Blizzard
Various things to expect next build:
New talent: Guard (replacing Elusive Dance on L100). "Guard against future attacks, causing the next X damage you Stagger to instead be prevented." 30s cooldown.
(The Guard Honor Talent will be renamed).
New talent:
喷火 (replacing Gift of the Mists on L45). "Tiger Palm has a 25% chance to reset the cooldown of
火焰之息."
Part of the value of
玄牛酒 is being moved baseline, by lengthening its cooldown to 2 minutes, and speeding up the baseline recharge time of Brews. This should help the row be more competitive, without losing total Brew charges.
铁骨酒's duration will come up to 7, also freeing up more Brew charges.
幻灭连击 no longer buffs
活血酒. This usage wound up mostly being a trap, and 4 modes still a good amount of choice for the talent.
玄牛之赐 healing increased about 30%. We expect the overall spawn rate to be lower than Legion, and this helps make up for that.
Balancing is still preliminary, but a few tweaks on that front:
HP reduced for Brewmaster by around 10%. Brewmaster's heavy resistance to killing spikes means they're not a tank that needs as high an HP pool. This does have the side effect of making
奥克斯 orbs spawn slightly more often.
醉拳's effectiveness against Magic brought back up to 35%.