Este site faz uso extensivo de JavaScript.
Favor habilite JavaScript em seu navegador.
Tema Clássico
Tema Thottbot
Additional Class Tuning in Phase 2 PTR Datamining - Season of Discovery
Clássico
Criado
01/2/2024 em 16:30
por
Rokman
As we continue datamining Phase 2 PTR Patch 1.15.1 Build 53009, we have come across additional Class Tuning for each class in Season of Discovery. Many of these are smaller changes, while some might be more impactful like mana reduction for Spells while in
Forma de Sombra
, or even a lowered Energy cost on
Mutilar
. To look at all our datamining posts for Phase 2 Season of Discovery, take a look below --
Phase 2 PTR Datamining News
Class Runes Datamined
Profession Items
Gnomeregan Raid Items
Blood Moon PvP Rewards
Updates to Old Items
Class Tools
Balance
Talents
Feral Combat
Talents
Restoration
Talents
Talents (2)
Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
Duration changed from -1 ms to 0 ms
Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.
Duration changed from -1 ms to 0 ms
Talents (2)
The Enrage ability now instantly generates 5 Rage.
Duration changed from -1 ms to 0 ms
The Enrage ability now instantly generates 10 Rage.
Duration changed from -1 ms to 0 ms
Spells (14)
NEW
When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. Requires Bear Form, Cat Form, or Dire Bear Form to activate.
Clears the effect of Fear and makes you immune to Fear for the duration.
Immune to Fear effects.
Rage and energy costs reduced.
Mangle hits multiple targets.
NEW
Decreases the mana cost of Mark of the Wild by 50% and increases its duration by 50%.
Heals up to 3 friendly party or raidall party members within 15 yards of the target for 2 / 100].21 / 100].
Effect #1 Effect #1 Heal
Value: 21 (SP mod: 0.010.08)
Your Rejuvenation and Regrowth spells can now be active on targets affected by another Druid's Rejuvenation or Regrowth.
NEW Effect #12 Apply Aura: Overrides Actionbar Spell
Value: 436937 (SP mod: 1)
NEW Effect #13 Apply Aura: Overrides Actionbar Spell
Value: 436938 (SP mod: 1)
NEW Effect #14 Apply Aura: Overrides Actionbar Spell
Value: 436939 (SP mod: 1)
NEW Effect #15 Apply Aura: Overrides Actionbar Spell
Value: 436940 (SP mod: 1)
NEW Effect #16 Apply Aura: Overrides Actionbar Spell
Value: 436942 (SP mod: 1)
NEW Effect #17 Apply Aura: Overrides Actionbar Spell
Value: 436943 (SP mod: 1)
NEW Effect #18 Apply Aura: Overrides Actionbar Spell
Value: 436944 (SP mod: 1)
NEW Effect #19 Apply Aura: Overrides Actionbar Spell
Value: 436945 (SP mod: 1)
NEW Effect #20 Apply Aura: Overrides Actionbar Spell
Value: 436946 (SP mod: 1)
Name changed from Everbloom to Enhanced Restoration
Category changed from Uncategorized to Abilities
Generates 20 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
REMOVED Effect #2 Dummy
Value: -76 (SP mod: 1)
Lacerates the enemy target, making them bleed for damage over 15 sec plus 20% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Cost changed from 15 Rage to 10 Rage
Heals the target for over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.
Effect #1 Apply Aura: Periodic Heal Modifies Damage/Healing Done
Value: 4
Mangle the target for 160% normal damage and cause the target to take 30% additional damage from Bleed effects and Shred for 1 min. This ability benefits from and triggers all effects associated with Claw and Maul.
Cost changed from 20 Rage to 15 Rage
NEW
Heals a friendly target for to . Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch.
NEW
Brings a dead player back to life with 15% of their health and mana. Cannot be used when in combat.
NEW
Effect #1 Apply Aura: Add Modifier - %
Value: -100%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - %
Value: 200%
Affected Spells:
Effect #3 Apply Aura: Add Modifier - Flat
Value: 200
Affected Spells:
Effect #4 Apply Aura: Add Modifier - %
Value: -50%
Affected Spells:
Burns the enemy for to Nature damage and then an additional Nature damage over 12 sec.
Burns the enemy for to Nature damage and then an additional Nature damage over 12 sec. Awards 1 combo point.
NEW
When activated, this grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. Useable in any form.
In addition, you regenerate 5 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form.
Health increased by 30% of maximum.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Talents (5)
Increases the damage done by your Serpent Sting by 2%.
Effect #1 NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 1% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the damage done by your Serpent Sting by 4%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 3% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the damage done by your Serpent Sting by 6%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 5% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the damage done by your Serpent Sting by 8%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 7% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the damage done by your Serpent Sting by 10%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 9% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Talents (6)
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
Effect #2 REMOVED Effect #2 Apply Aura: Set PvP
Value: 0 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load
Value: 0 (SP mod: 1)
Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%.
REMOVED Effect #2 Apply Aura: Set PvP
Value: 1 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load
Value: 1 (SP mod: 1)
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
REMOVED Effect #2 Apply Aura: Set PvP
Value: 2 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load
Value: 2 (SP mod: 1)
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
REMOVED Effect #2 Apply Aura: Set PvP Modifies Time Between Ticks
Value: 0 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load Modifies Time Between Ticks
Value: 0 (SP mod: 1)
Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%.
REMOVED Effect #2 Apply Aura: Set PvP Modifies Time Between Ticks
Value: 1 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load Modifies Time Between Ticks
Value: 1 (SP mod: 1)
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
REMOVED Effect #2 Apply Aura: Set PvP Modifies Time Between Ticks
Value: 2 (SP mod: 1)
NEW Effect #2 Apply Aura: :Load Modifies Time Between Ticks
Value: 2 (SP mod: 1)
Spells (19)
NEW
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
Your ranged and melee auto attacks regenerate a percentage of your base mana, but your total damage done is reduced by 10%. In addition, you gain 10% of maximum mana every 3 sec.
A sweeping attack that strikes all enemies in front of you for 50% weapon damage.
Cost changed from 8.0% of base mana to 4.0% of base mana
You deal 85%100% weapon damage, refreshing the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Cost changed from 12.0% of base mana to 6.0% of base mana
You deal 85%100% weapon damage, refreshing the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
You deal 85%100% weapon damage, refreshing the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Effect #1 Effect #1 School Damage
Value: 40 (SP mod: 00.4)
You deal 85%100% weapon damage, refreshing the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Engrave your chest or robe with the Lone Wolf rune:
You deal 15%30% increased damage with all attacks while you do not have an active pet.
Engrave your gloves with the Beast Mastery rune:
Your pet's damage and health are increased by 30%20%, and its Focus regeneration by 80%50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec.
Engrave your gloves with the Chimera Shot rune:
You deal 85%100% weapon damage, refreshing the current Sting on your target and triggering an effect:
Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Engrave your gloves with the Explosive Shot rune:
You fire an explosive charge into the enemy target, dealing 2836 / 100 * (2.976264 + 0.641066 * Level + 0.022519 * Level * Level)]-4454 / 100 * (2.976264 + 0.641066 * Level + 0.022519 * Level * Level)] Fire damage to all enemies within 8 yards. The charge will deal damage again every second for an additional 2 sec.Cooldown shared with Arcane Shot.
You fire an explosive charge into the enemy target, dealing 2836 / 100 * (2.976264 + 0.641066 * Level + 0.022519 * Level * Level)]-4454 / 100 * (2.976264 + 0.641066 * Level + 0.022519 * Level * Level)] Fire damage to all enemies within 8 yards. The charge will deal damage again every second for an additional 2 sec.Cooldown shared with Arcane Shot.
Effect #1 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
Value: 2735
Cost changed from 7.0% of base mana to 3.5% of base mana
You and your pet deal simultaneous instant 100% melee damage. Afterward, your Mongoose Bite and Raptor Strike deal 10% increased damage for 10 sec, stacking up to 3 times. Raptor Strike has a 20% chance to reset the cooldown on Flanking Strike.
Cost changed from 3.0% of base mana to 1.5% of base mana
Give the command to kill, increasing your pet's damage done from Claw and Bite by 60% for 30 sec. Each Claw or Bite done by the pet reduces the damage bonus by 20%.
Cost changed from 3.0% of base mana to 1.5% of base mana
A strong attack that increases melee damage by 10 to 11.
Cooldown changed from 6 sec cooldown to None
A strong attack that increases melee damage by 17.
Cooldown changed from 6 sec cooldown to None
A strong attack that increases melee damage by 25.
Cooldown changed from 6 sec cooldown to None
A strong attack that increases melee damage by 40.
Cooldown changed from 6 sec cooldown to None
A strong attack that increases melee damage by 55.
Cooldown changed from 6 sec cooldown to None
A strong attack that increases melee damage by 70.
Cooldown changed from 6 sec cooldown to None
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Spells (7)
Engrave your chest or robe with the Regeneration rune:
Heals the target for health over 3 sec and applies Temporal Beacon for 30 sec.
Temporal Beacon
Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane Explosion.spells that damage multiple targets.
Engrave your pants with the Mass Regeneration rune:
Heals all of target player's party members within 30 yards of target player for health over 3 sec and applies Temporal Beacon to each target for 15 sec.
Temporal Beacon
Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane Explosion.spells that damage multiple targets.
NEW
Decreases the mana cost of Arcane Intellect by 50% and increases its duration by 50%.
NEW
Launches a bolt of frostfire at the enemy, causing to Frostfire damage, slowing movement speed by 40% and causing an additional Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Movement slowed by 40%. 8 Frostfire damage every 3 sec.
Deals Fire damage every 1 sec.
Duration changed from -1 ms to 2 sec
Heals all of target player's party members within 30 yards of target player for health over 3 sec and applies Temporal Beacon to each target for 15 sec.
Temporal Beacon
Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane Explosion.spells that damage multiple targets.
Heals the target for health over 3 sec and applies Temporal Beacon for 30 sec.
Temporal Beacon
Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane Explosion.spells that damage multiple targets.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Spells (4)
Engrave your chest with the Seal of Martyrdom rune:
Fills you with holy spirit for 30 sec, causing each of your melee attacks to deal 30% weapon damage to your target, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party and raid members within 40 yards each gain mana equal to 10%20% of damage you take from this seal.
Unleashing this Seal's energy will judge an enemy, instantly causing 70% weapon damage at the cost of health equal to 10% of the damage inflicted.
NEW
Increases the duration of your Blessing of Might, Wisdom, Salvation, Sanctuary, Light, and Kings by 100% and reduces their mana cost by 50%.
NEW
Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time.
Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50%. The target cannot gain this effect more than once every 6 sec.
Fills you with holy spirit for 30 sec, causing each of your melee attacks to deal 30% weapon damage to your target, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party and raid members within 40 yards each gain mana equal to 10%20% of damage you take from this seal.
Unleashing this Seal's energy will judge an enemy, instantly causing 70% weapon damage at the cost of health equal to 10% of the damage inflicted.
Effect #1 Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1020
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Spells (14)
Heals all of target player's party members within 40 yards of target player for 162130 / 100] to 180144 / 100].
NEW
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Reduces all damage by 90%, and you regenerate 6% mana every 1 sec for 6 sec. Cannot attack or cast spells. Immune to snare and movement impairing effects.
Engrave your gloves with the Circle of Healing rune:
Heals all of target player's party members within 40 yards of target player for 162130 / 100] to 180 / 100].144 / 100].
Engrave your gloves with the Penance rune:
Launches a volley of holy light at the target, causing Holy damage to an enemy, or 10685 / 100] healing to an ally, instantly and every 1 sec for 2 sec.
Engrave your gloves with the Shadow Word: Death rune:
A word of dark binding that inflicts 261532 / 100] to 305620 / 100] Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage inflicted upon the target.
Engrave your pants with the Prayer of Mending rune:
Places a spell on the target that heals them for 9374 / 100] the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.
NEW
Decreases the mana cost of Power Word: Fortitude by 50% and increases its duration by 50%.
NEW
Instantly reduces all damage taken by a friendly target by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
All damage taken reduced by 40% and resistance to Dispel mechanics increased by 65%.
Launches a volley of holy light at the target, causing Holy damage to an enemy, or 10685 / 100] healing to an ally, instantly and every 1 sec for 2 sec.
Launches a volley of holy light at the target, causing Holy damage to an enemy, or 10685 / 100] healing to an ally, instantly and every 1 sec for 2 sec.
Launches a volley of holy light at the target, causing Holy damage to an enemy, or 10685 / 100] healing to an ally, instantly and every 1 sec for 2 sec.
Places a spell on the target that heals them for 9374 / 100] the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.
Effect #1 Effect #1 Dummy
Value: 74 (SP mod: 0.429)
A word of dark binding that inflicts 261532 / 100] to 305620 / 100] Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage inflicted upon the target.
Effect #1 School Damage
Value: 531 (SP mod: 0.4290.643)
NEW Effect #2 Dummy
Value: 50
NEW
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
Talents (1)
Assume a Shadowform, increasing your Shadow damage by 15%15%
S03 - Tuning and Overrides Passive - Druid
reducing the mana cost of all Shadow spells by 0%
<br /> and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Effect #1 NEW Effect #4 Apply Aura: Mod Mana Cost % Modifies Effect #4's Value
Value: 0
NEW
Effect #1 Apply Aura: Add Modifier - Flat
Value: -50
Affected Spells:
Class Tools
Assassination
Talents
Combat
Talents
Subtlety
Talents
Talents (3)
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
Duration changed from -1 ms to 0 ms
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 20%. The amount of Armor reduced increases with your level.
Duration changed from -1 ms to 0 ms
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Duration changed from -1 ms to 0 ms
Spells (6)
Instantly attacks with both weapons for 100% weapon damage plus an additional (100 / 100 *) with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
Mutilate benefits from all talents and effects that trigger from or modify Backstab unless otherwise specified.
Cost changed from 60 Energy to 40 Energy
Finishing move that increases your Parry chance Lasts longer and grants more Parry chanceby 10%. Lasts longer per combo point:
1 point : 14 seconds, 6% Parry
2 points: 18 seconds, 7% Parry
3 points: 22 seconds, 8% Parry
4 points: 26 seconds, 9% Parry
5 points: 30 seconds, 10% Parry
Effect #1 Effect #2 Apply Aura: Mod Parry % Modifies Damage/Healing Done
Value: 510
Engrave your pants with the Blade Dance rune:
Finishing move that increases your Parry chance Lasts longer and grants more Parry chanceby 10%. Lasts longer per combo point:
1 point : 14 seconds, 6% Parry
2 points: 18 seconds, 7% Parry
3 points: 22 seconds, 8% Parry
4 points: 26 seconds, 9% Parry
5 points: 30 seconds, 10% Parry
NEW
Instantly throw your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Awards 1 combo point.
Poisoned Knife benefits from all talents and effects that trigger from or modify Sinister Strike.
NEW
Instantly throw your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Awards 1 combo point.
Poisoned Knife benefits from all talents and effects that trigger from or modify Sinister Strike.
NEW
Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.
NEW
Throw a shuriken at your enemy dealing damage equal to 25% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Spells (17)
Engrave your belt with the Maelstrom Weapon rune:
When you deal damage with a melee attack, you have a chance to reduce the cast time and mana cost of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave, Chain Heal, or Lava Burst spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Engrave your belt with the Power Surge rune:
Each time Flame Shock deals damage, it has a 5% chance to reset the cooldown on Lava Burst and Chain Lightning and make the next Lava Burst, Chain Heal, or Chain Lightning within 10 sec instant. Additionally, you regenerate mana equal to 15% of your Intellect every 5 sec.
NEW
Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec.
Engrave your pants with the Shamanistic Rage rune:
Reduces all damage you take by 20% and you regenerate mana every second for 15 sec. Mana regenerated per second is equal to 15% of your Attack Power, 10% of your spell power, or 6% of your healing power, whichever value is greatest. Your party and raid members within 40 yards will also receive 10%20% of the mana you receive this way.
NEW
Instantly inflicts 53 to 62 fire damage to enemies within 10 yd of your active Fire totem.
NEW
Instantly inflicts 110 to 124 fire damage to enemies within 10 yd of your active Fire totem.
NEW
Instantly inflicts 195 to 219 fire damage to enemies within 10 yd of your active Fire totem.
NEW
Instantly inflicts 413 to 459 fire damage to enemies within 10 yd of your active Fire totem.
Enhancement:
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (6.4 to 19.6489 / 77 * 1) to (489 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Enhancement:
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (9.1 to 27.9697 / 77 * 1) to (697 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Enhancement:
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (12.3 to 37.9947 / 77 * 1) to (947 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Enhancement:
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes (15.8 to 48.71217 / 77 * 1) to (1217 / 25 * 1) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
NEW
Effect #1 Apply Aura: Add Modifier - Flat
Value: -14000
Affected Spells:
Effect #2 Apply Aura: Add Modifier - Flat
Value: -1
Affected Spells:
Effect #3 Apply Aura: Add Modifier - %
Value: -70%
Affected Spells:
Reduces all damage you take by 20% and you regenerate mana every second for 15 sec. Mana regenerated per second is equal to 15% of your Attack Power, 10% of your spell power, or 6% of your healing power, whichever value is greatest. Your party and raid members within 40 yards will also receive 10%20% of the mana you receive this way.
Effect #5 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1020
NEW
Infuses the target with the spirit of an alpha wolf, increasing all threat generated by the target by 45% for 30 min. Limit 1 target.
Increases threat generated by 45%.
NEW
Relocates your active totems to the specified location.
Enhancement:
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with (122 * 1) extra melee attack power. Lasts 2 min.
Enhancement:
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with (229 * 1) extra melee attack power. Lasts 2 min.
Enhancement:
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with (315 * 1) extra melee attack power. Lasts 2 min.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (7)
Increases the range of your Destruction spells by 10%.
Effect #1 NEW Effect #2 Apply Aura: Add Modifier - % Modifies Radius
Value: 9% (SP mod: 1)
Affected Spells:
Increases the range of your Destruction spells by 20%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Radius
Value: 19% (SP mod: 1)
Affected Spells:
Increases the initial damage of your Immolate spell by 5%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: -5% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the initial damage of your Immolate spell by 10%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: -10% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the initial damage of your Immolate spell by 15%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: -15% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the initial damage of your Immolate spell by 20%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: -20% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Increases the initial damage of your Immolate spell by 25%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: -25% (SP mod: 1)
Affected Spells:
Duration changed from -1 ms to 0 ms
Spells (23)
Engrave your belt with the Invocation rune:
Refreshing Corruption, Immolate, Curse of Agony, or Siphon Life when it has less than 6 seconds duration remaining will cause you to deal instant damage to the target equal to one period of that spell's periodic damage.the spell's remaining periodic damage.
NEW
Taunts the creature, increasing the chance that it will attack the Felguard.
NEW
Effect #1 Apply Aura: Mod Pet AOE Damage Avoidance
Value: -90
NEW
A sweeping attack that does the Felguard's weapon damage plus 2 to the target and his nearest ally.
NEW
You and your demon pet gain dodge chance equal to your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 2% of maximum mana.
NEW
Recite from a dark tome, granting damage done by you or your summoned demon a 5% chance to increase the damage done by the other by 5% for 15 sec. Recitation lasts 30 min.
Damage done by you or your summoned demon has a 5% chance to increase the damage done by the other by 5% for 15 sec.
Affliction, Demonology:
Burns the enemy for (11 * 1) Fire damage and then an additional 20 Fire damage over 15 sec.
Destruction:
Burns the enemy for 11)))] Fire damage and then an additional 20 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (24 * 1) Fire damage and then an additional 40 Fire damage over 15 sec.
Destruction:
Burns the enemy for 24)))] Fire damage and then an additional 40 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (53 * 1) Fire damage and then an additional 90 Fire damage over 15 sec.
Destruction:
Burns the enemy for 53)))] Fire damage and then an additional 90 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (101 * 1) Fire damage and then an additional 165 Fire damage over 15 sec.
Destruction:
Burns the enemy for 101)))] Fire damage and then an additional 165 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (148 * 1) Fire damage and then an additional 255 Fire damage over 15 sec.
Destruction:
Burns the enemy for 148)))] Fire damage and then an additional 255 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (208 * 1) Fire damage and then an additional 365 Fire damage over 15 sec.
Destruction:
Burns the enemy for 208)))] Fire damage and then an additional 365 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (258 * 1) Fire damage and then an additional 485 Fire damage over 15 sec.
Destruction:
Burns the enemy for 258)))] Fire damage and then an additional 485 Fire damage over 15 sec.
Affliction, Demonology:
Burns the enemy for (279 * 1) Fire damage and then an additional 510 Fire damage over 15 sec.
Destruction:
Burns the enemy for 279)))] Fire damage and then an additional 510 Fire damage over 15 sec.
NEW
Charge an enemy, causing 25 damage and stunning it for 3 sec.
NEW
Effect #1 School Damage
Value: -1
NEW
Effect #1 School Damage
Value: -1
NEW
Effect #1 School Damage
Value: -1
NEW
Effect #1 Drain Health
Value: -1
NEW
Effect #1 School Damage
Value: -1
NEW
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
NEW
Targets in a cone in front of the caster take Shadow damage and an additional Fire damage over 8 sec. This effect can be consumed with Conflagrate.
NEW
24 Fire damage every 2 seconds.
Effect #1 Apply Aura: Periodic Damage
Value: 24 (SP mod: 0.022)
NEW
You have a chance every time Drain Soul deals damage to gain an additional soul shard. This chance rises each time you do not gain a soul shard.
Effect #1 Apply Aura: Dummy
Value: -50 (SP mod: 1)
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Talents (3)
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Duration changed from -1 ms to 0 ms
Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.
Duration changed from -1 ms to 0 ms
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Duration changed from -1 ms to 0 ms
Spells (12)
NEW
The warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 2 min.
Increases your Stamina by 2.
NEW
Engrave your bracers with the Rampage rune:
Warrior goes on a rampage, increasing attack power by 2% and causing most successful melee attacks to increase attack power by an additional 2%. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
NEW
Engrave your bracers with the Sword and Board rune:
When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec.
NEW
Engrave your bracers with the Wrecking Crew rune:
Your melee critical hits Enrage you, increasing all physical damage caused by 10% for 12 sec. This effect does not stack with Enrage.
NEW
Engrave your helm with the Shield Mastery rune:
Increases all physical damage you deal by 10% while you have a shield equipped, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
NEW
Engrave your helm with the Taste for Blood rune:
Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec.
NEW
Engrave your helm with the Vigilance rune:
Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.
Engrave your pants with the Consumed by Rage rune:
Enrages you and grants you a 20%10% melee damage bonus for 12 sec or up to a maximum of 12 swings after you exceed 80 Rage.
Engrave your pants with the Furious Thunder rune:
Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat.
NEW
Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.
Healing 3% of maximum health every 1 sec.
NEW
Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%.
The next melee or ranged attack made against you will be made against the intervening warrior instead.
NEW
Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.
Health increased by 15% of maximum.
Reagent removed:
Ampola Chumbada
.
New reagent required:
Precipitação de Gnomeregan
x1.
Teaches you how to permanently enchant a piece of chest armor to reflect 9 damage back to the attacker when the bearer is struck in Melee.
Reagent removed:
Elixir de Demonicídio
.
Permanently enchant a Weapon to do 10 additional points of damage with physical attacks and up to 25 additional damage with spellscause all spells and attacks to sometimes deal 60 to 90 additional damage to mechanical creatures.
Reagent removed:
Essência Mística Inferior
.
Reagent removed:
Estilhaço Faiscante Pequeno
.
New reagent required:
Essência Etérea Inferior
x4.
New reagent required:
Estilhaço Radiante Pequeno
x2.
Obtenha Wowhead Premium
Premium
$2
Por mês
Desfrute de uma experiência sem anúncios, tenha acesso a recursos premium e apoie o site!
Exibir 0 comentários
Esconder 0 comentários
Faça Login Para Comentar
Comentários em Inglês (33)
Escreva um Comentário
Você não está conectado. Favor
entrar
ou
registrar uma conta
para adicionar seu comentário.
Notícia Anterior
Próxima Notícia