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评论
评论来自
thatguy8878
Thanks, I hate it already.
评论来自
Sharkest
Blinding Light does not work on this.
评论来自
kidkill
Is there any way for an evoker to deal with these? both of the racial abilities and the stun on deep breath seem to be ignored.
评论来自
dbgzx
this affix is horrible and should be reworked to disappear after a single cc there is no reason to make the affix this unbelievably unfun to deal with, classes that do not have spammable cc are left at a disadvantage and classes that do are forced to basically ensure the cc remains on the add(s) that spawn. Why would Blizzard ever think this would be a great addition when players already hated a lesser version of this which was explosive. At least with explosive a player could immune the damage tank could maybe pick up the finishing blows on the mobs with this garbage affix players who can no longer cc the adds recieve a 50% stacking debuff that reducing healing and damage done. Please remove or rework this affix!
评论来自
Kungfumuffin
There seems to be some confusion on what cc's will and won't work
AoE stuns do not seem to work (leg sweep, blinding light, chaos nova etc.)
They are however susceptible to all forms of cc and interrupts, I may miss a few here let me know what I've missed (Keep in mind these cannot be damaged, the cc's will not break)
Evoker: Sleep walk
Rogue: Cheap shot, blind, gouge, kidney shot
Druid: Hibernate, cyclone
Priest: Shackle undead
Warlock: Fear, Banish
Mage: Polymorph
Shaman: hex
Warrior: Intimidating shout, storm bolt
Paladin: HoJ, Turn Evil, repentance
Monk: Paralysis
Demon Hunter: Imprison
Death Knight: Asphyxiate
Hunter: Freezing trap, scare beast, intimidation
评论来自
Duable0107
Everything about this affix is wrong, bad timing at spawning, big disadvantage for classes without spammable cc, and finally, the way how you deal with it, you have to put all your cc resources on it, bosses like Bromach where you have to cc/kick adds became literally in impossible if you don't have a premade and voice group, this isn't funny at all, as DK player all I want for this week is uninstall the game...
评论来自
Snurrenos
I really dislike the way they made this affix. Making it CC once to make it go away would fix this issue i think. On the higher keys with alot of stress factors already happening this seems to almost be 3 extra affixises in itself (Especially when pugging) Hopefully we can get to see it change quickly.
评论来自
polgaranzsaufang
This may help fellow shadow priests (or any priests) - requires taking
Shackle Undead
as a talent (so need to give up feathers):
#showtooltip Shackle Undead
/target Incorporeal
/script SetRaidTarget("target", 3)
/cast Shackle Undead
/targetlasttarget
but you can save your dungy groups! It will only be able to be active on
1 target
, and we've found 2 pop up often and on bosses too. You don't have to target the add - just keep on damaging your normal targets and hit the button for Shackle Undead and the rest is done!
评论来自
MontyPythoon
To anyone crying, calling it unfair/boring/to hard, you can literally DH imprison/Repentance/Blind/Monk paralyze/Fear/Horrified what spawns and since you cant damage the incorporeal you cant break the damn CC, how much easier than that does an affix have to get? Jesus folks actually get good
评论来自
Techhead7890
From the season guide: up to two can spawn every 45s, they last for 20s, and their cast/debuff is
失衡
(5s cast time, -50% healing and damage, % effect doubles with stacks). They have all mob types for CC requirements; and damage will not affect them, so it will be harder to break the CC accidentally. This is a 7+ affix.
(edited for key level and edited to add cast info)
评论来自
skyline33
From many dungeons today alone I've found:
Affix
* lasts 20 sec
* Classified as "None" so spells requiring dragonkin/humanoid/etc do not apply
* has a visual to help move mobs or place traps
* After being Interrupted they cast immediately
* Chain Stuns is okay if they surpass 20 sec but only works if 1 mob is up
* MAYBE the adds were all banished by a warlock (avoiding spells then) but it appeared as AoE didnt remove CC... could be wrong
Hunters - Ice trap can be placed on the visual before they spawn
Warlocks - Banish is great, fear is okay
Druids - lots using Hibernate, cyclone as a secondary
Demon Hunter - Cage is good
Monk - Paralysis is good
Priest - Shackle Undead is good
Warriors - only had stuns
I havent seen any other class use their CC so I can't comment.
As a paladin tank myself:
Turn Evil - 20 yards, not great. 1.5s cast suffers pushback (>2 sec cast while tanking then)
Repentance - my go to atm, 30 yard range (for this reason), 1.5s cast suffers pushback,
Blinding Light - Does nothing
Stuns and interrupts all work but should be a last resort
At the beginning I hated that it would spawn during boss fights (on tyrannical) and that it starts as the 1st affix, but I just solo CC'd/interrupted a +12 Uldaman and its not bad at all. You def need the group to focus on it and unfortunately no one had specced for their CC
评论来自
jayshutts
It's quite funny the amount of people crying or hating because they don't know what a CC is or used one before. Take it out your spell book and put it on your action bar. Put in a little effort.
评论来自
Lulla
Maybe one day blizzard will realize how its stupid that warrior dps dont have anything for mm+ compare to all others dps class abilities and yet still not top dps to legit the lack of utility 5 party member :) oh nvm they have poor stun that every melee have or they got better, a buff that many class have and a rally who is less effective in 5 party than raid .
Maybe it s time to wake up blizzard. We dont care being s tier like rogue every season. Just give warrior a real tool kit in dungeons ....
评论来自
FlipperPA
UPDATE: I'm leaving these here for the historical record, but Blizzard has patched the ability to target the Incorporeal Beings. :( Sorry!
These macros should one-click target the nearest Incorporeal Being Being and crowd-control; since the mobs only last 20 seconds, it should be one-and-done per mob. This will target the nearest Incorporeal Being Being. When two appear, you may need to manually intervene to get both.
Hunters aren't covered here - you can put your traps where the Incorporeal Being Beings will appear in advance, as the purple hexagonal markers appear on the ground ahead of the beings.
These haven't all been tested but should work. Please leave a comment if you find one that doesn't work, and I'll update it.
For Death Knight:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Asphyxiate
/targetlasttarget
For Demon Hunter:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Imprison
/targetlasttarget
For Druid:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Hibernate
/targetlasttarget
For Evoker:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Sleep Walk
/targetlasttarget
For Mage:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Polymorph
/targetlasttarget
For Monk:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Paralysis
/targetlasttarget
For Paladin:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Repentance
/targetlasttarget
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Turn Evil
/targetlasttarget
For Priest:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Shackle Undead
/targetlasttarget
For Rogue:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Blind
/targetlasttarget
For Shaman:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Hex
/targetlasttarget
For Warlock:
#showtooltip
/target Incorporeal Being
/script SetRaidTarget("target", 1)
/cast Banish
/targetlasttarget
评论来自
KingOfPasta
Demon Hunter:
Imprison - 1min
Druid:
Hibernate - 40sec
Evoker:
Sleep Walk - 20sec
Hunter:
Scare Beast - 20sec
Freezing Trap - 1min
Mage:
Polymorph - 1min
Monk:
Paralysis - 1min
Paladin:
Turn Evil - 40sec
Repentance - 1min (requires to spec out of Blinding Light)
Priest:
Shackle Undead - 50sec (requires to spec out of Feather thingy)
Rogue:
Blind - 1min
Shaman:
Hex - 1min
Warlock:
Banish - 30sec
Death Knights and Warriors do not have any stuns/fears that last long enough to CC the mob for it's full duration.
评论来自
CyndriGaming
This affix on UR +7, a key my group is WAY OVERGEARED FOR, is impossible. I am 430. We gave up after 46 deaths. We were following the DUNGEON mechanics to tee, but we don't have near enough constant interrupts for the two mobs that spawn. This affix is absolute garbage.
If any other friends as me for keys during incorporeal week, sorry, Im out of state that day.
评论来自
Echoluna
I just ran an 8 Brackenhide on my hunter with these and my freezing trap worked twice. The rest of the times it was sitting right on the trap but not triggering it until it despawned. This is BS Blizz.
评论来自
Phasha
Quoting
Yeetheart
:
PSA: The Incorporeal affix mobs can now be controlled
With DK
控制亡灵
or priest
统御意志
or (lol)
精神控制
. When controlled, they will cast on enemies instead, each cast debuffing their damage/healing by 5%.
Quoting
Vacuous
:
We can now use
碎裂投掷
to “kill off” an incorporeal once every now and then as well once blizz pushes the hotfix.
While I have tested that Warriors can indeed take out an Incorp with the
碎裂投掷
, it has a 3-minute cooldown. Meanwhile, the
虚体生物
s can spawn as quickly as every 45 seconds.
评论来自
jabberie
incorporeal / Afflicted Macro
Druid
#showtooltip Nature's Cure; Hibernate; Nature's Cure
/cast Nature's Cure; Hibernate; Nature's Cure
评论来自
Comocosono
Death Knights can CC this mob with Control Undead. (I mean they can also CC this mob with Asphyxiate) It even causes the mob to start casting the debuff on enemies instead.
This comes in real handy this week with the Sanguine affix.
One group was me and another DK and the mobs were just standing in sanguine taking no healing due to a double stack of the debuff giving them 100% reduced healing.
A real simple mouseover macro is:
#showtooltip Control Undead
/cast Control Undead
评论来自
MartinGS
I've found out this week that most players (even 2k+ io players) don't know how to deal with incorporeal.
评论来自
Nayaga
Not sure Hex will work on Incorporeal Being
评论来自
therealborko
Hey here's a weak aura I wrote that's helped me out a lot.
https://wago.io/Incorporeal
评论来自
weethan1
Nobody understands how to do this goddamn affix. Only one group I've been in this week knows how to cc the damn adds. Makes it worse that I'm an arms warrior with no abilities that can do it
链接
虚体
在战斗中,虚体生物会周期性地出现,并试图削弱玩家。
指南
Mythic+ Affixes in Dragonflight Season 2
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