Blizzard
During a high-stakes chase across the seas, the Alliance and the Horde are waylaid by an ancient enemy who's been lurking beneath the depths: Queen Azshara and her fearsome naga army. The naval forces of both factions are destroyed in the ambush, and the survivors find themselves stranded in the ancient naga domain of
纳沙塔尔.Soon after they arrive in
纳沙塔尔, Alliance heroes will come upon a new faction of deep-sea warriors, the
波涛之刃剑鱼人, while Horde heroes will meet the
破镣者, a group of races who have escaped the naga's clutches. Both sides offer champions who offer their services as combat allies and grow in power over time as players prepare for their epic confrontation with Queen Azshara.
冒险者s who are level 120 and have unlocked Battle for Azeroth World Quests, completing the quest “
统一库尔提拉斯” or “
赞达拉众志成城," will receive a summon from either
吉恩·格雷迈恩 or
Nathanos Blightcaller, kicking off the events that bring them to
纳沙塔尔.
Benthic Gear
Increase your power with Benthic gear, new upgradable armor that can now be collected in
纳沙塔尔. As you explore
纳沙塔尔, you'll collect
棱彩法力珍珠s—a soulbound currency that can be spent on Benthic tokens and upgrades. These bind-to-account tokens can be used to gain a piece of upgradable Benthic gear specific to your armor type (cloth, leather, mail, plate), starting at item level 385. With enough time and effort, players can dedicate their hard-earned Manapearls to upgrade pieces to ilvl 425, just shy of Heroic-level raid gear (ilvl 430). Harnessing the power of the sea, each piece of Benthic gear boasts a thematic bonus that activates in
纳沙塔尔 and the upcoming Azshara's Eternal Palace raid. These bonuses might provide effects that boost your damage, slow down your foes, or even increase your mount speed while adventuring through this perilous region. Put together pieces to create a powerful set for combat, collect a set optimized for exploration, or mix and match to have the best from both worlds.
Defeating powerful enemies, completing quests, and plundering the treasures of Azshara's minions may yield Prismatic Manapearls, concentrations of magical energy highly prized by
纳沙塔尔's denizens. Spend this new currency on many different items within
纳沙塔尔 including Benthic tokens and upgrades for Benthic gear, pets, and a mount. Earn Prismatic Manapearls by completing a variety of activities such as
世界任务 and daily quests, looting treasure chests, and slaying rare enemies.
New Zone: Mechagon Island
Legends speak of a place off the craggy coast of Kul Tiras whose denizens have replaced blood and bones with bolts and brass:
麦卡贡, home of a society of mechanically augmented gnomes and their iron-fisted ruler
麦卡贡国王. Heroes who arrive upon
麦卡贡's shores will soon meet
艾拉兹敏王子 and the
锈栓抵抗军, and after completing a series of new faction-based quests, they'll join their fight to overthrow Erazmin's tyrannical father and put an end to his mad designs.Players can rise in power and earn the trust of their new allies by participating in new daily quests and other activities unique to
麦卡贡. These include collaborative Construction Projects that allow players to contribute resources to create a variety of powerful constructs, including experimental weapons, flame turrets, a drill rig that can uncover a cave full of treasures, and more.After establishing a hub in
纳沙塔尔 and empowering their
艾泽拉斯之心, players will make their way to
麦卡贡 by starting the quest “
麦卡贡的传说,” which can be accepted by Alliance players in
伯拉勒斯 and Horde players in
达萨罗 near each city's respective Flight Masters.
As they traverse the zone, players will have access to
Pascal-K1N6, a giant iron robot who will help players craft equipment, mounts, toys, consumables, and more in exchange for
备用零件 and
能量电池s found across
麦卡贡. Recipes to craft more items can be found around the island.
The Pocket-Sized Computation Device is a trinket that players can customize via three Punchcard Sockets, into which players can insert one Red, Yellow, and Blue. Punchcards can be collected by questing, exploring the
麦卡贡 zone, and advancing through the new Mythic-only dungeon
麦卡贡行动. Players will receive their
口袋计算装置 after completing the “
Upgraded” quest, available shortly after landing in
麦卡贡.
New Raid: Azshara's Eternal Palace
Battle against
纳沙塔尔's worthiest champions, face down unfathomable monstrosities from the deep, and confront the legendary
艾萨拉女王 herself in this sprawling 8-boss raid.Learn more about the bosses guarding Azshara's Eternal Palace
here.Azshara's Eternal Palace Normal and Heroic difficulties will open on July 9, two weeks after Rise of Azshara goes live on June 25. Raid Finder Wing One and Mythic will open the following week on July 16.
New Dungeon: Operation: Mechagon
Level 120 players will unite with
艾拉兹敏王子 and the Rustbolt Resistance to help overthrow his deranged father and destroy his Mechoriginator doomsday device in this new 8-boss “mega-dungeon.” This Mythic-only instance will be open to players after they complete new faction-based quests for the
锈栓抵抗军. Great rewards await you in
麦卡贡, but bear in mind that gnome-crafted loot might have some surprising properties. . .
麦卡贡行动 will open to players at the start of Season 3, July 9, after accepting the quest “
麦卡贡行动 –
机械归源器.”
Heart of Azeroth System Update: Essences
Infuse the might of the Titans into your
艾泽拉斯之心 with Essences. These powerful active and passive abilities allow you to customize your playstyle in a whole new way. Each Essence possesses a Major Power (usually a new active ability) and a Minor Power (which is always passive). The Heart of Azeroth has slots for one Major and two Minor Essences. Place an Essence in the Major slot to activate both its Major and Minor Powers, and place up to two in the Minor slots to activate their Minor Powers. Adapt to conquer any situation by applying or swapping them out within rest areas, cities, or when using items such as the Tome of Quiet Mind.Grow in power each time you unlock one of four ranks for your Essence. At Rank 1, an Essence's Major and Minor effects are available, while Rank 2 and Rank 3 enhance those Major and Minor effects. Rank 4 adds a flashier cosmetic effect to an Essence's Major Power, providing a distinctive appearance that will make its wielder stand out from the crowd. Earn Essences by completing specific activities, including PvP, raiding, or engaging in
世界任务. Some Essences are specific to a role (damage dealer, tank, or healer), and some are usable by any role. After acquiring an Essence, you'll be able to hover your mouse over the Essence in the user interface to see information about the next rank and how to acquire it.Players will need to complete a new quest line to unlock the
心之熔炉 before infusing Essences into the
艾泽拉斯之心. This will unlock the Major slot, and will reward them with their first Essence. The two Minor slots will unlock at
艾泽拉斯之心 levels 55 and 65 respectively. Players with a
艾泽拉斯之心 below level 35 will have it raised to level 35 upon unlocking the
心之熔炉.Level 120 players who have established their new hub in
纳沙塔尔 will be invited to join Magni at the
心之秘室 in Silithus to start the new quest line to unlock the
心之熔炉, beginning with the quest “
精华强化.”
Have you ever wished that your favorite mount could carry you across the water without sinking? Give most of your mounts more speed, daze prevention, a parachute, or water walking with mount equipment! Upon reaching level 100 on one character, a new mount equipment slot will become available in the Mount interface on all characters. Mount equipment can be crafted by Enchanters, Tailors, and Leatherworkers and can be listed in the Auction House or purchased directly from the artisans themselves. Players that already have
水黾 mounts should check their mailbox for one free piece of water-walking mount equipment.
纸条 that mounts do not benefit from mount equipment in battlegrounds or Arenas and that some do not benefit from mount equipment at all such as the
飞天魔像.
New Quests
A host of new stories and adventures are now available across Azeroth.
Mysterious magics have awakened across Azeroth. Among them are the essences of the five dragonflights, which
麦格尼·铜须 suspects can unlock the full potential of the
艾泽拉斯之心. Level 120 players should heed Magni's call to continue the story and earn their first Essence, which grants a new, powerful ability tailored to their character's role (damage dealer, healer, or tank) or all roles.
War Campaign: Stay of Execution
Upon learning of Sylvanas's plans to execute Baine Bloodhoof for treason, the Alliance and the Horde send strike teams to infiltrate the Kor'kron Barracks and rescue the noble tauren chieftain—meeting up with an old orcish ally along the way.The latest episode of the War Campaign is available to level 120 players who have completed the previous chapters and finished the quest “Clearing out the Cache.” Speak to Lady Jaina Proudmoore or Lor'themar in Nazjatar to begin this perilous mission.
New Heritage Armor: Gnomes and Tauren
Delve deeper into the lore of the gnomes and the tauren and unlock Heritage Armor that reflects their legacies. Level 120 tauren or gnome players who are Exalted with their faction (
诺莫瑞根 or
雷霆崖 respectively) will be able to embark on a quest line that explores their race's history. Once completed, players will gain a new Heritage Armor transmogrification set usable by all their characters of the same race.Eligible gnomes and tauren can begin the quest by speaking with their race's ambassador in their faction's Embassy in
暴风城 or
奥格瑞玛. Those seeking the tauren Heritage Armor will additionally to be tasked with freeing Baine in the War Campaign quest “Stay of Execution” (on any character on their account) before beginning their quest line.
New Epic Battleground: Ashran
Once home to a mighty ogre empire, the ruins of
阿什兰 hold ancient artifacts infused with great power that could turn the tide of war. Return to Draenor and fight on familiar turf in a brand-new 40v40 Epic Battleground: Ashran.Starting at level 100, players can clash with the enemy faction on the main road of
阿什兰, carving a warpath into the enemy's stronghold. After either slaying 700 enemy reinforcements or successfully invading the stronghold, players will come together to bring down the enemy faction leader—the Alliance's Grand Marshal Tremblade or the Horde's High Warlord Volrath. Collect Ancient Artifacts, Artifact Fragments, Class Spellbooks, and other items to improve your chances of victory. Gathering Artifact Fragments from fallen foes will allow you to summon elite allies,
范加尔 and
克鲁努斯, to lead your faction's charge into battle.Players will find and be able to queue for
阿什兰 in the Epic Battleground section of the Group Finder (default hotkey: i).
New Island Expeditions
Set sail and discover two new
海岛:
潮落岛 and
琼花村. New loot including armor, weapons, and pets awaits players, but beware: you're not alone.
阵营 rivals will want to hoard the spoils for themselves. Take them down!
New Missions and Mechanics
New Missions and TroopsAs you take the fight to the seas, your loyal followers will be with you every step of the way. You can now enlist Boat Captains and other skilled seafarers to fight your battles.
Event and Holiday MissionsSend out your followers to embark on new holiday- and event-themed missions. Spoils will include special currencies to spend during holidays and events, including
美酒节 and
时间漫游, along with rewards that are only available during those periods.
Flying in Kul Tiras and Zandalar
The once-forbidden skies of Kul Tiras and Zandalar will soon be open to heroes eager to take flight. The achievement
争霸艾泽拉斯探路者,第二章 will allow daring adventurers to take to the skies in
争霸艾泽拉斯's zones, including in the new ones,
麦卡贡 and
纳沙塔尔. Hardy adventurers will need to earn Revered reputation with the
锈栓抵抗军 and with their new
纳沙塔尔 allies (
波涛之刃剑鱼人 or
破镣者), explore
麦卡贡 and
纳沙塔尔, and complete the first part of the meta-achievement,
争霸艾泽拉斯探路者, Part One.Adventurers who complete these requirements and unlock flying will also be rewarded with a mechanical parrot mount:
奇迹之翼2.0版.
Mount
Ride through
纳沙塔尔 and
麦卡贡 in style as you collect several new aquatic- and mechanical-inspired mounts. Six of them are listed below, but there are even more waiting to be discovered!
艾萨莉膨水鳐Raised in captivity, these yellow aquatic creatures' gas organs are harvested by the naga to allow them to breathe air more easily. Players will rescue one to use as their personal mount after earning the achievement
Glory of the Palace Raider. 赤红浪骁These blood-red, spirited creatures gracefully flit through the water, carrying heroes swiftly through the sea.
赤红浪骁s can be purchased from Murloc Trader Mrrl in
纳沙塔尔 in exchange for several eclectic items after completing the quest “
更安全的地方.”
皇家毒鳍龙Fierce and loyal companions, blue
皇家毒鳍龙s are snatched from the wild at a young age and raised to serve naga hunters. Claim your own by vanquishing high-ranking naga in
纳沙塔尔.
X-995型机械猫Crafted through
垃圾场匠技, these robotic cats can be painted a variety of colors, which players can collect during their adventures in
麦卡贡.
废铁机甲蛛Planet-conscious players who complete the quests given by
回收者科强克 in Rustbolt will be rewarded with this mount.
机轮车W型This mechanical marvel is the pinnacle of supercharged street performance in mechagnome travel. Boasting the best in aerodynamic performance, this gorgeous wheel will be gifted to players who complete the achievement
麦卡完工.Pet Battles
A new challenge awaits your army of fierce little companions in Rise of Azshara.
Pet Battle Dungeon: 斯坦索姆It's time to marshal your menagerie and put your best battle pets forward within the halls of
斯坦索姆, a new Pet Battle Dungeon with Normal and Challenge difficulties. Those who prove themselves to be the very best will earn an
终极战斗训练石 after defeating the dungeon on Normal difficulty. Completing it on Challenge difficulty will grant the achievement
宠物对战挑战:斯坦索姆 along with the
袖珍通灵师 pet. To get started on your journey, you'll need to have earned the achievement
All Growns Up! (have one level-25 pet) for Normal difficulty or
专业宠物组 (have 15 level-25 pets) for
挑战 difficulty. Seek out
蒂姬·晃轮 in
伯拉勒斯 or
雷迪克·线锁 in Dazar'alor to get started.
Transmogrification Updates
Players can now make all armor slots hidden, except Legs. Let's keep it classy.Additionally, several items are now eligible for transmogrification, including
曲奇的松肉器,
烈酒凶器, and
纳特的帽子.
Brewfest Update
Get ready to crack open a cold one with friends new and old during our revamped Brewfest! Sample brews across Azeroth and beyond with representatives of every playable race, including your newest
库尔提拉斯人 and Zandalari allies. Brawl with alementals, Dark Iron dwarves, and cheeky hozen to keep the peace during the booziest time of year. Prove just how gutsy you are by entering the Brewfest Chowdown sausage-eating contest or playing other mini-games to win spectacular prizes, including a
无尽美酒节酒杯,
谷物花环,
美酒战袍,
美酒节大胃王奖杯, or the
美酒节狂欢者的炉石.
Brawler's Guild
- The Strange Thing encounter is now easier to defeat.
Classes
- 死亡骑士
Frost
符文强化 has a 2% chance to proc per Runic Power spent (was 1.5%). - 冰盖 now reduces 冰霜之柱 cooldown by 2 seconds (was 1 second).
- 冰霜疫病's chance to generate Runic Power increased to 30%.
Chance now diminishes on targets beyond the first.
冰霜打击 damage increased by 15%.
冰龙吐息 damage reduced by 10%.
冰龙吐息 now generates 2 Runes when cast, and another 2 when the effect expires.
冰龙吐息 costs 16 Runic Power per second (up from 15).
- Developers' notes: Frost was starved of resources too often, especially when using 冰龙吐息. This increases Frosts' Rune income baseline and includes a further change that returns many extra Runes while using 冰龙吐息. Breath builds will now be able to fill more global cooldowns with casts of Obliterate to make up for the lost 冰霜打击s. The cost of Breath itself is increased to keep its overall duration roughly unchanged.
Unholy - 脓疮打击, 天灾打击, 溃烂之伤, 凋零缠绕, and 暗影之爪 damage increased by 15%.
- Army of the Dead's Ghoul damage increased by 6%.
Developers' notes: Previously, a bug allowed Army of the Dead Ghouls' Energy to benefit doubly from Haste. To compensate for the effects of the bug fix, we've increased their damage to keep it consistent.
Demon Hunter - Havoc
Mastery: 恶魔形态 damage bonus increased by 20%. - 混乱打击 and Trial of Ruin damage reduced by 4%.
Developer's notes: Previously Mastery was relatively weak when compared to other secondary stats. By increasing Mastery's effect for Havoc, it should now be a more desirable stat on gear. To balance this upcoming power increase, we've slightly reduced the damage output of 混乱打击 and Trial of Ruin.
Vengeance - 恶魔结界 damage reduction increased to 15% (was 10%).
- 恶魔结界 armor bonus increased to 100% (was 80%).
- 恶魔尖刺 armor reduced to 60% of Agility (was 85%).
- 灵魂裂劈 damage increased by 40%.
Developers' notes: More so than other tanks, 复仇恶魔猎手s are currently dealing with the problem of low mitigation when their active mitigation is down. These changes provide a substantial increase to physical mitigation when 恶魔尖刺 is down, and a neutral-to-very-slight increase when 恶魔尖刺 is active. The changes also provide some overall passive reduction to magic damage. Overall, the amount of sustained damage Vengeance takes will be lower, and the periods of vulnerability outside of 恶魔尖刺 should be less dramatic.
恶魔变形 - Increases armor by 200% (was 100%).
- Health bonus is now 50% (was 30%).
- 裂魂 now generates 20 additional Pain and 1 additional Lesser Soul Fragment (was: generates 7 Pain per second).
Developers' notes: This significantly increases the health bonus, damage mitigation, and self-healing potential of 恶魔变形, as well as the health buffer, making it a more reliable major cooldown against all types of damage.
Druid - 安抚, 清除腐蚀, 月火术, and 复生 are no longer castable in Cat or Bear form by default.
- Feral Druids now have a passive ability learned at level 22 that allows 清除腐蚀 and Soothe to be cast in 猎豹形态.
- Guardian Druids now have a passive ability learned at level 10 that allows 安抚, 清除腐蚀, 月火术, and Rebirth to be cast in 熊形态.
Developers' notes: Guardian Druid is limited in its practical ability to use some utility abilities while tanking, and we're loosening that restriction by allowing 清除腐蚀 in 熊形态. We're also cleaning up Druid shapeshifting rules slightly: the use of magical-themed spells in beast forms is allowed by passive upgrades given to Guardian and Feral specializations specifically. This represents their special mastery of their “home” form that allows for limited spellcasting, and from a gameplay perspective, this allows Feral and Guardian Druids to use spells in-form when there is a strong practical need. At the same time, in situations where there is no fantasy justification or gameplay need, it makes sense for spellcasting to be more restricted. For example, non–Guardian Druids can no longer cast 月火术 in 熊形态.
Guardian - 铁鬃 now has a maximum of 8 stacks.
- 铁鬃 and 重殴 now cost 40 Rage (was 45).
- 裂伤 now generates 10 Rage (was 8).
Developers' notes: 铁鬃 is intended to be maintainable with high uptime (up to 100%) and have some overlaps on top of that. Currently, depending on talent configuration, Druids may only be able to barely maintain full uptime on 铁鬃. Making Ironfur much more available should allow better control over timing and overlaps, as well as improving Guardian mitigation overall.
Shifting to Bear Form now gives 25 Rage (was 20).
- Developers' notes: It should now be much easier to get the first 铁鬃 activated promptly after engaging an enemy, due to the increased starting Rage and lower cost.
裂伤 and
痛击 direct damage increased by 15%.
青翠之心 (Rank 3) is learned at level 85.
青翠之心's healing has been increased by 33%.
Restoration - Casting Overgrowth while 丛林之魂 is active will now increase the healing of Overgrowth's Rejuvenation, instead of its 愈合 heal over time effect.
猎人 - Horridon is now tamable by Hunters of any specialization.
- Beast Mastery
倒刺射击 damage is now affected by 倒刺怒火. - 倒刺射击 damage reduced by 10%.
- Oondasta is now tamable by Beast Mastery Hunters.
Developers' notes: We are fixing a bug that caused Bestial Wrath to not affect 倒刺射击 damage, and lowering the base damage of Barbed Shot to keep overall damage roughly unchanged.
Survival - Mastery: 灵魂联结 damage bonus increased by 20%.
Developers' notes: Previously Mastery was relatively weak when compared to other secondary stats. By increasing the power of Mastery's effect for Survival, it should now be a more desirable stat on gear.
法师 - Frost
Mastery: 冰刺 damage bonus increased by 15%. - 冰川尖刺 base damage reduced by 7%.
Developers' notes: Previously Mastery was relatively weak when compared to other secondary stats. By increasing Mastery's effect for Frost, it should now be a more desirable stat on gear. To balance this upcoming power increase, we've slightly reduced the damage output of 冰川尖刺.
牧师 - Shadow
吉兆 now increases 暗影幻灵 damage by 50%. - 暗言术:痛 damage reduced by 9%.
- 吸血鬼之触 damage reduced by 9%.
We believe damage-over-time specializations that maintain a variety of DoT spells should in general output more damage in encounters with multiple targets than single-target oriented specializations. In addition to measuring class specializations against others, we must also balance them across the entire spectrum of content. Due to the types of encounters in Tides of Vengeance, Shadow Priests were especially strong in some contexts and correspondingly weak in very few situations when compared to similar DoT specializations. As such, we're slightly pulling back on the abilities that proc Shadowy Apparition, which is the prominent contributor of making Shadow Priests significantly stronger than similar counterparts.
潜行者 - Outlaw
审时度势 (Azerite Trait) now stacks once per instance of 剑刃乱舞 dealing damage (was once for every target 剑刃乱舞 hits). Each stack now provides 5% 影袭 chance (was 2%).
- Developers' notes: In very large packs of enemies, especially in dungeons, 审时度势 provides much more damage than one copy of one Azerite Trait was intended to provide. With this change, you'll still feel this trait accelerate as you build stacks, but the size of the group that you're fighting won't affect how much damage the trait is giving you. This will be a damage increase against two targets, and a damage reduction against 3 or more targets.
萨满祭司 - Enhancement
The Molten Weapon buff from the 元素之灵 talent now only modifies the Fire damage of your class abilities, instead of modifying all Fire damage dealt.
Developers' notes: With the addition of the new Azerite Essences in the Rise of Azshara content update, many of which deal Fire damage, we did not want to make this talent feel mandatory. Prior to this change, the 熔岩武器 buff from the fiery 幽灵狼 would have increased the damage dealt by several Azerite Essences. The buff effects from 元素之灵 talent are intended to increase your class abilities, and still will after this change.
战士 - Arms
, 致死打击, 撕裂, and 猛击 damage increased by 6%. - Mastery: 重伤 damage bonus increased by 12%.
Developers' notes: Previously Mastery was relatively weak when compared to other secondary stats. By increasing the power of Mastery's effect for Arms, it should now be a more desirable stat on gear.
Protection - 无坚不摧之力 Thunderclap damage reduced to 30% (was 100%).
Developers' notes: Protection Warrior burst DPS with Avatar is extremely high for a tank. This talent was adding more damage than necessary, given that it also decreases 雷霆一击's cooldown and synergizes well with certain 艾泽里特 traits.
Dungeons and Raids
Artifact Power
Several Mythic Keystone dungeons now award different amounts of Artifact Power based on their length.
- Siege of Boralus, Temple of Sethraliss, The Motherlode!!, 托尔达戈, and Waycrest Manor AP rewards have increased by 30%.
- King's Rest and Shrine of the Storm AP rewards have increased by 60%.
Completing Mythic Keystone dungeons at +11 difficulty now reward players with increased AP, with +12 and above increasing that amount by an additional 20 AP per level (was 10).
- Atal'Dazar, Freehold, and Underrot completed at +11 difficulty or greater now award 420 AP (was 290 AP).
- Siege of Boralus, Temple of Sethraliss, The Motherlode!!, 托尔达戈, and 维克雷斯庄园 completed at +11 difficulty or higher now award 540 AP (was 290 AP).
- King's Rest and Shrine of the Storm completed at +11 difficulty or higher now award 660 AP (was 290 AP).
Mythic Keystone Dungeon Updates
- 自由镇
Reduced dungeon completion timer to 33 minutes (was 36 minutes).
King's Rest - Enemy Forces requirements increased by 10%.
- Increased the Enemy Forces contribution of Animated Guardian.
风暴神殿 - Enemy Forces requirements increased by 5%.
- Increased the Enemy Forces contribution granted by eliminating several non-boss enemies (Deepsea Ritualist, Windspeaker Heldis, Runecarver Skorn, Guardian Elemental, Living Current, Abyssal Eel).
托尔达戈 - Enemy Forces requirements increased by 15%.
- Heavy Cannons now start with 100 Energy and Canon Blast costs 20 energy.
维克雷斯庄园 - Enemy Forces requirements increased by 5%.
- Increased the Enemy Forces contribution of Matron Alma.
- 奇袭地狱火
The damage that Hellfire Reinforcements and Felfire-Imbued Siege Vehicles inflict to the 地狱火炮 has been massively reduced for characters with a level of 104 or greater on all raid difficulties. - The number of 邪火弹药 required to defeat the encounter has been reduced to 5 for characters with a level of 104 or greater on all raid difficulties.
海岛探险s Updates
- Some powerful consumable items such as the Demolisher and Siege Engine have returned to PvP Island Expeditions. These items can now be collected, repaired, and fought over throughout the island.
- The rotating 海员达布隆币 vendors who previously sold these consumables now have new items to offer.
Items and 奖励s
- Artifact Power
艾泽里特 values have been adjusted to allow players to get more of their total Artifact Power from the below sources.
Dungeons
Mythic Keystone Dungeon Weekly Cache now rewards 3800 AP (was 1900).
海岛探险 - Heroic Island End-of-match now rewards 300 AP (was 225 AP).
- Mythic and PvP Island End-of-match now rewards 450 AP (was 350 AP).
- Island Weekly Quest now rewards 3500 AP (was 2500 AP).
Player versus Player - First Win of the Day Bonus now rewards 100% more AP.
- 2v2 Arena now rewards 240 AP (was 120 AP).
- 3v3 Arena now rewards 300 AP (was 150 AP).
- Unrated Battlegrounds now rewards 300 AP (was 150 AP).
- Epic Battlegrounds now rewards 600 AP (was 300 AP).
- Rated Battlegrounds now rewards 1050 AP (was 525 AP).
- now rewards 2000 AP (was 1000 AP).
装备提升 - Most item effects that deal damage or healing now scale based off of a character's secondary stat (was primary stat).
Developers' note: We made some under-the-hood changes to how item effects that deal damage, healing, and shielding scale with item level. The net effect of these changes is that almost all items like this in 争霸艾泽拉斯 are now moderately stronger. The difference is greater the higher the item level of the item. This includes items from 争霸艾泽拉斯 dungeons, raids, and PvP rewards.
艾泽拉斯之心 - The Personal Absorb-O-Tron Azerite Trait will now absorb 50% of damage taken over 20 seconds (was 100%). The total amount of damage absorbed by this trait remains unchanged.
- 圣骑士
Holy
Glimmer of Light healing reduced by 15%. - Developers' note: This build has gotten far enough ahead of other 神圣圣骑士 options, as well as other healers in some cases, that we're paring it back while leaving the gameplay generally unchanged.
- Players in 纳沙塔尔 can now ride underwater mounts on land with 发芽的深海珊瑚.
- 袖珍发条钥匙 allows Pepe to sometimes dress up as mechanical bird.
- Some heirlooms have been renamed to be more faction-specific.
Bolstering War Horn has been renamed to 矮人战争号角 (Alliance) and 兽人战争号角 (Horde). - Bolstering War Horn has been renamed to 矮人战争号角 (Alliance) and 兽人战争号角 (Horde).
- Cloak of Hardened Steel has been renamed to 吉尔尼斯条纹披风 (Alliance) and 石头守卫的刃缘披风 (Horde).
- Dusk Powder has been renamed to 卡多雷的暮光之粉 (Alliance) and 死亡猎手's 薄暮之粉 (Horde).
- 附魔卷轴 has been renamed to Tidesage's Warscroll (Alliance) and 神灵赐福战争卷轴 (Horde).
Leveling
- Players who manually group with a player that has turned off experience gains will now receive 95% less experience.
Developers' note: This change does not impact players who find themselves automatically grouped by matchmaking for activities like Group Finder dungeons or 海岛探险.
Player versus Player
- Arena
Tiger's Peak has finished repairs and is once again available as an Arena map. - Team colors have been changed from gold and green to gold and purple.
Battlegrounds - 奥特兰克山谷
UI now tracks progress for summoning 冰雪之王洛克霍拉 and 森林之王伊弗斯. - Two seasonal quests have been added to 奥特兰克山谷. These quests, similar to the ones offered in 冬拥湖, will reset and are repeatable each season.
涌泉海滩 - When the battleground begins, the same three nodes will always be in the first wave (Ridge, Ruins, and Tar Pits).
- Players who use the jetpack's 刺击 ability while airborne now travel further.
应征奖励 - Now rewards 50% more Azerite Power for participating in Random Battlegrounds and Epic Battlegrounds.
Developers' note: Battleground queue times become exceedingly long when one faction has more people queuing than the other. When queue times exceed a certain threshold, Mercenary Mode becomes available for the faction with long queue times and the 应征奖励 becomes available for the less represented faction. Now, the Enlistment Bonus will increase the amount of Azerite Power from Random Battlegrounds and Random Epic Battlegrounds by 50%.
Items - 虚空石's absorption ability has been reduced by 30% for healers and 60% for non-healers in PvP.
- 镶钻折射棱镜 personal absorption shield has been reduced by 30% for tank specializations and 60% for non-tank specializations in PvP.
- 渊末代言人的护手 absorption shield is now reduced by 80% in PvP (was 66%).
- Trident of the Deep Ocean absorption shield is now reduced by 75% in PvP (was 50%).
- 心灵窃取者的可怖之握 healing and self-damage effect is now reduced by 50% in PvP.
Developers' note: Several Crucible of Storms raid items had a significant impact on the PvP meta in Season 2. We believe that raid items in PvP can be a meaningful source of gameplay variety that contribute to each season feeling a bit different than ones before it. Due to the nature of our PvP scaling system, which helps make PvP more accessible for more players, means the effects of these items will remain relevant longer than we'd like. Therefore, we're reducing the effectiveness of these items in the new patch so players can feel good about transitioning to new items they acquire in Season 3.
Horde and
联盟滑翔器工具包s now have a prideful new look.
All racial abilities that share a cooldown with
荣誉勋章 now only display corresponding information when the talent is selected.
死亡骑士 - Frost
寒冰联结 no longer deals damage based on the target's (or caster's) maximum health. - 寒冰联结 now deals an additional percent of Attack Power per bounce to applicable targets (up to 9%).
- 寒冰联结 no longer adheres to the maximum health percentage PvP talent restrictions.
- 寒冰联结 can now critical strike, scale with your increased damage modifications (e.g. Mastery), and benefit from damage taken debuffs applied on the target.
Developers' note: We're changing 寒冰联结 from damage based on the target's maximum health to one based on the 死亡骑士's attack power. This has the effect of dealing damage more equally against targets of any health range.
Druid - Restoration
Casting Overgrowth while 丛林之魂 is active will now increase the healing of Overgrowth's Rejuvenation, instead of its 愈合 heal over time effect.
Developers' notes: 过度生长 applies both 强化回春术 and 愈合's heal over time effect, but 丛林之魂 will only effect one of them. We're adjust the interaction of these two spells to more accurately match players expectations of their synergy.
Monk - Brewmaster
热酿 now splits its damage among all enemies hit.
圣骑士 - Protection
无拘自由 now grants its caster 自由祝福 when cast on a different target. - 无拘自由 now prevents 自由祝福 from being dispelled when cast on the same target.
Developers' note: 无拘自由 is an underperforming talent that leans into a 圣骑士's core strength of enabling their allies. By applying the benefit of Blessing of Freedom to the casting 圣骑士 as well as their teammate, the spell becomes a powerful tool against enemy teams that rely on movement-impairing effects and control.
Retribution - 无拘自由 now grants the Paladin Blessing of Freedom when it is cast on another target.
- 无拘自由 now prevents 自由祝福 from being dispelled when cast on the same target.
Developers' note: 无拘自由 is an underperforming talent that leans into a 圣骑士's core strength of enabling their allies. By applying the benefit of Blessing of Freedom to the casting 圣骑士 as well as their teammate, the spell becomes a powerful tool against enemy teams that rely on movement-impairing effects and control.
牧师 - Discipline
Mana regeneration is now reduced by 40% in PvP (was 45%). - reduces the cooldown of 真言术:障 by 90 seconds (was 60 seconds).
- reduces damage taken by an additional 25% (was 45%).
- now heals up to four friendly targets with your 救赎 active (was all nearby friendly targets).
- 's heal radius increased to 40 yards (was 30 yards).
- now heals for 55% spell power (was 75% spell power).
- now damages you for 35% spell power (was 46% spell power).
- increases the duration of your 救赎s on targets healed by 3 seconds.
- 三位一体 now increases the healing transfer of atonement by 20% (was 12%).
- 极致光辉 increases the healing of 真言术:耀 by 250% (was 200%).
Developers' notes: In Season 2, we increased the importance of healer mana management in Arenas and Battlegrounds by reducing mana regeneration in PvP instances. Due to Discipline's healing style, the spec tends to run out of mana much faster in Arena compared to other specs. So, we're buffing their mana regeneration in PvP and adjusting some of their PvP talents to increase their throughput. In addition, we're adjusting Dome of Light to allow it to be used more frequently but with less damage reduction to give them an additional tool to recover after crowd control.
萨满祭司 - Elemental
闪电磁索 now deals 140% spell power per tick (was 8% of the target's maximum health). - 闪电磁索 now deals damage to permanently stun immune mobs.
术士 - Affliction
no longer increases the duration of 痛苦无常. - now leaves a 10 second debuff on the target after the final 痛苦无常 runs its full duration.
- Dispelling Endless Affliction will silence, damage, and increase damage taken by 10% to the target while active.
- Casting Unstable Affliction on a target that has active will remove it.
- A new aura icon will indicate to healers that a target has or 痛苦无常 active.
Developers' note: Our intention with the talent is to allow the Warlock to opt into longer dispel protection for their team's damage over time spells and other debuffs. The previous version of this came at a cost of slowing down the rate at which they deal damage. We've broken the additional dispel protection off into its own debuff so that this talent doesn't change the warlocks damage profile.
- UI
The end-of-match scoreboard for Arenas and Battlegrounds now has a new look and provides more information about player rewards.
Professions
Many new items can be crafted by harvesting the corpses of the most dangerous fallen foes in
麦卡贡 and
纳沙塔尔.
- All Battle for Azeroth professions (except Archaelogy) now have a maximum skill of 175 (was 150).
- Players can now gain the first 25 skill points in each profession by disenchanting, milling, or prospecting items from the respective expansion.
经典旧世炼金
An upgraded Alchemy Stone can now be crafted along with new Battle Potions, Flasks, and Cauldrons.
经典旧世锻造 - 熔炉 new armor to protect you from the hazards you'll encounter in 麦卡贡 and 纳沙塔尔.
- Work together with an Engineer to craft a new hovercraft-style mount: the 斯克维里加全地形载具.
经典旧世烹饪 - New recipes, including a feast, are now available for the most skilled culinary experts.
经典旧世附魔 - Added new recipes for enchanting weapons and rings.
经典旧世工程学 - With the opening of 麦卡贡, Engineers now have many new gadgets they can create.
要塞 your eyes safe with the best 经典旧世工程学 goggles available to craft. - New Wormhole Generators can teleport players to random locations in Kul Tiras and Zandalar.
- The new 布林顿7000 is now available to build and offers players the 布林顿7000礼包, filled with an assortment of items.
- Engineers can work together with 铁匠s to create a new hovercraft-style mount: the 斯克维里加全地形载具.
经典旧世钓鱼 - New species of fish can be caught from pools scattered across 麦卡贡 and 纳沙塔尔.
经典旧世铭文 - Players can now make new item-level 400 Highborne Compendium trinkets, Contracts, and Vantus Runes to use in Azshara's Eternal Palace.
经典旧世珠宝加工 - The precious ore in the newly discovered areas can be cut into the most powerful gems.
- Higher level rings can now be crafted.
经典旧世制皮 - Leatherworkers will now be able to turn the hides of the new beasts they encounter into a variety of armor pieces.
经典旧世裁缝 - Stitch together new garments using cloth found in 纳沙塔尔.
Quests and 世界任务
- Horde players can continue raising their direhorn with new Direhorn Training quests.
User Interface
- Accessibility
Several slash commands have been added to provide more options for players with vision impairments.
Voice Commands
Enter voice channel for your guild: /voice guild. - Enter voice channel for the officer channel for your guild: /voice officer.
- Enter general channel for a given community: /voice (community name).
- Enter a particular channel for a given community: /voice (community. name:channel)
- Leave the current voice channel: /voice leave.
Community Commands - Open the Add Community dialog with the invitation link edit box selected. Paste in the link and hit return: /community join.
- Open the create wow character community dialog with the Name edit box selected. Type in a name, then hit tab, then enter a short name, and hit enter to finalize the creation: /community create wow.
- Open the create battle.net club dialog with the Name edit box selected. Type in a name, then optionally hit tab and enter a short name, and hit enter to finalize the creation: /community create battlenet.
- The Pet Journal will now indicate if you are unable to summon a pet.
- 坐骑装备 can be found and listed under Miscellaneous and below Mount.
- A new option to lower game sound when voice chat is detected can be found under System > Voice Chat.
- The map now indicates where players need to go to travel for transcontinental quests.
- The friends list will now sort favorited RealID and BattleTag friends at the top.
- Role count for damage dealers, tanks, and healers will now display in raid frames.
- Dungeon entrance indicators on the map can now be toggled on and off.
- Guild messages will now state the difficulty of the boss defeated.
- Players who are 受到悬赏 will now display a distinctive icon on their nameplates.
- 被动 talents will now appear in the Spellbook.
- Added dynamic scaling support for loading screens in ultra-wide resolutions.
World
- New Audio Altitude System
As you take to the skies in Rise of Azshara, the ambient sound across all of Azeroth will now adjust to reflect the height at which you soar.
Companion App
- Added new Rise of Azshara zones: 纳沙塔尔 and 麦卡贡.
- Added support for new missions.
- Updated and improved the Guild Roster function.
- Made Community invite links able to be copied.
- Added a new accessibility option – Community chat text size can now be changed.
- Increased the usability of the Community and Calendar features.
- Improved stability.
Bug Fixes
- Achievements
The guild achievements 高端职业德莱尼 and 高端职业矮人 are again earnable by level 120 萨满祭司s. - Players can again earn the 暗月竞速爱好者 achievement after earning 暗月竞速新手.
- The guild achievements 齐心协力, 同舟共济, and 这才叫团队合作 are again achievable on all Rated Battleground maps.
- 摧枯拉朽 and 伤害控制 should now always be awarded to eligible players in 冬拥湖.
Allied Races - Blood Elves
Blood elf female characters' eyes now glow as intended.
黑铁矮人 - Dark Iron dwarf male 战士s no longer use the 夜之子 voice line when using 冲锋.
库尔提拉斯人s - 库尔提拉斯人 female characters now make sounds while blacksmithing and mining.
- The Toy Train Set now plays the correct sounds when used by 库尔提拉斯人 or Zandalari troll characters.
- 坐骑 summoned by 库尔提拉斯人s now scale correctly.
- 库尔提拉斯人 male Arms Warriors now have an animation.
- 库尔提拉斯人 female characters now always play weapon sound effects during 致死打击.
赞达拉巨魔s - The Zandalari troll 翼手龙滑翔 racial no longer causes the pterrodax to orient off-center when cast while strafing.
- The Toy Train Set now plays the correct sounds when used by 库尔提拉斯人 or Zandalari troll characters.
- Spell visuals for Zandalari troll male and female characters now appear at the appropriate size when cast.
- Zandalari troll Druids now play their 飞行形态 summon sound if they have Artisan or 大师级骑术 unlocked.
- The Zandalari troll and Kul Tiran Druid variants of 化身: 生命之树 now scale properly.
- Zandalari troll Druids now display banners correctly in all shapeshifted forms.
- Brawler's Guild
Grandpa Grumplefloot's 扫把星s ability now consistently triggers when it strikes the player. - Stitches' 腐烂光环 now applies to pets and guardians.
- Hunter pets now properly enter and leave Brawler’s Guild boss encounters when using the Move To command.
Classes - 已解散 pets are no longer resummoned after dismounting.
- 猎人
Beast Mastery
猎人s can no longer summon 迁跃捕猎者s when casting 凶暴野兽. - Hunters' Barbed Shot will again benefit from 倒刺怒火.
- Hunters' Hi-Explosive Trap can no longer be seen by enemy players.
潜行者 - 潜行者s can no longer sometimes re-enter stealth earlier than intended after killing another player.
法师 - Arcane
奥术宝珠 now puts enemy players it strikes into combat.
Frost - 寒冰宝珠 should no longer sink into terrain on certain platforms.
Monk - Monks no longer enter combat if they cast 魂体双分 next to an enemy.
圣骑士 - 神圣马驹 no longer cancels when it interferes with collision.
萨满祭司 - Elemental
元素宗师 now consistently applies its damage increase buff.
- Dungeons and Raids
达萨罗之战
Lady Jaina Proudmoore
The Zandalari Ballista can no longer be fired while frozen by 冰封之器.
围攻伯拉勒斯 - Players can no longer fall off the platform edge by Dread Captain Lockwood's ship.
风暴神殿 - Brother Ironhull's Hindering Cleave no longer deals damage to players outside of the ability visual.
塞塔里斯神庙 - The orb used to open the path to 塞塔里斯的化身 will no longer vanish if thrown or stolen.
- Players will again be able to progress through the dungeon if they leave and reenter the instance.
地渊孢林 - Sporecaller Zancha no longer has issues chasing players with threat.
维克雷斯庄园 - Gorestained Piglet should now always grant Enemy Forces contribution.
- 感染 no longer breaks players out of stealth.
Guild Bank - Guild banks will again display deposited items and allow players to withdraw them.
Items - Azerite Powers should now correctly function if the player equipped and unequipped the armor piece multiple times.
- 末日预言者长袍 now alters the appearance of 库尔提拉斯人s and Zandalari trolls.
- The Flight Master's Whistle should now work in the 汇帆市场.
- 艾泽拉斯之心
奥能脉冲星 now always grants 星界能量 from 超凡之盟. - Reawakening's Well Fed buff should now always apply to the target.
铁脊协议 now allows only the summoning Hunter to ride
哈提, and
哈提 now has a smoother gait when ridden.
神秘水果帽 now fits on characters' heads properly.
Relinquished Azerite Tokens should now always grant items.
海岛探险 - Undead enemies in 湾林镇 are now properly categorized as such.
Player versus Player - Arena
Fixed a bug that could cause players who were actively participating in PvP combat to unintentionally drop combat. - Resolved an issue that could cause players to be feared through solid objects on The Tiger’s Peak arena
Battlegrounds - Characters with experience turned off can no longer participate in Battlegrounds with characters that have experience turned on.
阿拉希盆地
Players can no longer stand on top of unintended locations in 阿拉希盆地.
涌泉海滩 - Players no longer receive the 未知领域 debuff after launching off the airship.
寇魔古寺 - Healing power-ups will again spawn every 2 minutes as intended.
冬拥湖 - Wintergrasp Battleground statistics now consistently appear in the Achievement Statistics menu.
- The 忠于职守 achievement should now always be awarded to players who complete “胜利 in 冬拥湖” while in 争霸艾泽拉斯 zones.
- Players can now build new catapults, demolishers, and siege engines in the Vehicle Workshop right after completing construction on another one.
Professions - 经典旧世草药学
Players can gather 塞壬's 针刺 in several locations that were previously blocked off.
经典旧世钓鱼 - Players are again able to fish out of the lava pools in 安托兰废土 and 霜火岭.
- 经典旧世钓鱼 will again offer multiple rarities of items in 克罗库恩 and 艾瑞达斯.
- Quests
The Alliance Airship now always appears while the player progresses through “孤军取胜”. - Players now leave combat after completing “A Stitch in Time”.
- 书卷贤者戈吉 and Trader Kro no longer disappear when the “Naga Attack!” World Quest is active.
- Players can now interact with 妖术领主拉尔 during the War Campaign quest "Ride of the Zandalari".
- 战石将军 now deals less damage during "Sowing Discord”.
- “乘坐采矿车” again completes when the cart ride ends.
- Players can again share quests with party members anywhere in World of Warcraft.
- 玛格拉弗·塔卡尔 can again be slain during "The Flesh Giant Champion".
- Players can now complete "Earthcaller's Abode" while Stormsong Incursion is active.
- Players are no longer sent to the Barrens or Sentinel Hill graveyard if affected by 窒息浓雾 while traveling in 斯托颂谷地.
- Players can again turn in and receive credit for "The Missing Blade".
- UI
Transmogrification sets are again sorted by newest. - Guild vendor prices are again consistent.
- 商贩s
Allied Race characters again can make purchases at the 血色军需官.
- Voice Chat
Players can rejoin voice chat channels after exiting the client while in a party or group.