okay, now make later into now. wasn't tanking warlock a highlight?and something about the rogue tank rune being locked behind honored? we couldn't work in a monty python reference way to get something called 'tis a flesh wound' during the dev cycle?
Unfortunately, this kinda killed my momentum and interest in SoD. I played vanilla in high school and have played WoW on and off since. Got into basic tanking in Cata, higher end m+ and AOTC raid in SL and DF. Cloth+ranged tank was super interesting. I was taking it pretty slow, was looking forward to tanking the nostalgic leveling dungeons, got to 14, figured oh well rune is almost found I'll do RFC as DPS for now. Requiring 25 and doing part of the raid basically means you've already done most of the content. If I had known that I would have done shaman, rogue, druid instead. It's not an insurmountable time loss, but I'm still raiding and doing m+ in retail so my free time is limited enough that I kinda might just be done for now.
Why is nobody saying that this was bugged for 3 whole days and sent people searching everywhere and wasting loads of hours into a goose chase? Even Blizzard didn't admit it.
Bro the Divine Storm quest line is awesome, but also pretty rough. All locks gotta do is kill a boss and boop.
Great now what about Shaman Earth Shield which is locked behind a raid boss.
Was going to MT as warlock for my guild and already had to reroll to another class just to be able to tank the raid
"oh em gee! I have to play the game to get something in the game, my life is so hard!" Blizzard giving into all the ppl complaining that they have to lvl a whopping 25 lvls and actually play the game and do the content in SoD to get one of the coolest runes in SoD is why Retail is the way it is today.