But a lot of what goes into 9.1.5 isn’t a one-off. It’s a reflection of us changing a lot of the underlying philosophies that have motivated our approach to designing WoW. A lot of these things, like I mentioned regarding conduit energy, are outgrowths of lessons that were taught to us by our predecessors, by the founders and the leaders of the team, about the importance of meaningful choice, the importance of preserving character investment, that may have led to us not being friendly to alt gameplay and people’s ability to get caught up on their alts. The reality is, the way people play the game has evolved. What was the right answer for the WoW player base and for the game 15 years ago may not be today. There’s some stubbornness, but clinging to those old lessons, some things are hard to let go of when your training and your education as a designer and a developer on the team led to having these things instilled in you.