Rygarius
October 17
Character UndeleteClass BalancingNote: All class balancing changes below will require a realm restart to take effect.
Feral - Griffure's damage has been increased by 12%.
- Déchirure's damage has been increased by 12%.
- Balayage's damage has been increased by 25%.
Chasseur - General
's damage has been increased by 15%. - 's damage has been increased by 15%.
- Piège explosif's damage has been increased by 15%.
- Tir mortel's damage has been increased by 15%.
- Flèches multiples's damage has been increased by 30%.
- Tir assuré's damage has been increased by 15%.
Marksmanship Survival - 's damage has been increased by 15%.
- 's damage has been increased by 15%.
- Morsure de serpent's damage has been increased by 15%.
Hunter Pets - Hunter Pets now inherit 60% of the Hunter's Attack Power (up from 33%).
Talents - Corbeaux hargneux' damage has been increased by 80%.
- Barrage's damage has been increased by 15%.
- Bête féroce's damage has been increased by 15%.
- Munitions exotiques' damage has been increased by 15%.
- 's damage has been increased by 15%.
- ' damage has been increased by 15%.
- 's damage has been increased by 15%.
Mage - General
Rafale's damage has been reduced by 20%.
Fire Frost Talents - (Frost) 's damage has been increased by 25%.
- (Frost) Nova de glace's damage has been increased by 25%.
Moine Windwalker Talents Paladin Retribution Talents Démoniste Demonology - Onde de chaos's damage has been reduced by 20%.
- 's damage has been reduced by 20%.
- Main de Gul’dan's damage has been reduced by 20%.
- Feu de l’âme's damage has been reduced by 20%.
- 's damage has been reduced by 20%.
Talents - (Demonology) 's damage has been reduced by 30%.
Guerrier Class Bug Fixes- Druide
Feral
Rake's Bleed effect should now always be applied to the target if the initial hit lands.
Talents - Incarnation should no longer cause Druides to drop out of travel forms (like flying) when the effect wears off.
Mage - Frost
Resolved an issue where the effect would sometimes not be used up when casting Rafale.
Paladin - Holy
should now be correctly healing 6 allies that are within range.
Voleur World EnvironmentQuestsRaids, Dungeons, and ScenariosRaids Trône du tonnerre - Damage of Chauve-souris des grottes vampirique's Drain the Weak ability now triggers at a lower health threshold.
- Gardien de nids' Screen ability should correctly apply a stacking debuff on players once more on Heroic difficulty.
- Durumu l’Oublié should no longer be targeting the same player repeatedly with Regard persistant.
- Quet’zal, the Stormcaller's Frost Spike knockback should now be working correctly on Heroic difficulty.
- Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.
Cœur de la peur L’Âme des dragons Terres de Feu Citadelle de la Couronne de glace - Damage dealt by the cannons in the Gunship Battle now scales with the player's item level.
- Sindragosa's Chilled to the Bone damage has been reduced to a more reasonable amount.
- Le roi-liche: Harvest Souls' damage has been toned down to a more reasonable amount.
L’épreuve du croisé - Snobolds' Fire Bomb damage has been toned down to a more reasonable amount.
- Damage of Gormok l'Empaleur's Impale ability has been toned down to a more reasonable amount.
- Damage of Ecaille-d'effroi's Burning Bile ability has been toned down to a more reasonable amount.
Ulduar Dungeons Le Cœur-de-Pierre:
Grande prêtresse Azil's
Poigne de force ability has been temporarily disabled.
Cime d’Utgarde:
Skadi le Brutal should require 3 harpoons to knock them off their mount once more.
ScenariosBattlegrounds and ArenasItemsBug Fixes- Resolved an issue where players were taking more damage than intended while under a mind control effect.
- Resolved an issue where Boosted Characterss were unable to learn some Talents.
- Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.