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评论来自
45682
3rd boss in Hyjal Summit.
评论来自
53111
I think (not sure) that he loot his weapon:
http://www.mmo-champion.com/images/news/2007/may/hyjal_loots/weapon_cataclysms.jpg
(the image is from "mmo champion" web site)
评论来自
913
For resto druids, shapeshift into cat or bear to stop the mana drain and regen without a problem.
评论来自
15550
8 Waves of undeads before named.
Here is the complete guide for this boss:
http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=113&sid=s3lPTRjZSB
评论来自
greengoo
Like all fights where there are mana-reducing, bad-result debuffs, this fight is murder on Ret Pallies and Enhance Shaman. This results from the fact that mana users are supposed to spread out in this fight and it can't be safely done in melee range. It is possible to melee as a mana user, chug pots 24/7 and keep your mana in the "safe" range... but you'd have to maintain >3500 or so mana at ALL TIMES to be "safe". Mostly it makes you more of a liability than an asset. Rather unfortunate that Blizz keeps using this mechanic.
评论来自
17424
Later, on when you have your shadow resistance gear from Black Temple, this fight will become a joke. Even without it is not too hard.
Try to get the tauren and Thrall involved to the fight and just dps him down. As mana-user use manapots whenever possible.
评论来自
60568
Using just the BT attune neck lets you resist a lot of the mana drains, and even the damage of the explosion.
评论来自
42168
About Leggins of Channeled Elements , here says 18% (the most) chance to drop and my guild killed this boss countless times and it did dropped only once.Then i wonder how can item with most chance for drop be so rare - is it only endless unluck or what?
评论来自
RiceCake
Kaz'rogal is the third boss of the Mount Hyjal raid instance. After you've defeated Anetheron in the alliance camp, have everybody mount up and have someone talk to Jaina once more. This will start an event where all the npcs teleport away, leaving you to face the onrush of a lot of mobs. Before the mobs reach you, though, ride up the hill behind the camp and around the mountainside on the only path that you can take. This path will lead to the Horde encampment where Thrall resides and where the next two bosses, Kaz'rogal and Azgalor, will attack. After Jaina ports, though, around 2 mineral nodes pop up along the road, have your miners get epic gems from them.
All you have to do is simply talk to Thrall to start the encounter. Let me first lay out the plan of the horde camp, though, for it is much more complex than the Alliance camp. Facing the road from where you came from, there're a few packs of Horde npcs. To your back right, all the way in the back, is a camp of Tauren Warriors. These warriors warstomp quite often, which stuns all enemies in range, and are generally really good dps. Have a hunter kite a mob to them to engage them for the trash waves. Make sure that NONE of them die. To your back left is Thrall with his retainers. Thrall is a very good tank and a good dps, have another hunter kite a mob to him to engage him for the trash waves. All the way in the back, past the Tauren Warriors, are Troll spear throwers and casters. These drop a totem that heals for ~400 a tick, and the effect does stack. Do not worry about these for regular trash waves, but they'll become important in most waves that contain Gargoyles.
There're two new mobs that gets introduced in Kaz'rogal's trash waves. For more information on the rest of them, see Anetheron's page and Rage Winterchill's page.
Gargoyles: These generally spam a 2 second cast spell that hits for 2k. However, if you get too close, they do melee cloth for 3k. Due to them being airborn, they most often are out of reach of the melee. Have your ranged gain aggro then pull them back for them to "land."
Frost Wyrms: These do not appear more than one at a time. They shoot an area of effect bolt at their main aggro target (~2k, nothing serious). They do, however, have a lot of hp, and they do not land at all. Have a ranged tank them and have the rest of your ranged take them down first.
Trash mob strat: The waves are listed below, and the harder waves are marked with exclamation marks. On waves that contain Gargoyles (except with the one marked as an exception), have around 3 to 4 of your ranged dps (warlocks or hunters for faster aggro) run all the way back to where the Troll npcs are standing. Make sure they are on the move before the previous wave dies out. The Gargoyles on these waves enter from the back and will tend to get hooked on the npcs and kill them before you can drag them away. Make sure this doesn't happen by having your 4 ranged dps pull them into the front. Let a dedicated healer follow them.
Waves:
1) 4 abominations, 2 banshees, 4 ghouls, 2 shadowy necromancers
2) 4 ghouls, 10 gargoyles (gargoyles are introduced, run back to get them)
3) 6 crypt fiends, 4 shadowy necromancers, 4 ghouls
4) 6 gargoyles, 6 crypt fiends, 2 shadowy necromancers (run back to get gargoyles)
5) 4 ghouls, 4 shadowy necromancers, 6 abominations (!)
6) 8 gargoyles, 1 frost wyrm (exception, all the mobs enter from the front)
7) Same as 6
8) 2 crypt fiends, 6 ghouls, 2 banshees, 2 shadowy necromancers, 6 abominations (!)
9) Kaz'rogal
The Boss:
Kaz'rogal enters from the front, and is quite a large boss. Have your rogues chain distract him to keep him there until your raid is ready to engage (3 can keep him there forever). Watch for distract resists and tell your rogues not to get into his way if that happens. He has 3 abilities, 1 of which you don't even need to pay attention to.
Cleave: A cleave that'll instantly own your melee if they run in front of him, stay away.
War stomp: A melee stun effect. It is possible to melee outside of this ability's range. I believe it also does moderate damage (as you can see, I'm a ranged class).
Mark of Kaz'rogal: This ability is what makes this fight. This is a shadow debuff that he puts on everyone in the raid. It drains 600 mana every second for 5 seconds (total of 3000 mana per mark), and if the marked person doesn't have enough mana to drain (energy / rage classes won't be effected), that person blows up for ~10k splash dmg. Because of this, your healers should wear the BT shadow resistance necklace and perhaps the Nights End cape to try to resist some of the marks. All the mana using classes should use consummables to keep their mana up (warlocks don't have this problem). If you're about to blow up, run away from other people. Kaz'rogal will cast this ability faster and faster (at first it's about once per minute), effectively creating an "enrage timer."
Strat: The pull is somewhat important for Kaz'rogal. Since you want as much dps as you can, have your tank stand by the Tauren Warriors initially. A hunter should misdirect the boss to the tank, and after all the Tauren Warrios have engaged, the tank should drag the boss to Thrall, tanking him there. Have your healers and dps watch out during this transition. The added Tauren Warriors and Thrall should make the dps race very manageable. After Kaz has settled, have your raid spread out around him, leaving room between each other to prevent the splash damage from the mark. Have your dps go all out and just burn him down (pretty much that's it). It is possible to kill the boss before even one of your raid members get blown up (the blowing up damage is also resistable, at least partially).
评论来自
129468
Since resilience will reduce the effects of mana drains in 2.4, will it help mana users to wear their arena gear?
评论来自
Woetoo
Warlocks with Demonic Sacrifice... Sac your Felhunter before (or as) the boss spawns.
That +3% mana per 4 seconds means you can finish the fight with nearly a full mana bar, and take the heat off your healers.
评论来自
kauski
with 180 shadow resistance the explosion only hits around 3000
评论来自
rhoark
Sending one person to explode near the tauren is a good way to aggro them onto Kaz'rogal if you don't want to have the tank drag him that far.
评论来自
MrHexo
correct version of Kaz'rogal waves* :
1) 6 Ghouls, 4 Abominations, 2 Banshees, 2 Necromancers
2) 4 Ghouls, 10 Gargoyles (back)
3) 6 Ghouls, 6 Crypt Fiends, 2 Necromancers
4) 6 Crypt Fiends, 2 Necromancers, 6 Gargoyles (back)
5) 4 Ghouls, 4 Necromancers, 6 Abominations
6) 1 Frost Wyrm, 9 Gargoyles (front)
7) 6 Ghouls, 4 Abominations, 1 Frost Wyrm
8) 4 Ghouls, 4 Crypt Fiends, 2 Banshees, 2 Necromancers, 4 Abominations
*WoW Dungeon Companion II
评论来自
39966
According to our meters this boss' health is 2,900,000 and not 4.2M as listed here. This fight is designed as a short 3-4mins dps race, so the boss must have less hit points than "average".
评论来自
98371
This is the only boss in Hyjal that did not appear in the final level of Warcraft 3. All others were "heroes" on the Scourge faction of the level.
评论来自
191204
Does resillience helps in this fight? may he drain less mana?
评论来自
Samfisher
Is the mana drain on Mark of Kaz'rogal resistable or is only the explosion from it resistable?
评论来自
131638
private servers are st00pid!
评论来自
307847
Looks like a demon-tauren O.O lol
评论来自
65244
Excuse me if it's already been mentioned, but it seems Blizz was a bit lazy on naming him... Looks like they took Azgalor's name, mixed it up, and added a "k" and apostrophe for good measure.
Azgalor > Kazgalor > Kaz'ragol > Kaz'rogal
But, that's just my two cents.
评论来自
269935
Here is video at this boss check it out ! Watch in high quality!
http://www.youtube.com/watch?v=EHdZJ4iVdVg
评论来自
54672
If you look at him from behind you can see they used a tauren model for him. Only added wings and a different face. The lazy bastards.
评论来自
nyctric
First defeated by Curse of Vek'nilash on the 26th of May, 2007.
评论来自
348909
I can not remember him from W3? i can remember the other 3 but not this guy:/
评论来自
348909
and ofc i can remember archimonde
评论来自
485885
This is very easy boss. :-P
评论来自
dreadblood
actuallly, when I saw him I did notice
some
similarities between him and a tauren, foremost being the hooves, horns and if you look at his back you can see the hair thing taurens have+ head in front of torso
评论来自
260788
Since no one has commented on this before, he is soloable. Did this tonight as retribution paladin.
It gets quite tight at the end because of his stun which prevents you from healing occasionally, but otherwise he didn't cause any problems. Word of Glory works wonders :)
评论来自
webb105
I like how he uses the display ID of Lord Kazzak if you dont know who he is he used to walk around the Tainted Scar
评论来自
webb105
The main image for Kaz'Rogal is done on a private server u can tell he has no weapon
评论来自
Nobbel
Here are 2 videos for a guide I made on how to solo Battle for Mount Hyjal.
I use my hunter for the first 3 bosses (Rage Winterchill,Anetheron & Kaz'Rogal) then switch over to my Paladin for the last 2 (Azgalor & Archimonde).
Tacs can be used for any group or class.
I hope it helps in whatever you want to get out of the instance.
Part 1:Rage Winterchill,Anetheron & Kaz'Rogal
http://www.youtube.com/watch?v=7u6MsZgCJF8&hd=1
Part 2:Azgalor & Archimonde
http://www.youtube.com/watch?v=yz7QOLIITWI&hd=1
评论来自
Nobbel
http://www.youtube.com/watch?v=u8tsDs1ndoc&hd=1
A guide on how to solo Battle for Mount Hyjal as a retribution paladin 5/5.
It took me around 1h and 7 min to complete and I had around 1573g without selling any BoE.
Hope it helps, happy farming.
Nobbel the Noble
评论来自
Hairband
This is the first boss at the Horde Encampment (hit your M button to see the "E" of Encampment, and you'll see a skull right below). He is the 3/5 boss total in the raid.
You will engage him after the waves, for which you will see a counter at the top of your UI. One number is the "number of mobs per wave" and the other is the number of total waves. I think the first number varied, but the last number was always 8. The waves are Ghouls, Abominations, Necromancers (human male casters), and Gargoyles and an occasional Frost Wyrm that is hard to fight since it's up high. One thing that's odd about this fight is that your NPC's fight and tank for you and the area of attack is huge. You might find yourself on your mount running around looking for the last 2 mobs so you can be done with a wave.
As far as the fight goes. There is nothing hard to do with the number of people we had, which was a tank, heals and 5 DPS.
When you are done killing him, DO NOT LEAVE the Horde Encampment. You need to stay to fight the 4/5 boss. The way this works, is that there are 2 bosses for each All/Horde encampments and, of course Archimonde, the final boss, is at the Tree of Nordrassil. It's a long walk if you prematurely head to the Tree.
NOTE: This was a 25 man raid only so I believe at this time you need at least 10 guildies to get the Guild Hyjal Summit achievement.
评论来自
napredator
For some reason when i started the waves to get to this boss it was stuck on wave 1 with 14 enemies remaining, as it progressed up to wave 8 thrall just yells that we failed and the whole thing just resets, people from different realms are having this problem too
edit: when i got to that part i was with someone else, but for some reason soloing that part fixes it
评论来自
1036319
Anyone know what sword he has, if it's obtainable?
评论来自
ClearlyConfused
I'll admit I was scared I wouldn't be able to do the Horde encampment because of the flying mobs but it was actually pretty easy.
I solo'ed Koz'rogal and Azgalor as a iLvl 503 Guardian druid.
The encounter consists of you defending the Horde encampment against waves of creeps, 8 waves per boss (just like the Alliance encampment you start at); the only difference now is that you have to deal with Flying mobs.
The flyers only spawn every so often (I think 4/8 waves in between each boss). The strategy is fairly simple: kill flyers first if they're in a wave, then switch to melee creeps. Frost wyrms come periodically in air waves and they cannot be taunted into melee range so use what ever range spell you have.
Both boss fights are Tank-and-spank fights, the only difference between the two is Koz'rogal will stomp and stun you every now and then - nothing big, I didn't drop below 98% the entire fight.
评论来自
1133292
Lvl 90 Shaman Soloing Kaz'rogal
评论来自
imagine451
a real easy fight as a 502 frost dk. just popped outbreak and nuked him down. didn't even need to pop army of undead
评论来自
Felfaadaern
How did a big Tauren wind up working for the Legion? We got demon cows now?
评论来自
Pallipwns
This will bug out for DHs, when I got to the orc camp and started the 1st event only 2 of the mobs spawned so I couldn't get past 1st wave until it auto went to wave 2. Since I was doing this with like 8min left until server shutdown there was no way I was going to see another boss since even if I killed all the mobs that did spawn I would still have to wait the full time for each next wave. I did it the same exact way I have done it for years on all my other toons so it is just that I was on my DH.
评论来自
Jayfan34
Was having the same problem as others. Decided to get on my mount and run around when all of a sudden there were a bunch way behind me at the nearest huts and by Thrall. I was able to get the counter back down. Happened with another wave as well but once all were cleared got through waves normally and the boss appeared.
3D查看
链接
卡兹洛加
这个 NPC 能在这些地区找到:
海加尔峰
.
指南
Archimonde (Hellfire Citadel) Strategy Guide
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