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Priest Healing Attributes and Stat Guide - WoW Classic Season of Mastery
来自 Maugus
[Last Updated]:
2023/12/02
变更日志
补丁:1.15.4
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评分:
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Welcome to Wowhead's Healing Priest Attributes and Stats Classic Guide, updated for WoW Classic. In this guide, we will explain what Attributes do for their character, what Secondary Stats are, as well as what things to prioritize for your character when comparing Gear, either while leveling or during end game content.
Our Priest guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Priest guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
noduel-classic-wow]Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
As a healing
牧师
, you have one primary responsibility: Don't let your allies die. In achieving that goal, though, the
牧师
needs to balance their available mana and their effective healing. To get there, understanding which gear is better to increase your Mana pool, healing and Mana regeneration is crucial.
Attributes
Intellect
Intelligence improves your Mana reserves. Intelligence has no bearing on non-spellcasting classes.
As a spellcasting class, the
牧师
should always value Intellect to some extent. Fortunately, most Cloth gear will incorporate Intellect into its base stats, so acquiring more Intellect isn't too tricky. It increases your Mana pool, and it increases your chance to score a critical effect with your spells, improving your overall effective healing. The Intellect stat also improves the rate at which your Weapon Skill improves, but this is not a critical aspect since
牧师
s do not rely on their physical damage.
For a Level 60
牧师
:
1 Intellect = 15 Mana
59.2 Intellect = 1% Spell Critical Effect Chance
Spirit
Spirit determines the regeneration rate for your health and mana. A high spirit results in much faster regeneration, while a low spirit gives you reduced regeneration.
Spirit increases the rate at which the
牧师
naturally regenerates Mana and Health. It increases all characters' mana and hit point regeneration, though the health regeneration only ever occurs outside of combat.
There is a caveat to stacking Spirit: Mana will normally
only
regenerate after 5 seconds without casting a spell that costs mana.
However, a
牧师
s
冥想
, as well as their
卓越
3 set bonus allows part of their Mana regeneration to continue, even while casting.
On that basis, Spirit is one of your most useful stats next to Intellect in order to maintain a large enough mana pool to heal when needed during an encounter effectively, though stacking healing power to downrank more efficiently is a more common strategy.
In Deep Holy builds, spirit also increased both your spell power and your healing power through the
精神指引
talent.
Same as Mp5, Spirit-based mana regeneration will always occur in two-second ticks. You can factor in
冥想
and the T2 3p bonus here to determine how much of your mana regeneration will continue while casting:
12.5 + (Spirit / 4) = Spirit-based mana regeneration while not casting in mana per 2 seconds
(12.5 + (Spirit / 4)) *0.15 = Spirit-based mana regeneration while casting in Mp2, assuming 3/3
冥想
but no Tier 2 gear.
(12.5 + (Spirit / 4)) *0.15 + (MP5 / 2.5) = Mana regeneration while casting in Mp2
Example:
As a Level 60 Holy
牧师
, I have
275 Spirit
and
35 MP5
12.5 + (275/4) =
81.25
Mana per 2-second tick while not casting
81.25 * 0.15 =
12.2
Mana per 2-second tick
from Spirit
12.2 + (35 / 2.5) = 12.2 + 14 =
26.2
Mana per 2-second tick while casting (equivalent to 65.5 MP5)
Mana Per 5 Seconds (MP5)
Mana Per 5 Seconds (MP5) is a more direct means of Mana regeneration while casting than Spirit. This stat ignores the "five-second rule", meaning the
牧师
regenerates their MP5 stat's worth of Mana, regardless of whether they're casting. However, it's worth noting Mana replenishes in
2-second
ticks — not 5-second ticks. Therefore, taking your MP5 stat and dividing it by 2.5 will return your actual Mana regeneration rate based on your MP5 stat.
Rather than giving Spirit, items like
瑞格贝托的帽子
provide MP5 instead. Other items will give
both
stats. MP5 can be useful during chain pulling, as it provides direct Mana regeneration. In instances where you won't be able to go long periods without casting, this is useful against the Spirit stat. But, it can be harder to find in useful quantities on anything below high-tier raiding gear.
Spell Power/Healing Power
Items that increase damage or healing provide "spell power," while items that
only
bolster healing spells provide "Healing Power." As a healing
牧师
, you will want to prioritize gear with Healing Power, as it's typically available in higher quantities than just going with Spell Power. As its name implies, this stat increases the effectiveness of your healing spells. It is an incredibly powerful stat as it reduces the
number
of heals a
牧师
needs to cast or allows them to downrank more efficiently, thus conserving their Mana.
Rather than simply increasing the healing each spell does by your exact amount of healing power, the healing increase is still subject to a coefficient based on the cast time of the spell, which means that spells with a lower cast time get a smaller healing power increase and vice versa.
Stamina
Stamina affects your hit points, no matter what class you play. However, characters designed to absorb damage, such as warriors and paladins, gain more benefit from stamina than classes who have other capabilities, such as rogues and druids, who in turn gain more benefit than pure spellcasters, such as mages.
Stamina is a crucial stat for PvP situations. However, in any case, you're no useful to your battleground or raid team if you're dead. Stamina is always nice to add, but in PvE encounters it is not as critical as boosting your Intellect and Spirit/MP5.
For a Level 60
牧师
:
1 Stamina = 10 Health
Secondary Stats
Spell Critical Strike
Spell Critical Strike applies more to DPS than healers. However, you can improve the potential to land a critical effect on your healing spells through raw Intellect. For a Level 60
牧师
, every 59.2 Intellect nets you 1% increased Spell Critical Strike chance. While
圣骑士
s have their
启发
talent that benefits from higher critical chance, the main benefit
牧师
s gain from critical casts is
灵感
, which is an incredibly powerful mitigation buff.
Resistances
Resistance is a situational stat meant to counter certain types of spell schools found in WoW Classic. There are five types of resistances:
Fire
Frost
Nature
Shadow
Arcane
Bosses in specific raids like
熔火之心
deal massive amounts of Fire damage. However, the "cap" for the spell is relatively high, requiring
315
resistance against a particular school to reduce 75% of a spell's damage from a Level 63 (or Boss) enemy. In Classic it was almost never worth it for healer classes to use resistance gear over their regular healing gear, but with the new Season of Mastery encounter changes that might not hold true anymore.
Stat Priority
Spellpower/Healing Power
Spirit/MP5*
Intellect
Spell Crit
Stamina
*Most of the time, a healing
牧师
will want to prioritize gear with Spirit for most PvE situations. However, in fights that
don't
allow for a lot of downtime to regenerate Mana, MP5 will prove just as useful, if not more so, than stacking raw Spirit.
Healing Power will always get the most benefit, so it's worth shooting for that on every piece of gear you can.
卡珊德拉的恩赐
, for example, is one of the best pre-raid pieces a
牧师
can equip to boost their raw Healing Power. After that, prioritize Spirit for most PvE situations. Intellect is a priority stat as well, as it enlarges your Mana pool and increases your chance to land critical heals (note, however, that HoT effects like
恢复
cannot have critical effects).
Previous Page:
Rotation & Abilities
Next Page:
Enchants
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评论
评论来自
Angat
Hey, correct me if I'm wrong but shouldn't the formular for regeneration while casting in your example be "12.2 + 35 * (2/5) = 12.2 + 14 = 26.2 Mana per 2-second" instead of 18.9 since the 12.2 from Meditation are per 2 seconds already.
评论来自
Immortalits
This is a realy usefull part of the guide. Short, focuses on the most important points and provides some example for easier understanding. Good job!
评论来自
Agamemnicon
I've read a great deal about holy priests needing to prioritize spirit over intellect in Classic, but that is dependent upon every healer in the raid using the most efficient healing spells in the most efficient way possible.
That's simply not reality.
For example, the simple and effective advice of casting a greater heal followed by renew, thereby allowing the priest to mana regen before the next heal needs to be cast is *completely invalidated* by the other raid healers sniping your heals with 1.5s cast heals (which are mana INefficient) so they can top the healing charts. Good luck getting a 2.5-3 second heal to land EVER unless you're whole group is in deep doodoo.
Unless your raid has the bare minimum of healers, don't worry about trying to wait 5 second between casting heals. What a joke. In order to even show up on the charts I'm basically spamming downranked Flash Heal non-stop.
For that reason, I'd say after +healing, *intellect* is your friend. You need that big raw mana pool from which to draw, because regen is hardly ever going to happen when you're competing with other healers.
贡献
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