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评论来自
rilgania
Short guide for 10 mans (how our raid did the 1st kill):
Setup
- 2 Tanks (warrior, druid)
- 2 Healers (shaman, priest)
- 6 DDs (2 hunter, mage, rogue, warlock, priest)
Tactics
Only the ranged DPS and the free tank nuked the blobs.
We always killed yellow when it was up. If it wasn't, then black, which saved dps and group damage at the same time.
Green+red doesn't hurt if the whole group positions as closely to the boss as possible while keeping 4 yards of each other (use a range radar). All melee and tank specs can stack on the main tanks' position because neither can be targetted by green. Also assign someone to stand in the center of the hitbox as an orientation point.
Dealing with blue: don't kill the first mana orb, only DPS it to about 30%, then leave it. When the next orb spawns, kill the previous one instantly. Repeat.
When purple is up, people should use defensive cooldowns. Be aware of what stacks up, and what doesn't, and be careful with things like lightwell.
Unless there is green only, the whole raid should position itself in the hitbox of the boss in order to have maximum DPS on the black adds. The hunter's multi shot, which targets the boss, will hit the adds if they stand right in the boss, same with other target-spread AE effects.
The boss was taunted at about 3 stacks which made the healer's job considerably easier. The free tank could also try to gain aggro from the black adds.
Enjoy! :)
评论来自
Namnalia
Heroic mode (10m, most of it will apply to 25 as well)
Possible Setups: 1 Tank 2 Healers, 1 Tank 3 Healers, 2 Tanks 2 Healers
I'd recommend 1 Tank 2 Healers or 2 Tanks 2 Healers as the third Healer does not really help a lot in the purple phases - and purple will be up in 66.6% (repeating, of course) of the cases.
As already mentioned, there are only
six different combinations
Purple, Red, Yellow, Black - Kill Yellow (alternatively, kill purple if you have decent aoe heal cds left)
Blue, Purple, Green, Yellow - Kill Yellow
Blue, Black, Purple, Yellow - Kill Yellow
Green, Red, Blue, Black - Kill Green
Green, Yellow, Black, Red - Kill Green
Purple, Green, Black, Blue - Kill Green or Black
This leads to:
I) healing debuff, stand in melee range, adds
II) Mana Void, healing debuff, don't stand close to each other
III) Mana Void, Adds, more Tank damage plus AoE
IV) Mana Void, stand in melee range, adds
V) stand in melee range, adds, more Tank damage plus AoE
VI) becomes III) or II).
The mana void trick:
If your healers have superior mana regeneration cooldowns, you can choose to let the first Mana Void alive at 20-30% until the second one spawns and kill it right off, regaining your mana a lot faster and sparing one sphere. This is however quite risky at the beginning but pays off later.
Stuff we learned by wiping:
- "V" is the most massive damage phase and a good point for heroism if you don't need it to finish the boss
-Personal CDs matter a lot here, do anything you can to survive, the Healers will always be in stress by mana voids or healing debuffs
- When one-tanking you'll need a CD at the end of every phase (and a strong one for yellow)
- the adds DO have an aggro table, they are just immune to taunts and seem to reset their aggro table again and again. So using misdirect or tricks actually works for a short time.
- the boss does not have a minimum range for hunters, so if there is no green globule, come here and get a hug as well
- always kite the boss to the mana sphere. Green damage does not target melees as long as there are other targets available.
- the Mana Void is targetable and attackable in the air before it draws mana
- no matter what your healers will say in the beginning, purple IS healable, you just have to be on your toes.
- several "additional heals" do not create stacks on purple (e.g. Efflorescene, Word of Glory). Do NOT use Tranquility on purple unless you want to wipe very fast.
- Respec to AoE-heavy specs if you have the option (demonology warlocks, fire mages and combat rogues shine here)
Our learning curve was roughly like this: Wiping on every combination -> nearly wiping on every combination -> wiping on certain colors -> wiping on a certain color -> wiping by "stupid" mistakes -> not wiping.
Have a lot of fun!
评论来自
Euphemia
10m heroic:
We struggled on this guy for quite a while, either we'd end up short on dps to get the doublespawns of Forgotten Ones down in time, or we'd end up short on dps on the boss. However, once we sorted out how to deal with these mechanics properly, we seem to get it right and have him on farm provided we have the people online to put out the required numbers.
We ALWAYS kill the Yellow Ooze (to avoid the doublespawns of the Forgotten Ones), and if there is no Yellow, we kill the Green Ooze.
We will have 2 dps'ers along with the tank constantly on the boss, while everyone else kills the chosen Ooze.
ONLY those dps'ers who can reliably do aoe damage while still mainly dps'ing the boss will deal with the Forgotten Ones. Everyone else will just stay on the boss while the Forgotten Ones are up.
We have a hunter in charge of the Mana Void. Him (and another assigned ranged) will dps the first Mana Void that spawns to about 30% hp, and then we leave it up until we have a new Mana Void spawn. Then ranged will kill the first one (the one at <30% hp) to give mana users their sorely needed mana refill - and then the assigned Hunter & partner will do the same to the newly spawned Mana Void.
We are usually going with 1 feral tank || 2 healers (pala+shaman) || 2-3 melee || 4-5 ranged.
Make sure your raiders know how to position themselves - and make sure NO ONE "helps" on healing while a Purple Ooze is active on the boss.
Using this strategy seems to get it right every time now.
Good luck to everyone, go get your loots!
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英雄:不眠的约萨希
在巨龙之魂团队副本中击败不眠的约萨希(英雄难度)。
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