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8.3 패치 PTR 주문 변경점 - 공포의 환영 밸런스 조정, 스킵 퀘스트, 타락 활 상향 등
PTR
2020/01/09 시간 22:45
에
Squishei
에 의해 작성됨
8.3 패치 PTR에 긴급 수정 사항을 통해 공포의 환영을 위한 추가 주문 변경점이 적용되었습니다. 추가로, 도입 퀘스트 스킵을 위한 신규 주문과 나이알로사 타락 수치 밸런스 조정 등이 포함되어 있습니다.
하이라이트
속삭이는 기괴한 활
: 자동 사격 시 무작위 사냥꾼 능력의 남은 재사용 대기시간이 1.02.0초만큼 감소합니다.
+25 타락
찰나의 명료함
주문 및 능력 사용 시 일정 확률로 찰나의 명료함이 부여되어 다음 시전하는 1회의 주문의 재사용 대기시간이 3초만큼 감소합니다.
부캐 도입부 퀘스트 스킵을 위한 다양한 주문들
공포의 환영의 각 지역이 감소시키는 이성의 수치가 6/8/10에서 6/8/12로 증가
주문 변경점에 포함되지 않은 내용:
메아리치는 공허가 모든 적에게 같은 피해를 입히는 대신 피해를 나누어 입힙니다.
메아리치는 공허의 타락 수치가 15/25/50에서 25/35/60으로 증가했습니다.
NEW
부글거리는 숨결
Expels a toxic breath, inflicting 5040 Nature damage to all enemies in a cone in front of Shad'har the Insatiable.
부글거리는 숨결
Expels a toxic breath, inflicting 5060 Nature damage and an additional 10 Nature damage every 1 sec for 10 sec to all enemies in a cone in front of Shad'har the Insatiable.
쇠약의 타액
Covers the target in a vile spit, inflicting 56 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target's total amount of stacks.
혼돈 축적
Shadhar the Insatiable's Entropic Mantle causes the void to coalesce around the room, which explode after 15 sec, inflicting 1013 damage to all players. Standing in Entropic Buildup causes players to suffer 2 Shadow damage every 2 sec, but reduces the size of Entropic Buildup, lowering the damage of the final explosion.
재생의 배출
Releases an expulsion of viscous fluid, healing by 100% and inflicting 7060 Shadow damage to enemies within 15 yards.
현탁물 폭발
The Living Miasma explodes, inflicting 6075 Shadow damage to all players. Being farther from the caster reduces the damage taken.
암영 숨결
Expels a shadowy breath, inflicting 5060 Shadow damage and fearing all enemies in a cone in front of Shad'har the Insatiable for 10 sec .
암영 숨결
Expels a shadowy breath, inflicting 5040 Shadow damage to all enemies in a cone in front of Shad'har the Insatiable.
NEW
NEW
구속의 사격
NEW
Harness the corruption of enemy players to open a gateway for 6 sec, allowing bearers of this trinket to slip into the void for up to 6 sec. While in the void, Speed is increased by 941 and you cannot be seen by players outside the void.
Leaving the void increases damage taken by 10% for 6 sec. Each player can use a void portal only once per 30 sec.
쇠약의 타액
Covers the target in a vile spit, inflicting 56 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target's total amount of stacks.
쇠약의 타액
Covers the target in a vile spit, inflicting 56 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target's total amount of stacks.
정예 말살
In Horrific Visions, defeating an Elite enemy within the Visions of N'Zoth restores 200 Sanity.
혼돈 폭발
Shadhar the Insatiable's Entropic Mantle causes the void to coalesce around the room, which explode after 15 sec, inflicting 1013 damage to all players. Standing in Entropic Buildup causes players to suffer 2 Shadow damage every 2 sec, but reduces the size of Entropic Buildup, lowering the damage of the final explosion.
Effect #1 NEW Effect #1 School Damage
Value: 8
풍부한 지성
In Horrific Visions, increases all party members' maximum Sanity by 300150.
풍부한 지성
In Horrific Visions, increases all party members' maximum Sanity by 200100.
풍부한 지성
In Horrific Visions, increases all party members' maximum Sanity by 10050.
검투사의 침투
Harness the corruption of enemy players to open a gateway for 6 sec, allowing bearers of this trinket to slip into the void and disappear from sight.
Entering the Void grants 941 Speed for 6 sec, after which you will be removed. for up to 6 sec. While in the void, Speed is increased by 941 and you cannot be seen by players outside the void.
Leaving the void increases damage taken based on your corruptionby 10% for 6 sec.
검투사의 원한
Lob void energy at the destination, creating a pool of spite. Enemies within the pool are snared by 60% and have their Corruption increased by 13.20.
The pool applies Lingering Spite every second, increasing the target's corruption by 3. Lingering Spite decays every second the target is outside of the pool.
검투사의 원한
Lob void energy at the destination, creating a pool of spite. Enemies within the pool are snared by 60% and have their Corruption increased by 13.20.
The pool applies Lingering Spite every second, increasing the target's corruption by 3. Lingering Spite decays every second the target is outside of the pool.
검투사의 원한
Lob void energy at the destination, creating a pool of spite. Enemies within the pool are snared by 60% and have their Corruption increased by 13.20.
The pool applies Lingering Spite every second, increasing the target's corruption by 3. Lingering Spite decays every second the target is outside of the pool.
검투사의 원한
Lob void energy at the destination, creating a pool of spite. Enemies within the pool are snared by 60% and have their Corruption increased by 13.20.
The pool applies Lingering Spite every second, increasing the target's corruption by 3. Lingering Spite decays every second the target is outside of the pool.
찰나의 명료함
Your spells and abilities have a chance to grant you a Glimpse of Clarity, reducing the cooldown of your next 1 spell cast by 3 sec.
NEW
NEW
NEW
Lob void energy at the destination, creating a pool of spite. Enemies within the pool are snared by 60% and have their Corruption increased by 20.
The pool applies Lingering Spite every second, increasing the target's corruption by 3. Lingering Spite decays every second the target is outside of the pool.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
NEW
결의의 수의
Reduce Sanity loss within the Visions of N'Zoth by 50%45%.
결의의 수의
Reduce Sanity loss within the Visions of N'Zoth by 45%40%.
NEW
NEW
NEW
Charge toward a player, inflicting 12 Physical damage to all players along the way and knocking them back.
술병 던지기
Throw the rock at a Squallhunter Whelpling to knock it out of the sky!bottle at an aqir cocoon to light it on fire.
환영 사냥꾼
In Horrific Visions, killing an enemy grants 3% increased movement speed and haste for 1060 sec. Stacks up to 5.
환영 사냥꾼
In Horrific Visions, killing an enemy grants 2% increased movement speed and haste for 1060 sec. Stacks up to 5.
환영 사냥꾼
In Horrific Visions, killing an enemy grants 1% increased movement speed and haste for 1060 sec. Stacks up to 5.
NEW
Harness the corruption of enemy players to open a gateway for 6 sec, allowing bearers of this trinket to slip into the void for up to 6 sec. While in the void, Speed is increased by 941 and you cannot be seen by players outside the void.
Leaving the void increases damage taken by 10% for 6 sec. Each player can use a void portal only once per 30 sec.
공허 기행
Harness the corruption of enemy players to open a gateway for 6 sec, allowing bearers of this trinket to slip into the void and disappear from sight.
Entering the Void grants 941 Speed for 6 sec, after which you will be removed. for up to 6 sec. While in the void, Speed is increased by 941 and you cannot be seen by players outside the void.
Leaving the void increases damage taken based on your corruptionby 10% for 6 sec.
NEW
Disguised as a k'thir cultist.
포만감
Disguised as a k'thir cultist.
진실의 속삭임
Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.02.0 sec.
진실의 속삭임
Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.02.0 sec.
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