>Tome of the Clear Mind now stacks to 200 (up from 20).wtf? why?Why is someone at Blizzard wasting his time with a change like this?20 is by far plenty to change a glyph or a talent from one boss to another.Run out? Buy some more from the vendor on the yak, the mammoth or from Jeeves.Let us please have potions stack up to 100 at least!Or pet-bandages for example.
WW Monks are soon back to the joke they were in MoP.Arena ladders already look exactly the same, the occasional MW monk can be found in the top 200 EU rankings and WW monks practically don't exist.And according to simulationcraft charts, with the latest nerfs the DPS output is already more than 10% below the best spec.
Still waiting for the Gladiator's Sanctum quests fix, another quest bugged since day 1 of WoD. I'm patient but how patient can you be...
The 60% buff to serpent sting sounds nice and may help it's dps a little, but without SV having at least a 20% kill shot it's still not going to help overall. On rares and while questing it will be nice since your not in kill shot zone very much and the strong dots will help with multiple adds, but the DPS loss for raid bosses will still be a issue. I can't stand to play BM but for those that do the 5% per stack increase does look nice.
Rogues / SV(no KS buff for execute phase? maybe next time aye blizz)definitely needed some TLC. Thank goodness for captured beasts stacking at barn <3
Dont worry, you are still broken for Kargath, Tectus, Brackspore and Twin Ogron...
I'm also curious to see how much the buff help the rouges. For being a pure dps class you would think they wouldn't be at the bottom and way below a lot of hybrid classes. Down side is every time you buff rouges people complain about the PVP side being effected now.
hopefully the poundfist zerging wont be that big of an issue anymore. missed him yesterday due to group zerging him before entire raid show'd up
I don't know what are they thinking, but we all know what SV hunters need, that's kill shot, no buff to the stupid dot.
Blizzard has lost their *!@# completely after this last nerf...Monks are getting to be 100% irrelevant class for PVP unless MW for RBG's. Damage was bad to begin with compared to other heavy melee classes such as Ret Pally, DK, Feral Druid, and ever rogue now....very sad @#$%...
NOVEMBER 25Warlock
WTH? Why are they wasting time on all this game stuff instead of everyone at Blizzard getting those Blood Elf upgrades done?
Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.I'm a tad confused. Alliance has training dummies still? Is Horde getting ours back sometime soon? Or, are they just in the level 3 garrisons for both Alliance and Horde?
Still no warlock loving? :/