Fix archaeology.
When will BLZ fix the play may be attacked by guard when they teleport out from a dungeon?
I miss flametongue totem, in retail. And dropping 4 at once.
Really that's it? No Archaeology fix...
i mean archaeology now is just so wrong, imagine farming 12 hours a day for days or weeks and not even knowing if you're gonna get the thing you want, if you find this normal then somthing is wrong with you, they can make it that you can choose only dwarf sites to spawn for you for exemple, or by making a limit on how much digging you need to do before getting what you want .......just fix this damn insanity -_-
Repeat after me: YOU DON‘T NEED THAT STAFF.See easy archeology fix - no need to do 2000 dwarf solves anymore.
Yeah, they should totally "fix" archaeology...They also need to "fix" questing while they are at it, quests should just be a repeatable quest to pay 1 copper to a NPC for approximately 45k xp.They also need to "fix" fishing, what's with having to travel around to find fish, they swim right.... They all should therefore be in any body of water.Joking aside, what do you people actually want them to "fix" with archaeology? How it is now, is basicly how I remember it being the 1st time round. A pain, yes. A RNG nightmare, yes, but is it different to how it was originally... NO.If you want them to nerf it, or make it easy and more casual... Fine, you are entitled to want that, shout it every day for all I care. But stop saying "fix", like its broken, and accept you simply don't want it to be as it was.
that is not a very classic looking woman
It would be nice if they'd could also fix the retail code of the warglaives being classified as swords for transmog instead of the demon hunter glaives in the expansions leading up to Demon hunters (if we even get there).
Comments full of L takes as always. Carry on lads and get back to digging, there is nothing of value for you down here.
#somechanges#fixarcchaeology
i think war prot are gonna to play all the extension with a buged devastate...