sec.15 sec.
Generates 3 Insanity each time the Shadowfiend attacks.
暗影形态
Assume a Shadowform, increasing your Shadowspell damage dealt by 10%, and reducing your Physical damage taken by 10%.
When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals (27.5%25% of Spell power) Shadow damage.
沉默
Silences the target, preventing them from casting spells for 54 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 34 sec.
Now requires Level 52, up from 50
吸血鬼的拥抱
Fills you with the embrace of Shadow energy for 15 sec, causing you to heal a nearby ally for 40%85% of any single-target Shadow spell damage you deal.
Cooldown changed from 3 min cooldown to 2 min cooldown
吸血鬼之触
A touch of darkness that causes (57.9%27.5% of Spell power) Shadow damage over 21 sec, and heals the Priest for 50%you for 50% of damage dealt.
If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
Generates 6 Insanity.
虚空箭
For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt:Void Bolt:
Sends a bolt of pure void energy at the enemy, causing (220%120% of Spell power) Shadow damage.
Generates 16 Insanity.
虚空箭
Void Bolt extends the duration of your Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec.
虚空爆发
Releases an explosive blast of pure void energy, activating Voidform and causing 1200%95% of Spell power) * 2] Shadow damage to all enemies afflicted by your Shadow Word: Pain or Vampiric Touchwithin 10 yds of your target.
During Voidform this ability is replaced by Void Bolt.
Requires 100 Insanity to activate.
虚空形态
Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing Shadowspell damage you deal by 20%10% reducing the cooldown on Mind Blast by 3 sec1.5 sec
and granting an additional 1%0.5% Haste every 1 sec. Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends.
Talents
Live
BFA
Removed
REMOVED
支配心智
You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
REMOVED
防护圣光
When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
REMOVED
能量灌注
Infuses you with power for 20 sec, increasing Haste by 25% and Insanity generation by 25%.
REMOVED
心灵之声
Reduces the cooldown of Psychic Scream by 30 sec.
REMOVED
夺魂之镰
Shadow Word: Death is now castable on targets below 35% health, and always generates Insanity as though it killed the target.
REMOVED
Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased 5% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
New
NEW
Immediately activates a new Voidform, then releases an explosive blast of pure void energy, causing Shadow damage to all enemies within 10 yds of your target.
Generates 50 Insanity.
Tier 7 Talent
NEW
幽暗虚无
Unleashes an explosion of dark energy around the target, dealing (100% of Spell power) Shadow damage and applying Shadow Word: Pain to all nearby enemies.
Generates 30 Insanity.
Tier 3 Talent, modeled after the legendary ring
双生子的痛苦之触
.
NEW
遗言
Reduces the cooldown of Silence by 15 sec.
Tier 4 Talent
NEW
心灵惊骇
Terrifies the target in place, stunning them for 4 sec.
Cost changed from All Shadow Orbs to None
NEW
虚空洪流
Channel a torrent of void energy into the target, dealing (220%330% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel. Requires Voidform.
Tier 6 Talent, former artifact ability
虚空洪流
, cooldown changed from 1 min cooldown to 45 sec cooldown
NEW
暗言术:灭
A word of dark binding that inflicts (325%187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 1520 Insanity, or 30 Insanity if the target dies.
Now has 2 Charges
Swapped Position
延宕狂乱
When Voidform ends, its Haste bonus fades by 2%1% every second2 sec, instead of ending immediately.
Tier 6 Talent
Inflicts the target with a Mind Bomb.
After 2 sec or if the target dies, it unleashes a psychic explosion, stunningdisorienting all enemies within 8 yds of the target for 4 sec.5 sec.
Tier 4 Talent
哀难
Vampiric Touch also applies Shadow Word: Pain to the target.
Tier 3 Talent
萨莱因
Increases the damage of your Vampiric Touch by 20%, and the healing of yourReduces the cooldown of Vampiric Embrace by 20%.45 sec and increases its healing done by 25%.
Tier 2 Talent
Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
Procs per minute changed from None to 3
Tier 1 Talent
命运多舛
After damaging a target below 35% health, you deal 15%gain 10% increased damage and 15% increased healing for 10 sec.healing for 8 sec.
Tier 3 Talent
Changed
吉兆
Your Shadowy Apparitions now deal 100% increased damage and generate 32 Insanity.
身心合一
Power Word: Shield increases your target's movement speed by 40% for 3 sec. Can occur once every 6 sec.
Void EruptionEruption's cast time is reduced by 40% and may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.60 or higher.
狂欢
You move 1% faster for every 3 Insanity you have.Your movement speed is increased by up to 35% based on your current Insanity.
摧心魔
Summons a Mindbender to attack the target for 15 sec.
Generates 86 Insanity each time the Mindbender attacks.
暗影冲撞
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (800%125% of Spell power) Shadow damage to all targets within 8 yards.
Generates 20 Insanity.
Blasts the target with a word of void for (220%130% of Spell power) Shadow damage.
Generates 15 Insanity.
Charges changed from 3 to 2 Charges
Cooldown changed from 20 to 9 sec
The multiple
心灵震爆
charges given by the legendary
曼加扎的疯狂
are now given by the talent
, which also increases its damage.
All your Insanity-generating abilities generate 100% more Insanity and you can cast while moving until you exit Voidform.
Then you die. Horribly.for 1 min.
Then, you take damage equal to 90% of your maximum health and cannot generate Insanity for 30 sec.
Cooldown changed from 10 min cooldown to 4 min cooldown
Honor Talents
While at or above 100 Insanity and not in Voidform, your damage is increased by 20%.you take 20% less damage.
NEW
幻像
Your successful Dispel Magic, Mass Dispel, Leap of Faith, and Power Word: Shield casts generate 6 Insanity.
心智联结
Mind Blast and Void Bolt now deal 30% of theirnow deals 20% of its damage to all targets afflicted by your Shadow Word: PainVampiric Touch within 40 yards.
灵能魔
Summons a Psyfiend with 10 health for 12 sec beside you to attack the target at range with Psyflay.
Psyflay
Deals 2%up to 1% of the target's total health in Shadow damage every 1 sec. Also slows their movement speed by 50% and reduces their healing received by 50%.
Having Vampiric Touch on 2 or more targets grants you 46 Insanity every 25 sec.
Voidform's Insanity drain is reduced by 100%50% while stunned, feared, or silenced.
NEW
虚空之盾
When cast on yourself, 30% of damage you deal refills your Power Word: Shield.
Azerite Traits
NEW
狂乱合唱
When Voidform ends, gain 0 Critical Strike for each stack of Voidform. This effect decays every 1 sec.
NEW
死亡挣扎
Shadow Word: Pain deals an additional 40 damage. When an enemy dies while afflicted by your Shadow Word: Pain, you gain 5 Insanity.
NEW
暗影深渊
Each time Purge the Wicked/Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of (8 * 30).
NEW
智慧收割
Casting Vampiric Touch increases the damage of your next Shadow Word: Void Mind Blast by 157.
NEW
灼烧之言
Mind Sear deals an additional 25 damage to enemies suffering from your Shadow Word: Pain.
怨恨的魂影
Shadowy Apparitions deal an additional 15725 damage to enemies suffering from your Vampiric Touch.
痛苦折磨
Shadow Word: Pain's duration is increased by 1.0 secNEW
被诅咒者的低语
Void Bolt increases the damage of Shadow Word: Void/Mind Blast by 58 for 6 sec, stacking up to 6 times.
Spells
NEW
真言术:韧
Infuses the target with vitality, increasing their Stamina by 10% for 1 hour.
If the target is in your party or raid, all party and raid members will be affected.
群体驱散
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
Cooldown changed from 15 sec cooldown to 45 sec cooldown
愈合祷言
Places a ward on a party or raid member that heals them for (175%43.75 of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
束缚亡灵
Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Cost changed from 2.0% of base mana to 4.0% of base mana
Azerite Traits
NEW
庇护
When you cast Fade, absorb 495 Magic damage for 10 sec.
NEW
When you successfully Dispel Magic, heal yourself and 4 injured allies for 208.
Glyphs
天使之翼雕文
Triggering Serendipity grantsCasting healing spells has a chance to grant you angelic wings.
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
影袭
侧袭
Exploits the vulnerability of foes with less than 30% health, dealing (240%65% of Attack power) Physical damage to the target.
Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health.
Awards 1 combo point.
淬毒之刃
Stab your enemy with a toxic poisoned blade, dealing (600% Nature damage.59% of Attack power) Nature damage.
The damage of your poisons against the target is increased by 35%30% for 9 sec.
Awards 1 combo point.
伏击
Ambush the target, causing 780%(95.472% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 60 to 50 Energy
影袭
Viciously slash an enemy, causing * ((max(0, min(Level - 10, 10)) * 8 + 195) / 275)] Physical damage.
Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot freehalf cost and double damage.
Awards 1 combo point each time it strikes.
Cost changed from 50 to 45 Energy
影舞步
Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of 338% * 7 + 338%42% of Attack power)% * 6 + 42% of Attack power * 6] Physical damage.
While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
鬼魅攻击
Strikes an enemy with your cursed weapon, dealing (252%, dealing (80% of Attack power) Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.
Awards 1 combo point.
Cooldown changed from None to 30 sec cooldown
背刺
Stab the target, causing 41.106% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 260) / 370)] Physical damage. Damage increased by 20% when you are behind your target.
Awards 1 combo point.
暗影打击
Strike the target, dealing (850% Physical damage.69.8802% of Attack power) Physical damage.
While Stealthed is active, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage
Awards 2 combo point.
暗影之刃
Strike with dark energy, dealing Shadow damage equal to 100%(10.54% of Attack power) weapon damage.
幽暗之刃
Punctures your target with your shadow-infused blade for (575%47.151% of Attack power) Shadow damage, bypassing armor.
Awards 1 combo point.
左右开弓
A vicious attack that deals (210%Your main-hand attacks have a 30% chance to trigger an attack with your off-hand that deals (0.1%
of Attack power Physical damage with your off-hand.
毁伤
Instantly attacks for (432% + 432%)(30% of Attack power) + (30% of Attack power) Physical damage. Awards 2 combo points.
Specialization
奇袭潜行者
Apply Aura: Modifies Damage/Healing Done by 28% 32%.
REMOVED Modifies Spell Effectiveness Value: +5%
NEW Modifies Cooldown Value: -30000
REMOVED
Assassin's Resolve
Your maximum Energy is increased by 20 and your damage is increased by 17%.
致盲
Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. Limit 1.
Cooldown changed from 2 min cooldown to 1 min cooldown
夺命药膏
Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 35.75%6.3% of Attack power) * 412 / 2] Nature damage over 12 sec. Subsequent poison applications will instantly deal (25.415%4.5% of Attack power) Nature damage.
毒伤
Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by 30%. Damage and duration increased per combo point.
1 point : 60%16% of Attack power) * 1] damage, 2 sec
2 points: 60%16% of Attack power) * 2] damage, 3 sec
3 points: 60%16% of Attack power) * 3] damage, 4 sec
4 points: 60%16% of Attack power) * 4] damage, 5 sec
5 points: 60%16% of Attack power) * 5] damage, 6 sec
6 points: 60%16% of Attack power) * 6] damage, 7 sec
刺骨
Finishing move that disembowels the target, causing damage per combo point.
1 point : 85.333%17.6% of Attack power) * 1] damage
2 points: 85.333%17.6% of Attack power) * 2] damage
3 points: 85.333%17.6% of Attack power) * 3] damage
4 points: 85.333%17.6% of Attack power) * 4] damage
5 points: 85.333%17.6% of Attack power) * 5] damage
6 points: 85.333%17.6% of Attack power) * 6] damage
刀扇
Sprays knives at all targets within 10 yards, dealing (20.475%20.5% of Attack power) Physical damage and applying your active poisons at their normal rate.
Awards 1 combo points.
锁喉
Garrote the enemy, causing (810%108% of Attack power) Bleed damage over 18 sec.
Silences the target for 3 sec when used from Stealth
Awards 1 combo point.
Cooldown changed from 15 sec cooldown to 6 sec cooldown
精通:强效奇袭
Increases the damage done by your poisons by 32% and the effect of Agonizing Poison by 16% and bleeds by 14.0%.
Name changed from Mastery: Potent Poisons to Mastery: Potent Assassin
毁伤
Instantly attacks for (432% + 432%) Physical damage.
Awards 2 combo points.
Cost changed from 55 Energy to 50 Energy
剧毒之刃
Throws a poison-coated knife, dealing (60%9.828% of Attack power) damage and applying your active Lethal and Non-Lethal Poisons.
Awards 1 combo point.
割裂
Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point.
1 point : 150%25.06% of Attack power) * 8 / 2] over 8 sec
2 points: 150%25.06% of Attack power) * 12 / 3] over 12 sec
3 points: 150%25.06% of Attack power) * 16 / 4] over 16 sec
4 points: 150%25.06% of Attack power) * 20 / 5] over 20 sec
5 points: 150%25.06% of Attack power) * 24 / 6] over 24 sec
6 points: 150%25.06% of Attack power) * 28 / 7] over 28 sec
影袭
An instant strike that causesViciously strike an enemy, causing 422% Physical damage.21.762% of Attack power) Physical damage.
Awards 1 combo point.
Cost changed from 40 to 45 Energy
NEW
Sinister Strike's energy cost is reduced by 5.
宿敌
Marks an enemy for death for 20 sec, increasing the damage your abilities and auto attacks deal to the target by 30%, and making the target visible to you even through concealments such as stealth and invisibility.
Generates 60 Energy over 3 sec.
剧毒创伤
You regain Venom Rush 10 7 Energy each time your abilities Internal Bleeding, Garrote, or Rupture deal Bleed damage to a poisoned target.
If an enemy dies while afflicted by your Rupture, you regain energy based on its remaining duration.
Tooltip error, does not increase with Venom Rush
致伤药膏
Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, which instantly inflicts (13%2.1294% of Attack power) Nature damage and reduces all healing received for 12 sec.
Talents
Live
BFA
Removed
REMOVED
预感
You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
REMOVED
天降杀机
Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.
You whirl around, dealing up to (440%57.33% of Attack power) damage to all enemies within 8 yds, then leap into the air and Envenom/Run ThroughDispatch/Eviscerate your target on the way back down, with such force that it has a 200%50% stronger effect.
Now an honor talent for all specializations
REMOVED
出血
Rips a gushing wound in the target, dealing 100%10.54% Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.
Awards 1 combo point.
REMOVED
吸血药膏
Coats your weapons with a Non-Lethal Poison that lasts for 1 hour, granting you 10% Leech.
New spell ID
REMOVED
暗影集中
Abilities cost 25% less Energy while Stealth or Shadow Dance is active.
REMOVED
敏锐
Your finishing moves have a 20 + (20 * ComboPoints)% chance per combo point to grant 3% Haste for 20 sec, stacking up to 105 times.
New
NEW
猩红风暴
Finishing move that slashes at all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Lasts longer per combo point.
1 point : plus over 4 sec
2 points: plus over 6 sec
3 points: plus over 8 sec
4 points: plus over 10 sec
5 points: plus over 12 sec
6 points: plus over 14 sec
Tier 7 Talent
NEW
侧袭
Exploits the vulnerability of foes with less than 30% health, dealing (60% of Attack power) Physical damage to the target.
Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health.
Awards 1 combo point.
NEW
Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.
Tier 7 Talent
NEW
吸血药膏
Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.
Tier 4 Talent, new spell ID
NEW
刺客大师
While Stealth is active and for 3 sec after breaking Stealth, your critical strike chance is increased by 50%.
Tier 2 Talent
After the legendary
刺客大师护肩
NEW
毒液炸弹
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over 2 sec to all enemies within it.
Tier 7 Talent
Former artifact trait
袋里乾坤
Swapped Positions
死亡标记
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Tier 3 Talent
药膏专家
Venomous Wounds grants 3 additional Energy each time it grants Energy.Mutilate refunds 5 Energy when used against a poisoned target.
Tier 6 Talent
Changed
深谋远虑
Your finishing moves grant 12%10% increased damage done for 4 sec.
红染之刃
Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 150%100% faster.
内出血
Kidney Shot also deals up to 144%%18.72% of Attack power)] Bleed damage over 126 sec, based on combo points spent.
毒物大师
Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.
铁线
Resets the remaining cooldown on Garrote when a target dies with your Garrote active.Increase the duration of Garrote's silence effect by 3 sec.
Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
Name changed from Thuggee to Iron Wire
诡诈
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.
Also causes Garrote to deal 125%100% increased damage and have no cooldown when used from Stealth orand for 3 sec after Stealth breaks.breaking Stealth.
淬毒之刃
Stab your enemy with a toxic poisoned blade, dealing (600% Nature damage.53% of Attack power) Nature damage.
The damage of your poisonsYour Nature damage done against the target is increased by 35%30% for 9 sec.
Awards 1 combo point.
Honor Talents
迟缓毒液
Your Envenom applies Creeping Venom, dealing 12004.2% of Attack power) * 12] Nature damage over 64 sec. Creeping Venom's duration is refreshed when the target moves.
致命阴谋
Deadly Poison also causes Wound Poison's reduced healing received effect.applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.
NEW
天降杀机
Finishing move that empowers your weapons with energy to performs a deadly attack.
You leap into the air and Envenom your target on the way back down, with such force that it has a 15% stronger effect.
匕首飞掷
Fan of Knives' radius is increased by 50% and deals 150%50% more damage when it strikes 3 or more targets..
神经毒素
Stabs the target with your off-hand weapon, causing (100% of weapon damage8.2212% of Attack power) Nature damage, and applies a deadly neurotoxin for 10 sec. The neurotoxin causes any ability used to incur a 3 sec cooldown.
Azerite Traits
污染物
Mutilate has a 10% chance to apply additional Deadly Poison, and does (62 * 2) additional damage.
Assassination
NEW
双倍剂量
When Mutilate applies Lethal poison with both daggers, it poisons the target for an additional 94 damage.
NEW
Fan of Knives' radius is increased to 15 yds and damage is increased by 35 if it hits at least 3 targets.
NEW
淬毒之线
Garrote increases the critical strike rating of your next Mutilate by 04.
血之气息
Rupture increases your Agility by 9. You may gain this benefit for each enemy suffering from your Rupture.
NEW
暗影窒息
Garrote cast from Stealth generates 2 additional Combo Points and deals 18 additional damage.
NEW
利刃扭转
Envenom deals 62 additional damage per combo point, and Envenom lasts for 1.0 sec longer when it critically strikes.
Specialization
狂徒潜行者
Apply Aura: Modifies Damage/Healing Done by 10% 23%.
REMOVED
Bribe
Bribes a non-player humanoid target up to level 55 with fool's gold, convincing it to fight for you for 5 min.
伏击
Ambush the target, causing 780%(95.472% of Attack power) Physical damage.
Awards 1 combo point.
Finishing move that deals damage with your pistol and stuns the target.
Critical strikes with this ability deal four times normal damage
1 point : 110.5%18.0999% of Attack power) * 1] damage, 1 sec
2 points: 110.5%18.0999% of Attack power) * 2] damage, 2 sec
3 points: 110.5%18.0999% of Attack power) * 3] damage, 3 sec
4 points: 110.5%18.0999% of Attack power) * 4] damage, 4 sec
5 points: 110.5%18.0999% of Attack power) * 5] damage, 5 sec
6 points: 110.5%18.0999% of Attack power) * 6] damage, 6 sec
Cooldown changed from 20 to 30 sec
Cost changed from 35 Energy / 1 Energy to 25 Energy / 1 Energy
剑刃乱舞
While active, your melee attacksCauses your single target attacks to also strike all nearby enemies for 30%45% of normal damage for 12 sec, but your Energy regeneration is reduced by 20%. Lasts until cancelled.
Cooldown changed to 25 sec and no longer lasts until cancelled
Now has 2 Charges
Cost changed from 10 to 15 Energy
致盲
Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. Limit 1.
Cooldown changed from 2 min cooldown to 1 min cooldown
索命强能
Your off-hand attacks have a 30%75% chance to generate 10 Energy.
凿击
Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect.
Must be in front of your target.
Awards 1 combo point.
Cooldown changed from 10 sec cooldown to 15 sec cooldown
精通:左右开弓
Your main-hand attacks have a 18.030% chance to trigger an attack with your off-hand that deals 210%(0.1% of Attack power) Physical damage.
手枪射击
Draw a concealed pistol and fire a quick shot at an enemy, dealing (214.5%35.1351% of Attack power) Physical damage and reducing movement speed by 50% for 6 sec.
Awards 1 combo point.
无休锋刃
Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Sprint, Grappling Hook, Ghostly Strike, Killing Spree, Marked for Death, Blade Rush, Death from Above, and Vanish by 0.51 sec per combo point spent.
还击
Grants 100% chance to parry for 10 sec, and each time you parry an attack you will riposte the target for 130%19.8% of Attack Power Physical damage. Cannot occur more often than once per 1 sec.
斩击
Lunging Finishing move that causesdispatches the enemy, dealing damage per combo point and has increased range:
1 point : 184.6%35% of Attack power) * 1] damage
2 points: 184.6%35% of Attack power) * 2] damage
3 points: 184.6%35% of Attack power) * 3] damage
4 points: 184.6%35% of Attack power) * 4] damage
5 points: 184.6%35% of Attack power) * 5] damage
6 points: 184.6%35% of Attack power) * 6] damage
Name changed from Run Through to Dispatch
影袭
Viciously slashstrike an enemy, causing * ((max(0, min(Level - 10, 10)) * 8 + 195) / 275)] Physical damage.
Saber Slash Has a 35% chance to strikehit an additional time, making your next Pistol Shot freehalf cost and double damage.
Awards 1 combo point each time it strikes.
Cost changed from 50 to 45 Energy
Name changed from Saber Slash to Sinister Strike
NEW
Sinister Strike has a 35% chance to hit an additional time, making your next Pistol Shot half cost and double damage.
作战潜能
Increases your Energy regeneration rate by 20% and your Attack Power by 50%35%.
Outlaw (Level 50)
Your off-hand attacks have a 75% chance to generate 10 Energy
Name changed from Vitality to Combat Potency
Talents
Live
BFA
Removed
REMOVED
预感
You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
REMOVED
Command a ghost ship crew to barrage the target area with cannonballs doing 195%26.208% of Attack power) * 6] Physical damage over 2 sec and slowing enemies by 50% for 1.50 sec.
Tier 7 Talent
REMOVED
天降杀机
Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.
You whirl around, dealing up to (440%57.33% of Attack power) damage to all enemies within 8 yds, then leap into the air and Envenom/Run ThroughDispatch/Eviscerate your target on the way back down, with such force that it has a 200%50% stronger effect.
Now an honor talent for all specializations
REMOVED
谈判
Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
致盲粉
REMOVED
抓钩
Launch a grappling hook and pull yourself to the target location.
Now baseline
New
NEW
钢铁之舞
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
Tier 7 Talent
NEW
刀锋冲刺
Charge to your target with your blades out, dealing (60% of Attack power)% * 200 / 100] Physical damage to the target and (60% of Attack power)% to all other nearby enemies.
While Blade Flurry is active, damage to non-primary targets is increased by 100%.
Generates 25 Energy over 5 sec.
Tier 7 Talent
NEW
致盲粉
Reduces the cooldown of Blind by 30 sec and increases its range by 15 yds.
Tier 5 Talent
NEW
灌铅骰子
Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
Tier 6 Talent
NEW
伸缩钩
Reduce the cooldown of Grappling Hook by 30 sec.
Tier 2 Talent
Changed
鬼魅攻击
Strikes an enemy with your cursed weapon, dealing (252%, dealing (80% of Attack power) Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.
Awards 1 combo point.
Cooldown changed from None to 35 sec cooldown
刺激弥散
Saber SlashSinister Strike has a 10% increased chance to strike an additional time.
Swapped Positions
敏锐
Your finishing moves have a 20 + (20 * ComboPoints)% chance per combo point to grant 3%2% Haste for 20 sec, stacking up to 105 times.
Tier 6 Talent
影舞步
Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of 338% * 7 + 338%32% of Attack power) * 6 + (64% of Attack power) * 6] Physical damage over 2 sec.
While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy targetalso hits all nearby enemies for 100% damage.
Tier 7 Talent
灌铅骰子
Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
Tier 6 Talent
死亡标记
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Tier 3 Talent
切割
Finishing move that consumes combo points to increase attack speed by 125%50% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
6 points: 42 seconds
快速拔枪
FreeHalf-cost uses of Pistol Shot granted by Saber SlashSinister Strike now generate 1 additional combo point, and deal 50% increasedadditional damage.
Tier 6 Talent
Honor Talents
制者为王
When enemiesenemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
NEW
天降杀机
Finishing move that empowers your weapons with energy to performs a deadly attack.
You leap into the air and Dispatch your target on the way back down, with such force that it has a 15% stronger effect.
掠夺护甲
Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by 20%up to 15%, and increases yours by the same amount. Lasts 10 sec.
Azerite Traits
NEW
袖里乾坤
Each combo point spent on Between the Eyes increases damage by an additional 43 and grants a 2% chance to gain 4 Combo Point.
NEW
狂徒闪击
Adrenaline Rush increases your Haste by 23 every sec, stacking up to 10 times. Lasts 20 seconds.
NEW
神射手
Between the Eyes increases the damage of your next Pistol Shot by 231.
NEW
祸兮福兮
Take control of the dice of fate, granting yourself 31 Agility if Roll the Bones only provides you with one combat enhancement.
NEW
蛇眼
For each combo point spent on Roll the Bones, it causes your next 5 Sinister Strikes to deal 7 additional damage.
NEW
钢铁风暴
Extra strikes from Sinister Strike increase the damage of your next Dispatch by 37.
海盗剑客
Saber Slash has 3% additional chance to strike twice, and does 49 additional damage.
Outlaw
Specialization
敏锐潜行者
Apply Aura: Modifies Damage/Healing Done by 27% 33%.
NEW Modifies Cooldown Value: -30000
NEW
Night Terrors
Backstab, Shadowstrike, and Shuriken Storm reduce the enemy's movement speed by 30% for 8 sec.
背刺
Stab the target, causing * ((max(0, min(Level - 10, 10)) * 11 + 260) / 370)] Physical damage. Damage increased by 20% when you are behind your target.
Awards 1 combo point.
刺骨
Finishing move that disembowels the target, causing damage per combo point.
1 point : 85.33%17.6% of Attack power) * 1] damage
2 points: 85.33%17.6% of Attack power) * 2] damage
3 points: 85.33%17.6% of Attack power) * 3] damage
4 points: 85.33%17.6% of Attack power) * 4] damage
5 points: 85.33%17.6% of Attack power) * 5] damage
6 points: 85.33%17.6% of Attack power) * 6] damage
夜刃
Finishing move that infects the target with shadowy energy, dealing Shadow damage over time and causing attacks against the target to reduce movement speed by 50% for 8 secreduces the effectiveness of healing on the target by 20%. Lasts longer per combo point.
1 point : 90%37.8378% of Attack power) * 8 / 26] over 8 sec
2 points: 90%37.8378% of Attack power) * 10 / 26] over 10 sec
3 points: 90%37.8378% of Attack power) * 12 / 26] over 12 sec
4 points: 90%37.8378% of Attack power) * 14 / 26] over 14 sec
5 points: 90%37.8378% of Attack power) * 16 / 26] over 16 sec
6 points: 90%37.8378% of Attack power) * 18 / 26] over 18 sec
You deal 15% increased damage to enemies afflicted by your Nightblade.
暗影之刃
Draws upon surrounding shadows to empower your weapons causing auto attacks to deal Shadow damage and abilities that generate combo points tocausing your combo point generating abilities to generate 1 additional combo point and deal 50% additional damage as Shadow for 20 sec.Lasts 15 sec.
暗影之舞
Allows use of all Stealth abilities and grants all the combat benefits of Stealth for 45 sec. Effect not broken from taking damage or attacking.
暗影技巧
Your auto attacks have a chance to generate a combo point1 combo point and 8 Energy.
暗影打击
Strike the target, dealing 850% Physical damage.69.8802d% of Attack power) Physical damage.
While Stealth is active, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage
Awards 2 combo point.
袖剑连击
Shuriken Storm increases the damage of your next Eviscerate by 10%8% for each enemy hit beyond the first. Stacks up to 5 times.
袖剑风暴
Sprays shurikens at all targets within 10 yards, dealing (120%18% of Attack power) Physical damage.
Damage increased by 100%50% while Stealth or Shadow Dance is active.
Awards 1 combo points plus an addition 1 per target hit.
飞镖投掷
Throws a shuriken at an enemy target for (120%19.656% of Attack power) Physical damage.
Awards 1 combo point.
Talents
Live
BFA
Removed
REMOVED
预感
You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
REMOVED
天降杀机
Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.
You whirl around, dealing up to (440%57.33% of Attack power) damage to all enemies within 8 yds, then leap into the air and Envenom/Run ThroughDispatch/Eviscerate your target on the way back down, with such force that it has a 200%50% stronger effect.
Now an honor talent for all specializations
REMOVED
敏锐大师
Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
REMOVED
纠缠暗影
Nightblade now decreases the target's movement speed by an additional 20%.
New
NEW
洞悉弱点
Your Shadowstrike and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
Tier 1 Talent
NEW
暗夜恐怖
Shuriken Storm reduces enemies' movement speed by 30% for 8 sec.
Tier 5 Talent
NEW
影分身
Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : total damage
2 points: total damage
3 points: total damage
4 points: total damage
5 points: total damage
6 points: total damage
Cooldown is reduced by by 1 sec for every combo point you spend.
Tier 7 Talent
NEW
Focus intently, then release a Shuriken Storm every sec for the next 4 sec.
Tier 7 Talent
NEW
暗算
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
Tier 5 Talent
Changed
敏锐
Your finishing moves have a 20 + (20 * ComboPoints)% chance per combo point to grant 3%2% Haste for 20 sec, stacking up to 105 times.
黑暗之影
While Shadow Dance is active, all damage you deal is increased by 30%25%.
暗影笼罩
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1.01 sec per combo point spent.
Shadow Dance gains 1 additional charge.
幽暗之刃
Punctures your target with your shadow-infused blade for 575%47.151% of Attack power Shadow damage, bypassing armor.
Awards 1 combo point.
暗影集中
Abilities cost 75%20% less Energy while Stealth or Shadow Dance is active.
抚慰之黯
You heal 3% of your maximum lifehealth every 1 sec while Stealth or Shadow Dance is active.
武器掌握
Your abilities have a 6%Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.
Name changed from Swordmaster to Weaponmaster
Swapped Positions
死亡标记
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Tier 3 Talent
Honor Talents
冷血
When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.
NEW
天降杀机
Finishing move that empowers your weapons with energy to performs a deadly attack.
You leap into the air and Eviscerate your target on the way back down, with such force that it has a 15% stronger effect.
窃贼的交易
The cooldown of your Vanish spell is reduced by 45 sec, Your damage is increased by 10%, but your maximum health is reduced by 15%.
Azerite Traits
NEW
影中利刃
Shadowstrike increases the damage your Shadowstrike deals by 14 for 1 min, stacking up to 10 times.
NEW
命中注定
Backstab and Shadowstrike deal an additional 62 damage and extends the duration of your Symbols of Death by 1.0 sec.
NEW
夜之复仇
Nightblade increases the damage of your next Eviscerate within 8 sec by 25.
NEW
洞穿
Backstabbing an enemy from behind increases the damage of Backstab by 25 for 12 sec, stacking up to 3 times.
NEW
尖锐利刃
Your autoattacks increase the damage of your next Shuriken Toss or Poisoned Knife by 8, stacking up to 40 times.
NEW
第一支舞
Shadow Dance grants an additional 0 critical strike rating to the first Eviscerate, Shadowstrike, or Shuriken Storm used during it.
Spells
NEW
玄秘掌
Your damage exposes weaknesses in the target's armor, increasing Physical damage taken by 5% for 1 min.
Removed in build 282727, made a Windwalker debuff
佯攻
Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 50%40% for 5 sec.
Cooldown changed from None to 15 sec cooldown
潜伏帷幕
Extend a cloak that wrapsshrouds party and raid members within 30 yards in shadows, providing stealth for 15 sec.
Honor Talents
Deals 500%(41.106% of Attack power) Physical damage, and reduces the target's movement speed by 70% for 4 sec.
Cannot be blocked, dodged or parried.
Azerite Traits
NEW
疾行足垫
Allies within 8 yds while your Sprint is active gain 77 Speed.
NEW
隐匿斗篷
Cloak of Shadows heals you for 171 every 1 sec, plus an additional 77 for each effect it negates.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
毁灭闪电
Electrocutes all enemies in front of you, dealing 150%(21% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 150%26.85 Nature damage to all targets in front of you.
熔岩猛击
Charges your off-hand weapon with lava and burns your target, dealing 781%(180% of Attack power) Fire damage.
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 30%(3.51% of Attack Power) Frost damage.
风怒攻击
Each of your main hand attacks has a 20%25% chance to trigger two extra attacks, dealing 100%(18% of Attack power) Physical damage each.
狂风鞭笞
A massive gust of air that deals 100%(15.3% of Attack power) Physical damage.
风切
Hurl a staggering blast of wind at an enemy, dealing a total of 750% + 750%(179% of Attack power) + (179% of Attack power)] Physical damage, bypassing armor.
Cooldown changed from 15 sec cooldown to 9 sec cooldown
Specialization
元素萨满祭司
Apply Aura: Modifies Damage/Healing Done by 10% -6%.
Effect #4 Modifies Damage/Healing Done
治疗之涌
by 2538%.
REMOVED
Elemental Focus
Your direct damage spell critical strikes increase the damage and healing of your next 2 spells by 10%.
REMOVED
Flame Shock Rank 2
Flame Shock has no cooldown, and will spend up to 20 Maelstrom to extend its duration by up to 100%.
闪电链
Hurls a lightning bolt at the enemy, dealing (150%30% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
Generates 64 Maelstrom per target hit.
大地震击
Instantly shocks the target with concussive force, causing up to (1230% of Spell power)(250% of Spell power) Nature damage and up to 400 additional Nature damage based on Maelstrom spent.
Consumes up to 75 Maelstrom when cast.
Cost changed from 10 to 60 Maelstrom
地震术
Causes the earth within 8 yards of the target location to tremble and break, dealing (Spell power * 0.920.25 * 6) Physical damage over 6 sec and sometimes knocking down enemies.
Cost changed from None to 60 Maelstrom
火元素
Calls forth a Greater Fire Elemental to rain destruction on your enemies for 1 min.30 sec.
While the Greater Fire Elemental is active, Lava Surge recharges 0% faster and Flame Shock generates 3 Maelstrom when it deals damage over time.
Cooldown changed from 5 min cooldown to 2.5 min cooldown
烈焰震击
Sears the target with fire, causing 80%35% of Spell power Fire damage and then an additional 300%157.5% of Spell power Fire damage over 1518 sec.
Maelstrom increases duration up to 100%
冰霜震击
Chills the target with frost, causing (90%45% of Spell power) Frost damage and reducing the target's movement speed by 50% for 56 sec. Maelstrom increases damage and duration up to 100%.
怒雷
Damage from your Lightning Bolt andgenerates 8 Maelstrom, Lava Burst spells generate 1510 Maelstrom, and your Chain Lightning generates 6 Maelstrom.
When cast, Earth Shock will consume all of your available Maelstrom, converting it into additional damage.4 Maelstrom.
治疗之涌
A quick surge of healing energy that restores 475%135% of Spell power of a friendly target's health.
Cost changed from 18.0% to 20.0% of base mana
熔岩爆裂
Hurls molten lava at the target, dealing 275%53.125% of Spell power) Fire damage.
Elemental and Restoration (Level 20)
Lava Burst will always critically strike if the target is affected by Flame Shock.
Generates 128 Maelstrom.
熔岩爆裂
Lava Burst will always critically strike if the target is affected by Flame Shock.
熔岩奔腾
Your Flame Shock damage over time has a 10%15% chance to reset the remaining cooldown on Lava Burst and cause your next Lava Burst to be instant.
闪电箭
Hurls a bolt of lightning at the target, dealing (175%50.3125% of Spell power) Nature damage.
Generates 86 Maelstrom.
精通:元素过载
Your Lightning Bolt, Elemental Blast, Icefury, Chain Lightning, and Lava Burstand Chain Lightning casts have a 15.0% chance to trigger a second cast on the same target for 85% of normal damage and generates less Maelstrom.
NEW
Your Mastery can now also affect Elemental Blast, Lava Burst, and Icefury.
雷霆风暴
Calls down a bolt of lightning, dealing (41.7942%10.4485% of Spell power) Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them away from the Shaman. Usable while stunned.
Talents
Live
BFA
Removed
REMOVED
余震
Your spells refund 30% of all Maelstrom spent on them.
Old Spell ID
REMOVED
Ancestral Swiftness
Increases Haste by 6%.
REMOVED
元素融合
Flame Shock has a 5% increased chance to trigger Lava Surge.
REMOVED
阵风
A gust of wind hurls you forward.
REMOVED
引雷针
Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
REMOVED
烈焰之路
Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
REMOVED
巫毒图腾
Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
New
NEW
Your spells have a 25% chance to refund the Maelstrom spent on them.
Tier 2 Talent
NEW
大地之盾
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (15.75% of Spell power)increasing your healing on them by 10% and healing them for 0 charges. Lasts 10 min. This effectwhen they take damage. 0 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time.
Tier 3 Talent
NEW
无穷力量
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Tier 7 Talent
NEW
高压
Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.
Tier 4 Talent
NEW
元素外露
Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.
Tier 1 Talent
NEW
自然守护者
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Tier 5 Talent
NEW
幽灵狼
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Tier 3 talent
NEW
静电充能
Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.
Tier 3 talent
NEW
风暴守护者
After using Stormkeeper, your next Lightning Bolt or Chain Lightning causes Elemental Overload to triggerCharge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Name changed from Static Overload to Stormkeeper
Cast Time changed from Instant to 1.5 sec cast
Cooldown changed from None to 1 min cooldown
Former artifact ability
风暴守护者
NEW
无穷力量
When your spells cause an elemental overload, you gain 2% Haste for 10 sec, stacking up to 5 times. Gaining a stack does not refresh the duration.
Swapped Position
先祖指引
For the next 10 sec, 20%25% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
Tier 5 Talent
元素回响
Lava Burst now has 2 charges. Other eEffects that reset its remaining cooldown will instead grant 1 charge.
Tier 1 Talent
元素冲击
Harnesses the raw power of the elements, dealing (725%63% of Spell power) Elemental damage and increasing your Critical Strike, Haste, or Mastery by 91 for 10 sec.
Tier 1 Talent
岩浆图腾
Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1 sec, dealing (110% of Spell power* (1.09)] Fire damage to all enemies within 8 yards.
Tier 4 Talent
元素宗师
Elemental forces empower you with 20% haste for 20 sec.Casting Lava Burst increases the damage of your next Nature or Frost spell by 20%.
Name changed from Elemental Mastery to Master of the Elements
Tier 2 Talent
冰怒
Hurls frigid ice at the target, dealing (900%55% of Spell power) Frost damage and causing your next 4 Frost Shocks to deal 400%100% increased damage.
Generates 2415 Maelstom.
Tier 6 Talent
元素尊者
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
Tier 6 Talent
风暴元素
Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.
Tier 4 Talent
图腾掌握
Summons four totems that increase your combat capabilities for 2 min.
Resonance: Totem Generates 1 Maelstrom every 1 sec.
Storm Totem: Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%.
Ember Totem: Increases Flame Shock damage over time by 10%.
Tailwind Totem: Increases your Haste by 2%.
Tier 2 Talent
狂风图腾
Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
Tier 5 Talent
Changed
大地狂怒
Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing (55%13.75% of Spell power) Nature damage to your most recently attacked target.
Tier 6 Talent
Honor Talents
反击图腾
Summons an Air Totem with 105 health at the feet of the caster for 15 sec.
Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
大地之怒
Casting a 100 Maelstrom Earth ShockEarth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.
Azerite Traits
NEW
元素回响
When your Storm Elemental/Fire Elemental expires, it leaves behind a Spark Elemental/Ember Elemental to continue attacking your enemies for 20 sec.
先祖之焰
Increase the damage of Lava Burst by 308 and causes it to grant an additional 5 Maelstrom.
Elemental/Restoration
NEW
火岩潜能
Your Lava Burst deals 77 additional damage, and your Lava Surge chance is increased to 20%.
NEW
熔岩震击
Flame Shock damage increases the damage of your next Earth Shock by 31, stacking up to 20 times.
闪电灼烧
Increase the damage of Chain Lightning by 77 and causes your Fire spells to deal an additional 231 damage over 4 sec.
NEW
自然和谐
Dealing Fire damage grants 10 critical strike for 12 sec.
Dealing Frost damage grants 10 mastery for 12 sec.
Dealing Nature damage grants 10 haste for 12 sec.
NEW
撼地余震
Your Earth Elemental spawns Tremors that deal 77 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 77.
NEW
神经电激
Lightning Bolt and Chain Lightning increase your Intellect by 5 per target hit for 15 sec, stacking up to 5 times.
NEW
火山闪电
Lava Bursts on a target that has been struck by your Lightning in the last 4 sec deal an additional 77 damage.
Specialization
增强萨满祭司
Apply Aura: Modifies Damage/Healing Done by 13% -46%.
REMOVED
Stormlash
While your weapons are enhanced, your attacks have a chance to grant Stormlash to up to 2 party or raid members for 8 sec, causing attacks and spellcasts to deal additional Nature damage.
毁灭闪电
Electrocutes all enemies in front of you, dealing 150%(32% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 150%(40% of Attack power) Nature damage to all targets in front of you.
Each target hit by Crash Lightning increases the damage of your next Stormstrike by 5%.
Scorches your target, dealing (150%24.57% of Attack power) Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to (0.20.044 * Attack power) Fire damage, based on weapon speed.
Range changed from 10 yd range to 20 yd range
Chills your target, dealing (92.5%15.1515% of Attack power) Frost damage and reducing the target'sapplying Frostbrand to them, reducing their movement speed by 50% for 3 sec, and enhances your weapons with frost. Enhances your weapons for 16 sec, causing each weapon attack to reduce the target's movement speed by 50% for 3 secyour attacks to apply Frostbrand.
Range changed from 10 yd range to 20 yd range
Heals a friendly target for (550%259% of Spell power).
Consumes 20 Maelstrom, if available, to become instant
Cost changed from 22.0% of base mana to 25.0% of base mana
熔岩猛击
Charges your off-hand weapon with lava and burns your target, dealing 781%(180% of Attack Power) Fire damage.
Fires a bolt of lightning at the target, dealing up to * (14.0625% of Spell power)]
(14.0625% of Spell power) Nature damage.
精通:增强元素
Increases your chance to trigger Stormbringer and Windfury by 0.64%, and increases all Fire, Frost, and Nature damage you deal by 16.00%.
Assaults your target with earthen power, dealing (343.75%56.3062% of Attack power) Nature damage.
Generates 25 Maelstrom.
Range changed from 10 yd range to 20 yd range
风暴喷涌
Your weapon attacks have a 5% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to deal 25% increased damage, cost 50%100% less Maelstrom and trigger no cooldown.
风暴打击
Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of (750% + 750%) Physical damage.
Cost changed from 340 Maelstrom to 30 Maelstrom
Cooldown changed from 15 sec cooldown to 9 sec cooldown
风怒武器
Each of your main hand attacks has a 20%25% chance to trigger two extra attacks, dealing 100%18% of Attack power) Physical damage each.
Talents
Live
BFA
Removed
REMOVED
Ancestral Swiftness
Increases Haste by 6%.
REMOVED
Stormlash now spreads to 1 additional target and deals 50% additional damage.
REMOVED
Rainfall
Blankets the target area in healing rain, restoring health to up to 6 allies over 10 sec. Stormstrike and Lava Lash extend the duration of Rainfall by 3 sec, up to a maximum of 30 sec.
REMOVED
风暴
Stormbringer increases the critical strike chance of your next Stormstrike by 40%.
REMOVED
巫毒图腾
Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
REMOVED
Lashes your enemy for (500%125% of Spell power) Nature damage, and enhances your weapons with wind, increasing your attack speed by 30% for 20 sec.
New
NEW
大地之盾
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (15.75% of Spell power)increasing your healing on them by 10% and healing them for 0 charges. Lasts 10 min. This effectwhen they take damage. 0 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time.
Tier 3 Talent
NEW
元素之灵
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Tier 7 Talent
Inspired by the artifact trait
末日狼群
.
NEW
自然守护者
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Tier 5 Talent
灼热强袭
Flametongue now causes the target to burn for (90% of Attack power) Fire damage over 6 sec.
Tier 4 Talent
NEW
幽灵狼
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Tier 3 talent
NEW
静电充能
Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.
Tier 3 talent
NEW
图腾掌握
Summons four totems that increase your combat capabilities for 2 min.
Resonance: Totem Generates 1 Maelstrom every 1 sec.
Storm Totem: Increases the damage of Stormstrike by 5%.
Ember Totem: Increases Lava Lash damage by 10%.
Tailwind Totem: Increases your chance to trigger Windfury by 10%.
Tier 2 Talent
NEW
强风
Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.
Tier 2 Talent
Swapped Position
石拳
Rockbiter's recharge time is reduced by 15% and it deals 20% increased damage.
Tier 1 Talent
超载
Lightning Bolt now consumes up to 40 Maelstrom for up to 1200% increased damage, but has a 12 sec cooldown.
Tier 4 Talent
狂风图腾
Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
Tier 5 Talent
Changed
升腾
Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 80%66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.
毁灭风暴
Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 16%3.2% of Attack power)] Nature damage over 6 sec.
Summons an Earthen Spike under an enemy, dealing (1375%180% of Attack power) Physical damage and increasing Physical and Nature damage you deal to the target by 30%20% for 10 sec.
狂野扑击
Lunge at your enemy as a ghostly wolf, biting them to deal (200%15% of Attack power) Physical damage.
Tier 5 Talent
空气之怒
Creates a vortex of wind 8 yards around you, dealing (46%6.2244% of Attack power) Nature damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec.
元素突袭
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 30%(3.51% of Attack Power) Frost damage.
Tier 4 Talent
山崩
Rockbiter enhances your weapon, increasing your Agility by 8% for 10 sechas a 20% chance to increase the damage of your next Stormstrike within 10 sec by 100%.
Tier 2 Talent
闪电之盾
Surround yourself with a shield of lightning for 1 hour which hashour.
Melee attackers have a chance to dealsuffer (6% of Attack power) Nature damage, when you deal or take melee damage.and add a charge to your shield.
When you Stormstrike, it gains 2 charges.
At 20 charges, the shield overcharges, causing you to deal (10% of Attack power) Nature damage with each attack and generate 100 Maelstrom over 10 sec.
Tier 1 Talent
裂地术
Shatters a line of earth in front of you with your main hand weapon, causing (1300%312% of Attack power) PhysicalFlamestrike damage and knocking enemies to the side.Incapacitating any enemy hit for 2 sec.
Honor Talents
反击图腾
Summons an Air Totem with 105 health at the feet of the caster for 15 sec.
Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
You turn ethereal, making you immune to all physical damage, but unable to attack or cast spells and your movement speed is reduced by 50%. Lasts for 15 sec.
Use Ethereal Form again to shift out.
Azerite Traits
电力能量
Increases the critical strike chance of Stormstrike by 8 and causes Stormstrike critical strikes to deal an additional 231 damage.
Enhancement
NEW
雷电导管
Stormstrike marks the target as a Lightning Conduit for 30 sec. Stormstrike deals 14 Nature damage to all enemies you've marked as Conduits.
NEW
自然和谐
Dealing Fire damage grants 39 critical strike for 12 sec.
Dealing Frost damage grants 39 mastery for 12 sec.
Dealing Nature damage grants 39 haste for 12 sec.
NEW
原始知识
Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by 8, stacking up to 10 times.
NEW
翻滚风暴
Every 2 second, reduce the cost of your next Stormstrike by 2 Maelstrom and increase its damage by 8. This effect stacks up to 15 times.
风暴之眼
Increases the critical strike chance of Crash Lightning by 77 and increases the radius of Crash Lightning by 1.
Enhancement
NEW
大地之力
Rockbiter causes your next melee ability, other than Rockbiter, to deal an additional 103 Nature damage.
攻击者的优雅
Reduces the cooldown of Stormstrike by 5% and increases the damage it deals by (2 * 45).
Enhancement
Specialization
恢复萨满祭司
NEW Effect #1 Modifies Damage/Healing Done Healing Spells by +40%.
Effect #3 Modifies Damage/Healing Done Offensive Abilities by 25% 55%.
治疗链
Heals the friendly target for (380%105% of Spell power), then jumps to heal the most injured nearby party or raid members. Healing is reduced by 30% after each jump. Heals 3 total targets.
Hurls a lightning bolt at the enemy, dealing (220%43.75% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
治疗之雨
Blanket the target area in healing rains, restoring 50%12.5% of Spell power) * 6 * 2 / 2] health to up to 6 allies over 10 sec.
治疗之泉图腾
Summons a totem at your feet for 15 sec that heals an injured party or raid member within 40 yards for 82%32% of Spell power every 2 sec.
治疗之涌
A quick surge of healing energy that restores 475%135% of Spell power of a friendly target's health.
Cost changed from 18.0% to 20.0% of base mana
治疗之潮图腾
Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards for 96%24% of Spell power).
治疗波
An efficient wave of healing energy that restores 475%155% of Spell power of a friendly target’s health.
熔岩爆裂
Hurls molten lava at the target, dealing 275%53.125% of Spell power) Fire damage.
Elemental and Restoration (Level 20)
Lava Burst will always critically strike if the target is affected by Flame Shock
熔岩爆裂
Lava Burst will always critically strike if the target is affected by Flame Shock.
闪电箭
Hurls a bolt of lightning at the target, dealing (175%50.3125% of Spell power) Nature damage.
精通:深度治疗
Increases healing from your spells by up to 24.0%, based on the current health of your target. Lower health targets are healed for more.
净化灵魂
Removes all Curse and Magic effects from a friendly target.
激流
Restorative waters wash over a friendly target, healing them for 250%62.5 of Spell power and an additional 250%62.5 of Spell power over 15 sec.
Talents
Live
BFA
Removed
REMOVED
无底深渊
Resurgence always triggers when you heal a target below 60% health.
Tier 4 Talent
REMOVED
碎浪
Riptide grants an additional stackBoth effects of Tidal Waves are increased by 10%.
REMOVED
阵风
A gust of wind hurls you forward.
REMOVED
巫毒图腾
Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
REMOVED
先祖指引
For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
New
倾盆大雨
A burst of water at the target location heals up to six injured allies within 12 yards for (120% of Spell power).
Cooldown increased by 5 sec for each target effectively healed.
Tier 6 Talent
NEW
大地之盾
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (15.75% of Spell powerincreasing your healing on them by 10% and healing them for 0 charges. Lasts 10 min. This effectwhen they take damage. 0 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time.
Tier 2 Talent
NEW
迅捷洪流
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
Tier 6 Talent
NEW
自然守护者
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Tier 5 Talent
NEW
幽灵狼
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Tier 3 talent
NEW
静电充能
Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.
Tier 3 talent
Changed
先祖护佑图腾
Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.
Cannot reincarnate an ally who dies to massive damage.
Tier 4 Talent
先祖活力
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
Tier 4 Talent
暴雨图腾
Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.
Casting this spell a second time recalls the totem and releases the healing.
Cooldown changed from 30 sec cooldown to 30 sec recharge
Charges changed from None to 1 Charges
洪水
Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.
Tier 2 Talent]
大地之墙图腾
Summons a totem with (100 * Total health / 100) health for 15 sec. (10035 * Spell power / 100) damage from each attack against allies within 0 yards of the totem is redirected to the totem.
Name changed from Earthen Shield Totem to Earthen Wall Totem
Tier 4 Talent
元素回响
Riptide, Healing Stream Totem, and Lava Burst now has 2 charges. Other eEffects that reset its remaining cooldown will instead grant 1 charge.
In addition, when you consume a charge of Tidal Waves, you have a 10% chance to generate a charge of Riptide.
Tier 2 Talent
恩赐之魂
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
Tier 5 Talent
生命释放
Unleashes elemental forces of Life, healing a friendly target for (350%87.5% of Spell power) and increasing the effect of the Shaman's next direct heal by 45%.
奔涌之流
Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for (450%112.5% of Spell power).
Honor Talents
反击图腾
Summons an Air Totem with 105 health at the feet of the caster for 15 sec.
Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
You link yourself and two closest allies within 0 to 15 yards together. When linked targets take damage, 50% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 20 sec.
通电
When you successfully Purge a beneficial effect, the enemy suffers (540%60% of Spell power) Nature damage over 3 sec.
Azerite Traits
先祖之触
Increase the healing of Chain Heal by 77 and causes it to bounce an additional time.
Restoration
NEW
潮涨潮落
Healing Tide Totem restores up to 54 additional health each pulse, based on how close your allies are to the totem. Maximum benefit for allies within 8 yds of the totem.
先祖之焰
Increase the damage of Lava Burst by 308 and causes it to grant an additional 5 Maelstrom.
溢流海滩
Your Healing Rain is 10% larger, and casting Healing Rain instantly restores 208 health to allies within its area.
NEW
喷涌灵魂
Spirit Link Totem restores 616 health to all nearby allies 1 second after it is dropped.
NEW
汹涌狂潮
If the target of your Riptide is below 50% of their maximum health, Riptide causes them to absorb up to 0 damage, for 8 sec.
NEW
扩散之泉
Every 3 sec a wave of water flows from your Healing Stream Totem to an injured ally, restoring 82 health to allies in its wake.
Artifact Traits
NEW
Heals up to six injured allies within 12 yards for (400% of Spell power) and increases their maximum health by 10% for 6 sec.
Spells
NEW
战栗图腾
Summons an Earth Totem with 5 health at the feet of the caster that shakes the ground around it for 10 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards.
电能图腾
Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun, stunning all enemies within 8 yards for 53 sec.
Name changed from Lightning Surge Totem to Capacitor Totem
Cooldown changed from 45 sec cooldown to 1 min cooldown
妖术
Transforms the enemy into a frog for 1 min. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts.
净化术
Purges the enemy target, removing 1 beneficial Magic effect.
Azerite Traits
NEW
先祖共鸣
When you cast Heroism, your Mastery increases by 12 every second, stacking up to 20 times.
星界转移
Increases the damage reduction of Astral Shift by an additional 77%.
治疗之道
Healing Surge critically heals for an additional 5%, and further heals for 462 more on targets below 35%.
Shaman
NEW
While Ghost Wolf is active, heal for 39 every 1 sec.
NEW
When you cast Astral Shift and when Astral Shift ends, heal for 433
NEW
Your Chain Heal heals its primary target for an additional 23 healing.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Specialization
痛苦术士
Apply Aura: Modifies Damage/Healing Done by 14% 25%.
REMOVED
Shadow Bite
Your Felhunter's Shadow Bite deals 50% increased damage for each of your Affliction damage over time effects on the target.
NEW
召唤黑眼
Summons a Darkglarefrom the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec.
The Darkglare will serve you for 20 sec, blasting its target for (40% of Spell power) Shadow damage, increased by 10% for every damage over time effect you have active on any target.
痛楚
Inflicts increasing agony on the target, causing up to 31.86%7.2% of Spell power) * 6] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level.
Agony damage sometimes generates 1 Soul Shard.
Cost changed from 3.0% of base mana to 1.0% of base mana
腐蚀术
Corrupts the target, causing (226.8%63% of Spell power) Shadow damage over 14 sec.
Cost changed from 3.0% of base mana to 1.0% of base mana
生命分流
Restores 30% of your maximum manaGrants 1 Soul Shard at the cost of 10%15% of your maximum health.
Now available to all specs
Now requires Level 20, up from 8
Cooldown changed from None to 30 sec recharge
Charges changed from None to 3 Charges
精通:剧痛
Increases damage done by Agony, Corruption, Siphon Life, Phantom Singularity, Vile Taint, and Unstable Affliction by 25%)20.0%.
腐蚀之种
Embeds a demon seed in the enemy target that will explode after 18 sec, dealing (172%12 sec, dealing (24% of Spell power) Shadow damage to all enemies within 10 yards and applying Corruption to them.
The seed will detonate early if the target is hit by other detonations, or takes (Spell power * 30050 / 100) damage from your spells.
暗影箭
Sends a shadowy bolt at the enemy, causing (160%30% of Spell power) Shadow damage.
Cost changed from 6.0% of base mana to 2.0% of base mana
痛苦无常
Afflicts the target with (370.8%64% of Spell power) Shadow damage over 8 sec. You may afflict a target with up to 5 Unstable Afflictions at once.
If dispelled, deals You deal 10% increased damage to targets affected by your Unstable Affliction.
If dispelled, deals of Spell power) * 400 / 100] damage to the dispeller and silences them for 4 sec.
Affliction (Level 26)
Refunds 1 Soul Shard if the target dies while afflicted.
Talents
Live
BFA
Removed
REMOVED
扩散
You deal 15%10% increased damage to targets affected by your Unstable Affliction.
REMOVED
Agony, Corruption, Unstable Affliction, Seed of Corruption, and Shadow Bolt deal up to 50%40% increased damage on targets below 35% health. Damage increase is higher against lower health targets.
REMOVED
强化生命分流
Life Tap increases your damage dealt by 10% for 20 sec.
REMOVED
侍从魔典
Summons a second demon which fights for you for 25 sec and deals 100% increased damage. 1.5 min cooldown. The demon will immediately use one of its special abilities when summoned:
REMOVED
恐惧嚎叫
Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect.
REMOVED
灾难之握
While channeling Drain Soul, your damage over time effects deal 25%20% increased damage to the target.
REMOVED
灵魂收割
Increases your damage and your pets' damage by 20%. Lasts 12 sec, increased by 4 sec for each target afflicted by your Agony up to a maximum of 36 sec.
New
NEW
死亡蔓延
Your Agony, Corruption, Siphon Life, and Unstable Affliction deal their full damage 15% faster.
Tier 7 Talent
Inspired by the legendary
永恒蔑视兜帽
NEW
黑暗灵魂:哀难
Infuses your soul with the misery of fallen foes, increasing haste by 30% for 20 sec.
Tier 7 Talent
NEW
死亡之箭
Launches a bolt of death at the target, dealing 40% of the total remaining damage of your damage over time effects on the target.
Tier 1 Talent
NEW
暗影之拥
Drain Soul, Shadow Bolt applies Shadow Embrace, increasing your damage dealt to the target by 3% for 10 sec. Stacks up to 3 times.
Tier 6 Talent
NEW
邪恶污染
Unleashes a vile explosion at the target location, dealing (75% of Spell power) Shadow damage over 10 sec to all enemies within 10 yds and reducing their movement speed by 30%.
Tier 4 Talent
Changed
绝对腐蚀
Corruption is now permanent and deals 25% increased damage. Duration15% increased damage.
Duration reduced to 24 sec against players.
吸取灵魂
Drains the target's soul, causing (90%75% of Spell power) Shadow damage over 5 sec.
Damage is increased by 100% against enemies below 20% health.
Generates 1 Soul Shard if the target dies during this effect.
Tier 1 Talent
牺牲魔典
SacrificeSacrifices your demon pet for power, gaining its command demon ability, and 15% increased damage done.
Lasts 1 hour or until you summon a demon pet.causing your spells to sometimes also deal (35% of Spell power) additional Shadow damage.
Lasts 1 hour or until you summon a demon pet.
鬼影缠身
A ghostly soul haunts the target, dealing (500%55% of Spell power) Shadow damage and increasing your damage dealt to the target by 15% for 10 sec. If10% for 15 sec.
If the target dies, Haunt's cooldown is reset.
Tier 6 Talent, cost changed from 5.0% of base mana to 2.0% of base mana, cooldown changed from 25 sec to 15 sec cooldown
夜幕
Corruption damage has a chance to cause your next Shadow Bolt to be instant and deal 25% increased damage.
Tier 1 Talent
诡异魅影
Places a phantom singularity above the target, which consumes the life of all enemies within 15 yards, dealing 180%18% of Spell power)] damage over 16 sec, healing you for 20%25% of the damage done.
Cooldown changed from 40 sec to 45 sec
生命虹吸
Siphons the target's life essence, dealing 25 Shadow damage over 15 sec and healing you for 60%30% of the damage done.
Tier 2 Talent
腐蚀播种
Seed of Corruption will now embednow embeds a demon seed in 2 additional nearby enemies.into 1 additional nearby enemy.
翻腾痛楚
Agony's damage may now ramp up to 15 stacks.
Tier 2 Talent
Honor Talents
脆弱灾祸
Reduces the target's maximum health by 20%up to 15% for 10 sec.
精华汲取
Whenever you heal yourself with Drain Soul/DrainDrain Life, the enemy target deals 5% reduced damage to you for 6 sec. Stacks up to 5 times.
虚空守卫
Surrounds the caster with a shield that lasts 53 sec, reflecting all harmful spells cast on you.
腐化枯萎
Each time your Drain SoulLife deals damage, it increases the duration of your Unstable Affliction, Corruption and Agony on the target by 1 sec.
Consumes all of your damage over time effects on the 5 nearest enemies within 40 yards, dealing up to 10% of their totalmaximum health in Shadow damage.
For each enemy hit by Soulshatter, you gain 1 Soul Shard and 10% Haste for 8 sec.
Azerite Traits
NEW
灾难瀑流
Casting Unstable Affliction on a target affected by your Unstable Affliction increases your Haste by 5 for 15 sec
NEW
恐惧召唤
Unstable Affliction deals 68 additional damage, and casting Unstable Affliction reduce the cooldown of Summon Darkglare by 1 sec.
NEW
大难临头
Damaging an enemy with Corruption increases the damage of your next Drain Life by 4. This effect stacks up to 100 times.
NEW
钻心剧痛
Agony deals up to an additional 54 damage and starts with 4 stacks.
NEW
毁灭之智
Every other Soul Shard your Agony generates also increases your Intellect by 50 for 6 sec.
Specialization
恶魔学识术士
Apply Aura: Modifies Damage/Healing Done by 0% 5%.
REMOVED
恶魔增效
Empowers your active demons with dark energies, increasing their haste by 50% and health by 20%
REMOVED
恶魔之怒
Causes your demons to crackle with demonic energy, dealing 34.5%7% of Spell power)] Shadow damage to all enemies within 10 yds of any of your demons over 3 sec. Castable while moving.
Demonwrath damage has a 15% chance to generate 1 Soul Shard.
Cost changed from 0.0% of base mana, plus 2.5% per second to 0.0% of base mana, plus 1.0% per second
NEW
召唤恶魔暴君
Summon a Demonic Tyrant to increase the duration of all of your current demons by 15.0 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
NEW
内爆
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (24% of Spell power) Shadowflame damage to all enemies within 8 yards.
Now baseline
NEW
小鬼成群
Summon 5 Wild Imps around you.
NEW
恶魔之核
When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core.
When your summoned Dreadstalkers fade away, you have a 100% chance to absorb their life essence, granting you a stack of Demonic Core.
Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks.
NEW
恶魔之箭
Send the fiery soul of a fallen demon at the enemy, causing (58% of Spell power) Shadowflame damage.
Generates 2 Soul Shards.
召唤恐惧猎犬
Summons 2 ferocious Dreadstalkers to attack the target for 12 sec.
Cooldown changed from 15 sec cooldown to 20 sec cooldown
吸取生命
Drains life from the target, causing 25 Shadow damage over 65 sec, and healing you for 600%500% of the damage done.
古尔丹之手
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 43 * (120%25% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 43 Wild Imps, based on Soul Shards consumed.
Cost changed from 0.0% of base mana, plus 3.0% per second to 0.0% of base mana, plus 1.0% per second
生命分流
Restores 30% of your maximum manaGrants 1 Soul Shard at the cost of 10%15% of your maximum health.
Now available to all specs
Now requires Level 20, up from 8
Cooldown changed from None to 30 sec recharge
Charges changed from None to 3 Charges
精通:恶魔学识大师
Demonic Empowerment also Increases the damage ofdone by your demons by 14.4%14.0%.
暗影箭
Sends a shadowy bolt at the enemy, causing (125%30% of Spell power) Shadow damage. Generates 1 Soul Shard.
Cost changed from 6.0% of base mana to 2.0% of base mana
Talents
Live
BFA
Removed
REMOVED
暗影之怒
Stuns all enemies within 8 yds for 43 sec.
Now baseline
Range changed from 30 yd range to 35 yd range
Cooldown changed from 30 sec cooldown to 1 min cooldown
REMOVED
统御魔典
You are able to maintain control over even greater demons indefinitely, allowing you to summon a Doomguard or Infernal as a permanent pet.
REMOVED
末日之手
Hand of Gul'dan now also applies Doom to all enemies it hits.
REMOVED
末日迫近
Hand of Gul'dan now also applies Doom to all enemies it hits.
REMOVED
内爆
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (50% of Spell power) Shadowflame damage to all enemies within 8 yards.
If the explosion hits 3 or more enemies, you have a 50% chance to generate a Soul Shard.
Now baseline
REMOVED
强化恐惧猎犬
Call Dreadstalkers now also summons 2 Wild Imp.
REMOVED
Draws energy from your demons and launches a ball of demonic energy at the target, dealing (31.25% of Spell power) Chaos damage. Damage increased 10% for each demon you have active.
Generates 1 Soul Shard.
REMOVED
能量环流
Demonic Empowerment has a 65% chance to generate 1 Soul Shard when used in combat.
REMOVED
暗影烈焰
Lobs a ball of Shadowflame at the target, dealing (27.5% of Spell power) Shadowflame damage immediately, and another (38.5% of Spell power) Shadowflame damage over 8 sec, stacking up to 3 times.
Generates 1 Soul Shard.
REMOVED
暗影启迪
Demonic Empowerment also causes your next Shadow Bolt to be Instant.
REMOVED
灵魂收割
Increases your damage and your pets' damage by 20%. Lasts 4 sec, increased by 6 sec for each target afflicted by your Doom up to a maximum of 36 sec.
REMOVED
召唤黑眼
Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec.
The Darkglare will serve you for 20 sec, blasting its target for (40% of Spell power) Shadow damage, increased by 10% for every damage over time effect you have active on any target.
New
NEW
魔典:恶魔卫士
Summons a Felguard who attacks the target for 15 sec that deals 50% increased damage.
This Felguard will stun their target when summoned.
Tier 6 Talent, cooldown hotfixed from 1.5 to 2 minutes
NEW
厄运诅咒
Inflicts impending doom upon the target, causing (160% of Spell power) Shadow damage after 30 sec.
If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec.
Generates 1 Soul Shard when dealing damage.
Tier 2 Talent
NEW
灵魂打击
Command your Felguard to strike into the soul of its enemy, dealing Shadow damage.
Demonology
Generates 1 Soul Shard.
Tier 4 Talent
NEW
恐惧奇袭
When your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within 8 yards and deals 25% more damage.
Tier 1 Talent
NEW
召唤邪犬
Summon a Vilefiend to fight for you for the next 15 sec.
Tier 4 Talent
NEW
能量虹吸
Instantly sacrifice up to 2 Wild Imps to generate 2 charges of Demonic Core.
Tier 2 Talent
NEW
灾怨轰炸
Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing (14% of Spell power) Shadow damage to all enemies within 8 yards.
Tier 1 Talent
NEW
Demonic Strength
Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 400% increased damage.
Tier 1 Talent
NEW
邪恶之喉
Casting Call Dreadstalkers causes the target to take 20% additional Shadowflame damage from you for the next 12 sec.
Tier 4 Talent
NEW
Demonic Consumption
Your Demonic Tyrant now destroys and absorbs the remaining power of all of your Wild Imps to empower himself.
Tier 7 Talent
NEW
内心之魔
You passively summon a Wild Imp to fight for you every 12 sec, and have a 10% chance to also summon an additional Demon to fight for you for 15 sec.
Tier 6 Talent
NEW
虚空传送门
Tear open a portal to the Twisting Nether for 20 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
Tier 7 Talent
NEW
献祭之魂
hadow Bolt and Demonbolt deal 5% additional damage per demon you have summoned.
Tier 7 Talent
Changed
魔性征召
Shadowbolt and Demonbolt have a 20% chance, and Demonwrath has a 5% chance on each target, to make your next Call Dreadstalkers cost no1 less Soul Shard and have no cast time.
灵魂导管
Every Soul Shard you spend has a 20%15% chance to be refunded.
Tier 6 Talent
Honor Talents
召唤邪能领主
Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer high damage andup to 5% of their maximum health in damage, and players struck will be stunned for 1 sec.
呼唤眼魔
Summons a demonic Observer to keep a watchful eye over the area for 20 sec.
Anytime an enemy within 20 yards casts a harmful magical spell, the Observer will instantly dealdeal up to 5% of the target's totalmaxiumum health in Shadow damage.
脆弱灾祸
Reduces the target's maximum health by 20%up to 15% for 10 sec.
虚空守卫
Surrounds the caster with a shield that lasts 53 sec, reflecting all harmful spells cast on you.
Azerite Traits
呼唤地狱猎犬
Summons a demonic FelhunterInvoke the power of Felhunter from the nether to instantly Spell Lock the enemy target. Call Felhunter cannot be used if your current pet is a Felhunter.
Spell Lock
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
精华汲取
Whenever you heal yourself with Drain Soul/DrainDrain Life, the enemy target deals 5% reduced damage to you for 6 sec. Stacks up to 5 times.
苛责
When you gain Demonic Core, the damage of your next Demonbolt is increased by 208
NEW
恶魔流星
Hand of Gul'dan deals 15 additional damage and has a 5% chance per Soul Shard spent of refunding a Soul Shard.
NEW
爆破潜能
When your Implosion consumes 3 or more Imps, gain 31 Haste for 6 sec.
NEW
禁断知识
Call Dreadstalkers has a 30% chance to make your next non-instant Demonbolt deal 743 additional damage.
流星闪耀
Hand of Gul'dan has a 5% chance to refund a Soul Shard when it hits a target, and deals an additional 69 damage.
Demonology
NEW
暗影之咬
When your summoned Dreadstalkers fade away, they increase the damage of your Demonbolt by 47 for 8 sec.
NEW
最高指挥官
When your Demonic Tyrant expires, consume its life essence, granting you a stack of Demonic Core and increasing your Intellect by 92 for 15 sec.
NEW
暗燃之焰
Your Hand of Guldan has a 15% chance to burn its target for 193 additional Shadowflame damage every 2 sec for 6 sec.
Specialization
毁灭术士
Apply Aura: Modifies Damage/Healing Done by 15%-20%.
REMOVED
Unending Resolve Rank 2
Unending Resolve's cooldown is reduced by 90 sec.
NEW
爆燃
Conflagrate reduces the cast time of your next two Incinerates or Chaos Bolts by 30%.Incinerate or Chaos Bolt by 30%.
Now baseline
混乱之箭
Unleashes a devastating blast of chaos, dealing a critical strike for 560%120% of Spell power)] Chaos damage. Damage is further increased by your critical strike chance.
燃烧
Triggers an explosion on the target, dealing (75%90% of Spell power) Fire damage. Generates 5 Soul Shard Fragments.
Destruction (Level 25): Reduces the cast time of your next two Incinerates or Chaos BoltsIncinerate or Chaos Bolt by 30% for 10 sec
Generates 5 Soul Shard Fragments.
吸取生命
Drains life from the target, causing 25 Shadow damage over 65 sec, and healing you for 600%500% of the damage done.
浩劫
Marks a target with Havoc for 10 sec, causing your single target spells to also strike the Havoc victim for 60% of normal initial damage. Limit 1.
Cost changed from 8.0% of base mana to 2.0% of base mana
Cooldown changed from 45 sec cooldown to 30 sec cooldown
献祭
Burns the enemy, causing (133.2%36% of Spell power) Fire damage immediately and an additional (432.9%135% of Spell power) Fire damage over 18 sec.
Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes.
Cost changed from 6.0% of base mana to 1.5% of base mana
烧尽
Draws fire toward the enemy, dealing (233.1%58.275% of Spell power) Fire damage.
Generates 2 Soul Shard Fragments and an additional 1 on critical strikes.
Cost changed from 5.0% of base mana to 2.0% of base mana
生命分流
Restores 30% of your maximum manaGrants 1 Soul Shard at the cost of 10%15% of your maximum health.
Now available to all specs
Cooldown changed from None to 30 sec recharge
Charges changed from None to 3 Charges
火焰之雨
Calls down a rain of hellfire, dealing 80%13.5% of Spell power) * 8] Fire damage over 8 sec to enemies in the area.
暗影箭
Sends a shadowy bolt at the enemy, causing (125%30% of Spell power) Shadow damage.
Cost changed from 6.0% of base mana to 2.0% of base mana
召唤地狱火
Summons an Infernal from the Twisting Nether, impacting for (100% of Spell power)3 Fire damage and stunning all enemy targetsenemies in the area for 2 sec. Thesec.
The Infernal will serve you for 25 sec, dealing strong area-of-effect damage.30 sec, dealing (50% of Spell power) damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.
Now Demonology only, cost changed from 1 Soul Shard to 2.0% of base mana
Talents
Live
BFA
Removed
REMOVED
强化生命分流
Life Tap increases your damage dealt by 10% for 20 sec.
REMOVED
爆燃
Casting Conflagrate reduces the cast time of your next two Incinerates or Chaos Bolts by 30%.
Now baseline
REMOVED
协同魔典
Damage done by you or your demon has a chance to grant the other one 10% increased damage for 15 sec.
REMOVED
地狱烈焰
Engulfs the surrounding area in hellfire, causing (40% of Spell power) Fire damage to yourself, and (40% of Spell power) Fire damage to all nearby enemies every 1 sec.
You may move while channeling Hellfire.
Costs 4 Soul Shard Fragments per sec.
REMOVED
Wreak Havoc
Reduces the cooldown of Havoc by 20 sec.
REMOVED
暗影之怒
Stuns all enemies within 8 yds for 43 sec.
Now baseline
Range changed from 30 yd range to 35 yd range
Cooldown changed from 30 sec cooldown to 1 min cooldown
REMOVED
灵魂收割
Destruction: Increases your damage and your pets' damage by 20%. Lasts 4 sec, increased by 6 sec for each target afflicted by your Immolate up to a maximum of 36 sec.
New
NEW
地狱烈焰
Engulfs the surrounding area in hellfire, causing (40% of Spell power) Fire damage to yourself, and (40% of Spell power) Fire damage to all nearby enemies every 1 sec. You may move while channeling Hellfire. Costs 4 Soul Shard Fragments per sec.
Tier 4 Talent
NEW
爆裂之炎
Conflagrate deals 25% increased damage and grants an additional charge of Backdraft.
Tier 1 Talent
NEW
Rain of Fire damage has a 20% chance to generate a Soul Shard Fragment.
Tier 4 Talent
NEW
内燃
Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
Tier 2 Talent
NEW
灵魂之火
Burns the enemy's soul, dealing (100% of Spell power)] Fire damage.
Cooldown is reduced by 2 sec for every Soul Shard you spend.
Generates 4 Soul Shard Fragments.
Tier 1 Talent
NEW
黑暗灵魂:动荡
Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec.
Tier 7 Talent
Swapped Position
灭杀
Chaos Bolt increases the damage you deal to the target by 15%10% for 7 sec.
Tier 1 Talent
咆哮烈焰
Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate expires or is refreshed.burns the target for an additional (48% of Spell power) Fire damage over 6 sec.
Tier 6 Talent
暗影灼烧
Blasts a target for (315%60% of Spell power) Shadowflame damage.
Generates 5 Soul Shard Fragments and an additional 5 Soul Shard Fragments If the target dies within 5 sec and yields experience or honor, Shadowburn's cooldown is reset.
Generates 3 Soul Shard Fragments.
Cost changed from 2.0% of base mana to 1.0% of base mana
Charges changed from 1 Charges to 2 Charges
Tier 2 Talent
Changed
大灾变
Conjures a cataclysm at the target location, dealing (150%180% of Spell power) Shadowflame damage to all enemies within 8 yards and afflicting them with Immolate.
引导恶魔之火
Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals (50%16% of Spell power) Fire damage to the target and (50%7% of Spell power) Fire damage to nearby enemies.
Cost changed from 4.8% of base mana to 1.5% of base mana
硫磺烈火
Incinerate now also hits all enemies near your target for 50% damage.40% damage and generates 1 Soul Shard Fragment for each additional enemy hit.
牺牲魔典
SacrificeSacrifices your demon pet for power, gaining its command demon ability, and 15% increased damage done.
Lasts 1 hour or until you summon a demon pet.causing your spells to sometimes also deal (35% of Spell power) additional Shadow damage.
Lasts 1 hour or until you summon a demon pet.
熵能返转
Chaos Bolt and Rain of Fire restore 35% of your maximum mana and deal 10% increased damage. Your spells have a chance to grant you 15% Haste for 8 sec.
混乱之雨
You are able to maintain control over even greater demons indefinitely, allowing you to summon a Doomguard or Infernal as a permanent pet. While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 8%.
Honor Talents
火葬
Your Incinerate automatically applies Immolate, and
Shadowburn, Conflagrate deals up to an additional 3% of the target's maximum health in Fire damage if the target is affected by your Immolate.
脆弱灾祸
Reduces the target's maximum health by 20%up to 15% for 10 sec.
精华汲取
Whenever you heal yourself with Drain Soul/DrainDrain Life, the enemy target deals 5% reduced damage to you for 6 sec. Stacks up to 5 times.
邪能裂痕
Chaos Bolt creates a 5 yd wide eruption of Felfire under the target, reducing movement speed by 50% and reducing all healing received by 50%25% on all enemies within the fissure. Lasts 6 sec.
虚空守卫
Surrounds the caster with a shield that lasts 53 sec, reflecting all harmful spells cast on you.
Azerite Traits
NEW
催化之焰
When your Rain of Fire damages 3 or more targets, gain 27 Haste for 8 sec.
NEW
爆发耀斑
Casting Conflagrate on a target affected by your Immolate increases your Mastery by 7 for 20 sec, stacking up to 5 times.
NEW
混乱狱火
Chaos Bolt deals 105 additional damage and has a 25% chance to make your next Incinerate instant.
粉碎混沌
Summoning your Infernal increases the damage of your next 8 Chaos Bolts by 57.
NEW
闪点
When your Immolate deals periodic damage to a target above 80% health, gain 62 Haste for 8 sec.
NEW
翻滚浩劫
Each time your spells duplicate to a Havoc target, gain 10 Intellect for 10 sec. This effect stacks.
Spells
REMOVED
Summon Doomguard
Summons a Doomguard for 25 sec to assault the target with its Doom Bolts.
REMOVED
无尽呼吸
Allows an ally to breathe underwater and increases swim speed by 20% for 10 min.
放逐术
Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.
Cost changed from 2.5% of base mana to 1.5% of base mana
恶魔掌控
Commands your demon to perform its most powerful ability. This spell will transform based on your active pet.
Imp: Singe Magic
Voidwalker: Suffering
Succubus: Seduction
Felhunter: Spell Lock
Felguard: Felstorm
Doomguard: Shadow Lock
Infernal: Meteor StrikeFelguard: Axe Toss
Felhunter: Spell Lock
Voidwalker: Shadow Bulwark
Succubus: Seduction
Imp: Singe Magic
制造治疗石
Creates a Healthstone that can be consumed to restore 25%25% health.
Cost changed from 5.0% of base mana to 2.0% of base mana
制造灵魂之井
Creates a Soulwell for 2 min. Party and raid members can use the Soulwell to acquire a Healthstone.
Cost changed from 10.0% of base mana to 5.0% of base mana
恶魔传送门
Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 1.50 min.
Cost changed from 10.0% of base mana to 20.0% of base mana, Cast Time changed from 3 sec cast to 2 sec cast
征服恶魔
Enslaves the target demon up to level 57, forcing it to do your bidding for 5 min.
Cost changed from 5.0% of base mana to 2.0% of base mana
基尔罗格之眼
Summons an Eye of Kilrogg and binds your vision to it. The eye is stealthed and moves quickly but is very fragile.
Cost changed from 4.0% of base mana to 3.0% of base mana
恐惧
Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1.
Cost changed from 10.0% of base mana to 15.0% of base mana
召唤仪式
Begins a ritual to create a summoning portal, requiring the caster and 2 allies to complete. This portal can be used to summon party and raid members.
Cost changed from 4.0% of base mana to 5.0% of base mana
灵魂碎片
Soul ShardsFragments are generated by somemany of your spells and consumed to cast your most powerful spells and summon demons to serve you.
Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.
While out of combat you regenerate up to 3 Soul Shards.
灵魂石
Stores the soul of the target party or raid member, allowing resurrection upon death.
Affliction and Demonology and Destruction (Level 70)
Also castable to resurrect a dead target
Targets resurrect with 100%60% health and 20% mana.
召唤地狱火
Summons an Infernal from the Twisting Nether, impacting for (100% of Spell power) Fire damage and stunning all enemy targetsenemies in the area for 2 sec. Thesec.
The Infernal will serve you for 25 sec, dealing strong area-of-effect damage.30 sec, dealing (50% of Spell power) damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.
No longer Affliction/Demonology
NEW
暗影之怒
Stuns all enemies within 8 yds for 43 sec.
Now baseline
Range changed from 30 yd range to 35 yd range
Cooldown changed from 30 sec cooldown to 1 min cooldown
不灭决心
Hardens your skin, reducing all damage you take by 40% and granting immunity to interrupt and silence effects for 8 sec.
Cost changed from 10.0% of base mana to 2.0% of base mana
Talents
Removed
REMOVED
恶魔法阵
Summons a Demonic Circle for 15 min. allowing you to cast it againCast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects.Limit 1.
Changed spell ID
REMOVED
侍从魔典
Summons a second demon which fights for you for 25 sec and deals 100% increased damage. 1.5 min cooldown. The demon will immediately use one of its special abilities when summoned.
New
NEW
黑暗之怒
Reduces the cooldown of Shadowfury by 15 sec.
Tier 5 Talent
NEW
Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects.
You also learn: Demonic Circle - Teleport
Teleports you to your Demonic Circle and removes all movement slowing effects.
New version
Swapped Positions
爆燃冲刺
Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled.
Tier 3 Talent
黑暗契约
Sacrifices 20% of your current health to shield you for 400%250% of the sacrificed health for 20 sec. Usable while suffering from control impairing effects.
Tier 3 Talent
恶魔皮肤
Your Soul Leech absorption now passively recharges at a rate of 1%0.5% of maximum health every 1 sec, and may now absorb up to 20%15% of maximum health.
Tier 3 Talent
恶魔法阵
Summons a Demonic Circle for 15 min, allowing you to cast it again to teleport to its location and remove all movement slowing effects. Limit 1.
Tier 5 Talent
Cost changed from 5.0% of base mana to 2.0% of base mana
死亡缠绕
Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health.
Tier 5 Talent
Cost changed from 6.0% of base mana to 2.0% of base mana
Changed
灵魂导管
Every Soul Shard you spend has a 20%15% chance to be refunded.
Azerite General
NEW
While below 50% health, your Drain Life heals for an additional 77 health each 1 sec.
NEW
When you use a Healthstone, gain 88 Leech for 20 sec
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
巨人打击
断筋
致死打击
压制
猛击
顺劈斩
撕裂
碎颅打击
.
灭战者
嗜血
斩杀
狂暴挥砍
暴怒
毁灭打击
剑刃风暴
英勇投掷
怒击
旋风斩
灭绝者
Specialization
武器战士
Apply Aura: Modifies Damage/Healing Done by 10% 30%.
Effect #1 Apply Aura: Modifies Rage % Generated From Damage Dealt 330% 300.
Effect #4 Apply Aura: Modifies Damage/Healing Done
剑刃风暴
by 50% 12%.
REMOVED
鲁莽
Lets loose a battle cry, granting your abilities 100% increased critical strike chance for 56 sec.
Name changed from Battle Cry to Recklessness
Specializations changed from Arms/Fury/Protection to Fury/Protection
REMOVED
顺劈斩
Strikes all enemies in front of you with a sweeping attack for 90%(48.36% of Attack power} Physical damage. Hitting 3 or more targets inflicts Deep Wounds.
Cooldown changed from 6 to 12 sec
Cost changed from 10 to 20 Rage
Now a lvl 75 talent
REMOVED
For each target Cleave hits, up to 5, your next Whirlwind deals 20% more damage.
REMOVED
Increases the damage of your Colossus Smash by 13%13.0%, and causes it to increase damage you deal to the target by an additional 13%13.0%.
REMOVED
致死打击
Mortal Strike's damage is increased by 60%.
REMOVED
猛击
Slam's damage is increased by 60%.
NEW
精通:重伤
Deep Wounds damage is increased by 8.0%, dealing (53.82% of Attack power) Bleed damage over 6 sec.
Striking an enemy with Mortal Strike, Cleave, Execute, or Bladestorm inflicts Deep Wounds.
NEW
压制
Overpower the enemy, causing 375%dealing (70% of Attack power) Physical damage. Cannot be blocked, dodged, or parriedand has a 60% increased chance to critically strike. Your other melee abilities have a chance to activate Overpower. Increases the damage of your next Mortal Strike or Execute by 30%, stacking up to 2 times.
Now baseline and requires Level 20, up from 15
Cooldown changed from None to 12 sec recharge
NEW
百战老兵
Your auto attack critical strikes generate 30% more Rage.
NEW
横扫攻击
For 12 sec your single-target damaging abilities hit 1 additional target within 8 yds for 75% damage.
Cooldown hotfixed from 25 to 30 seconds
剑刃风暴
Become an unstoppable storm of destructive force, striking all targets within 8 yards for (7 * 157%50%) Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
巨人打击
Smashes the enemy's armor, dealing 210%(150% of Attack power) Physical damage, and increasing damage you deal to them by 15% for 8 sec.30% for 10 sec.
Cooldown changed from 20 sec cooldown to 45 sec cooldown
斩杀
Attempts to finish off a foe, causing 202% Physical damage, and consuming up to =10 additional Rage to deal up to (202% * 10 / 10) additional damageup to (2.0 * 80.6%) Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
If your foe survives, 30% of the Rage spent is refunded.
Cost changed from 10 Rage to 20 Rage
断筋
Maims the enemy for 105%16.926% Physical damage, reducing movement speed by 50% for 15 sec.
致死打击
A vicious strike that deals 274%(110% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec.
Cost changed from 20 Rage to 30 Rage
集结呐喊
Lets loose a commanding shoutrallying cry, granting all party or raid members within 30 yards 15% increased40 yards 15% temporary and maximum health for 10 sec. After this effect expires, the health is lost.
Name changed from Commanding Shout to Rallying Cry
猛击
Slams an opponent, causing 190%(55.614% of Attack power) Physical damage.
战术专家
You have a 0.75%1.40% chance per Rage spent on damaging abilities to reset the remaining cooldown on Colossus SmashOverpower and Mortal Strike.
乘胜追击
Strikes the target, causing (100% of Spell power + 200%40% of Attack power) damage and healing you for 30%20% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
旋风斩
Unleashes a whirlwind of steel, striking
Fervor of Battle:Fervor of Battle
hitting your primary target for Physical damage, and all other
with Slam and striking all other
striking all enemies within 8 yards for 3 * 90%) Physical damage. Physical damage.
Talents
Live
BFA
Removed
REMOVED
坚定
Your abilities cost 10% less Rage.
REMOVED
Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
REMOVED
怒火聚焦
Focus your rage on your next Mortal Strike, increasing its damage by 75%30%, stacking up to 03 times. Unaffected by the global cooldown.
REMOVED
致死连击
Mortal Strike now has a maximum of 2 charges.
REMOVED
Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 160%(48.36% of Attack power) Physical damage and generates 5 Rage.
REMOVED
压制
Overpowers the enemy, causing 375% Physical damage. Cannot be blocked, dodged, or parried and has a 60% increased chance to critically strike. Your other melee abilities have a chance to activate Overpower.
Now baseline
REMOVED
震荡波
Sends a wave of force in a frontal cone, causing (47.5%9.975% of Attack power) damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets2 sec.
REMOVED
Mortal Strike and Execute hit 2 additional nearby target for 50% damage.
REMOVED
创伤
Slam, Whirlwind, and Execute now cause the target to bleed for 20% additional damage over 6 sec. Multiple uses accumulate increased damage.
REMOVED
泰坦之力
Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
New
NEW
顺劈斩
Strikes all enemies in front of you with a sweeping attack for (45% of Attack power) Physical damage. Hitting 3 or more targets inflicts Deep Wounds.
Cooldown hotfixed from 6 to 9 seconds
NEW
When your abilities damage a second target due to Sweeping Strikes, they refund 20% of their Rage cost.
Tier 5 Talent
NEW
致命平静
Reduces the Rage cost of your abilities by 100% for 6 sec.
Tier 6 Talent
NEW
悍勇无畏
Overpower has 2 charges, and it increases the damage of your next Mortal Strike by an additional 10%.
Tier 7 Talent
NEW
胜利在望
Instantly attack the target, causing (39.312% of Attack power) damage and healing you for 20% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
Tier 2 Talent
NEW
毁灭
Execute is now usable on targets below 35% health.
Tier 3 Talent
NEW
碎颅打击
Bash an enemy's skull, dealing (84% of Attack Power) Physical damage.
Generates 20 Rage.
Tier 1 Talent
NEW
猝死
Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.
Tier 1 Talent, previously the legendary ring
阿亚拉的磐石之心
NEW
战争机器
Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 10 Rage, and increases your movement speed by 30% for 15 sec.
Tier 1 Talent
NEW
灭战者
Smash the ground and shatter the armor of all enemies within 8 yds, dealing (150% of Attack Power) Physical damage and increasing damage you deal to them by 30% for 10 sec.
Tier 5 Talent
Formerly the artifact ability
灭战者
Changed
愤怒掌控
Every 20 Rage you spend reduces the remaining cooldown on Battle Cry and BladestormWarbreaker, Bladestorm, and Colossus Smash by 1 sec.
天神下凡
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
Generates 20 Rage.
Tier 6 Talent
战斗狂热
Whirlwind deals 80% increased damage to10% increased damage, and Slams your primary target.
Tier 3 Talent
杀心骤起
Colossus Smash grants you 10% Haste for 8 sec.Colossus Smash/Warbreaker increases your Haste by 10%, or by 20% if the/any target is below 20% health. Lasts 10 sec.
撕裂
Wounds the target, causing 150%(23.2128% of Attack power) Physical damage instantly and an additional (1000%81.12% of Attack power) Bleed damage over 812 sec.
Now scales with haste
风暴之锤
Hurls your weapon at an enemy, causing (100%16.38% of Attack power) Physical damage and stunning for 4 sec.
Honor Talents
战旗
You throw down a war banner at your feet, rallying your allies.
Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within 30 yards of the war banner. Lasts 15 sec.
Azerite Traits
NEW
碾压突袭
Your melee abilities have a chance to increase the damage of your next Slam by 248 and reduce its Rage cost by 20.
NEW
刽子手的精准
Execute increases the damage of your next Mortal Strike against the target by 105, stacking up to 2 times.
NEW
战争之王
Warbreaker/Colossus Smash deals an additional 62 damage and generates 10 Rage.
NEW
聚焦风暴
While Ravager is active/Bladestorming, every 1 sec you gain 15 Speed and Ravager's/Bladestorm's damage increases by 25. Lasts 6 sec.
NEW
地震波
Overpower causes a seismic wave that deals 43 Physical damage to enemies in a 10 yd line.
NEW
力量的考验
When Warbreaker/Colossus Smash expires, your Strength is increased by 2 for every 10 Rage you spent during Warbreaker/Colossus Smash. Lasts 12 sec.
Specialization
狂怒战士
Apply Aura: Modifies Damage/Healing Done by 10% -12%.
NEW Effect #4 Apply Aura: Mod Auto Attack Damage by -30%.
REMOVED
狂暴挥砍
Aggressively strike with your off-hand weapon for * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage, and increases your Haste by 3% for 15 sec, stacking up to 3 times.
Generates 5 Rage.
Increases your Bloodthirst critical strike chance by 15% until it next deals a critical strike, stacking up to 6 times.
Now a talent
NEW
乘胜追击
Strikes the target, causing (100% of Spell power + 200%40% of Attack power) damage and healing you for 30%20% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
嗜血
Assault the target in a bloodthirsty craze, dealing * ((max(0, min(Level - 10, 10)) * 8 + 137) / 217)] Physical damage and restoring 4%5% of your health.
Generates 108 Rage.
激怒
Bloodthirst critical strikes will Enrage you, increasing your attack speed by 100% and damage you take by 20%Becoming Enraged increases your damage done by 11%, Haste by 25% and movement speed by 10% for 4 sec.
Bloodthirst has a 30% chance to Enrage you.
Rampage always Enrages you.
斩杀
Attempt to finish off a wounded foe, causing (400% + 400%) Physical damage. Only usable on enemies that have less than 20% health.
Generates 20 rage
Cost changed from 25 rage to None
Cooldown changed from None to 6 sec
精通:不羁之怒
Increases damage done while Enraged by 11%11.0%.
怒击
A mighty blow with both weapons that deals a total of 165% + 165%50% + 50%) * ((max(0, min(Level - 13, 7)) * 4 + 118) / 146)] Physical damage. Only usable while Enraged.
Raging Blow has a 20% chance to instantly reset its own cooldown.
Generates 512 Rage.
Cooldown changed from None to 7.5 sec recharge
Charges changed from None to 2
集结呐喊
Lets loose a commanding shoutrallying cry, granting all party or raid members within 30 yards 15% increased40 yards 15% temporary and maximum health for 10 sec. After this effect expires, the health is lost.
Name changed from Commanding Shout to Rallying Cry
暴怒
Enrages you and unleashes a series of 54 brutal strikes over 2 sec for a total of (57% + 172% + 114% + 345% + 201%)(72% of Attack power) + (42% of Attack power) + (96% of Attack power) + (54% of Attack power)] Physical damage.
鲁莽
Lets loose a battle cry, Go berserk, increasing all Rage generation by 100% and granting your abilities 100%20% increased critical strike chance for 510 sec.
Name changed from Battle Cry to Recklessness
Cooldown changed from 1 min to 1.5 min
旋风斩
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 45% + 45%)] Physical damage.7% + 7.5% of Attack Power)] Physical damage.
Causes your next Bloodthirst or Rampage2 single-target attacks to strike up to 4 additional targets for 50% damage.
Generates 3 Rage, plus an additional 1 per target hit. Maximum 8 Rage.
泰坦之握
Allows you to dual-wield a pair of two-handed weapons.and increases your maximum health by 15%.
Talents
Live
BFA
Removed
REMOVED
天神下凡
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
Generates 20 Rage.
REMOVED
ForCause a bloodbath, dealing (60% of Attack power) Physical damage to all enemies in front of you.
For the next 10 sec, your melee attacks and abilities cause the targettargets to bleed for 40% additional damage over 6 sec.
REMOVED
Furious Slash increases your Haste by 5% for 15 sec, stacking up to 3 times.
REMOVED
Berserker Rage now causes Enrage, and its cooldown is reduced by 15 sec.
REMOVED
震荡波
Sends a wave of force in a frontal cone, causing (47.5%7.7805% of Attack power) damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets2 sec.
REMOVED
Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
REMOVED
摧枯拉朽
Your attacks have a chance to make your next Whirlwind deal 250%300% increased damage.
New
NEW
愤怒掌控
Every 20 Rage you spend reduces the remaining cooldown on Recklessness by 1 sec.
NEW
狂暴挥砍
Aggressively strike with your off-hand weapon for Physical damage, and increases your Haste by 2% for 15 sec, stacking up to 3 times.
Generates 4 Rage.
Increases your Bloodthirst critical strike chance by 15% until it next deals a critical strike, stacking up to 6 times.
Tier 3 Talent
NEW
胜利在望
Instantly attack the target, causing (39.312% of Attack power) damage and healing you for 20% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
Tier 2 Talent
NEW
血肉顺劈
Whirlwind has a 10% chance to Enrage you and generates an additional 1 Rage per target hit (up to 3 additional Rage).
Tier 6 Talent
NEW
破城者
Break the enemy's defenses, dealing (85% of Attack power) Physical damage, and increasing your damage done to the target by 15% for 10 sec.
Generates 10 Rage.
Tier 7 Talent
NEW
猝死
Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.
Tier 3 Talent, previously the legendary ring
阿亚拉的磐石之心
NEW
战争机器
Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 10 Rage, and increases your movement speed by 30% for 15 sec.
Tier 1 Talent
Changed
剑刃风暴
Become an unstoppable storm of destructive force, striking all targets within 8 yards for with both weapons for ) Physical damage over 64 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Generates 25 Rage over the duration.
Tier 6 Talent, cooldown changed from 1.5 min to 1 min
屠戮
Reduces the cost of Rampage by 15 Rage.Rampage costs 10 less Rage and deals 15% increased damage.
巨龙怒吼
Roar explosively, dealing (162%170% of Attack power) damage to all enemies within 8 yards and increasing all damage you deal by 16%12 yds and reducing their movement speed by 50% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Generates 10 Rage.
Tier 6 Talent, cooldown changed from 25 sec to 35 sec
无尽怒气
Your auto attack generates 30% additional Rage.Gain 6 Rage whenever you Enrage.
狂怒冲锋
Charge also increases the healing from your next Bloodthirst by 300%250%.
新鲜血肉
Bloodthirst has a 60% increased critical strike chance against targets above 80% health.15% increased chance to trigger Enrage and heals for 20% more.
暴乱狂战士
When you reach 100 Rage, your damage is increased by 15% and your movement speed by 30%Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 sec.
怒火中烧
Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.Raging Blow's cooldown is reduced by 1 sec and damage is increased by 20%.
Tier 3 Talent
毁灭
Execute critical strikes reduce the Rage cost of your next Rampage by 100% is now usable on targets below 35% health.
Battle CryRecklessness generates 100 Rage and lasts 24 sec longer and generates 100 Rage.
Tier 7 Talent
风暴之锤
Hurls your weapon at an enemy, causing (100%16.38% of Attack power) Physical damage and stunning for 4 sec.
战争印记
You now take only 15% increased damage from Enrage. take 10% reduced damage while Enrage is active.
Honor Traits
REMOVED
死亡喧嚣
You can now Execute targets at or below 25% health.
野人
For 3 sec after casting Heroic Leap, you may cast the spell a second time without regard for its cooldown.
Increases the damage done by your Heroic Leap by 200%.
战斗专注
After you Raging Blow the same target twice, You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 1218 sec after using Raging Blow twice in a row on a target.
Using Raging Blow on a new target will cancel this effect.
死亡之愿
Increases your damage done by 5%taken and done by 5% for 15 sec at the cost of 10%5% of your health. Stacks up to 10 times.
Cooldown changed from 10 sec cooldown to 5 sec cooldown
无尽之怒
Increases the duration of your Enrage effect by 1 sec, and your Raging Blow refreshesBlows extend the duration of your Enrage by 1.5 sec.
Name changed from Endless Rage to Enduring Rage
屠宰场
Bloodthirst deals up to an additional 50% damage and healing when it hits a target under 50% health, and reduces its remaining cooldown by 1 sec.
Azerite Traits
NEW
血腥疯狂
Bloodthirst gains 11 critical strike rating every 1 sec, up to 110 rating. This effect resets when Bloodthirst critically strikes.
NEW
无尽怒火
When Recklessness expires, your Critical Strike is increased by 8 for 5 sec. Your auto attacks will refresh the duration of this effect.
NEW
碾压打击
Raging Blow causes every strike of your next Rampage to deal an additional 6 damage. Stacks up to 5 times.
NEW
鲁莽劈砍
Auto attacks deal 5 additional damage and reduce the cooldown of Recklessness by 0.1 sec.
NEW
怒气冲天
Rampage deals an additional 60 damage and generates 1 Rage per strike.
NEW
欺凌弱小
Rampaging an enemy whose health percentage is lower than yours increases your Strength and Stamina by 19 for 8 sec.
Specialization
防护战士
Apply Aura: Modifies Damage/Healing Done by 10% 5%.
REMOVED
鲁莽
Lets loose a battle cry, granting 100% increased critical strike chance for 56 sec.
Name changed from Battle Cry to Recklessness
REMOVED
Ignore Pain
Fight through the pain, ignoring 90% of the next up to damage you take from any sources, based on Rage spent.
NEW
天神下凡
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
Generates 20 Rage.
Now baseline
NEW
无视苦痛
Fight through the pain, ignoring 50% of damage taken, up to total damage prevented.
NEW
破胆怒吼
Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec.
NEW
震荡波
Sends a wave of force in a frontal cone, causing (47.5%7.7805% of Attack power) damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.2 sec.
Now baseline
重伤
Your Devastator, Devastate and Revenge also cause (525%70% of Attack power) Bleed damage over 15 sec.
先锋
A tanking combat stance that decreases damage taken by 0%, increases threat generation, and causes you to generate Rage from damage taken instead of dealt.Hardened by battle, your Stamina is increased by 35%, and your armor is increased by 45% of your Strength.
Name changed from Defense Stance to Vanguard
挫志怒吼
Demoralizes all enemies within 10 yards, reducing the damage they dodeal to you by 20% for 8 sec.
Cooldown changed from 1.5 min cooldown to 45 sec cooldown
毁灭打击
A direct strike, dealing * ((max(0, min(Level - 12, 8)) * 8.5 + 241) / 309)] Physical damage.
拦截
Run at high speed toward an ally or enemyenemy or ally.
When targeting an enemy, Intercept deals (70%11.466% of Attack power) Physical damage and roots the target for 1 sec and then reduces the target's movement speed by 50% for 6 sec, but has a minimum range of 8 yds.
When targeting an ally, Intercept will interceptintercepts the next melee or ranged attack against the allythem within 10 sec while the targetally remains within 10 yards.
Generates 15 Rage.
破釜沉舟
Increases current and maximum health by 30% for 15 sec, and instantly heals you for that amount.
精通:精确格挡
Increases your chance to block by 4%4.0% and your chance to critically block (blocking twice the amount) by 12%.12.0%.
Also increases your attack power by 8%8.0%.
复仇
Swing in a wide arc, dealing (350%45.864% of Attack power) damage to all enemies in front of you.
Your successful dodges and parries cause your next Revenge to become free.
盾牌格挡
Raise your shield, blocking every melee attackall melee attacks against you for 6 sec.
Protection (Level 78)
These blocks can be critical blocks
Increases Shield Slam damage by 30% while active.
Cost changed from 15 Rage to 30 Rage
Cooldown changed from 13 sec recharge to 18 sec
盾牌猛击
Slams the target with your shield, causing (492.8%80.7206% of Attack power) Physical damage.
Protection (Level 34)
Devastate, Thunder Clap, and Revenge have a 30% chance to reset the cooldown of Shield Slam
Generates 20 Rage15 Rage.
法术反射
Raise your shield, reflecting spells cast on you and reducing magical damage you take by 30%20%. Lasts 5 sec or until a spell is reflected.
Now requires Level 70, down from 80
雷霆一击
Blasts all enemies within 8 yards for (300%50% of Attack power) damage and reduces their movement speed by 50%20% for 10 sec.
Generates 5 Rage.
坚定的哨卫
Your Defensive Stance provides several additional benefits.
Increases your total Stamina by 30%.
Reduces the chance you will be critically hit by melee attacks by 6%.
Reduces the chance your attacks will be parried by 3%.
乘胜追击
Strikes the target, causing (100% of Spell power + 200%40% of Attack power) damage and healing you for 30%20% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
Talents
Live
BFA
Removed
REMOVED
天神下凡
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
Generates 20 Rage.
Now baseline
REMOVED
震耳嗓音
Demoralizing Shout also generates 6040 Rage, and increases damage you deal to affected targets by 25%15%.
REMOVED
You inspire your party or raid members within 60 yards, causing them to be healed for 3% of all damage they deal.
REMOVED
狂暴复兴
Ignore Pain also enrages you, increasing all damage you deal by 10% for 6 sec.
REMOVED
震荡波
Sends a wave of force in a frontal cone, causing (47.5%7.7805% of Attack power) damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.2 sec.
Now baseline, cooldown changed from 40 sec cooldown to 30 sec cooldown
REMOVED
战神
Intercept now deals 0 damage to all enemies within 5 yds of(17.6904% of Attack power) additional damage to the target, and stuns them for until cancelled.
REMOVED
Reduces the cooldown on Berserker Rage by 15 sec, and while Berserker Rage is active you may use Taunt with no cooldown and Taunted enemies move 50% faster towards you.
New
NEW
激励
Last Stand's cooldown is reduced by 60 sec, and it additionally causes you to block all melee attacks.
Tier 4 Talent
NEW
腾跃步伐
Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.
Tier 2 Talent
NEW
巨龙怒吼
Roar explosively, dealing (170% of Attack power) damage to all enemies within 12 yds and reducing their movement speed by 50% for 6 sec.
Generates 10 Rage.
Tier 3 Talent
NEW
威吓
Intimidating Shout disorients enemies for an additional 4 sec, and it causes all enemies to cower in fear instead of fleeing.
Tier 5 Talent, in place of
百折不挠
NEW
惩罚
Shield Slam deals 20% increased damage, and reduces enemies' damage against you by 3% for 9 sec.
Tier 1 Talent
NEW
When Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec.
Tier 5 Talent
NEW
Avatar increases the damage of Thunder Clap by 100%, and reduces its cooldown by 50%.
Tier 3 Talent
Changed
愤怒掌控
Every 10 Rage you spend reduces the remaining cooldown on Battle CryAvatar, Last Stand, Shield Wall, and Demoralizing Shout by 1 sec.
痛宰
Revenge deals 5% more damage per target hit, up to 525%.
爆裂闪电
Increases the radius of Thunder Clap by 50%.
Tier 2 Talent
灭绝者
Your auto attacks deal an additional 21% of Attack power) * ((max(0, min(Level - 12, 8)) * 8.5 + 241) / 309)] Physical damage, generate 2 Rage, and have a 30%20% chance to reset the remaining cooldown on Shield Slam.
Tier 6 Talent
胜利在望
Instantly attack the target, causing (240%39.312% of Attack power) damage and healing you for 15%20% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
百折不挠
Increases your maximum health by 20% and the maximum effect of Ignore Pain by 20%10%.
Tier 4 Talent
投入战斗
You gain 3% Haste for each enemy within 15or ally within 10 yards, up to 5 enemies.15% Haste.
Tier 1 Talent, in place of
震荡波
绝不屈服
Ignore Pain will ignoreprevent up to 100% more damage, based on your missing health.
Tier 4 Talent
风暴之锤
Hurls your weapon at an enemy, causing (100%16.38% of Attack power) Physical damage and stunning for 4 sec.
报复
Ignore Pain reduces the Rage cost of your next Revenge by 35%33%, and Revenge reduces the Rage cost of your next Ignore Pain by 35%33%..
乘胜追击
Strikes the target, causing (100% of Spell power + 200%32.76% of Attack power) damage and healing you for 30% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
Honor Talents
压迫
Intimidates the target, increasing their damage taken by 5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%3%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
盾击
Bash the target with your shield dealing (410%3.198% of Attack power) Physical damage and reducing their damage done by 15%. If the target is casting, the cooldown is instantly reset.
Generates 3 Rage.
剑盾猛攻
Increases yourthe critical strike chance of your Devastate by 30%, and Shield Slam deals 20% more damageby 30% while Shield Block is active.
Azerite Traits
NEW
Ignore Pain prevents 87 additional damage, and grants you 31 Leech for 8 sec.
NEW
Using Shield Slam increases your Block by 31 and the damage of your Shield Slam by 25 for 9 sec. Multiple applications of this effect may overlap.
NEW
Revenge deals 35 additional damage and reduces the damage enemies deal to you by (-- 50 / 100)% for 8 sec, stacking up to 3 times.
NEW
雷音贯耳
Thunder Clap deals an additional 50 damage and extends the duration of your Demoralizing Shout on affected enemies by 1 sec.
NEW
Increases Block by 62, and blocking an attack deals 74 Physical damage to the attacker. Critical blocks deal double damage.
NEW
Blocking an attack increases your Strength by 8 for 5 sec, stacking up to 5 times.
NEW
When Devastate resets the cooldown of Shield Slam, your Strength is increased by 78 for 8 sec.
Spells
NEW
战斗怒吼
Increases the Strength and AgilityAttack Power of all raid and party members within 100 yards by 10% for 1 hour.
冲锋
Charge to an enemy, dealing (70%14.7% of Attack power) Physical damage, rooting it for 1 sec and then reducing its movement speed by 50% for 6 sec
Warbringer: and stunning it for until cancelled
Generates 20 Rage.
英勇飞跃
Leap through the air toward a target location, slamming down with destructive force to deal 45(10.2211% of Attack power) Physical damage to all enemies within 8 yards
Protection: and resetting the remaining cooldown on Taunt.
Now requires Level 26, down from 85
英勇投掷
Throws your weapon at the enemy, causing 50%8.2212% of Attack power Physical damage. Generates high threat.
Azerite Traits
NEW
胜利宣言
When you use Victory Rush, gain 1622 Physical absorb for 10 sec.
NEW
光荣时刻
Your Rallying Cry grants 385 additional Max Health to affected allies, and its duration is increased to 12 sec.
More Azerite traits can be found in the spec-specific parts of the diff, and many were
added but unchanged since last week
.
NEW
敏捷提高20点
Increases Agility by 20.
NEW
泰坦档案库
Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by 1, stacking up to 20 times. The data decays while out of combat.
Enables Reorigination Array within Uldir.
NEW
While Avenging Wrath is active, gain 46 Mastery.
NEW
艾泽里特强化
Increases the item level this item by 5.
NEW
艾泽里特强固
When stunned, immobilized, or knocked back, you heal for 347.
NEW
Your damaging abilities have a chance to implant an Azerite Globule on your enemies. When an enemy collects 231 Azerite Globules, they explode, dealing 231 damage to nearby enemies.
NEW
艾泽里特血脉
Taking damage has a chance to grant you Azerite Veins, healing you for 34 every 3 sec. Lasts 18 sec or until you are fully healed.
祝福之兆
Your healing spells have a chance to apply Blessed Portents for 20 sec. When the ally falls below 50% health, Blessed Portents is consumed and instantly restores 173 health.
NEW
枯败灌注
Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by 0.
NEW
血祭之力
Your spells and abilities have a chance to increase your Haste by 0 for 15 sec. Killing an enemy refreshes the duration of this effect.
NEW
鲜血虹吸
Increases your Mastery by 28 and your Leech by 14.
振奋之寒
Your heals have a chance to apply Bracing Chill. Healing a target with Bracing Chill will heal for an additional 83 and move Bracing Chill to a nearby ally (up to 06 times).
NEW
万人敌
When you are surrounded by 4 or more enemies, gain a shield that absorbs 832 damage. Cannot occur more than once every 15 sec.
NEW
艾泽拉斯的勇士
Your spells and abilities have a chance to increase all secondary stats by 3 for 1 min, stacking up to 4 times.
NEW
影中暗刃
Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 32 Physical damage over 12 sec, stacking up to 6 times. Stabbing them in the back applies 2 stacks.
NEW
大地链接
Azerite energy courses through you, reaching 48 primary stat and then diminishing down to 8 primary stat, cycling every 6 sec.
NEW
元素回旋
Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 77 for 10 sec.
NEW
Critical strikes by your abilities have a chance to create a localized Sandstorm, damaging enemies and healing allies within 10 yards for (77 * 4) every 2 sec for 6 sec.
NEW
神魂颠倒
Casting a healing spell restores 0 mana over 8 sec. Stacks up to 2 times.
短暂回复
When you heal an ally fully, you have a chance to heal an ally within 8 yards of that ally for up to 154, depending on the amount of excess healing.Casting a healing spell restores mana over 8 sec. Stacks up to 4 times.
NEW
污秽传输
Your damaging abilities have a chance to invoke a tainted swamp beneath the target, siphoning (270 * 6) health from them over 6 sec.
NEW
Attacks have a chance to deal 77 additional Physical damage. Critical strikes by this damage are multiplied by 300%.
NEW
宝石皮肤
When dealt damage greater than 10% of your maximum health, gain 31 Avoidance and 138 Armor for 10 sec.
NEW
裂肠者
Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health.
NEW
听从我的召唤
Your damaging agilities have a chance to deal 154 Nature damage to your target, and 15 Nature damage to enemies within 3 yards of that target.
NEW
冷漠面容
When you take damage, heal for 139. Cannot occur more than once every 6 sec.
NEW
激励兽群
You occasionally loose a tremendous roar, increasing your Mastery by 56 and granting 13 Mastery to up to 2 nearby allies. Lasts 20 sec.
NEW
激励兽群
Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 32 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 2 stacks.
NEW
全能提高15
Increases your Versatility by 15.
NEW
激光矩阵
Your spells and abilities have a chance to release a barrage of lasers, dealing 770 Arcane damage split among all enemies and restoring 308 health split among injured allies.
Enables Reorigination Array within Uldir.
NEW
最终赠礼
Your spells and abilities have a chance to grant 46 Mastery and absorb 616 damage for 10 sec.
Taking damage from a member of the opposite faction has a chance to activate this effect.
NEW
生命之速
Increases your Haste by 28 and your Avoidance by 14.
NEW
远行者
Increases your movement speed by 3% of your highest secondary rating, up to 1%.
NEW
缜密计谋
Your spells and abilities have a chance to grant you Meticulous Scheming for 8 sec, which transforms into Seize the Moment! after you cast 3 different spells, granting you 55 Haste for 20 sec seconds.
NEW
Your abilities have a chance to grant you (77 * 6) critical strike, decreasing by 77 every 2 sec.
NEW
正在赶来
Increases your Versatility by 28 and your Speed by 14.
NEW
压倒能量
Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of overwhelming Power grants 0 Haste. An application of Overwhelming Power is removed every 1 sec or whenever you take damage.
NEW
Your spells and abilities have a chance to increase your highest secondary stat by 0 for 15 sec. When this expires, up to 4 nearby allies can absorb an echo of the power.
Enables Machine Learning within Uldir.
NEW
回声防护
Every 30 sec, gain an absorb shield for 0 for 30 sec.
反击之怒
Your spells and abilities have a chance to grant 46 Mastery and absorb 616 damage for 10 sec.
Attacking a member of the opposite faction is more likely to activate this effect.
NEW
莱赞的命令
Being attacked by an enemy of the Loa has a chance to call a Child of Rezan to grant you a blessing, healing you for 462 and increasing your primary stat by 116 for 1 min.
NEW
莱赞之怒
Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing 156 Physical damage and causing them to bleed for 124 damage over 12 sec.
NEW
毁灭箭
Your spells and abilities have a chance to draw a Wandering Soul from Thros. to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 198 Shadow damage.
NEW
沙尘暴
Your spells and abilities have a chance to summon a cylone of piercing winds. Enemies inside the cyclone take 69 damage every 2, and deal 231 less damage to you.
NEW
救星
Your heals on targets below 35% health have a chance to heal for an additional 208.
NEW
深渊秘密
Your spells and abilities have a chance to create a Surging Droplet nearby. Collecting it increases your primary stat by 39 for 18 sec.
Rarely, a Void Droplet will be created, increasing your primary stat by 77 for 18 sec instead.
NEW
自力更生
While no enemies are within 20 yds, you heal for 70 every 3 sec.
NEW
Your spells and abilities have a chance to draw a Wandering Soul from Thros. The Soul grants you some of its power, increasing your Critical Strike by 154 for 14 sec.
NEW
力量
NEW
呼啸狂沙
Your spells and abilities have a chance to conjure Swirling Sands, increasing your Critical Strike by 29 for 12 sec. Your critical effects extend Swirling Sands by 1 sec, up to a maximum duration of 18 sec.
NEW
This power has 0 points.
雷霆冲击
Dealing damage has a chance to call down a Thunderous Blast, dealing 208 Nature damage to the enemy and increasing the damage of Thunderous Blast by 20%. At 100% increased damage, Thunderous Blast will critically hit and reset this effect.
NEW
海潮涌动
Your damaging spells and abilities have a chance to release a tidal surge, dealing 205 Frost damage to your target and slowing their movement speed by 20% for 6 sec.
NEW
汇帆
Your spells and abilities have a chance to grant you 19 Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them 10 Mastery for 8 sec.
NEW
不稳定的催化剂
Your spells and abilities have a chance to leak Azerite on the ground around you. Standing in the Azerite increases your primary stat by 43 for 8 sec.
不稳定的烈焰
Your damaging abilities have a chance to grant 23 critical strike rating for 5 sec. This effect stacks up to 5 times.
NEW
吸血鬼之速
When an enemy you harmed dies, you heal for 624 and gain 49 Speed for 6 sec.
徘徊的灵魂
Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec, granting you some of its power.
NEW
Your spells and abilities have a chance to draw a Wandering Soul from Thros. The Soul grants you a shield that absorbs 231 damage for 14 sec. When the shield is consumed or expires, the Soul releases a wave of dark energy dealing 539 Shadow damage to all enemies within 8 yds.
NEW
战争之风
Taking damage grants you 14 Dodge for 3 sec, stacking up to 10 times.
NEW
伤口包扎者
Your healing effects have a chance to increase your Haste by up to 62 for 6 sec. Healing lower health targets will grant you more Haste.
NEW
Your spells and abilities have a chance to slice open a gate to the abyss at your location for 8 sec. The gate leaks energy every 2 sec, restoring 171 health to you and damaging nearby enemies for 77 Shadow.
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评论
评论来自
gorocz
Just wanted to note that you still have Soul Fire (under Destro Warlock) costing 10 Soul Shards, whereas it most likely should be 10 Soul Shard Fragments = 1 Soul Shard (Hellfire cost is in Soul Shard Fragments for example). Our Soul Shards don't go that high, unless they are remaking the system again...
评论来自
Racthoh
I hope BfA is not the return of people crying about not having all raid buffs
评论来自
evilmark443
Legion has been my favorite incarnation of Marksman Hunter, very sad to see that it's being drastically changed in BfA :(
Would be nice to have just one expansion where I didn't have to relearn a spec all over again ...
评论来自
GullaDaPwna
Soulfire currently using hand of guldan tooltip in your guide for demonology.
评论来自
Leduan
I really love SW build for MM hunters i hope they add them back in BFA.
评论来自
bastler
NEW Tiger Dash Activates Cat Form and increases movement speed by 200%, reducing gradually over 4 sec.
New level 30 Talent for all specs, replaces Displacer Beast
This is wrong!
Tiger Dash description when moused over clearly states that it replaces DASH. So we lose Displacer Beast and get nothing in return!
评论来自
Daillemand
Yeahhh ! We are MAKING OUTLAW GREAT AGAIN !
With the changes about attack power i'm sure Cannonball Barrage and Killing Spree will be better choices ! :D
评论来自
Automatiic
Wow, great job Blizz. Did someone double-dog-dare you to completely *!@# Ret Paladins in BFA?
CHALLENGE ACCEPTED AMIRIGHT?
评论来自
ExxorD
Removing Divine Intervention from paladins? >/ I forsee a heightened repair bill in my future. Mind you I don't get killed because of stupidity, but things beyond my control get me killed most of the time. Also its gonna cause me more aggravation. Way to go again, Blizz. GG.
-sarcasm-
评论来自
Cavalier196
Did I read that right? Earth Shield is back baseline? If so, happy days!
评论来自
dek1979
Why take away self healing from tanking we need it for when we are solo quest leveling. with first aid possibly being removed how the hell we gonna self heal out of combat? not everyone can afford/carry potions.
评论来自
hobbes0773
At least for feral druids, it doesn't mention our actual largest change so far, which is the removal of Ashamane's Frenzy. Additionally, Guardian doesn't really mention that Frenzied Regeneration received a design change in addition to a CD change. It now heals for a total % of health, not just the damage done to you recently.
I imagine the artifact abilities should be mentioned on all other classes/specs as well where applicable, since some had their artifact abilities baked in.
评论来自
Nicholas0606
Jesus christ the paladins changes...NO ONE is going to take wake over crusade. NO ONE.
评论来自
Joe1113
Am I reading this right? Why remove Unending Breath? Yes, many don't use this skill, but I happen to like it and enjoy using it, even if I just mess around. Seems like something silly to remove.
Also, why remove the Doomguard? Why make the Infernal for Destruction only? Both of these changes seem pointless.
评论来自
Noppiz
I've been maining hunter and lock back and forth for year's. Thinking of changing it all up going into BfA. I don't know much about ele shamie's, but according to what i read. Is this huge nerf or nay? Or i'm starring blind on number's?
评论来自
selkie47
Very displeased over the removal of Healing Touch for Resto druids. Are they trying to make this the "idiots healing spec" or something? Is Blizz back to feeling druids have too many spells again? Trust me, we do not. -.-
Excited about Animal Companion for BM though! I would like it to summon any pets from the first tab of pets (or any pet in the active stable that isn't currently in combat).
Ignore Pain sounds awful. Like, yea, why would a prot warrior need rage at all? Its so worthless to them right? Its not like they use it for other mitigation spells...
评论来自
Yewfire
On behalf of arcane mages everywhere, "Horrible, just horrible".
评论来自
Hydraxion
Specializations changed from Arms/Fury/Protection to Fury/Protection
is this correct? :(
评论来自
Valdesca
Blizz do too much work to replace remove and twist, so we have to learn again over the same again, redo all macros, and for what? they think with this we think is a new game... no! one class nerfed other class powered same old stuff ... /bored
评论来自
Meoligel
Warlock General: REMOVED - Unending Breath
NOOOOOOOOOOOOOOO!
P.S. Oh, and thats my favorite combo:
Hellfire+Burning Rush XD
评论来自
Aerynsun8449
I play every class, not well, but adequate. I look at these changes and wonder why the drastic changes, when wowhead is saying a slight change here or there. For example; (And I understand these are from Blizzard not wowhead. Wowhead is simply passing along the information.)
“Arcane has seen few changes so far, including the removal of(Spell #236628) and(Spell #205035).”
Then goes on to say, “ Arcane Blast Blasts the target with energy, dealing (232.804%55% of Spell power) Arcane damage.”
It seems to me that a change from 232.804% down to 55% is a drastic change. But, I have to remember, we’re getting one side of the equation. If the mobs’ health and hit damage are also dropping by a similar percentage, then suddenly this isn’t a drastic change. It just looks drastic taken alone.
What I would like to see is how the bosses' and mobs’ damage dealing abilities have changed to meet these changes.
Wowhead, is that a thing that can be implemented? Or is it already and I’ve just not seen where to read it yet?
评论来自
curserun
I don't even mind the stat-squish, maybe it needed to be done. Numbers were getting a little crazy, to be honest. What really kills me is some of the more (frankly) reckless changes to class abilities. I play both Marksmanship Hunter and Arms Warrior (for example) as two of my main characters, and I can confidently say with the changes being made to their
core gameplay mechanics
(Hunter's Mark for Marksmanship and Colossus Smash for Arms, among
many
others), I won't be playing those specs anymore. I don't want to leave the characters behind, so I'll likely end up switching to a different spec which I don't currently enjoy as much. Which saddens me a bit. Like, I'll survive, boo-hoo woe is me it's just a game... but when a developer makes such a radical change to something, to the extent that players just want to leave it behind, that to me looks like a step backwards. That's my two cents.
评论来自
Monthy
What is going on with Rouge's
"
LOCKPICKING
"
. is it at all still in the game for Rouge's? Why is there no up-to-date guides for lockpicking all the way up to LEGION. Is there nothing of interest in that segment anymore? I think it would be a sad if it was taken out of the game, but that seems to be the way it is going!
评论来自
Drahken
What exactly is this mess going on with Survival Hunters? Do they know what concept they're trying to go with? I mean, I absolutely DESPISE the idea of a melee hunter spec, but I have to respect that at least they committed to it. But now they're backtreading on it, but, like, only part way. They're still ostensibly a melee spec and still use a melee weapon, but now they have all these ranged abilities, including
Serpent Sting
? Are they going to change the idea of SS, because it's currently "Shoot a poisoned arrow at blah blah blah". Shoot an arrow? With WHAT? And they're changing the core theme of the spec, including the mastery, from "attack viciously with your spear", to "attack alongside your pet". Um, isn't that Beast Mastery's shtick? How is
Survival
now the spec that has Spirit Bond? It's even stolen Kill Command which has ALWAYS been BM's signature attack. Combined with BM switching the Dire Beast and Dire Stable, it's going from being the "summon lots of beasts" back to just "attack alongside your pet". The entire point of the big Legion shakeup was to differentiate the specs, and as much as I hate how they destroyed what was my favorite spec since Wrath, I have to admit that they definitely achieved their aim. But now they're merging SV and BM back to being similar again and I can't figure out why.
评论来自
linkmastr001
I just wanted to say thanks for doing this! I always prefer looking at net changes to things, rather then individual changes without much context, such as nerfing something, that was buffed in a previous build, making you think it's a nerf when the net is nothing.
评论来自
OmegaDoge
Survival hunter looks like it's gonna be really fun :D
评论来自
Saylien
Does anybody know why they do not create new talent tier on lvl 110 or such? is there any official statement or do director speak about that in live QnA? I really miss times where i hit max lvl and i hit that last talent or i cant wait to try cool new ability on max lvl:D Maybe its some cruel joke by Void lords or im just too damn old:D
评论来自
ThargsStormfury
I am curious to see if they will bring single-minded fury back for fury war..
评论来自
Mavroula
Can find all outlaw rogue changes in my video in detail.
https://youtu.be/Du6eJVAcY_I
评论来自
Zeddicys
Since it hasn't been mentioned in yet from what I've read, I'd like to add that Feral Druid bleeds are also scaling with haste now in BFA. You specifically note Rogues, Warriors, and Hunters, but left Feral out even though they are benefiting from this new change. Just want to clarify in case any of my fellow druids are confused by the wording.
Hopefully Feral Druids will now scale well enough to not need a 33-40% flat damage increase across the board late in an expansion just to be viable.
评论来自
SolinisVC
From my experience as a Guardian Druid, since update 25902 our survivability/dps has been severely nerfed. As things scale the disparity between my mitigation on my Druid and Paladin changes drastically favouring my Paladin as the better mitigation tank of the two.
贡献
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