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评论来自
YariniCeteri
Once the boss is pulled 8 orbs will spawn in the air. Flying through them will collect them. You do not need to click them or interact with them in any way. They are all too high to be collected by anything other than the knockups the fight provides.
Three of the eight you need to collect are low enough to be collected using the Blowback death effect on the Volatile Infusers. These 3 are on the ground near the edges of the main platform where the side platforms are. We sent druids to these who collected the orbs and then used Wild Charge to get back. Any class that can return from the side platforms could get these. The rest are high enough that the only way to collect them is to use the very high knock up from running under boss during Cyclone. While it is technically possible to angle this properly to get sent right through them, we found it significantly easier to get Evokers and DHs knocked up and then glide through the orbs that were high.
Also of note is that each player can only collect 1 throughout the fight. This means that smaller groups will have to have more people actively collecting orbs which could complicate things, and you need as many as 5 Evoker/DH players if you're sending them up for the high orbs. If a player with the orb debuff dies they will still have the debuff so they don't need to be kept alive or battle rezzed if they die.
We also encountered what we believe is a bug. We had 7/8 orbs collected on one of our wipes and then two players got knocked through the last orb at the same time and both got the debuff within a second of one another. When this happened the achievement tracker went white very briefly, then went back red and we noticed 9 players had the debuff at once, so it seems you need to have exactly 8 people, not more.
Also keep in mind if you're doing this on Heroic difficulty (or Mythic for some insane reason) then the adds are needed to knock your group to the side platforms so you'll have to do these orbs in multiple phases rather than just moving them anywhere you want on Normal. For this reason I highly recommend doing this achievement on Normal.
If you have any questions about the achievements feel free to add me to Btag or Discord!
Btag - FrostyShot#1667
Discord - Yarini#9999
评论来自
Antilurker77
The boss gets a debuff when you meet the criteria.
评论来自
Slowtogo
For those struggling to aim to get the orbs, I introduce to you some of my favorite toys:
饱经风霜的紫色遮阳伞
时髦的黑色遮阳伞
女伯爵的阳伞
You can use these to help control the direction of the fall or just help prevent fall damage. It is particularly useful during cyclone if you use it before going up, and for the two add knockbacks to help get back on the platform. Since they are (currently) able to be used in raid instances, you can use these for other falling related achievements such as
铁的代价
and
心慈手软
.
Just remember not to use abilities
after
activating them, otherwise you will lose your parasol. You also keep momentum if you lose it midair, meaning you will fly off the edge if you lose it. No, I didn't experiment with that on Razageth, why do you ask?
评论来自
Hamen
If you have the addon MaxCam, set it to maximum distance and you can carefully line up the middle orbs and boss to get it reliably.
评论来自
Zarroe
Might be worth noting that multiple people can pick up the same orb simultaneously.
评论来自
Melandroso
The only way I as a shaman was able to get to the orbs on the platform was to use
阵风
followed immediately by a
阵风药水
. And that made me catch the very last orb and I became the hero!
评论来自
InvisibleSeoh
The size of your race appears to play a huge role in the ability to reach the orbs hovering over the main platform. My raid was repeatedly failing to reach the target until we all used the atomic recalibrator toy to change to tauren, and then we one-shot it.
评论来自
Danyi
Concise Guide on how to do the achievement 'Nothing But Air':
https://youtu.be/78DnLJjPhYY
评论来自
Eirtae
The easiest way to do this is have as many people as possible with a parasol toy
+ as many people as you can grab as a buffer (in case people miss or die before they grab the orbs). Or have DH or Evokers. If you die while you have the required debuff, you lose that person's count towards the achievement.
1) Have everyone use the parasol toy before boss pull.
DO NOT DPS once you have it out or it'll cancel the parasol
(healing's fine/won't break it). The parasol lets you control your glide direction instead of relying on the RNG upward kick from the boss.
2) When Boss starts to cast
Cyclone
, everyone stacks under her. They'll get tossed into the air, where you can now see glowing white orbs. With the parasols, DH or Evokers, you can glide your way to the closest one. You can only grab 1 per person each fight.
-If you did it successfully, you'll get a debuff called "Lightheaded" (icon looks like a white orb with a flower).
3) When the adds (about 2) come out, only kill one at a time. Upon death, Add #1 will knock people back, wait for everyone to come back and stack in front of Add #2,
then
kill Add #2. This is to avoid killing a lot of people with an uncontrolled explosion of knockbacks.
4) Once you have eight people with the Lightheaded debuff, kill the boss and get the achievement.
评论来自
CombatWombatt23
You can start the fight with players on the side platforms, and then they can Glide/Hover/whatever back to the main platform as soon as it starts. Then you only have to wrry about one platform and the inner orbs.
链接
空无一物
在收集8个浓缩烈风后,击败化身巨龙牢窟的晋升者达瑟雅(普通难度或更高)。
达成条件
收集8个浓缩烈风
(
1
)
指南
Vault of the Incarnates Cosmetic and Collectable Rewards Guide
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