Thunder Clap in Fury? Pass.
"I think it's really freaking cool to look at your tier set affecting specific talents" You mean forcing dead talent down on the player's throat?
I'm so hyped for this. I really liked the mountain king hero from Warcraft 3, and i can finally play as one without rolling an enhancement shaman. I just hope they give a new animation for avatar. Just turning big and grey is not as cool.
Mountain Thane just sounds like Enhance at home. Like...you couldn't go with anything else?
Cool abilities, though I still wish the name "Mountain Thane" weren't so dwarf-specific. I'm not really excited to be a night elf mountain thane. In trying to add more class identity, a choice like this almost makes it worse for many races.
Honestly I'm glad they didn't make gladiator.
Meta slave culture ruined all MMO's.
I feel there is an issue of tier sets -forcing- certain builds, making anything else practically impossible to talent into - considering the tier set ONLY interacts with a given talent or two.Warrior this tier has, in my opinion, quite significant flaws in resource management and quite confusing and contradicting priorities. Arms: With ignore pain gone from interacting with AM / ToM, you often find yourself overcapped on rage. So what should you do? Instinct would tell you to spend the resource if you are resource capped, since that contributes to AM (Anger management) and ToM (Test of might). However, spending resources gives overpower procs, overpower increases mortal strike damage and can reset mortal strike + reduce its rage cost and apply Fatal mark. You feel like wasting a global in a sense no matter what you do. Do you pass on overpower flashing with 2 charges? Do you prioritize slam/thunder clap to dump rage when whirlwind is on CD? And atop you have a free execute proc that only further makes you overcap rage, since you ought to spend the proc asap given it procs independantly on sudden death talent.Fury: Especially in execute phase, you find yourself able to just Bloodthirst - Rampage chain (Hell, sometimes you can literally rampage into rampage), completely skipping execute from rotation. Should you press execute and overcap rage, because execute will have increased crit chance with Juggernaut? But then pressing rampage gives an empowered bloodthirst (bloodbath) - that hits about as hard as Execute and synergizes with tier set - and pressing bloodthirst/bloodbath can reduce Odyn's fury CD and apply a bleed. So do you overcap rage? Remove execute from rotation? I do not think a finishing off move should ever feel like an awful button to press once it finally lights up.Same issue is with frost mages for example. Already last tier, glacial spike turned out to be the best ST option after numerous buffs to it. You could opt out of it in an exchange of smoother playstyle not relying on hard-casting spikes, which was a fair trade off.Now if you are to spec out of glacial spike, you may as well just use old tier set since current tier set ONLY works with glacial spike, effectively locking you into long-cast spell that on some fights simply feels awful due to movement requirements.Tier sets to me feel better when they buff the class as a whole or its core abilities. Not enforce a singular talent to be played since it does not interact with anything else. There is matter of "meta" versus "fun", but losing on an use of entire tier set that makes up a significant portion of some spec's dps is another matter entirely.