Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Classic Aussehen
Thottbot Aussehen
Patch 7.0.1 Legion Beta: Build 20740 Achievements, Class Followers, Professions, Icons, Scenarios
Geposted
19.11.2015 um 20:10
von
perculia
The initial beta data for World of Warcraft Legion is available! We'll be updating this post frequently with any information we find.
There are major file changes so keep checking back as we add new things!
Updates include: strings (complete list, highlights, alphabetized), icons for abilities and items sorted, lists of titles, new achievements, missions, followers, scenarios, profession updates including neck enchants that summon Druids!
Some class abilities and talents for all specs were revealed last week in a series of in-depth Blizzard blogs: we've organized all this information and follow-up blue tweets in a
series of Legion Class Change Guides
.
Loading Screens
Scenarios
Artifacts
The following scenarios are themed around class events for your Artifact weapons!
The Legend of The Ashbringer
Sounding the Charge
Lead the paladins of the Argent Crusade into battle.
Crusaders' March
Destroy the demon army.
Holy Vengeance
Destroy Jailer Zerus and save Highlord Tirion Fordring.
The Ashbringer
Find the Ashbringer within the Lost Temple.
Balnazzar the Risen
Defeat Balnazzar.
The Fate of the Highlord
Return to Tirion Fordring.
The Fleshripper's Harvest
Hunting the Hunters
Baron Sliver should have already arrived. Search for him.
Scout the Path
Follow Baron Sliver up the rise ahead.
Breaching the Defenses
A wall of flames blocks the path. Protect Baron Sliver while he disables the barrier.
The Search Continues
Follow Baron Sliver into Legion territory and search the camp.
End of the Inquisition
Hunt down Inquisitor Zalinor and obtain his keystone.
Back to the Prisoner
With the keystone in hand release your ally.
Sieging the Citadel
Travel to the citadel and assist Baron Sliver as he disables it's barrier.
Into the Depths
The way is open into the complex. Continue down into the structure and locate Margrave.
The Fleshripper
Gorelix has slain Margrave! Destroy the demon!
The Maw of the Damned
With Gorelix dead his axe is now yours. Take it.
The Call of Icecrown
The Lich King await's news of your success. Use Baron Sliver's Death Gate to travel to Icecrown.
Legacy of the Windrunners
The Rescue
Survey the rise ahead and elminate Legion patrols.
Stop the Summoners
Defeat the eredar summoners before they bring in more demons.
Search for Your Allies
Go deeper into Legion territory and try to locate Alleria and Orestes.
Defeat the Hound Mistress
Slay Mistress Torvis and her fel hounds, then resume the hunt for Alleria
Silence the Herald
Defeat Herald Xarbizuld.
Enter the Cathedral
Enter the Cathedral of the Inquisition.
Free Vereesa Windrunner
Slay D'zorykx the Trapper to free Vereesa.
End the Inquisition
Defeat High Inquisitor Qormaladon.
A Bow of Legend
Wield Thas'dorah, Legacy of the Windrunners.
The Spear in the Shadow
Landing
Wuho should have located a good spot to start. Wait for his signal, then regroup at the landing site.
The Haunted Harbor
Kvaldir wards bar the way further into the swamp. Investigate Tideskorn Harbor to find a way through.
Distracting Them Wisely
The Mist Warders manage the wards. Use a Freezing Trap to easily steal their wardstones.
Easy Pickings
Steal the Wardstone now that the Warder is taken care of.
Just a Few More
More wardstones will be needed to breach the wall. Collect more wardstones from the kvaldir in the harbor.
The Wall of Fog
Apata and Wuho are out near the wards, find them and find a way to breach the wards.
Into the Mists
Harpoons and runes in hand, the fog barrier can be breached. Use a harpoon to cross the wards.
The Shallows of Death
Apata wants to get the lay of the land carefully, follow her around the swamp.
Deadly Shadows
Dakaar is sending illusionary stalkers at you, defend yourself!
The Hunter or the Hunted
Dakarr hides in deep mists, go into them and lay traps to catch him.
For the Fallen
The beast has fled to another lair of mist, trap it again and avenge Wuho.
The Lair of the Beast
Dakarr has fled to his true lair, but is too weak to hide behind fog. Finish him in his lair.
The Spear of the Highmountain
The foul beast is dead and the path to the Spear is open. Take up the Spear.
Emperor's Promise
Heal Taran Zhu
Help Taran Zhu recover from his battle injuries.
Rescue the Shado-Pan
Open the cages to free the captured Shado-Pan and defeat Hellwarden Xaphan.
The Shado-Plan
Speak with each of the Shadow-Pan to coordinate your attack on the corrupted terrace.
Don't Drink the Water
Defeat Aspersius with the help of the Shado-Pan.
The Emperor's Final Gift
Acquire Sheilun, Staff of the Mists.
The Dread Admiral
Maritime Diplomacy
Commandeer the Horizon's Edge.
Blood and Plunder
Find the Dread Admiral Eliza in the Temple of a Thousand Lights.
Eliza's Gambit
Defeat Lord Brinebeard.
Into the Depths
Pursue the Dread Admiral Eliza into the temple depths.
Claiming the Prize
Defeat the Dread Admiral Eliza and claim the Dreadblades
Cleansing of the Deep
Demon Down
Follow Geth'xun's trail of fel blood.
Corruption in the Deep
Defeat the devouring imps.
Hot on the Trail
Follow Geth'xun's trail of fel blood.
Cleansing the Earth
Defeat the Corrupted Gyreworm.
The Demon Below
Follow the trail to find Geth'xun.
The Doomhmamer Calls
Acquire the Doomhammer!
Finishing the Job
Use the Doomhammer to destroy Geth'xun.
A Ring Eternal
Help Stormcaller Mylra.
Blade in Twilight
The Twilight Camp
The Twilight's Hammer has set up a temporary camp up here. Investigate the camp for clues as to what is going on and where your ally is.
Raiding the Tomb Raiders
The cultists have entered a tomb complex at the bottom of the lake. The ritual must be happening in there.
The Desecrated Tomb
The cultists have breached the tomb of an ancient titan keeper! Slay the guards and open the way into the complex.
The Tomb of Tyr
Slaghammer wants to get further into the complex, but cultists bar the way in the next room. Enter the tomb room and deal with them.
Reconsecration
Cultists are dampening the holy wards of the tomb. Dispel their defenses and kill the ritualists to break the barrier.
Don't Fear the Reaper
The ritual has been thwarted but void energy remains! Defeat it!
Dark Passage
The way is open to the prison. Continue down the unsealed passage to whatever waits below.
Death to the Deacon
Farthing is trying to bring the killer of Tyr back to life! Stop him!
The Blade of the Black Empire
With Farthing dead the blade is now yours. Take it.
The True Death of Zakajz
The C'Thraxxi general could still be a threat in the future. The Blade must be used to drain all of its essence so Zakajz will be truly dead.
The Twinblades of the Deceiver
Stalking Your Prey
Fly into Felsoul Hold.
They Are Not Prepared
Dive into the fray.
Wrath of the Illidari
Destroy the wards protecting Varedis' personal sanctum.
The Twinblades of the Deceiver
Kill Varedis Felsoul and obtain the Twinblades of the Deceiver.
The Dark Riders
The Downward Spiral
Make your way into into the Dark Riders' catacombs beneath Karazhan.
Grasp of the Damned
Find a way to cross Ariden's spirit barrier.
Removal Protocols
Defeat the guardian of the Dark Riders' vault.
Reap the Harvester
Find the Deadwind Harvester among the Dark Riders' artifacts.
The Rider's Prize
Follow Ariden into the depths of the Karazhan catacombs.
Ulthalesh Feasts
Defeat Ariden.
Claim the Deadwind Harvester.
The Thundering Heavens
Into the Skies
Follow Li Li and protect her from the dangers of Skywall.
Running In The Clouds
Li Li has ran off ahead! Catch up with her.
A Shocking Development
Your foes are using the Stormtouched Orbs to empower themselves. Destroy the orbs and break through the Raging Winds.
Against The Storm
Typhinius has summoned his servants, survive the assault!
Dragon Wrangling
You've weakened the Storm Dragon. Leap upon the beast and use it to reach Typhinius.
The Tyrant of Skywall
Defeat Typhinius
Fists of the Heavens
The Fists of the Heavens are yours, take them.
The Blade of the Fallen Prince
The Call of the North
The Lich King awaits your return to the citadel.
The Gates Are Open
Enter Icecrown Citadel.
Seek the Fragments
Collect Fragments within Icecrown Citadel.
Travel to the Frozen Throne
Use the Scourge Teleporter within the Spire.
Power Overwhelming
Reforge the fragments and form your weapon.
The Purge
Purge the blades of the malevolent souls within.
The Hungering Cold
The Blades are purged of the corruption. Claim them as your own.
Death's March
Obtain the Lich King's Blessing.
Hunter of Heroes
Into the Mists
The village is shrouded in mists. Light the bonfire to clear it and provoke the Helarjar.
Village of the Damned
The kvaldir are enraged at the loss of the mists. Survive their assault untill the commanding helarjar arrives, then kill him.
Deeper Into the Fog
Vigfus and his souls are below, kill the mystics defending the path down and reach the docks.
The Stolen Souls
Vigfus has not appeared. Free his cargo of souls to draw him out.
Vigfus Himself
The Bladewind has made an appearance. Slay him!
On The Trail
The Bladewind is escaping into the shallows, find and kill him.
The Warswords
The Warswords of the Bladewind are yours. Take them.
The Frost and the Flame
The Frozen Halls
Defeat the Iceborn Conjurer.
Meltdown
The servants of the Lich King have conjured walls of ice to block your path. Destroy them.
Hot On The Trail
Survive the assault of the burning dead.
Playing With Fire
Slay Lyandra Sunstrider.
The Flamestrike
Felo'melorn is yours. Take it.
Legacy of the Icebreaker
The Sealed Tomb
Find Magnar's Tomb with Hruthnir.
The Disturbance
Defeat the Legion forces.
Crypt Crawl
Find Magnar's resting place within the tomb.
The Confrontation
Defend Hruthnir from Magnar's forces.
The Greatest Warrior
Defeat Magnar Icebreaker.
Armaments of the Black Wyrm
The sword and shield are yours, claim them.
Ursoc's Lair
Find Ursoc
Find Ursoc
Wave 1
Fight Wave 1
Wave 2
Fight Wave 2
Wave 3
Fight Wave 3
Wave 4
Fight Wave 4
Wave 5
Defeat Wave 5
Wave 6
Defeat Wave 6
Wave 7
Defeat Wave 7
Wave 8
Defeat Wave 8
Confront Xavius
Confront the Nightmare
Take the Claws of Ursoc
Take the Claws of Ursoc
Blades of the Soulrender
Leading the Hunt
Engage the Burning Legion.
Their Blood Will Run
Destroy the Legion.
In Hot Pursuit
Pursue Caria Felsoul.
Defiance
Destroy Gorgonnash.
The Blades of the Soulrender
Slay Caria Felsoul and take the Blades of the Soulrender.
General
The Heart of the Dreadscar
The Council's Vengeance
Defeat Jagganoth in Dreadscar Rift.
Cut Out the Heart
Collect the Heart of the Overlord.
Becoming the Overlord
Place the Heart of the Overlord above the altar in the Seat of the Overlord to take command of his armies.
Temple of Elune
Wetlands Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Test Faction Criteria
Show Faction Specific Criteria
A Final Step
Vault of the Wardens
Vault of the Wardens
Search the Vault of the Wardens for the Sargeri Keystone.
Neltharion's Lair
Neltharion's Lair
Defeat Dargrul's legions and recover the Hammer of Khaz'goroth before Highmountain is destroyed.
Combat Training
Init
Basic Combat
Learn your fundamental damage dealing ability.
Basic Combat
Basic Combat
Learn your fundamental damage dealing ability.
Basic Combat
Learn your fundamental damage dealing ability.
Basic Combat
Learn your fundamental damage dealing ability.
Mobility
Learn how to move around the battlefield.
Control
Learn how to control the battlefield.
Area Damage
Learn how to handle a group of enemies.
Area Damage
Learn how to handle a group of enemies.
Advanced Combat
Learn your advanced combat spells
Advanced Combat
Learn your advanced combat spells
Final Challenge
Getting into Battle
Time to leave
Master of Storms
Proving Your Worth
Speak with the White Tiger.
Defeat the Giantslayer
Challenge and triumph over Sigurd the Giantslayer.
Heroes of the Storm
Earn a team victory with Rehgar.
Weapons of the Storm
Equip and master the Weapons of the Storm.
Demonic Interruption
Defeat Lord Kra'vos
Legion Invasion
Felfire in the Sky #2
Drive back the fel invaders. #2
Felfire in the Sky #1
Drive back the fel invaders. #1
Impending Doom #2
Destroy the Dimensional Anchors. #2
Impending Doom #1
Destroy the Dimensional Anchors. #1
You Face Jaraxxus
Defeat Lord Jaraxxus.
Mulgore Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Darkheart Thicket
Darkheart Thicket
Defeat the forces of Xavius at the base of Shaladrassil.
Melee at the Maelstrom
A Ring Unbroken
Speak with Nobundo.
We Glorious Few
Help the scattered shaman.
Melee at the Maelstrom
Defeat the Infernals.
Master of Storms
Use Torra's spear to bring down the felbat Falthus.
Activate the Maelstrom Pillar to defeat Geth'xun.
The Sword of Kings
Culling the Cultists
Twilight cultists are camped near the entrance. Investigate what they are doing here.
The Ghost King
The ghost of Thoradin is being tortured by the cultists. Slay the ritualists and free him.
Thoradin's Folly
The ghost has much information. Follow Thoradin and listen to his tale.
The Tomb of Tyr
The broken seal beckons from the lake bottom. Enter the Tomb of Tyr.
Cleansing the Desecration
The prison entrance is blocked with corruption. Cleanse the tomb of the corrupting void tendrils.
The Root of the Corruption
The corrupter has finally appeared. Slay Soth'ozz and complete the cleansing of the tomb.
The Dark Passage
The way below is uncovered, make your way to the prison of Zakajz.
A Quick Execution
Zakajz is struggling to defend itself. Draw out the sword and perform the final blow!
To Kill a C'Thraxxi
Zakajz is awake but neither fully healed or fully in control of its mind. Fight it back into unconsciousness!
The Warbreaker
Zakajz has been defeated again, but it is not permanent. Take up Stromkar and deal the final true blow.
The Violet Hold
The Violet Hold
Defeat the bosses of The Violet Hold
Broken Shore - Alliance
The Broken Shore (A)
Travel to the Broken Shore. (A)
Dun Morogh Invasion
Push Back the Legion Assault
Legion Activities Disrupted
TEST
Welcome
Blah
Mardum Treasure Scenario
Suramar Catacombs
Suramar Catacombs
Defeat the bosses of Suramar Catacombs
Into the Mouth of the Nether
Far From Home
Listen to Risstyn.
The Dread Warden
Enslave the jailer Beshtal to free yourself from his cage, then defeat him with Risstyn's aid.
The Shattered Council
Rescue Jubeka Shadowbreaker, Zinnin Smythe, and Shinfel Blightsworn.
Jailbreak
Escape from Jagganoth's prison.
The Pit Lord's Secrets
Follow Calydus to the archives to uncover information about the artifacts Jagganoth hunts.
To Fight Another Day
Escape from Jagganoth's lair.
Broken Shore - Horde
The Broken Shore (H)
Travel to the Broken Shore. (H)
Hillsbrad Foothills Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Second Battle of the Broken Shore
Return to Battle
A group of vrykul heroes are fighting on the field of your defeat. Join them and regain your honor.
A Desperate Charge
The latest group of demons is attacking, aid the warband in crushing these foes.
Angel of Mercy
The Vrykul spirit Danica has arrived to bring the worthy to Valhallas.
Reinforcing the Warband
Demonic reinforcements approach with a large mo'arg. Defeat Bezzeredes and his allies.
Just A Pit Lord
Malgalor, Lord of Butchery has arrived to kill everyone. Stand with what remains of the warband. Kill Malgalor or die trying.
Tides of Glory
Wait For Players
Dispel the naga scouting party.
Tides of Glory
Speak with Senegos.
The Tidestone's Call
Protect the Tidestone from the naga.
Slay Majh'Tua
Slay Majh'Tua.
Feeding on the Tidestone
Slay the nightfallen that are feeding on the Tidestone.
The Hunger
Protect the Tidestone from the withered.
As Two-Faced As They Come
Slay Runas the Shamed.
Serenity's End
The Council of Masters
An Infernal Destroyer has attacked the gathering! Defeat it before there are any further casualties.
The Cry of the Crane
Rescue Master Crane
Journey to the East
With Master Crane's help, reach the west temple grounds
Tangle with a Tiger
Chen Stormstout was leading a children's class when the attack began. Rescue him and the children!
Precious Cargo
Accompany Chen and the children back to the Temple.
Mastering the Odds
The Demon known as Jorvinax has opened a gigantic portal! You must close it before the Legion can turn the Peak of Serenity into a foothold.
Portal Problems
With Jorvinax dead the portal is left unguarded. Find a way to destroy it!
Dalaran Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Defeat the Legion Commander
Legion Commander Defeated
Halls of Valor
Halls of Valor
Prove your worth and claim the Aegis of Aggramar.
Wrath of Azshara
Eye of Azshara
Enter the Eye of Azshara and put an end to her arcane storm ritual.
Fangs of the Felhound
Safe Entrance
You made it through the Portal
Obtain the Bait
Steal food from the three storage locations and three Wyrmtogue Meatholders in the city below.
Place the Bait
Head out to the back and place the bait.
Slay the Hound
Retrieve the Fangs
Retrieve the Fangs and Return to Dalaran.
Northern Barrens Invasion
Push Back the Legion Assault
Disrupt the Legion Invasion
Kill Lord Jaraxxus
Lord Jaraxxus defeated
Azshara Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Westfall Invasion
Push Back the Legion Assault
Legion Activities Disrupted
Kill Lord Jaraxxus
Lord Jaraxxus defeated
Legion Invasion: Azsuna
Pushing Them Back
Quell the Infernal Uprising on Kirin Tor Shore.
Suppressing the Source
Close the Demon Portals.
Defend the Outpost
Defend the research station from the Fel Lord.
The Maw of Nashal
The Windrunner
Report to Lady Sylvanas Windrunner.
The Eternity
Ride with Nathanos to the Eternity and use a Forsaken Catapult to shoot down Skyfire Gryphon Riders.
The Blightcaller
Ride with Nathanos to the Blightcaller and slay incoming 7th Legion forces.
The Black Rose
Ride with Nathanos to the Black Rose and rid the ship of worgen.
Boarding the Skyfire
Ride with Nathanos to the Skyfire and assault the gunship by placing Volatile Flares and slaying Alliance crew.
Queen Takes King
Battle Genn Greymane on the deck of the Skyfire.
Legion Invasion: Tanaris Assault
Repel the Assault
Kill demons and destroy their stuff!
Destroy the Demon Citadels
Destroy the Citadels tethering Sargeras to Azeroth!
Kill Invasion Commander Sindrox
Kill Invasion Commander Sindrox
Black Rook Hold
Black Rook Hold
Ascend Black Rook Hold to track the risen Lord Ravencrest.
Black Rook Hold
The Maw of Souls
The Maw of Souls
Defeat the bosses of The Maw of Souls
The Tirisforge
Engage the Enemy
Help Meryl Felstorm battle the dreadlord Kathra'natir.
The Forge Restrained
Find a way past Kathra'nathir's barrier and destroy the Siphoning Rifts that are draining the Forge of the Guardian of its power.
The Power of the Guardians
Activate the Forge of the Guardian.
The Dreadlord's Downfall
Use the power granted by the Forge of the Guardian to defeat Kathra'natir.
A Small Victory
Speak with Meryl Felstorm.
Keep it Secret, Keep it Safe
Help Meryl Felstorm and Alodi to transport the Forge of the Guardian to a safe location.
New Achievements
Drum Circle: Participate in a drum circle at the Thunder Drum in Highmountain.
Helheim Hath No Fury
Hell Yeah, Helya
Feelin Helya Good
But You Say He's Just A Friend: Defeat Warlord Parjesh without allowing any Hatecoil Shellbreakers to die in Eye of Azshara on Heroic difficulty.
Stay Salty: Defeat Lady Hatecoil after destroying 11 or more Saltbrine Globules with a single Curse of the Witch in Eye of Azshara on Heroic difficulty.
Ready For Raiding V: Defeat the Wrath of Azshara without being struck by Magic or Frost Resonance in Eye of Azshara on Heroic difficulty.
Unlock Base Appearance 2
Unlock Base Appearance 3
Unlock Base Appearance 4
Professions
The profession skill cap in Legion is 800.
Enchants
In parsing the spell data, here are the major updates we found for enchants:
Rings have low-tier "Word" enchants for critical strike, versatility, haste, or mastery. These have 3 ranks.
Cloaks have low-tier "Word" enchants for strength, agility, or intellect. These have three ranks.
Necks can be enchanted to summon a satyr, fallen sentinels, or a loyal druid. Their strength/abilities are augmented by high-level ring and cloak enchants.
High-level enchants are known as "Bindings" and also have ranks.
Loyal Druid
:
Critical Strike Ring, Rank 1: The Loyal Druid summoned by your neck enchantment gains a bleed attack.
Haste Ring, Rank 1: The Loyal Druid summoned by your neck enchantment learns a healing spell.
Mastery Ring, Rank 1: The Loyal Druid summoned by your neck enchantment learns a spell to root enemies in place.
Versatility Ring, Rank 1: The Loyal Druid summoned by your neck enchantment amplifies damage that you deal.
Strength Cloak, Rank 1: The Loyal Druid summoned by your neck enchantment learns Bear Form.
Agility Cloak, Rank 1: The Loyal Druid summoned by your neck enchantment learns Cat Form.
Intellect Cloak: Rank 1: The Loyal Druid summoned by your neck enchantment learns Moonkin Form.
Fallen Sentinels
:
Critical Strike Ring, Rank 1: The attack triggered by your neck enchantment can temporarily blind enemies.
Haste Ring, Rank 1: The attack triggered by your neck enchantment deals damage in a larger radius.
Mastery Ring, Rank 1: The attack triggered by your neck enchantment returns some of the damage dealt back to you as health.
Versatility Ring, Rank 1: The attack triggered by your neck enchantment amplifies damage that you deal.
Strength Cloak, Rank 1: The rain of arrows triggered by your neck enchantment becomes a flurry of glaives.
Agility Cloak, Rank 1: The rain of arrows triggered by your neck enchantment becomes a rain of fiery arrows.
Intellect Cloak: Rank 1: The rain of arrows triggered by your neck enchantment becomes a rain of holy bolts.
Trickster
:
Critical Strike Ring, Rank 1: The Trickster summoned by your neck enchantment will absorb some of the damage you take.
Haste Ring, Rank 1: The Trickster summoned by your neck enchantment can temporarily stun enemies.
Mastery Ring, Rank 1: The Trickster summoned by your neck enchantment gains a damaging curse attack.
Versatility Ring, Rank 1: The Trickster summoned by your neck enchantment amplifies damage that you deal.
Strength Cloak, Rank 1: The Trickster summoned by your neck enchantment imbues his attacks with fire.
Agility Cloak, Rank 1: The Trickster summoned by your neck enchantment imbues his attacks with fel energy.
Intellect Cloak: Rank 1: The Trickster summoned by your neck enchantment imbues his attacks with shadow.
Enchanted Chicken, Enchanting Mount
Strega the Hag, in her youth, was always careful to keep her enchanting and her animal husbandry neatly separated. As time wore on, however, her eyesight, aim, or strict moral codes must have deteriorated..
Crafted Gear
Tailoring has a new
Silkweave Set
- Combine all 8 pieces of silkweave armor into a set. There is also an
Imbued Silkweave
version. These items have three ranks as well.
There is also
Silkweave Flourish
,
Silkweave Shade
,
Silkweave Satchel
,
Handcrafted Silkweave Bag
,
Embroidered Silkweave Robe
, and
Basic Silkweave Robe
(maybe the last two are RP gear?)
There appear to be armor modifications - eg, Silkweave Hood Lining, Silkweave Hood: Outer Layer.
There are spell references to armor dye (unclear if Tailoring reagent):
Dye Fabric
Amber Dye
Dye Bunny Visual
Brimstone-Infused Green Dye
Other crafted gear (Leatherworking, Blacksmithing) includes Gravenscale, Battlebound, Dreadleather, Warhide.
Herbalism
The new herbs in Legion are: Starlight Rose, Felwort, Fjarnskaggl, Foxflower, Dreamleaf and Aethril. There are three ranks of techniques tied to picking each herb, and they each have special Rank 3 perks like summoning foxes or getting a powerful buff.
Herbalism Technique: Starlight Rose (Rank 1)
Attempting to gather a starlight rose will fail less often.
Herbalism Technique: Starlight Rose (Rank 2)
Teaches you how to find rare materials when gathering starlight roses.
Herbalism Technique: Starlight Rose (Rank 3)
Attempting to gather a starlight rose will always succeed.
Herbalism Technique: Felwort (Rank 1)
Teaches you how to gather felwort more effectively.
Herbalism Technique: Felwort (Rank 2)
Teaches you how to find rare materials when gathering felwort.
Herbalism Technique: Felwort (Rank 3)
Teaches you how to gather seeds from all Broken Isles herbs.
Herbalism Technique: Fjarnskaggl (Rank 1)
Teaches you how to gather fjarnskaggl more effectively.
Herbalism Technique: Fjarnskaggl (Rank 2)
Teaches you how to find rare materials when gathering fjarnskaggl.
Herbalism Technique: Fjarnskaggl (Rank 3)
Mount quickly after gathering any herb in the Broken Isles.
Herbalism Technique: Foxflower (Rank 1)
Teaches you how to gather foxflower more effectively.
Herbalism Technique: Foxflower (Rank 2)
Teaches you how to find rare materials when gathering foxflower.
Herbalism Technique: Foxflower (Rank 3)
Gathering foxflower will summon friendly foxes to fight alongside you.
Herbalism Technique: Dreamleaf (Rank 1)
Teaches you how to gather dreamleaf more effectively.
Herbalism Technique: Dreamleaf (Rank 2)
Teaches you how to find rare materials when gathering dreamleaf.
Herbalism Technique: Dreamleaf (Rank 3)
Standing near a dreamleaf will grant you a powerful buff.
Herbalism Technique: Aethril (Rank 1)
Teaches you how to gather aethril more effectively.
Herbalism Technique: Aethril (Rank 2)
Teaches you how to find rare materials when gathering aethril.
Herbalism Technique: Aethril (Rank 3)
Gathering herbs in the Broken Isles may cause additional herbs to appear.
Mining
There are new mining techniques--these have 4 ranks instead of the usual three for other professions. New nodes are themed around Leystone and Felslate.
Rank 1 increases the amount of materials found.
Rank 2 gives you a chance to mine the deposit multiple times.
Rank 3 gives you a chance to find Blood of Sargeras in the node.
Rank 4 has various perks.
Leystone/Felslate Deposit: Mount quickly after mining any node.
Living Felslate/Leystone: Mine all felslate nodes more quickly.
Felslate/Leystone Seam: Gain a buff after mining any felslate node.
Alchemy Potions
Not much is known about Alchemy, but here are the names of some potions and flasks which all have 3 ranks.
Flask of the Whispered Pact
Flask of Ten Thousand Scars
Flask of the Seventh Demon
Flask of the Countless Armies
Leytorrent Potion
Unbending Potion
Potion of the Old War
Potion of Deadly Grace
Infernal Alchemist Stone
Skystep Potion
Skaggldrynk
Ancient Rejuvenation Potion
Draught of Raw Magic
Ancient Healing Potion
Ancient Mana Potion
Silverscale Elixir
Drogbar Elixir
Spirit Cauldron
Archaeology Projects
Malformed Abyssal
Houndstooth Hauberk
Orb of Inner Chaos
Flayed-Skin Chronicle
Imp's Cup
Stonewood Bow
Drogbar Gem-Roller
Hand-Smoothed Pyrestone
Moosebone Fish-Hook
Hunter's Drum
Pre-War Highborne Tapestry
Inert Leystone Charm
Violetglass Vessel
Empty Poison Vial
Nobleman's Letter Opener
Digsites
Digsite: Riverbend
Digsite: Aggramar's Vault
Digsite: Keelay's Lumber Camp
Digsite: Southern Helmouth Shallows
Digsite: Northen Helmouth Shallows
Digsite: Fields of An'she
Digsite: Screeching Bend
Digsite: Snowblind Mesa
Digsite: Bradensbrook
Digsite: Kal'delar
Digsite: Whispering Bluffs
Digsite: Andu'talah
Digsite: Shala'nir
Digsite: Shaladrassil
Digsite: Legion Camp: Chaos
Digsite: Llothien
Digsite: Southern Ambervale
Digsite: Northern Ambervale
Jewelcrafting
These are new gems in the data:
Masterful Shadowruby
Versatile Maelstrom Sapphire
Sorcerous Shadowruby Pendant
Subtle Shadowruby Pendant
Skinning
Skinning is a bit more exciting in Legion:
Skinning Technique: Stonehide Leather
Teaches you how to gather stonehide leather more effectively.
Skinning Technique: Stormscale
Teaches you how to gather stormscales more effectively.
Skinning Technique: Fel Hide
Teaches you how to gather fel hide more effectively.
All of these techniques have three ranks - the 2nd rank also allows you to find rare materials when gathering.
There are additional techniques:
Skinning Technique: Unbroken Tooth
Teaches you how to gather unbroken teeth more effectively.
Skinning Technique: Unbroken Claw
Teaches you how to gather unbroken claws more effectively.
Skinning Technique: Legion Butchery
Teaches you how to gather meat when skinning creatures of the Broken Isles.
Skinning Technique: Legion Gutting
Teaches you how to gather interesting items when skinning creatures of the Broken Isles.
Mother's Skinning Knife
Skin a creature from up to 40 yards away. Not effective on creatures above level 113.
Mounts
Demonsaber
Possessed of demonic spirit, these deadly cats form a strong bond with their masters.
Prestigious War Steed
Armored to withstand collisions in battle.
Spirit of Eche'ro (Archaeology)
The spirit of Huln Highmountain's pet moose.
Enchanted Chicken, Enchanting
Strega the Hag, in her youth, was always careful to keep her enchanting and her animal husbandry neatly separated. As time wore on, however, her eyesight, aim, or strict moral codes must have deteriorated...
Charger (Paladin)
Redeemed by the Light. Devoted to your cause.
Felsaber (Demon Hunter)
A special creation of Lord Illidan gifted to his most trusted demon hunters.
Prestigious War Wolf
At Warchief Hellscream's command, Horde trainers began raising wolves to thrive in the shock and ferocity of sustained combat.
You can also increase the speed of your mount:
Leystone Hoofplates
: Place hoofplates on your current mount, increasing speed while mounted by X. Dismounting cancels the effect.
New Followers and Quests
Data points to followers that are class-specific, which you'll get from quests in Legion. These will likely be tied to your Class Order Hall.
Followers
Thassarian / Koltira Deathweaver - Class: Death Knight, Quest: Always a Knight of the Ebon Blade, Zone: Azsuna
Thassarian was a soldier of Lordaeron, serving under prince Arthas Menethil on the campaign to Northrend. He was slain by his former commmander, Falric, and reborn as a Death Knight in service to the Lich King.$b$bAfter the battle of Light's Hope he departed to Stormwind to convince King Varian Wrynn to accept the Knights of the Ebon Blade as allies.$b$bAfter spending some time serving in the armies of the Alliance he desires to fight once more for a greater cause and has returned to the Ebon Blade to join ther battle against the Legion.
Koltira was raised into undeath as a Death Knight after being slain by the knight, Thassarian. Despite death at Thassarian's hand, they treated each other as friends up till they found themselves on opposing sides in the Battle for Andorhal. In this battle they held a truce that prevented outright hostilities until Sylvanas Windrunner became involved and he was cast into the Undercity by the Bainshee Queen. When asked about this Koltira refuses to speak any further.
Highlord Darion Mograine - Class: Death Knight, Quest: Natural Allies, Zone: Acherus
Formerly a paladin in service to the Argent Dawn, Darion Mograine sacrified himself in order to stop the advance of the scourge yet his lifeless body was turned into a death knight by the lich Kel'Thuzad. As a Death Knight he led the forces of the Ebon Blade into an attack upon Lights Hope chapel in which it was revealed that the attack was a suicide mission in order force the paladin Tirion Fordring out of hiding. Enraged that he and his fellow knights were being wasted he was able to break free of the Lich Kings control and led the Ebon Blade in their quest of vengeance. Quiet and intense, Mograine studies his foes carefuly and inflicts pain upon them by any means possible.
Lady S'theno <Coilskar Captain> - Class: Demon Hunter, Quest: Eternal Allegiance, Zone: The Fel Hammer
Kayn Sunfury <Illidari> - Class: Demon Hunter, Quest: Trusted Lieutenant, Zone: The Fel Hammer
Emmarel Shadewarden <Unseen Path> - Class: Hunter, Mission: A Strong Right Hand, Zone: Trueshot Lodge
Emmarel Shadewarden was a young Sentinel when the Unseen Path was founded. Like her mentor, Namuria Gladesong, Emmarel believed that the night elves had a duty to protect Azeroth from the inevitable return of the Legion. After her order was all but wiped out in the War of the Shifting Sands, Emmarel kept the Unseen Path small and secluded, watching for the day when it should rise again.$b$bDuring the long years of her vigil, Emmarel studied the ways of the beast master. She is never far from the wings of her beloved eagle companion, Snowfeather.
The Great Akazamzarak - Class: Mage, Quest: An Unexpected Champion, Zone: Dalaran
A master of portals and summoning with a seemingly unlimited supply of rabbits. Also great at parties!
Mog'dorg the Wizened - Class: Mage, Quest: The Other City of Mages, Zone: Hall of the Guardian
A leader of the great ogre civilizaion of Ogri'la, Mog'dorg will bring his faction of ogre mages to bear against the Legion.
Li Li Stormstout - Class: Monk, Quest: The Adventure Continues, Zone: The Wandering Isle
Born upon the Wandering Isle, Li Li has an insatiable thirst for adventure and exploration. Against the wishes of her father, she left the wandering isle behind to join with her uncle Chen. Together, they traveled the world in search of the homeland of their people, Pandaria. Li Li is both an experianced herbalist and a martial artist who never backs down from a fight.
Chen Stormstout - Class: Monk, Quest: , Zone: The Wandering Isle
Lord Maxwell Tyrosus:
Lord Maxwell Tyrosus was one of the first to join the Argent Dawn, and quickly rose through the ranks to great prominence, second only to Tirion Fordring himself. Whether he was fighting against the scourge of Naxxramas or the very lord of the Scourge, Tyrosus has always remained a steadfast leader and a true champion of the Light.
Lady Liadrin:
Lady Liadrin has been called many things - zealous, arrogant, short-tempered - but the Blood Knight Matriarch has never been bothered by such pleasantries. Call her what you will, but in Liadrin's eyes there is precisely one thing that matters: the complete and utter destruction of the Burning Legion.
Lilian Voss - Class: Rogue, Quest: Endless Vengeance, Zone: The Hall of Shadows
Vanessa VanCleef - Class: Rogue, Quest: Honor Among Thieves, Zone: The Hall of Shadows
Most think to this day that the infamous leader of the Defias Brotherhood died in the Deadmines years ago thanks to an elixir that mimiced death and flame retardant armor. In truth, the wayward daughter of Westfall found her way into the secretive order of the Uncrowned, where her anti-government motives were well at home. She quickly rose through the ranks to the mysterious Shadows, poised to finally have the means to enact her revenge.
Lulubelle Fizzlebang <Council of the Black Harvest> - Class: Warlock, Quest: A Trifling Legacy, Zone: Dalaran
As a member of the great Fizzlebang family of summoners, Lulubelle will be able to bring stronger demons to your cause. Just hope she doesn't summon something too big.
Ritssyn Flamescowl <Council of the Black Harvest> - Class: Warlock, Quest: Rebuilding the Council, Zone: Dreadscar Rift
The last remaining member of the Council of the Black Harvest. With Risstyn's help you can begin rebuilding the Council to its former glory.
Commander Lynore Windstryke / Nazgrel - Class: Warrior, Quest: The Second Valarjar, Zone: Halls of Valor
Eitrigg - Class: Warrior, Mission: The Veteran, Zone: Halls of Valor
A veteran of three wars and countless battles, Eitrigg has faithfully served the Warchiefs of the Horde for his entire life. Seeing the true threat of the Legion he has decided to work with anyone that has the will and strength to save Azeroth.
Nazgrel:
Liberated from the internment camps by Thrall, Nazgrel has been a loyal and skilled commander of the Horde for years. His last assignment was Thrallmar but with the Legion invasion he has returned to save Azeroth. A grim warrior, Nazgrel fights with tactics and excellent command of arms.
Lynore:
A veteran of many wars, Lynore was present at the Opening of the Scarab Wall and continued on as an elite 7th Legion commander in Northrend. With that campaign over, she has returned to assist with the Legion threat.
Lynore attempts to protect others with a reckless and furious assault designed to focus attention on herself.
Aponi Brightmane:
Aponi Brightmane, leader of the nascent Sunwalker paladins, united her people around a thirst for truth and understanding. What is the true nature of the Light? Why does it grant us its strength? Aponi intends to answer her burning questions, but she has no problem in casting aside anyone or anything that gets in her way.
Vindicator Boros:
The Hand of Argus was once a mighty order of draenei paladins dedicated to protecting their people from their Legion hunters. Their numbers have yet to fully recover from the slaughter in Draenor at the hands of bloodlusted orcs, but Vindicator Boros refuses to let their legacy die. He has dedicated himself to renew their sacred vows at all costs.
Altrius the Sufferer:
Altruis cares little for the traditional company of his own people. The Sufferer prefers the company of his nether drake Nethrandamus and the thrill of diving into the fray on his own. However, he is no fool, and is willing to work alongside those who prove to him that they can keep pace with his exceptional skills.
Allari the Souleater:
Allari has long since mastered the blood elven crystals used to trap and manipulate fel energies. She uses the Scythe of Souls to reap the demonic in unthinkable ways - the information and power she's extracted has already proven invaluable numerous times in key battles against the Legion. Tired with the Illidari's lack of progress against stopping the flow of demons into Azeroth, Allari seeks someone new to follow who can put her power to proper use.
Zeros:
Though only a whelp by dragon standards, Zeros is still a powerful practitioner of the arcane arts.
Follower Abilities
Fel Rush
Lunges toward an enemy. Sometimes used on critters to travel quickly.
Chaos Nova
Used by demon hunters to control multiple dangerous enemies at once.
Stone Skin
Demon hunters can cover their skin in fel stone to absorb large blows. Also notoriously uncomfortable.
Immolation
Some demon hunters take the mantra "fight fire with fire" a bit too seriously.
Devour Magic
Magic is a delicacy among the Illidari. Tastes like chicken.
Vengeful Retreat
Used by demon hunters to who are... not prepared.
Metamorphosis
Demon hunters can unleash the demon within to defeat the strongest foes.
New Missions
Reconnaissance: Azsuna
- Broken Isles: Azsuna appears to be an idyllic island teeming with wildlife. Reports of magical activity in the area, however, suggest that not all is as it sems.
Reconnaissance: Val'Sharah
- Val'Sharah: Val'Sharah once stood as the heart of druidism on Azeroth, the mighty world tree Shaladrassil standing tall at its center. There are sure to be long-lost secrets hidden in its thickets that would be useful against the Legion.
Reconnaissance: Highmountain
- Highmountain: Highmountain is all that stands of the range that once divided Suramar from the northern lands. Rumor has it that the leader of an ancient tauren tribe on the lonely mountain's slopes wields a relic of legendary power.
Reconnaissance: Stormheim
- Stormheim: Once grazing land for the beasts of the Suramar elves, the bluffs of Stormheim now serve as the capital of an ancient race of Vrykul that fled the northern lands after the Great Sundering.
Never Leave a Knight Behind
- Dalaran: Our scouts report seeing a knight trapped by a horde of demons. Destroy the demons and bring our brother in arms home.
The Creeping Nightmare
- Val'Sharah: The forces of Nightmare are closing in on a sacred moonwell. We can't let it fall into darkness.
Calling Their Bluff
- Stormheim: A Fel Lord may be building up forces in the harsh northern bluffs.
Coastal Treasure
- Stormheim: There is a powerful beacon of the Light somewhere in Stormheim. We should find it.
Tides of War
- Stormheim: The Legion is planning to launch a coastal assault on Stormheim. We need to find out where.
The "Emissary"
- Highmountain: We've heard whispers that a demon has been offering the Highmountain tauren dark power.
The Last Shrine
- Highmountain: There is a powerful beacon of the Light somewhere in Highmountain. We should find it.
Protecting the Innocent
- Highmountain: A captured imp told us his masters were planning to attack a Highmountain tauren village - we need to figure out which one.
Test 7.0 mission 1
- Nowhere in particular 1: Description of test mission 1
Test 7.0 mission 2
- Nowhere in particular 2: Description of test mission 2
Test 7.0 mission 3
- Nowhere in particular 3: Description of test mission 3
The Veteran
- Dalaran: We can go after the heavy hitters later, right now we need someone who has seen everything. There is one that has been in every war for the past few decades and can do more than kill.
Growing the Order
- Dalaran: The only way to strengthen our order is through continued focus and training. There is an ancient master who may be willing to share his martial secrets. Seek him out and train with him, and return stronger and wiser.
A Master Summoner
- Dalaran: We will need to recruit a master summoner to assist the Council. A warlock of a notable family was rumored to be spotted in Dalaran.
An Offer They Can't Refuse
- Dalaran: We believe we can lure a worthwhile rogue into our order with the right... motivation.
Never Trust a Mage
- Dalaran: The mages of Dalaran seem trustworthy... but are they?
The Other City of Mages
- Ogri'la: Akazamzarak knows where he can find a whole city of mages, so long as you don't mind the smell.
New Maps
Broken Isles
Maw of Souls
Vault of the Wardens
Dalaran
Misc
New Legion Bosses
Highlights
Cordana
- possibly our Draenor friend?
Odyn
- a new Titan Keeper, like those in Ulduar
Ymiron
, the Fallen King - possibly the undead version of our fellow from Utgarde Pinnacle?
Lord Kur'talos Ravencrest
Illysanna Ravencrest - The daughter of Lord Ravencrest
Ursoc - possibly in the Guardian artifact scenario?
The following 4 bosses appear to be in the new Violet Hold dungeon:
Millificent Manastorm
- Turns out, Millhouse got married!
Festerface
- Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.
Anub'esset
- Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.
Blood-Princess Thal'ena
- Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.
Full List
Note: There were some old bosses included in the data, we have excluded them to avoid redundancy.
Tirathon Saltheril
-
Ash'golm
-
Glazer
-
Cordana
-
Serpentrix
- A tamed hydra, Serpentrix stands guardian to one of the Tidelands.
Warlord Parjesh
- Commander to the Hatecoil naga, Warlord Parjesh stands as a first line of defense against invaders.
Hymdall
- Having proved himself in honorable battle, Odyn tasked Hymdall to guard the entrance to the Halls of Valor. Hymdall has stood, never erring, in this watch protecting these halls from all dangers.
Hyrja
- In life Hyrja was a warrior without equal, defending the Valkira from all threats. Her valor and courage drew the attention of Eyir, a titan watcher. Upon her death and ascension to the Halls of Valor Eyir has awarded Hyrja with her greatest honor, transformation into a Val'kyr.
Fenryr
- Fenryr, has eluded even the best hunters of the Halls of Valor.
God-King Skovald
- Gul'dan approached Skovald with a proposition, have his vrykul join the Legion or see his people be destroyed. With the promise of 1,000's of worlds to conquer Skovald has taken up the Legion's offer. Before being allowed to fully enter the ranks of the Burning Legion he must first secure the Aegis of Aggramar from Odyn's realm of the Halls of Valor only then can his endless conquest begin.
Odyn
- Odyn, a titan keeper, forged the Halls of Valor to house the souls of the greatest vrykul warriors. These warriors have been forged into a new army, the valarjar, in order protect Azeroth from all threats. However, cursed by Helya, Odyn and his army are now trapped within these halls.
Lady Hatecoil
- Vejsha Hatecoil hails from a long line of the Hatecoil noble family, charged with maintaining the order and will of her queen. As a fierce caller of storms, she watches over the ritual of summoning.
King Deepbeard
- King Deepbeard.
Wrath of Azshara
- In an effort for revenge, Queen Azshara focused her profound magical prowess into a single arcane being. Maintained by the life magic of one of her loyal handmaidens, the mighty Wrath of Azshara exists to wash away all landwalkers who would stand against her.
Ivanyr
-
Nightwell Sentry
-
General Xakal
-
Nal'tira
-
Advisor Vandros
-
Ymiron, the Fallen King
-
Harbaron
-
The Amalgam of Souls
- Immense soul energy was released when Gul'dan conducted the ritual to sever Illidan's soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home - and residual soul energy has merged them into a massive monstrosity.
Illysanna Ravencrest
- The daughter of Lord Ravencrest, imprisoned for millinea in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.
Arch-Druid Glaidalis
- Feral Arch-Druid
Oakheart
- Tree
Dresaron
- Nightmare Drake
Shade of Xavius
- Shade of Xavius
Rokmora
- Ularogg Cragshaper's unfinished masterpiece, Rokmora, a massive crystal fury constructed to annihilate all who stand against the Underking. The wild magic used to create this behemoth has yet to take hold, imbuing any piece of Rokmora, attached or not, with Ularogg's malevolent will to crush his enemies.
Helya
-
Smashspite the Hateful
- A brutal, imposing Mo'arg Lieutenant, Smashspite the Hateful led the Legion's invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.
Ularogg Cragshaper
- Ularogg Cragshaper, an ancient drogbar that has committed his life to the pursuit of power. Through violence and deception, Ularogg rose to become the Underking's trusted advisor. He detests Navarogg for bringing 'intruders' into their home and will take pleasure in bringing about their violent end.
Ursoc
- Rawr
Lord Kur'talos Ravencrest
- Kur'talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal'dorei Resistance during the War of the Ancients until he was assassinated by Varo'then under the orders of Queen Aszhara. Millenea later, Gul'dan's foul soul magic has awoken Ravencrest's soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge, gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of Ancients.
Naraxas
- Naraxas, mother of monsters, has been worshipped by the drogbar since the Age of Neltharion. Constant sacrifices are made to this creature so she can nurture generations of horrors the drogbar use against their enemies. One way or another, you must pass through this beast and strike at the Underking before this terror is unleashed on Highmountain.
Mindflayer Kaahrj
-
Dargrul the Underking
- Dargrul is the most powerful Underking since the age of Neltharion. Believing he has the only right to wield the power of Khaz'goroth, Dargul murdered High Chieftain Ulan and seized the artifact from the Highmountain tauren. Now, he uses the hammer's power to devastate the region and any who oppose him.
Millificent Manastorm
- An engineering genius of unimaginable prowess, Millificent Manastorm seems to be the complete opposite of her husband, Millhouse. Smart and resourceful, she is a force to be reckoned with.
Once released from her magical prison cell, Millificent Manastorm uses her technological gadgets to overpower her enemies.
Damage Dealers: Disarm the so that they don't explode. Destroy the unarmored to prevent them from overwhelming the party with rockets.
Healers: Disarm the so that they don't explode. Avoid the to prevent being knocked around.
Tanks: Disarm the so that they don't explode. Destroy the unarmored to prevent them from overwhelming the party with rockets.
Festerface
- Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.
Iceclaw
-
Inquisitor Tormentorum
-
Anub'esset
- Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.
Sael'orn
- Sael'orn
Blood-Princess Thal'ena
- Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.
Nythendra
-
Dragons of Nightmare
- Dragon
Crystal Scorpion
-
EmotesText:
FORTHEHORDE
FORTHEALLIANCE
Titles
Illidari %s
Highlord %s
Illidari Master %s
The Honorable %s
%s the Prestigious
%s the Unrelenting
Legionary %s
%s, Bound by Honor
Emotes:
STATE_WORK_MINING (Pick Axe)
STATE_READYTHROWN_NO_SOUND
STATE_READY2HL_ALLOW_MOVEMENT
STATE_READYSPELLDIRECTED
ONESHOT_NO
ONESHOT_CANNIBALIZE
ONESHOT_GRABTHROWN
ONESHOT_WORK
STATE_USESTANDING_NOSHEATHE
ONESHOT_WAVE_BARSERVER
STATE_READYSPELLOMNI_WITH_SOUND
STATE_HOLD_THROWN
STATE_READ_BOOK_AND_TALK
STATE_WOUND (DOESNT WORK)
ONESHOT_MOUNTSPECIAL (Flying Allowed)
EmoteSettle
DragonSpitHover
TEST_DO_NOT_USE
ONESHOT_SETTLE
STATE_ATTACK_UNARMED_STILL
ONESHOT_SLAM
ONESHOT_READYSPELLDIRECTED_NOSOUND
ONESHOT_TALK_BARSERVER
Factions:
Moon Guard
Withered
Gilnean Survivors
Kvaldir
Drogbar
Citizens of Dalaran
Moonguard
Valkira
Wardens
Assassin's Guild
Jandvik Vrykul
Druids of Val'sharah
Arcane Thirst (Oculeth)
Arcane Thirst (Silgryn)
Arcane Thirst (Thalyssra)
The Nightfallen
Legion
Highmountain Tribe
Burning Legion Invaders
Dreamgrove Druid
Kvaldir Ghosts
Nightborne
Arcane Thirst (Valtrois)
Friendships
%s for the new friendship rep is Withering/Stable/Empowered
First Arcanist Thalyssra is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.
Silgryn is %s. The Nightfallen have an unquenchable thirst for Ancient Mana. There are many natural sources in Suramar, though none as potent as the Nightwell.
Chief Telemancer Oculeth is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.
Arcanist Valtrois is %s. The nightborne have an insatiable thirst for Ancient Mana, which can be found all over Suramar.
Icons
Highlights
Based on icon names, the following have been added:
Illidari tabard
: inv_tabard_a_84illidari
Tons of artifact weapon variations.
Legion Raid sets
Demon Hunter abilities
Keystones
: inv_7ti_titan_sargeritekeystone
Vrykul-themed sets
: inv_chest_mail_vrykuldragonrider_b_01, inv_chest_leather_vrykulhunter_b_01, inv_chest_cloth_vrykulcaster_b_01, inv_chest_plate_vrykulwarrior_b_01
Lord Ravencrest armor
: inv_chest_plate_lordravencrest_b_01
Legion Honor and Quest gear
New mounts
: inv_felbatmount, inv_felbatmountdh, inv_basaliskmoun
Abilities
Boss
Inventory
a:
axe_2h:
bow_1h:
cloth:
firearm_2h:
glaive_1h:
glavie_1h:
hammer_1h:
hammer_2h:
hand_1h:
inv:
knife_1h:
leather:
legiondungeon:
legionendgame:
legionhonor:
legionraiddeathknight:
legionraidwarlock:
mace_1h:
mace_2h:
mail:
misc:
offhand_1h:
plate:
polearm_2h:
q:
quest:
raiddemonhunter:
raiddemonhuntermythic:
raidhunter:
raidrogue:
raidroguemythic:
shield_1h:
staff_2h:
sword_1h:
sword_2h:
titan:
vrykulhunter:
Misc
Globalstrings:
Highlights
There are dozens of new strings, here are the highlights including transmog updates. Full strings at the end of the post:
CONFIRM_TALENT_WIPE_5:
: Do you want to change your primary specialization?
DEMONHUNTER_DISABLED::
Requires Legion and a level 70 character.
SPELL_FAILED_CUSTOM_ERROR_271:
: No skinnable corpse in range
CONFIRM_ACCEPT_RELIC:
: Are you sure you want to replace this relic? The existing relic will be destroyed.
SPEC_INVOLUNTARILY_CHANGED:
: Your Specialization was changed because it has been disabled.
WARDROBE_TOOLTIP_CYCLE:
: Press Tab or Shift-Tab to cycle through items.
TRANSMOGRIFY_TOOLTIP_APPEARANCE_KNOWN:
: You've collected this transmog
TRANSMOG_CATEGORY_FAVORITE_LIMIT:
: You cannot add any more favorites in this category.
TRANSMOGRIFY_TOOLTIP_ITEM_UNKNOWN_APPEARANCE_KNOWN:
: You've collected this transmog, but not from this item
TRANSMOG_OUTFIT_CONFIRM_SAVE:
: Are you sure you want to overwrite the outfit %s?
TRANSMOG_OUTFIT_CONFIRM_DELETE:
: Are you sure you want to delete the outfit %s?
TRANSMOG_ALL_SPECIALIZATIONS:
: All specializations
TRANSMOG_OUTFIT_ALREADY_EXISTS:
: An outfit with that name already exists.
SPELL_FAILED_CUSTOM_ERROR_268:
: You cannot steal that while guards are on duty.
CONFIRM_ARTIFACT_CHOICE:
: Are you sure you wish to pursue this artifact? It may be some time before you can obtain the others.
SPELL_FAILED_CUSTOM_ERROR_269:: You have already used a Vantus Rune this week.
Below are strings organized in alphabetical order--we've drawn attention to interesting categories like Adventure Map or Artifacts.
Adventure Map
ADVENTURE_MAP_AVAILABLE_MISSIONS
: Missions Available: %d
ADVENTURE_MAP_AVAILABLE_QUESTS
: Quests Available: %d
ADVENTURE_MAP_TITLE
: Adventure Map
ADVENTURE_MAP_VIEW_ZONE_TOOLTIP
: Click to view the scouting report
Artifacts
ARTIFACTS_APPEARANCE_TAB
: Appearances
ARTIFACTS_APPEARANCE_TAB_TITLE
: Reforge Appearance
ARTIFACTS_KNOWLEDGE_TOOLTIP_DESC
: You have purchased %d/%d traits. Increase your knowledge level to purchase more traits.
ARTIFACTS_KNOWLEDGE_TOOLTIP_LEVEL
: Level %d
ARTIFACTS_PERK_TAB
: Spend Power
ARTIFACT_POWER
: Artifact Power
ARTIFACT_POWER_BAR
: Artifact Power %d / %d
ARTIFACT_POWER_COST_TOOLTIP
: Cost: %s%d Artifact Power|r
ARTIFACT_POWER_CURRENT
: Artifact Power: %d
ARTIFACT_POWER_GAIN
: +%d Artifact Power
ARTIFACT_POWER_LEARN_RANK_TOOLTIP
: Click to learn next rank
ARTIFACT_POWER_RELIC_BONUS
: (+%d Rank) |c%s%s|r
ARTIFACT_POWER_UNLINKED_TOOLTIP
: No active links
ARTIFACT_TOAST_NEW_POWER_AVAILABLE
: New Trait Available
ARTIFACT_TOAST_RETURN_TO_FORGE
: Return to your forge to unlock a trait
ARTIFACT_TUTORIAL_KNOWLEDGE_LIMIT
: Increasing knowledge ranks will be necessary to unlock more traits.
ARTIFACT_VISIT_FORGE_TO_START
: You haven't discovered the true potential of this artifact yet.
ARTIFACT_XP_GAIN
: %s gains %d Artifact Power.
ARTIFACT_XP_REWARD
: Artifact Power for your currently equipped artifact
BINDING_NAME_TOGGLESELFHIGHLIGHT
: Toggle Self Highlight
BONUS_OBJECTIVE_ARTIFACT_XP_FORMAT
: %s |cffe6cc80Artifact Power|r
BOOST2_MAGEFIRE_ADVANCEDCOMBAT_FIREBALL
: Use |cFFFFFFFFFireball|r to land your first critical strike, then use |cFFFFFFFFInferno Blast|r to get a second.
BOOST2_MAGEFIRE_ADVANCEDCOMBAT_INFERNOBLAST
: Now use |cFFFFFFFFInferno Blast|r to get a second critical strike.
BOOST2_MAGEFIRE_ADVANCEDCOMBAT_PYROBLAST
: Use |cFFFFFFFFPyroblast|r with your Hot Streak to instantly cast it.
BOOST2_MAGEFIRE_AOE_FLAMESTRIKE
: Use |cFFFFFFFFFlame Strike|r to eliminate all the oozes at once.
BOOST2_MAGEFIRE_BASICCOMBAT_FIREBALL
: Use |cFFFFFFFFFireball|r on the Target Dummy.
BOOST2_MAGEFIRE_BASICCOMBAT_INFERNOBLAST
: Use |cFFFFFFFFInferno Blast|r on the Ooze.
You can cast this while moving.
BOOST2_MAGEFIRE_COMBAT_FROSTNOVA
: Use |cFFFFFFFFFrost Nova|r to freeze the Yeti in place and get away.
BOOST2_MAGEFROST_ADVANCEDCOMBAT_ICELANCE
: Use |cFFFFFFFFIce Lance|r while under the effect of |cFFFFFFFFFingers of Frost|r
BOOST2_MAGEFROST_BASICCOMBAT_FROSTBOLT
: Use |cFFFFFFFFFrostbolt|r on the Target Dummy.
BOOST2_MAGEFROST_BASICCOMBAT_ICELANCE
: Use |cFFFFFFFFIce Lance|r on the Ooze.
You can cast this while moving.
BOOST2_MAGE_CONTROL_FROSTNOVA
: Use |cFFFFFFFFFrost Nova|r to freeze the Charged Spark in place.
BOOST2_MAGE_MOBILITY_BLINK
: Use |cFFFFFFFFBlink|r to teleport forward.
BRUTALITY
: Brutality
CHAT_FRAME_SETTINGS
: Chat Frame Settings
COMBATLOG_HONORGAIN_EXHAUSTION1
: %s dies (Honorable Kill: %s). You gain %d honor points (%s %s bonus).
COMBATLOG_HONORGAIN_NO_RANK_EXHAUSTION1
: %s dies (Honorable Kill). You gain %d honor points (%s %s bonus).
COMBO_POINTS_COST
: %d Combo |4Point:Points;
Confirmation Text
CONFIRM_ACCEPT_RELIC
: Are you sure you want to replace this relic? The existing relic will be destroyed.
CONFIRM_ARTIFACT_CHOICE
: Are you sure you wish to pursue this artifact? It may be some time before you can obtain the others.
CONFIRM_GLYPH_REMOVAL
: Are you sure you want to remove %s?
CONFIRM_MERCHANT_TRADE_TIMER_REMOVAL
: Selling %s will make it non-tradeable, even if you buy it back.
CONFIRM_REDOCK_CHAT
: This will redock your chat windows to the general tab.
CONFIRM_SUMMON_SCENARIO
: %s has started a scenario in %s. Do you want to join them?
This offer will expire in %d %s.
CONFIRM_TALENT_WIPE_5
: Do you want to change your primary specialization?
DEMONHUNTER_BLINDFOLD_STYLE
: Blindfolds
DEMONHUNTER_HORN_STYLE
: Horn Style
DEMONHUNTER_TATTOO_STYLE
: Tattoos
DH_HAVOC_CORE_ABILITY_1
: Use Fel Rush to close distance or damage multiple enemies.
DH_HAVOC_CORE_ABILITY_2
: Use Eye Beam when available, and you have Fury. Try to damage multiple targets.
DH_HAVOC_CORE_ABILITY_3
: Use Chaos Strike when you still have Fury to spend.
DH_HAVOC_CORE_ABILITY_4
: Use Demon's Bite to build up Fury.
DISPLAY_PERSONAL_RESOURCE
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t Personal Resource Display
EMPTY_RELIC_TOOLTIP_BODY
: Infuse a %s Relic here to augment your weapon.
EMPTY_RELIC_TOOLTIP_TITLE
: %s Artifact Relic Slot
Errors
ERR_BATTLEGROUND_JOIN_NOT_ENOUGH_HEALERS
: You can not enter this bracket of arena without a healer.
ERR_BATTLEGROUND_JOIN_TOO_MANY_HEALERS
: You can not enter this bracket of arena with more than one healer.
ERR_BATTLEGROUND_JOIN_TOO_MANY_TANKS
: You can not enter this bracket of arena with more than one tank.
ERR_CANT_BE_DISENCHANTED
: Item cannot be disenchanted
ERR_CANT_BE_OBLITERATED
: You can't obliterate that item
ERR_LEARN_TRANSMOG_S
: %s has been added to your transmog collection.
ERR_MUST_EQUIP_ARTIFACT
: You must have an artifact equipped.
ERR_OUT_OF_FURY
: Not enough fury
ERR_OUT_OF_PAIN
: Not enough pain
ERR_REVOKE_TRANSMOG_S
: %s has been removed from your transmog collection.
ERR_SPEC_IS_DISABLED
: That spec is currently disabled
ERR_SPELL_FAILED_ANOTHER_IN_PROGRESS
: Another action is in progress
EXHAUST_HONOR_TOOLTIP1
: |cffffd200%s|r
|cffffffff%d%% of normal honor
gained from honorable kills.|r
FEATURE_NOT_YET_AVAILABLE
: This feature's not yet available.
FLASH_LOW_HEALTH_WARNING
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t Flash Screen at Low Health
FURY
: Fury
FURY_COST
: %d Fury
GARRISON_MISSION_IN_PROGRESS_TOOLTIP
: In Progress
GARRISON_MISSION_REWARD_HEADER
: Reward:
GARRISON_MISSION_TIMELEFT
: %s left
GXAPI_MTL
: Metal
HONOR_BAR
: Honor %d / %d
HONOR_LEVEL_LABEL
: Honor Level %d
HONOR_REWARD_ARTIFACT_POWER
: Artifact Power Reward
HONOR_REWARD_MONEY
: Money Reward
ITEM_ARTIFACT_VIEWABLE
: <Shift Right Click to View Artifact>
ITEM_OBLITERATEABLE
: Obliteratable
ITEM_OBLITERATEABLE_NOT
: Cannot be Obliterated
ITEM_REQ_SPECIALIZATION
: Requires: %s
KEYBIND_NOT_SET_TOOLTIP
: This option's keybind is not set.
KIOSK_PLEASE_TAKE_THE_SURVEY
: Please take the survey near the exit.
KIOSK_THANK_YOU_FOR_PLAYING
: Thank you for playing!
LEGION_MASTER
: Legion Master
LFG_LIST_HONOR_LEVEL_ABOVE_YOURS
: You can't require an honor level higher than your own.
LFG_LIST_HONOR_LEVEL_CURRENT_PVP
: PvP Honor Level: %d
LFG_LIST_HONOR_LEVEL_INSTR_PVP_SHORT
: PvP Honor Level
LFG_LIST_ITEM_LEVEL_HONOR_LEVEL_REQ
: Minimum Honor Level
LOSS_OF_CONTROL_DISPLAY_TAUNT
: Taunted
LUNAR_POWER_COST
: %d Astral Power
MAELSTROM
: Maelstrom
MAELSTROM_COST
: %d Maelstrom
NAMEPLATES_MESSAGE_ALL_OFF
: All Nameplates Turned Off
NAMEPLATES_MESSAGE_ALL_ON
: All Nameplates Turned On
NAMEPLATES_MESSAGE_ALL_ON_AUTO
: All Nameplates Turned On (Auto)
NAMEPLATES_MESSAGE_ENEMY_OFF
: Enemy Nameplates Turned Off
NAMEPLATES_MESSAGE_ENEMY_ON
: Enemy Nameplates Turned On
NAMEPLATES_MESSAGE_ENEMY_ON_AUTO
: Enemy Nameplates Turned On (Auto)
NAMEPLATES_MESSAGE_FRIENDLY_OFF
: Friendly Nameplates Turned Off
NAMEPLATES_MESSAGE_FRIENDLY_ON
: Friendly Nameplates Turned On
NAMEPLATES_MESSAGE_FRIENDLY_ON_AUTO
: Friendly Nameplates Turned On(Auto)
NPE_ABILITYLEVEL3_DRUID
: Left-Click {$5221} to generate Combo Points.
Then use {$22568} to spend Combo Points.
Ability Text
NPE_ABILITYLEVEL3_HUNTER
: Left-Click {$34026} to make your pet instantly strike the enemy.
NPE_ABILITYLEVEL3_MAGE
: Left-Click {$122} to stop creatures close to you from moving.
NPE_ABILITYLEVEL3_MONK
: Left-Click {$100780} to generate Chi.
Then use {$100784} to spend Chi.
NPE_ABILITYLEVEL3_PALADIN
: Left-Click {$20271} to deal instant damage and make you make your enemy vulnerable.
NPE_ABILITYLEVEL3_PRIEST
: Left-Click {$589} to curse the enemy, dealing damage over time.
NPE_ABILITYLEVEL3_ROGUE
: Left-Click {$53} to generate Combo Points.
Then use {$196819} to spend Combo Points.
NPE_ABILITYLEVEL3_SHAMAN
: Left-Click {$8042} to inflict significant instant damage.
NPE_ABILITYLEVEL3_WARLOCK
: Left-Click {$172} to deal damage over time.
NPE_ABILITYLEVEL3_WARRIOR
: Left-Click {$100} from a distance to rush towards your target.
NPE_ABILITYSECOND_WARRIOR
: |cFF00FFFFLeft-Click|r on {$12294} to hit your target for heavy damage.
NPE_SHAPESHIFT_DRUID
: |cFF00FFFFLeft-Click|r on {$768} to shapeshift into cat form.
OPTION_TOOLTIP_DISPLAY_PERSONAL_RESOURCE
: Add Health and Resource below your Character.
OPTION_TOOLTIP_FLASH_LOW_HEALTH_WARNING
: Your screen flashes red when you're low on health.
OPTION_TOOLTIP_SOUND_CACHE_SIZE
: Changes the amount of memory reserved for sound.
OPTION_TOOLTIP_UNIT_NAMEPLATES_AUTOMODE
: Nameplates by default are only shown in combat. Check this to show all nameplates all the time.
PAIN
: Pain
PAIN_COST
: %d Pain
Power Type
POWER_TYPE_ARCANE_CHARGES
: Arcane Charges
POWER_TYPE_FURY_DEMONHUNTER
: Fury
POWER_TYPE_INSANITY
: Insanity
POWER_TYPE_LUNAR_POWER
: Astral Power
POWER_TYPE_MAELSTROM
: Maelstrom
POWER_TYPE_MANA
: Mana
POWER_TYPE_NIGHTWELL_ENERGY
: Resonant Nightwell Energy
Prestige Level
PRESTIGE_LEVEL_1
: Squirrel
PRESTIGE_LEVEL_2
: Uncommon Squirrel
PRESTIGE_LEVEL_3
: Rare Squirrel
PRESTIGE_LEVEL_4
: Epic Squirrel
PRESTIGE_LEVEL_LABEL
: Prestige Level %d
PRESTIGE_RANK_TOOLTIP_LINE
: |T%s:14|t %s
PRESTIGE_RANK_TOOLTIP_TEXT
: |cffffffffPrestige Rank %d: %s|r
PvP
PVP_HONOR_PRESTIGE_AVAILABLE
: Prestige Available!
PVP_HONOR_XP_BAR_CANNOT_PRESTIGE_HERE
: Open your PvP Talents frame to prestige!
PVP_PRESTIGE_RANK_UP_ACCEPT
: Rank Up
PVP_PRESTIGE_RANK_UP_HONOR_TRADE
: You may trade in your Honor Levels to earn the next Prestige rank:
PVP_PRESTIGE_RANK_UP_TITLE
: Prestige
PVP_PRESTIGE_RANK_UP_WARNING
: Your Honor Level will be reset to 1. You will lose access to all of your PvP talents until you earn them again.
PVP_TALENTS
: PvP Talents
PVP_TALENTS_PRESTIGE_RANK_TITLE
: |cffff2020%s (Prestige %d)|r
Relic
RELIC_SLOT_TYPE_ARCANE
: Arcane
RELIC_SLOT_TYPE_BLOOD
: Blood
RELIC_SLOT_TYPE_FEL
: Fel
RELIC_SLOT_TYPE_FIRE
: Fire
RELIC_SLOT_TYPE_FROST
: Frost
RELIC_SLOT_TYPE_HOLY
: Holy
RELIC_SLOT_TYPE_IRON
: Iron
RELIC_SLOT_TYPE_LIFE
: Life
RELIC_SLOT_TYPE_SHADOW
: Shadow
RELIC_SLOT_TYPE_WATER
: Water
RELIC_SLOT_TYPE_WIND
: Wind
RELIC_TOOLTIP_ATTUNED_FOR
: Attuned for:
RELIC_TOOLTIP_ILVL_INCREASE
: +%d Item Levels
RELIC_TOOLTIP_RANK_INCREASE
: |cFF00FF00+%d |4Rank:Ranks;:|r %s
RELIC_TOOLTIP_RANK_INCREASE_OTHER_ARTIFACT
: |cFF00FF00+%d |4Rank:Ranks;:|r Minor Trait
RELIC_TOOLTIP_TYPE
: %s Artifact Relic
RESET_CHAT_WINDOW_POSITIONS
: Reset Chat Positions
RUNE_COST
: %d |4Rune:Runes;
SCENARIO_DEMON_INVASION
: Demon Invasion
SCENARIO_INVASION_COMPLETE
: Invasion Complete
SCENARIO_INVASION_REWARD_TOOLTIP_TEXT
: Completing this invasion will reward you with:
SEARCH_LOADING_TEXT
: Loading...
SEARCH_PROGRESS_BAR_TEXT
: Searching
SLASH_PET_DISMISS1
: /petdismiss
SLASH_PET_DISMISS2
: /petdismiss
SOUND_CACHESIZE
: Sound Cache
SOUND_CACHE_SIZE_LARGE
: Large (%dMB)
SOUND_CACHE_SIZE_SMALL
: Small (%dMB)
SPEC_INVOLUNTARILY_CHANGED
: Your Specialization was changed because it has been disabled.
SPELL_FAILED_CANT_BE_OBLITERATED
: Item cannot be obliterated
SPELL_FAILED_CUSTOM_ERROR_268
: You cannot steal that while guards are on duty.
SPELL_FAILED_CUSTOM_ERROR_269
: You have already used a Vantus Rune this week.
SPELL_FAILED_CUSTOM_ERROR_270
: That item cannot be obliterated.
SPELL_FAILED_CUSTOM_ERROR_271
: No skinnable corpse in range
SPELL_FAILED_CUSTOM_ERROR_273
: You must be in combat.
SPELL_FAILED_CUSTOM_ERROR_274
: No enemies near target.
SPELL_FAILED_CUSTOM_ERROR_275
: Requires a Leyspine Missile
SPELL_FAILED_CUSTOM_ERROR_276
: Requires both currents connected.
SPELL_FAILED_CUSTOM_ERROR_277
: Can't do that while in demon form (yet)
SPELL_FAILED_CUSTOM_ERROR_278
: You do not know how to tame or obtain lore about Mechs.
SPELL_FAILED_SPEC_DISABLED
: That specialization has been disabled
SPELL_USE_ALL_FURY
: Uses 100% fury
SPELL_USE_ALL_PAIN
: Uses 100% pain
STRING_SCHOOL_ALL
: Chaos
TRADESKILL_FILTER_CATEGORY
: Category
TRADESKILL_NEXT_RANK_HEADER
: Next Rank:
TRADESKILL_RANK_HEADER
: Rank %d
TRADE_POTENTIAL_REMOVE_TRANSMOG
: Trading %s will remove it from your transmog collection.
TRADE_SKILLS_LEARNED_TAB
: Learned
TRADE_SKILLS_UNLEARNED_TAB
: Unlearned
TRANSFER_ABORT_UNIQUE_MESSAGE4
: Fulfill your destiny as Illidan's champion and become the master of the Illidari. Only then may you leave.
Transmog
TRANSMOGRIFY_LOSE_REFUND
: Using this item for transmogrify will make it non-refundable.
Do you wish to continue?
TRANSMOGRIFY_LOSE_TRADE
: Using this item for transmogrify will make it non-tradeable.
Do you wish to continue?
TRANSMOGRIFY_TOOLTIP_APPEARANCE_KNOWN
: You've collected this transmog
TRANSMOGRIFY_TOOLTIP_APPEARANCE_UNKNOWN
: You haven't collected this transmog
TRANSMOGRIFY_TOOLTIP_ITEM_UNKNOWN_APPEARANCE_KNOWN
: You've collected this transmog, but not from this item
TRANSMOG_ALL_SPECIALIZATIONS
: All specializations
TRANSMOG_APPLY_TO
: Apply to:
TRANSMOG_CATEGORY_FAVORITE_LIMIT
: You cannot add any more favorites in this category.
TRANSMOG_CURRENT_SPECIALIZATION
: Current specialization only
TRANSMOG_OUTFIT_ALREADY_EXISTS
: An outfit with that name already exists.
TRANSMOG_OUTFIT_CONFIRM_DELETE
: Are you sure you want to delete the outfit %s?
TRANSMOG_OUTFIT_CONFIRM_OVERWRITE
: You already have an oufit named %s. Would you like to overwrite it?
TRANSMOG_OUTFIT_CONFIRM_SAVE
: Are you sure you want to overwrite the outfit %s?
TRANSMOG_OUTFIT_NAME
: Enter outfit name
TRANSMOG_OUTFIT_NEW
: New Outfit
TRANSMOG_OUTFIT_NONE
: No Outfit
TRANSMOG_OUTFIT_RENAME
: Rename
TRANSMOG_OUTFIT_SAVE
: Save As
UNITNAME_SUMMON_TITLE27
: %s
UNITNAME_SUMMON_TITLE28
: %s's Squire
UNITNAME_SUMMON_TITLE29
: %s's Champion
UNIT_NAMEPLATES_AUTOMODE
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t Show All Nameplates.
UNLOCKED_AT_LEVEL
: Unlocked at level %d.
VIEW_IN_WARDROBE
: View in Wardrobe
WARDROBE
: Wardrobe
WARDROBE_TOOLTIP_CYCLE
: Press Tab or Shift-Tab to cycle through items.
WEAPON_ENCHANTMENT
: Weapon Enchantment
WILL_BE_TRANSMOGRIFIED_HEADER
: To be transmogrified to:
Changes
BINDING_NAME_TOGGLEENCOUNTERJOURNAL
: Toggle Adventure JournalGuide
COMBATLOG_HONORGAIN
: %s dies, h (Honorable kKill Rank: %s (%.2f H: %s). You gain %d honor Ppoints).
COMBATLOG_HONORGAIN_NO_RANK
: %s dies, h (Honorable kKill (%.2f H). You gain %d honor Ppoints).
COMBAT_LABEL
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|tCombat
CONFIRM_GLYPH_PLACEMENT_NO_COST
: Are you sure you want to inscribe %s? The existing glyph will be overwrittenis will replace %s.
DISPLAY_LABEL
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|tDisplay
ENABLE_SOFTWARE_HRTF
: Headphone ModeDistance Filtering
GXAPI_GLL
: OpenGLL
NAMES_LABEL
: |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|tNames
NPE_ABILITYINITIAL
: |cFF00FFFFLeft-Click|r on %s|cFF00FFFF%s|r |T%s:16|t to attack the creature.
OPTION_TOOLTIP_ENABLE_SOFTWARE_HRTF
: Enables software emulation for headphone surround soundSimulates real world audio environment by reducing audio frequency over distance.
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMIES
: Turn this on to display Unit Nameplates for enemies.Enemy nameplates
OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_FRIENDS
: Turn this on to display Unit Nameplates for friendly units.Friendly nameplates
RAID_BUFF_8
: MultistrikeVersatility
RAID_BUFF_9
: VersatilityMultistrike
SHOW_ADVENTURE_JOURNAL_ALERTS
: Show Adventure JournalGuide Alerts
SOUL_SHARDS_TOOLTIP
: Used by Soulburn to empower specific abilitieto fuel your most powerful Warlock spells.
STRING_SCHOOL_SPELLSTORM
: SpellstormAstral
TEXT_MODE_A_STRING_SPELL
: |Hspell:%s:%s:%s|h%s|h
TEXT_MODE_A_STRING_SPELL_EXTRA
: |Hspell:%s:%s:%s|h%s|h
TEXT_MODE_A_STRING_SPELL_EXTRA_LINK
: |Hspell:%s:%s:%s|h%s|h (SpellID:%d)
TEXT_MODE_A_STRING_SPELL_LINK
: |Hspell:%s:%s:%s|h%s|h (SpellID:%d)
GlueStrings:
Class Info
CLASS_DEATHKNIGHT_SPELLDESC1
: Summons a legion of ghouls to fight by your side for a short time.
CLASS_DEATHKNIGHT_SPELLDESC2
: Corrupt the ground beneath your feet, dealing damage to all nearby enemies.
CLASS_DEATHKNIGHT_SPELLDESC3
: Reach out and grab your target, pulling them to you.
CLASS_DEATHKNIGHT_SPELLNAME1
: Army of the Dead
CLASS_DEATHKNIGHT_SPELLNAME2
: Death and Decay
CLASS_DEATHKNIGHT_SPELLNAME3
: Death Grip
CLASS_DEMONHUNTER
: Demon Hunters are a hero class, which means they start at a high level. Demon Hunters are dark outcasts that use forbidden demonic magic to hunt and kill their enemies.
CLASS_DEMONHUNTER_SPELLDESC1
: Quickly rush forward, burning enemies in your path.
CLASS_DEMONHUNTER_SPELLDESC2
: Unleash a beam of raw fel magic, incinerating all enemies in front of you.
CLASS_DEMONHUNTER_SPELLDESC3
: Transform into a demon with a leap attack, gaining life leech and powerful attacks after landing.
CLASS_DEMONHUNTER_SPELLNAME1
: Fel Rush
CLASS_DEMONHUNTER_SPELLNAME2
: Eye Beam
CLASS_DEMONHUNTER_SPELLNAME3
: Metamorphosis
CLASS_DISABLED_KIOSK_MODE
: You must choose a different class.
CLASS_DRUID_SPELLDESC1
: Shapeshift into a bear, increasing health and toughness.
CLASS_DRUID_SPELLDESC2
: Shapeshift into a cat, increasing movement speed and damage.
CLASS_DRUID_SPELLDESC3
: Heal a friendly target.
CLASS_DRUID_SPELLNAME1
: Bear Form
CLASS_DRUID_SPELLNAME2
: Cat Form
CLASS_DRUID_SPELLNAME3
: Healing Touch
CLASS_HUNTER_SPELLDESC1
: A powerful ranged attack.
CLASS_HUNTER_SPELLDESC2
: Summon your trusty pet to fight by your side.
CLASS_HUNTER_SPELLDESC3
: A trap that creates a pool of tar that slows your enemies.
CLASS_HUNTER_SPELLNAME1
: Aimed Shot
CLASS_HUNTER_SPELLNAME2
: Call Pet
CLASS_HUNTER_SPELLNAME3
: Tar Trap
CLASS_INFO_DEATHKNIGHT_ROLE_TT
: Role: Tank or Melee Damage
CLASS_INFO_DEMONHUNTER0
: - Role: Tank or Melee Damage
CLASS_INFO_DEMONHUNTER1
: - Embrace chaotic powers and turn them against your foes
CLASS_INFO_DEMONHUNTER2
: - Vault, glide, or double jump in and out of combat
CLASS_INFO_DEMONHUNTER3
: - Start at level 98
CLASS_INFO_DEMONHUNTER_ROLE_TT
: Role: Tank or Melee Damage
CLASS_INFO_DRUID_ROLE_TT
: Role: Tank, Healer, Ranged Damage, or Melee Damage
CLASS_INFO_HUNTER_ROLE_TT
: Role: Ranged Damage
CLASS_INFO_MAGE_ROLE_TT
: Role: Ranged Damage
CLASS_INFO_MONK_ROLE_TT
: Role: Tank, Healer, or Melee Damage
CLASS_INFO_MORE_INFO_HINT
: |cff7f7f7fClick "More Info" to view more information about this class.|r
CLASS_INFO_PALADIN_ROLE_TT
: Role: Tank, Healer, or Melee Damage
CLASS_INFO_PRIEST_ROLE_TT
: Role: Healer or Ranged Damage
CLASS_INFO_ROGUE_ROLE_TT
: Role: Melee Damage
CLASS_INFO_SAMPLE_ABILITIES
: Sample Abilities:
CLASS_INFO_SHAMAN_ROLE_TT
: Role: Healer, Ranged Damage, or Melee Damage
CLASS_INFO_WARLOCK_ROLE_TT
: Role: Ranged Damage
CLASS_INFO_WARRIOR_ROLE_TT
: Role: Tank or Melee Damage
CLASS_MAGE_SPELLDESC1
: Teleport a short distance.
CLASS_MAGE_SPELLDESC2
: Ice shards pelt a large area, dealing damage to all enemies it hits.
CLASS_MAGE_SPELLDESC3
: Hurls a ball of fire, dealing damage to your enemies.
CLASS_MAGE_SPELLNAME1
: Blink
CLASS_MAGE_SPELLNAME2
: Blizzard
CLASS_MAGE_SPELLNAME3
: Fireball
CLASS_MONK_SPELLDESC1
: Pummel all targets in front of you.
CLASS_MONK_SPELLDESC2
: Smash a keg of brew, dealing damage to all enemies near your target.
CLASS_MONK_SPELLDESC3
: Roll a short distance.
CLASS_MONK_SPELLNAME1
: Fists of Fury
CLASS_MONK_SPELLNAME2
: Keg Smash
CLASS_MONK_SPELLNAME3
: Roll
CLASS_PALADIN_SPELLDESC1
: Hurl a holy shield at an enemy. Your shield will jump to several targets dealing damage and slowing them.
CLASS_PALADIN_SPELLDESC2
: Place a beacon of light on a friendly target, causing any heals you cast to also be cast on the target of your beacon.
CLASS_PALADIN_SPELLDESC3
: Protects you from all damage and spells for a short time.
CLASS_PALADIN_SPELLNAME1
: Avenger's Shield
CLASS_PALADIN_SPELLNAME2
: Beacon of Light
CLASS_PALADIN_SPELLNAME3
: Divine Shield
CLASS_PRIEST_SPELLDESC1
: Shield yourself or a friendly target from damage.
CLASS_PRIEST_SPELLDESC2
: A powerful prayer that heals up to 5 allies.
CLASS_PRIEST_SPELLDESC3
: A word of darkness that deals shadow damage over time.
CLASS_PRIEST_SPELLNAME1
: Power Word: Shield
CLASS_PRIEST_SPELLNAME2
: Prayer of Healing
CLASS_PRIEST_SPELLNAME3
: Shadow Word: Pain
CLASS_ROGUE_SPELLDESC1
: Stun your target for a short time. Requires stealth.
CLASS_ROGUE_SPELLDESC2
: Coats your weapons with a lethal poison.
CLASS_ROGUE_SPELLDESC3
: Stalk enemies without being seen.
CLASS_ROGUE_SPELLNAME1
: Cheap Shot
CLASS_ROGUE_SPELLNAME2
: Deadly Poison
CLASS_ROGUE_SPELLNAME3
: Stealth
CLASS_SHAMAN_SPELLDESC1
: Heals your target, then jumps to heal several nearby friendly target.
CLASS_SHAMAN_SPELLDESC2
: Call forth a Greater Fire Elemental to fight by your side for a short time.
CLASS_SHAMAN_SPELLDESC3
: Fire a bolt of lightning at your target.
CLASS_SHAMAN_SPELLNAME1
: Chain Heal
CLASS_SHAMAN_SPELLNAME2
: Fire Elemental
CLASS_SHAMAN_SPELLNAME3
: Lightning Bolt
CLASS_WARLOCK_SPELLDESC1
: Drain the life of your enemies, simultaneously restoring your own health.
CLASS_WARLOCK_SPELLDESC2
: Store your soul, allowing you to immediately resurrect after death.
CLASS_WARLOCK_SPELLDESC3
: Summon a variety of demons to fight by your side.
CLASS_WARLOCK_SPELLNAME1
: Drain Life
CLASS_WARLOCK_SPELLNAME2
: Soulstone
CLASS_WARLOCK_SPELLNAME3
: Summon Demon
CLASS_WARRIOR_SPELLDESC1
: Attempt to finish off a foe, delaing a blow that becomes more powerful with more rage. Requires your target to be below 20% health.
CLASS_WARRIOR_SPELLDESC2
: Charge at an enemy, moving quickly to their location.
CLASS_WARRIOR_SPELLDESC3
: Reduces all damage taken by 40% for 8 seconds.
CLASS_WARRIOR_SPELLNAME1
: Execute
CLASS_WARRIOR_SPELLNAME2
: Charge
CLASS_WARRIOR_SPELLNAME3
: Shield Wall
CREDITS_WOW_7
: World of Warcraft 7 <PH>
DEMONHUNTER_BLINDFOLD_STYLE
: Blindfolds
DEMONHUNTER_DISABLED
: Requires Legion and a level 70 character.
DEMONHUNTER_HORN_STYLE
: Horn Style
DEMONHUNTER_TATTOO_STYLE
: Tattoos
DEMON_HUNTER_RESTRICTED_HAS_DEMON_HUNTER
: You can only have one Demon Hunter per realm.
DEMON_HUNTER_RESTRICTED_NEED_LEVEL_70
: Your highest level character on this realm must be at least level 70.
GXAPI_MTL
: Metal
OPTION_TOOLTIP_SOUND_CACHE_SIZE
: Changes the amount of memory reserved for sound.
RACE_DISABLED_KIOSK_MODE
: You must choose a different race.
SOUND_CACHESIZE
: Sound Cache
SOUND_CACHE_SIZE_LARGE
: Large (%dMB)
SOUND_CACHE_SIZE_SMALL
: Small (%dMB)
Changes
BLIZZARD_STORE_CURRENCY_FORMAT_EURO
: € %s
BLIZZARD_STORE_CURRENCY_FORMAT_GBP
: £ %s
CLASS_DEATHKNIGHT
: These former agents of the Scourge have now allied themselves with the Alliance or Horde. Death knights are a hero class, which means they start at high level. Death knights use runes as their primary resource. Each of the three types of rune is used for different abilities.|n|nDeath knights have more ranged capabilities than mostDeath knights are a hero class, which means they start at high level. Death knights are a melee classes with an emphasis on causing diseases and doing damage with their undead pets. Their primary stat is Strength and also Stamina if tanking.
CLASS_DEATHKNIGHT_FEMALE
: These former agents of the Scourge have now allied themselves with the Alliance or Horde. Death knights are a hero class, which means they start at high level. Death knights use runes as their primary resource. Each of the three types of rune is used for different abilities.|n|nDeath knights have more ranged capabilities than mostDeath knights are a hero class, which means they start at high level. Death knights are a melee classes with an emphasis on causing diseases and doing damage with their undead pets. Their primary stat is Strength and also Stamina if tanking.
CLASS_DRUID
: Druids are shape-shifters with an affinity for the plant and animal kingdoms. There are three types of druids: Balance druids who cast Nature or Arcane spells at range, Feral druids who canDruids can specialize in healing, casting spells at range, or takeing on the form of a cat or bear to fight in melee, or Restoration druids who can heal their allies with an emphasis on heal-over-time spells. Druid primary stats depend on their role.
CLASS_DRUID_FEMALE
: Druids are shape-shifters with an affinity for the plant and animal kingdoms. There are three types of druids: Balance druids who cast Nature or Arcane spells at range, Feral druids who canDruids can specialize in healing, casting spells at range, or takeing on the form of a cat or bear to fight in melee, or Restoration druids who can heal their allies with an emphasis on heal-over-time spells. Druid primary stats depend on their role.
CLASS_HUNTER
: Hunters are at home in the wilderness and have a special affinity for beasts. They mostly use ranged weapons, such as bows or guns, and their pet to deal damage. They can use traps to cause damage or keep an enemy at bay. The hunter's primary stat is Agility.
CLASS_HUNTER_FEMALE
: Hunters are at home in the wilderness and have a special affinity for beasts. They mostly use ranged weapons, such as bows or guns, and their pet to deal damage. They can use traps to cause damage or keep an enemy at bay. The hunter's primary stat is Agility.
CLASS_INFO_DEATHKNIGHT0
: - Role: Tank, or Melee Damage
CLASS_INFO_DEATHKNIGHT1
: - Heavy Armor (Plate)Raise the dead to serve you
CLASS_INFO_DEATHKNIGHT2
: - Former servants of the Lich King.Attack with melee weapons, spells, and disease
CLASS_INFO_DRUID0
: - Role: Tank, Healer, Ranged Damage, or Melee Damage
CLASS_INFO_DRUID1
: - Medium Armor (Leather)Shape-shift into the ferocious cat, ranged owlkin, or resilient bear
CLASS_INFO_DRUID2
: - Shape-shifts into animal forms.Call upon the powers of nature to heal yourself and others
CLASS_INFO_DRUID3
: - Versatile: can fill a healing, tanking, melee or casterBe a true hybrid, able to assume any role.
CLASS_INFO_HUNTER0
: - Role: Range Damage
CLASS_INFO_HUNTER1
: - Medium Armor (Leather / Mail)Wield ranged weaponry to destroy foes from afar
CLASS_INFO_HUNTER2
: - Emphasis on ranged damage and traps.Gain beasts of your choice as lifelong companions
CLASS_INFO_HUNTER3
: - Gains beasts of your choice as lifelong companions.Set traps to explode, freeze, or disable enemies
CLASS_INFO_MAGE0
: - Role: Ranged Damage
CLASS_INFO_MAGE1
: - Light Armor (Cloth)Blast your enemies with powerful ranged attacks
CLASS_INFO_MAGE2
: - Deals Frost, Fire or Arcane magic damage.Wield powerful spells that can affect multiple targets
CLASS_INFO_MAGE3
: - Can polymorph enemies or freeze them to the ground.ontrol the battlefield by freezing or polymorphing enemies
CLASS_INFO_MONK0
: - Role: Tank, Healer, or Melee Damage
CLASS_INFO_MONK1
: - Medium Armor (Leather)aster the martial arts
CLASS_INFO_MONK2
: - MastersShrug off martial artsdamage as you move quickly around the battlefield.
CLASS_INFO_MONK3
: - Move quickly around the battlefield and avoid damage.Use your mystical powers to heal your allies
CLASS_INFO_PALADIN0
: - Role: Tank, Healer, or Melee Damage
CLASS_INFO_PALADIN1
: - HProtect the weak with heavy Aarmor (Mail / Plate and Shield), shields, and holy powers
CLASS_INFO_PALADIN2
: - Righteous vanquishers of evil.Wield melee weapons infused with holy magic
CLASS_INFO_PALADIN3
: - Deals Holy and melee damage.Improve your group with powerful blessings
CLASS_INFO_PRIEST0
: - Role: Healer, or Ranged Damage
CLASS_INFO_PRIEST1
: - Light Armor (Cloth)Protect others with powerful shield and healing abilities
CLASS_INFO_PRIEST2
: - Heal damage with Holy magic.Wield deadly shadow magic to destroy enemies
CLASS_INFO_PRIEST3
: - Cause damage with Shadow magic. Instill fear and control the minds of others
CLASS_INFO_ROGUE0
: - Role: Melee Damage
CLASS_INFO_ROGUE1
: - Medium Armor (LHide in plain sight with the stealther) ability
CLASS_INFO_ROGUE2
: - Wields a weapon in each hand.Control your enemies with underhanded attacks
CLASS_INFO_ROGUE3
: - Emphasizes stealth, poisons and control.Combo melee abilities to deliver deadly finishing blows
CLASS_INFO_SHAMAN0
: - Role: Healer, Ranged Damage, or Melee Damage
CLASS_INFO_SHAMAN1
: - Medium Armor (Leather / Mail and Shield) Enchant your melee weapons with spells
CLASS_INFO_SHAMAN2
: - Invokes the power of the four elements.Call on spiritual power to restore injured allies
CLASS_INFO_SHAMAN3
: - Uses totems to buff, heal, or deal damage.
CLASS_INFO_WARLOCK0
: - Role: Ranged Damage
CLASS_INFO_WARLOCK1
: - Light Armor (Cloth)Summon powerful demon servants to do your bidding
CLASS_INFO_WARLOCK2
: - Summons demons as servants and uses demonic gifts to empower themselves.Curse, drain, and afflict your targets with corruption
CLASS_INFO_WARLOCK3
: - Emphasis on curses, drains and damage-over-time spells.Burn your enemies with fire and shadow ranged magic
CLASS_INFO_WARRIOR0
: - Role: Tank, or Melee Damage
CLASS_INFO_WARRIOR1
: - Heavy Armor (Mail / PlateDefend yourself and others with heavy armor and Sshield)s
CLASS_INFO_WARRIOR2
: - Deals damage with melee weapons.Charge quickly around the battlefield
CLASS_INFO_WARRIOR3
: - Has 3 fighting stances with different benefits.Unleash your rage to deliver devastating attacks
CLASS_MAGE
: Mages are the iconic magic-users of Azeroth andwho learn their craft through intense research and study. They make up for their light armor with a potent array of offensive and defensive spells. Their primary stat is Intellect.
CLASS_MAGE_FEMALE
: Mages are the iconic magic-users of Azeroth andwho learn their craft through intense research and study. They make up for their light armor with a potent array of offensive and defensive spells. Their primary stat is Intellect.
CLASS_MONK
: The ancient monks of Pandaria developed their martial arts as a way of rebelling against their former overlords. Now the rediscovered Pandaren have begun to spread their monastic teachings to the other races of Azeroth. Monks are known for their skill in hand to hand fighting, relying on their fists and feet as much as their weapons. Healing monks are proficient in traditional medicine and often become spiritual leaders in their communities. Monk primary stats depend on their role: Agility for tanks and melee fighters and Intellect for healerMonks are known for their skill in hand to hand fighting, relying on their fists and feet as much as their weapons. Monks can also specialize in calling upon the restorative power of the mists to heal allies.
CLASS_PALADIN
: Paladins are heavily-armored fighters and defenders who use Holy magic to heal wounds and combat evil. Paladins are relatively self-sufficient and have many abilities targeted at death prevention. They can focus on two-handed weapons, shields or healing. Their primary stats depend on their role.
CLASS_PALADIN_FEMALE
: Paladins are heavily-armored fighters and defenders who use Holy magic to heal wounds and combat evil. Paladins are relatively self-sufficient and have many abilities targeted at death prevention. They can focus on two-handed weapons, shields or healing. Their primary stats depend on their role.
CLASS_PRIEST
: Priests are well-rounded healers with a variety of tools. However, they can also sacrifice their healing to deal damage with Shadow magic. Within society, priests act as the spiritual leaders of their respective races. The priest's primary stats are Intellect, and Spirit if healing.
CLASS_PRIEST_FEMALE
: Priests are well-rounded healers with a variety of tools. However, they can also sacrifice their healing to deal damage with Shadow magic. Within society, priests act as the spiritual leaders of their respective races. The priest's primary stats are Intellect, and Spirit if healing.
CLASS_ROGUE
: Rogues often serve as assassins or scouts, though many are lone wolves as well. Rogues specialize in dual-wielding a variety of weapons, though the iconic rogue weapon is the dagger.|n|nRogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly. Their primary stat is Agility.
CLASS_ROGUE_FEMALE
: Rogues often serve as assassins or scouts, though many are lone wolves as well. Rogues specialize in dual-wielding a variety of weapons, though the iconic rogue weapon is the dagger.|n|nRogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly. Their primary stat is Agility.
CLASS_SHAMAN
: Shaman use the power of the elements to enhance their weapon damage or spells. Shaman summon totems in combat, small objects that buff, heal or cause damage to enemies. Shaman often act as spiritual leaders in tribal communities. Their primary stats depend on their role.
CLASS_SHAMAN_FEMALE
: Shaman use the power of the elements to enhance their weapon damage or spells. Shaman summon totems in combat, small objects that buff, heal or cause damage to enemies. Shaman often act as spiritual leaders in tribal communities. Their primary stats depend on their role.
CLASS_WARLOCK
: Warlocks deal Fire or Shadow magic to damage, drain or curse their enemy. They summon demons as servants. Warlocks can convert their health into mana or summon group members to their locations.¶<br>¶<br>Warlocks are feared in some Alliance societies while considered great leaders in some Horde societies. As casters, the warlock's primary stat is Intellect.
CLASS_WARLOCK_FEMALE
: Warlocks deal Fire or Shadow magic to damage, drain or curse their enemy. They summon demons as servants. Warlocks can convert their health into mana or summon group members to their locations.¶<br>¶<br>Warlocks are feared in some Alliance societies while considered great leaders in some Horde societies. As casters, the warlock's primary stat is Intellect.
CLASS_WARRIOR
: Warriors are plate-wearing fighters who strive for perfection in armed combat. As warriors deal damage, they generate rage, which is used to power special attacks.¶<br>¶<br>Warriors can choose to focus on a two-handed weapon, dual-wielding or using a sword and shield. Warriors have several abilities that let them move quickly around the battlefield. Their primary stat is Strength, though tanking warriors desire Stamina as well.
CLASS_WARRIOR_FEMALE
: Warriors are plate-wearing fighters who strive for perfection in armed combat. As warriors deal damage, they generate rage, which is used to power special attacks.¶<br>¶<br>Warriors can choose to focus on a two-handed weapon, dual-wielding or using a sword and shield. Warriors have several abilities that let them move quickly around the battlefield. Their primary stat is Strength, though tanking warriors desire Stamina as well.
ENABLE_SOFTWARE_HRTF
: Headphone ModeDistance Filtering
GXAPI_GLL
: OpenGLL
OPTION_TOOLTIP_ENABLE_SOFTWARE_HRTF
: Enables software emulation for headphone surround soundSimulates real world audio environment by reducing audio frequency over distance.
Zones
Highlights
Aggramar's Vault
- Are we meeting a Titan here?
Vargoth's Retreat
- our favourite mage is still relaxing in Dalaran
Nesingwary's Retreat
- after spending time in Draenor, we'll be seeing him again hopefully!
Nightmare Grizzly Hills
- probably the version of Grizzly Hills (druids?) go to for their artifact quest
Nightmare Un'Goro Crater
- since we know there has been titan activity there, possibly related to that
See our coverage of the BlizzCon Legion Zone Panel
here
.
Azsuna
Hatecoil Slave Pen
Smuggler's Bay
The Burning Gate
Runas's Hovel
Zarkhenar Temple
Azurewing Repose
Nor'Danil Wellspring
Queen's Reprisal
Faceless Ones
Shipwreck Arena
Mak'rana
Rhut'van Passage
Oceanus Cove
Faronaar
Horizon's Reach
Legion Camp: Ruin
El'dranil Shallows
Kraklaa's Hatchery
Legion Camp: Chaos
Crumbled Palace
Vanquish Point
Drowned Gardens
Nar'thalas Academy
Azurewing Whelplands
Llothien Highlands
Ley-Ruins of Zarkhenar
Faronaar Front
The Royal Pond
Illidari Stand
Hatecoil Warcamp
Ruins of Nar'thalas
Fiendish Vault
Traitor's Overlook
Dalaran
Highmountain
The Violet Citadel
Krasus' Landing
Krasus' Landing
The Silver Enclave
The Lost Orchard
Old Coast Path
Broken Shore
Challiane's Terrace
Lair of the Deposed
Stormheim
Weeping Bluffs
The Broken Shore
Aggramar's Vault
Neltharion's Lair
The Black City
Garden of Elune
Skyfire Triage Camp
Farondale
Stormscale Cavern
Val'sharah
Den of Dreams
The Lost Temple
Maw of Nashal
Forsaken Foothold
Nor'Danil Wellspring
Llothien Highlands
Faronaar
The Royal Pond
Olive Heights
Thas'talah
Hope's End
Light's Landing
Twisting Nether
The Master's Promontory
Eye of Azshara
Antonidas Memorial
Dalaran City
Circle of Wills
The Violet Citadel Spire
Sewer Exit Pipe
Sewer Exit Pipe
Dalaran Floating Rocks
Helheim
Sunreaver's Sanctuary
Dalaran Island
The Violet Hold
Runeweaver Square
The Underbelly
The Eventide
Magus Commerce Exchange
Vargoth's Retreat
Violet Citadel Balcony
Shackle's Den
Lorlathil
Grove of Cenarius
The Abandoned Crossroads
Blackbeak Overlook
Wretched Hollow
Forever Rise
Hrydshal
Stormwing Rookery
Galebroken Path
Thorim's Peak
Moonclaw Vale
Timeworn Strand
The Greenway
Llothien
Viridian Grasslands
Tomb of Sargeras
The Black Rose
The Blightcaller
The Windrunner
Helya's Throne
The Eternal Battlefield
Honeyglow Glade
The Ruined Sanctum
Feralas (copy)
Suramar
Sanctum of Light
Bradensbrook
Gates of Valor
Felblaze Ingress
Moonrest Shore
Sleeping Hollow
Marl's Stead
Field of Fallen Kings
The Runewood
Haustvald
The Great Sea
Glittering Falls
The Maw of Nashal
Heroes' Rest
Ravencourt
Ironhorn Enclave
Oakheart
Shala'nir
Mistfall Crag
Garden of the Moon
Thas'talah Basin
Darkgrove Cavern
Magula's Den
Halls of Valor
Darkheart Thicket
Legion Dungeon
Darkpens
Temple of Elune
Acherus: The Ebon Hold
Lunarwing Shallows
Tyr's Fall
Saberfang Cavern
The Windrunner
The Banshee's Wail
The Black Rose
The Eternity
The Creeping Death
The Blightcaller
Smolderhide Thicket
The Skyfire
Small Battleground D
Whispering Bluffs
Kirin Tor Shore
Skold-Ashil
Icecrown Citadel
The Frozen Throne
Blades of the Fallen Prince
Dreadwake's Landing
Greywatch
Ranger's Foothold
Crowley's Overlook
Dreadroot
Malorne's Refuge
Mardum, the Shattered Abyss
Temple of Elune
Riverbend
Sylvan Falls
Huln's Rise
Illidari Foothold
Inferno Peak
Bitestone Enclave
Whitewater Wash
Bloodhunt Highland
Skyhorn
The Haglands
Fields of An'she
Thunder Totem
Pinerock Basin
Nesingwary's Retreat
Vault of Eyir
Niskara
Molten Shore
Despair Ridge
Seat of Command
Acherus: The Ebon Hold
Shield's Rest Island
The Maelstrom
Ash'theran
Soul Engine
Fel Expanse
The Fel Hammer
Storm's Eye Overlook
The Heart of Azeroth
Cryptic Hollow
Darkfeather Valley
Windripper Peak
Ravencrest Mausoleum
Suramar
Felsoul Hold
The Witchwood
Julie's Test Area
Greymane's Offensive
The Violet Hold
Heathrow Manor
Radcliffe Landing
Black Rook Hold
Cliff's Edge
Stonedark Grotto
Lifespring Cavern
Vault of the Wardens
Dread-Rider Incursion
Path of Huln
Earthmother's Bounty
The Broken Shore
The Shattered Edge
Hope's End
The Lost Temple
Snowblind Mesa
Greystone
Valdisdall
Andu'talah
Black Rook Hold Dungeon
Neltharion's Vault
Cave of the Blood Trial
Valley of the Sword
Gloombound Barrow
Torok's Bluff
The Maw of Souls
Cursed Shore
Halls of Valor
Vault of the Wardens
Obsidian Overlook
Ravencourt
Sepulcher of the Sky
Candle Rock
Vault of the Betrayer
Forge of Corruption
The Doom Fortress
Nagrand Arena
The Underbelly Descent
Twisting Nether
Southshore vs. Tarren Mill
Understone Breach
Navarrogg's Refuge
Helmouth Shallows
Rockaway Coast
Netherlight Temple
Twisting Nether
Mucksnout Den
Blind Marshlands
Azshara
PH Ocean
River's Rest
Tel'anor
Moon Guard Stronghold
Moonfall Ruins
Felsoul Hold
Crystal Fissure
The Dreamgrove
Helmouth Shallows
Tideskorn Harbor
Cullen's Post
Lorna's Watch
Talonrest
Tideskorn Warcamp
Rockcrawler Chasm
Suramar Catacombs
Shield's Rest Island
Cave of the Enduring
Inkbinders Rise
Prepfoot Compound
Morheim
Bilgefin Shore
Chamber of Night
The Warden's Court
The Demon Ward
Vault of Ice
Vault of Mirrors
Vault of Law
Fallen Passage
Tomb of the Penitent
Illidari Ward
Vault of Silence
Tideskorn Harbor
Dreadscar Rift
Cavern of the Keeper
Trueshot Lodge
Murloc Shoals
Hall of the Guardian
Dalaran
Krasus' Landing
Shipwreck Cove
The Silver Enclave
Antonidas Memorial
Dalaran City
Circle of Wills
The Violet Citadel
The Violet Citadel Spire
Sewer Exit Pipe
Sewer Exit Pipe
Dalaran Floating Rocks
Sunreaver's Sanctuary
Dalaran Island
The Violet Hold
Runeweaver Square
The Underbelly
The Eventide
Magus Commerce Exchange
Vargoth's Retreat
Violet Citadel Balcony
The Wandering Isle
Temple of Five Dawns
Shrine of Five Dawns
Mandori Village
Pei-Wu Forest
Ridge of Laughing Winds
The Dawning Valley
The Singing Pools
Sleeper's Barrow
The Laughing Crane
Foul Creche
The Crescent Vale
Sashj'tar Ruins
Azuregale Bay
Dreadscar Rift
Jagganoth's Lair
Warden Tower
Stormheim
Sunfrost Glade
Icepine Point
Howling Hills
Murkloc Cave
Bluffpoint
Cursed Shore
Shal'Aran
The Burning Sanctum
The Crimson Hall
The Spire
The Frostwing Halls
Screeching Crag
Rampart of Skulls
Deathbringer's Rise
Frosthoof Watch
Lonehoof Watch
Gurun's Banquet
Azuregale Cove
Jandvik
Leyhollow
Straits of Hydrannon
Mardum, the Shattered Abyss
Felsoul Hold
Axetail Grotto
Oro's Overlook
Stonehoof Watch
Mysthoof Watch
Temple of the White Tiger
Kun-Lai Summit
Nightmare Grizzly Hills
Nightmare Raid Emerald
Deepholm
Crumbling Depths
The Thunder's Roar
Snowmane Village
Felsoul Command
The Water Gardens
The Drift
Warpwind Cliffs
Oculeth's Workshop
Boost Experience
Kal'delar
Karazhan
Docks District
Karazhan Catacombs
Xalethar's Lair
The Veiled Isles
Ursoc's Lair
Tirisfal Glades
Tirisfal Glades
Whispering Forest
Keeper's Rest
Emerald Dreamway
The Deep Roads
Greystone Enclave
Echoing Halls
Field of the Eternal Hunt
Ambervale
Highmountain Burial Ground
Oculeth's Test Chamber
Arcano Caverns
Koralune Manor
Ancient Well
Forgotten Passage
Crystal Hollow
Moonfall Retreat
Violet Hold
Suramar Underground
Crumbling Coast
Thunder Totem
Azsuna
Dead Man's Cove
The Horizon's Edge
Temple of A Thousand Lights
Terrace of Endless Spring
Tech Test - Seamless World Transition A (JT)
Tech Test - Seamless World Transition B (JT)
Val'sharah Arena
Sashj'tar Grotto
Jandvik Caverns
The Hall of Shadows
Chamber of Shadows
Mardum Treasures
Spiritwind Summit
Forgalash's Den
Gloaming Reef
Ley Station Tel'Anor
Stonecrown Cavern
Sashj'tar Pit
REUSE
Mardum, the Shattered Abyss
The Fel Hammer
Azuregale Hollow
Suramar Raid
Nightmare Raid
Dalaran Arena
Aegira's Meadery
Starsong Refuge
Sylvan Pass
Sylvan Vale
Azuregale Cove
Nightmare Un'Goro Crater
Thorim's Rise
Muddledeep Cavern
Eye of Azshara
The Emerald Dream
Rockaway Shallows
Nightmare Raid Emerald Corrupted
Tirisfal Glades
The Portrait Room
The Maelstrom
Storm's Eye Overlook
Darkbrul Arena
Sylvan Falls
Howling Apex
One More Glass
The Greater Sea
Thal'dranath
Game Tips:
|cffffd100Tip:|r Nobody has seen Alleria or Turalyon in years. Still... until now!
LFG Dungeons:
Legacy of the Icebreaker
7.0 Artifacts - Sub Rog - Acquisition - Demonic Portal World
Random 7.0 Dungeon
Vault of the Wardens
The Legend of The Ashbringer
Vault of the Wardens
Random 7.0 Heroic
Broken Shore
The Fleshripper's Harvest
Serenity's End
Cleansing of the Deep
Darkheart Thicket
Hunter of Heroes
Mardum Scenario
Tides of Glory
The Spear in Shadow
Ashran
Serenity's End
Challenge of Valor
The Thundering Heavens
The Blades of the Fallen Prince
Mage Order Scenario
Scythe of Elune Scenario
Deadwind Harvester Scenario
Dreadscar Finale Scenario
Dreadscar Scenario
The Underlight
Legacy of the Windrunners
OLD - DO NOT USE - Blade in Twilight
The Aldrachi Warblades
Apocalypse Scenario
The Dread Admiral
The Emperor's Promise
Blade in Twilight
The Maw of Nashal
The Violet Hold
A Ring Reforged
Eye of Azshara
The Sword of Kings
The Dark Riders
The Frozen Throne
Ursoc's Lair
The Twinblades of the Deceiver
Conditional Shores
The Frost and the Flame
Suramar Catacombs
Test Scenario Faction Criteria
Suramar Catacombs
The Maw of Souls
zzOLDThe Twinblades of the Deceiver
The Maw of Souls
Halls of Valor
Halls of Valor
The Dark Riders
Darkheart Thicket
Temple of Elune
Eye of Azshara
The Maw of Nashal
Boost 2.0 R&D
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (141)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post