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Fankriss the Unyielding - Temple of Ahn'Qiraj Raid Strategy Guide - WoW Classic
来自 Rokman
[Last Updated]:
2023/08/23
变更日志
补丁:1.15.4
目录
评分:
指南导航
评分:
顽强的范克瑞斯
is the third boss encounter in Temple of Ahn'Qiraj, testing the raid's ability to follow a strict kill order on summoned adds, testing the tanks and their ability to swap tanking assignments, and lastly, testing the healers, where they need to prioritize heals on raid members snatched up by Entangle. Fankriss the Unyielding serves as the third mandatory encounter in the
安其拉
raid.
This guide provides tips and strategies for defeating the Fankriss the Unyielding encounter in Temple of Ahn'Qiraj in Classic WoW.
Looking for more information about Temple of Ahn'Qiraj in Classic WoW? Then check our Temple of Ahn'Qiraj Overview!
The Temple of Ahn'Qiraj: AQ40 Overview in WoW Classic
Fankriss the Unyielding Loot
Imperial Qiraji Drops:
其拉帝王武器
其拉帝王徽记
其拉领主徽记
Exclusive Drops:
上古其拉撕裂者
沙漠掠夺者之刺
尖刺颈饰
隐没秘密披风
沙漠掠夺者塑像
掘洞者之靴
优雅圣契
邪恶复仇衬肩
冷酷者肩铠
守护圣徒长袍
缀鳞沙漠掠夺者护腿
异种虫壳护胸
生命图腾
Fankriss the Unyielding Notable Classes
战士
Tanks need to pay close attention to their Mortal Wound debuffs from Fankriss, as allowing too many to stack up will reduce incoming heals by too much, leading to a dead tank. Tanks need to be taunting off one another and allowing for their stacks to fall off before re-engaging the boss. Off tanks that aren't assigned to rotating on the boss need to pick up any Spawn of Fankriss or Vekniss Drones that will inevitably pile up behind the boss.
战士
and
潜行者
melee DPS should swap to any nearby Spawn of Fankriss and burn them down as quickly as possible, as they have a Berserk effect that will empower them a significant amount, so they can not be left alone. Spawn of Fankriss can be summoned alone, like a pack of two, or even three.
法师
s and
术士
s should look to AOE down the piled up Vekniss Drones when the tank calls for it and swap damage over to Spawns of Fankriss when they are summoned.
Fankriss the Unyielding Quick Tips
DPS
All Warriors and Rogues should be focused on killing the Spawn of Fankriss as quickly as possible, and in the event a Spawn of Fankriss gets Berserk, they should be stunned and burned down immediately. Melee should wait to cleave down the piled up Vekniss Drones until a tank calls for them to be burned down.
In the event a Spawn of Fankriss gets Berserk, Rogues should save
肾击
to stun the Spawn of Fankriss, because when Berserked, Spawn of Fankriss will start one-shotting raid members.
Tanks
The main tank should be tanking Fankriss the Unyielding away from the raid, and only when the Mortal Wound debuff stacks too high, should the tank swap with another tank. The new tank will run in, taunt Fankriss off, and the previous tank will join the melee stack behind Fankriss and wait for the Mortal Wound debuff to fall off.
Off tanks should pay close attention to the Bug Tunnels, where random raid members will be Entangled. Off tanks and Warriors, in general, should look to Intercept over and taunt the add off the raid member stunned in webbing. The off-tank assigned to Vekniss Drones should pay close attention to keeping aggro on all the adds and keeping them stacked up behind the boss, whenever the tank feels they have strong enough aggro on all the mobs, they should call the raid to AOE them down.
Healers
Healers need to keep a close eye on anyone that gets targeted with Entangle, as they will likely take significant damage from any Vekniss Drones at the mouth of the bug tunnels. On top of that, Healers need to be cognizant of Mortal Wound debuffs stacking on tanks, ensuring they are swapping out because of the lowered effect of incoming heals, as well as being prepared to swap heals over to the new "main tank".
Before the Pull
The raid should be completely buffed up and prepared for a pull in the "safe spot" inside the main "Bug Tunnel" gauntlet, mounted up, and ready to pull. Once the raid is ready, the entire raid should move out while mounted up, charging straight for the boss. The boss has an extremely large aggro radius, so ensure the tanks are ahead of the raid when moving in. Once aggroed, the main tank should immediately engage the boss and flip the boss around, putting its behind pointed toward the main bug tunnel, where the entire raid will stand and damage the boss.
Fankriss the Unyielding Abilities and Strategy
During the course of the fight, Fankriss will summon "Spawns of Fankriss", which will force the raid to shift their damage off of Fankriss and over to the Spawns, as they can potentially be much more dangerous than the boss. After exactly 20 seconds after spawning, if they aren't killed they will enrage and begin one-shotting raid members. They have to be killed immediately and can spawn alone, in packs of two, or even three all at one time!
Abilities
重伤
goes out on the main tank periodically from Fankriss. Mortal Wound reduces all incoming heals by 10% and can stack up multiple times. Once the Main tank has too many stacks, they need to wait for another tank to taunt the boss, allowing for the tank with stacks to join the raid group behind Fankriss and wait for the debuff to fall off. Once the debuff has fallen off, they can re-taunt the boss and take over as main tank. Tanks will rotate back and forth, waiting for the debuff to drop, ensuring the boss is facing away from the raid the entire time.
维克尼雄蜂
will spawn randomly throughout the boss encounter, spilling out of the smaller bug tunnels around the main bug tunnel. There are a total of three small bug tunnels in Fankriss the Unyielding's cave. An off-tank should be assigned to picking these up and stacking them behind the raid, giving the caster damage dealers the ability to AOE them down, without having to move out of range of the boss.
纠缠
will randomly choose a raid member, snatching them up in webbing at the mouth of one of the small bug tunnels. Healers need to be prepared to heal anyone caught in Entangle, as they will likely aggro a nearby Vekniss Drone and be taking damage from them.
召唤虫子
summons a group of
范克瑞斯的爪牙
, either alone, in a pack of two, or a group of three! Spawn of Fankriss are much more dangerous than the boss, because, after 20 seconds of being alive, they will cast
狂暴
on themselves, becoming an absolute monster killing machine and most likely one-shotting raid members every auto-attack until killed. Spawn of Fankriss are not immune to stun and should always be hit with a Rogue's Kidney Shot in the event they enrage. All DPS in the raid should focus target these down whenever they are summoned by Fankriss.
Best Classes for Fankriss - Raid Composition
Unlike previous Classic raids, AQ40 has more restrictions when it comes to raid composition. In order to help you with it, we've prepared a guide highlighting the best compositions for AQ40 so your group can easily defeat Fankriss and the whole raid.
We also have our
Raid Composition
tool available so you can prepare your group ahead of time and see what resources you have available.
AQ40 Raid Comp GuideRaid Composition Tool
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