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Priest Healing Abilities & Rotation Guide - WoW Classic Season of Mastery
来自 Maugus
[Last Updated]:
2023/12/02
变更日志
补丁:1.15.4
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评分:
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Welcome to Wowhead's Healing Priest Rotation & Abilities Guide, updated for WoW Classic. In this guide, you will learn how to minmax the abilities of your Priest for both single target and AoE scenarios. We will also go in-depth on all Priest abilities, Priest cooldowns, Priest procs, everything to teach you how to make the most from them, in order to be more efficient and effective in dungeons and raids.
Besides individual strengths, this guide goes over how it all connects and how to use all Priest abilities in combat, both in Dungeons and Raid scenarios, so you can reach the peak performance with your Priest, enabling you to use all tools from your kit.
Our Priest guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Priest guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
noduel-classic-wow]Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
Healing Rotations
Spanning six raids and six world bosses, WoW Season of Mastery contains a lot of raid content for players to experience, broken up by a Seasonal release schedule. While all of the content won't be made available immediately on launch, you can prepare for them ahead of time with our WoW Raid Guides. Knowledge is power, and some classes or talent builds perform better in one raid over another, so knowing what you're going to face is key to defeating it!
Here we will cover what do you need to know when facing different challenges in dungeons and raids. It is important to remember that, unlike in retail, not every class has a good answer to every situation, with some even having complex restrictions, due to gameplay limitations like the debuff limit mechanic.
The
牧师
is an exceptionally powerful healer, and one of the most robust classes in the game when it comes to their role. The class is well-suited to both single-target healing, mainly focusing on tank or raid-wide healing. Although, if you are playing as a priest on the Horde side, you'll likely end up single-target healing more often, as the
萨满祭司
is capable of effective AoE healing through their
治疗链
spell.
Single-target Healing
Whether you're assigned to strictly heal the Tank or keep your other allies alive, the
牧师
has a wide range of single-target healing spells to use.
For longer fights,
治疗术
or
强效治疗术
should be your primary spell. This will conserve mana during the fight, allowing you to use faster or more powerful spells when needed.
Keep
恢复
up on important targets you know will be taking damage during the fight. I advise using
lower
ranks on random raid targets while keeping higher ranks up on important targets like tanks. Be mindful not to cast the spell again too soon, as you could clip the HoT, losing precious HoT ticks and the mana you've already spent casting the spell.
Use
真言术:盾
on targets you know will be taking damage, but only if you've got enough spare mana as this spell is fairly expensive. That allows you to mitigate some of the incoming damage and you can save the strain on your fellow Healers. Do not cast this on tanks outside of emergencies as you will prevent them from getting rage and you won't be able to shield them again for 15s.
If your target is taking predictable, heavy damage, use
强效治疗术
or
强效治疗术
to restore large portions of their Health.
Only use
快速治疗
in situations where speed can make the difference between life and death. Remember, it is an expensive spell, and you can quickly drain your Mana if you overuse it.
Raid Healing
Again, your experience raid healing as a
牧师
varies depending on which faction you choose. Horde
牧师
will synergize with the
萨满祭司
, which will likely place you as the
牧师
in a single-target healing role. On the other hand, the Alliance
圣骑士
is well suited to single-target healing, placing an Alliance
牧师
in a raid healing role. More often than not, Alliance Priests top the healing charts for their faction, as they are the primary AoE healing class.
An AoE Holy
牧师
really has one main spell at their disposal:
治疗祷言
. This is an awesome ability in fights where your party is taking moderate, consistent damage. Be mindful that this spell only heals players in your own
party
, meaning raid leaders will want to spread multiple
牧师
s into separate groups.
Keep
恢复
rolling on important targets, like tanks that may be taking consistent damage, to keep them topped up.
Use
快速治疗
and
真言术:盾
if you need to keep players outside your party alive during the raid encounter.
Being a raid healer is often a mana-intensive role. If you're low on Mana, remember to use something like a
特效法力药水
,
恶魔符文
or
黑暗符文
!
Healers differ from DPS classes and even tanks in that they don't necessarily have a set ability "rotation". Which healing spells you need to cast at any given moment depends on the situation, and the
牧师
must often make quick decisions in response to what's going on in the encounter. Being a talented healer hinges upon learning your healing kit, judging which spells to use and when to use them, as well as understanding your mana resource, including when it's best to conserve your Mana versus using it to keep your allies alive. The
牧师
also possesses different utility abilities such as stat buffs to Stamina and Spirit, which must be maintained throughout PvP, dungeon, and raid encounters.
A Note on 'Down-Ranking'
WoW Classic takes a 'ranked' approach to spells, meaning you learn more powerful healing spells from the class trainer as you level. Higher-ranked spells are more effective, but cost more Mana to cast. Each rank of a spell has a base healing amount, but are also increased by a percentage of your Healing Power. After level 20, however, all your healing spells have the
same
Healing Power coefficients. That means spell ranks beyond level 20 will not benefit to any greater extent from gear, although the base healing amount and mana cost will still increase with each rank. This is where 'down-ranking' comes into play — using less expensive versions of your healing spells to conserve Mana.
As a practical example, let's take the most effective
牧师
heal: the
强效治疗术
ability. It costs 710 mana to cast at level 60, which makes it an expensive, but effective heal. However, lower ranks of the spell will have the same cast time, without the hefty mana cost. In this instance, you could theoretically use Rank 1 of this spell for steady, relatively cheap healing. Then you can use Rank 3 for moderate healing and reserve Rank 5 for the most intensive healing.
Learn more in our Comprehensive Spell Down-Ranking Guide!
Learning Priest Spells and Priest Spell Ranks
Instead of having abilities passively grow in power as your character levels up, in Classic WoW each ability is split out into many ranks. That means that most Priest abilities will require you to visit a Priest Trainer in order to learn higher ranks as you level up. Some abilities even have special ranks, only learnable via special tomes found around the world.
As you level to 60 in Classic WoW, new abilities will unlock every two levels. In order to train them, you must visit a
Priest Class Trainer
, usually located in a major city. In this rotation guide, when talking about abilities, it is usually implied that we’re talking about the max rank unless stated otherwise.
However, in our Classic WoW Spell database, you can browse all available ranks for Priest abilities, seeing what level you can train each rank at, as well as how much damage each one does.
Click here to see all class ability ranks for your Priest
Abilities
Healing Spells
次级治疗术
This is the very first healing ability a
牧师
can use, and is immediately available at level 1. This ability will get you used to direct healing spells throughout its three ranks, but heals relatively little damage. This ability is replaced by
治疗术
at level 16.
治疗术
Heal is one of your primary direct healing spell. It splits the difference between the fast, expensive
快速治疗
and the slow, but powerful
强效治疗术
.
治疗术
costs less mana than either of your other heals, and that makes it the best healing spell to cast in most situations. You should bind Rank 2 and Rank 4 in Phase 1.
强效治疗术
Greater Heal is stronger and more expensive than
治疗术
but is still one of your primary direct heals. As the spell is first learned at level 40, all 5 Ranks are possible downrank options but binding 1, 3 and 5 should cover all use cases.
快速治疗
Flash Heal is more of an emergency healing spell, meant to keep your target alive using a quick burst. It costs less mana than
强效治疗术
, but more than your standard
治疗术
spell. Because of its 1.5 second cast time,
快速治疗
is preferable in PvP situations, since you often won't get the opportunity to land your larger, slower healing spells. However, in most PvE situations, you should stick to using the more mana-efficient
治疗术
, unless you need to deal with large hits or heal critical damage to one of your allies. Rank 4 and Rank 7 should cover all use cases.
恢复
Renew is the
牧师
's only castable HoT effect. This spell provides continual, tick-based healing over 15 seconds, and is meant to deal with consistent incoming damage or as a supplemental effect to your direct healing spells. Focus on maintaining the HoT on select targets which you know will take continuous damage, like tanks, and use lower ranks on the raid when needed. Bind Rank 9 for tanks and Rank 4 for raidhealing.
治疗祷言
Prayer of Healing is the
牧师
's most effective direct AoE (Area of Effect) healing spell. Depending on the number of targets within range, this may likely be your most mana-efficient spell as well. This heals members within your party for a moderate amount, saving you the time (and mana) necessary to cast individual heals.
All 5 Ranks are viable downrank options, but you shouldn't need more than 1, (3), and 5.
In WoW Season of Mastery, this spell is limited strictly to players within the
same 5-player party
as the
牧师
, meaning a raid group should spread multiple Priests throughout different parties when AoE healing is needed to ensure concurrent
治疗祷言
casts hit as much of the raid as possible.
神圣新星
Holy Nova is an AoE healing and damaging talent within the Holy tree. When selected, this offers the
牧师
with the option of an instant cast, short-range light heal that can mitigate minor damage from packs of enemy targets in PvE or PvP scenarios. This is best used against non-elite packs that don't do much damage, where the
牧师
can effectively keep the group up by spamming
神圣新星
while also damaging the pack. If the group is taking higher amounts of damage, you're better off sticking with
治疗祷言
instead.
绝望祷言
(
人类
,
矮人
only)
Desperate Prayer is a powerful, instant cast self-heal ability that is limited to
人类
and
矮人
players only. This is
technically
another healing ability in the
牧师
s kit, but strictly heals the player, rather than another friendly target. As its name implies, you should use this spell in a desperate situation, when you need a large amount of healing. This spell costs no Mana, but is also on a long, 10-minute cooldown, so use it wisely!
Utility
真言术:韧
and
坚韧祷言
Apart from their robust healing abilities, every raid group will call upon the
牧师
for their Power Word: Fortitude buff. This ability offers a fixed amount of Stamina to each target it's cast on for 30 minutes, or until the target dies. The
牧师
may only cast
真言术:韧
on one target at a time. However, you can find
圣典:坚韧祷言
in higher-level dungeons, which teaches the
坚韧祷言
ability, which buffs the entire group with the
真言术:韧
buff for 1 hour, as opposed to 30 minutes.
To get the same effect at level 60 as the highest-rank
真言术:韧
, you'll have to find
圣典:坚韧祷言 II
as a world drop off an enemy NPC in a high-level dungeon or raid. Rank 1
坚韧祷言
requires a
圣洁蜡烛
to use, which can be purchased at various
Reagent Vendors
around the world. Rank 2
坚韧祷言
requires a
神圣蜡烛
instead, which is also purchasable at Reagent Vendors.
神圣之灵
and
精神祷言
Divine Spirit is the second primary Stat buff available to the
牧师
, and is a talent in the Discipline tree. This ability offers a fixed amount of Spirit to each target it's cast on for 30 minutes, or until the target dies. The
牧师
may only cast
神圣之灵
on one target at a time. However, the
牧师
class trainer teaches the
精神祷言
ability at level 60, which buffs the entire group with the
神圣之灵
buff for 1 hour, as opposed to 30 minutes. Unlike the
坚韧祷言
ability,
精神祷言
does
not
require finding a Codex.
防护暗影
and
暗影防护祷言
Another utility buff the
牧师
can learn is
暗影防护祷言
, which simply increases the target's Shadow resistance by 60 for 10 minutes, or until the targeted player dies. This is useful only in certain PvE encounters where the targets primarily deal Shadow damage, such as the
奈法利安
fight in
黑翼之巢
. In PvP, it's a useful buff to counter damage from
术士
and Shadow
牧师
abilities.
Priests can learn the party-wide buff
暗影防护祷言
by finding the
圣典:暗影防护祷言
, which is a world instance drop off enemies in high-level dungeons.
驱散魔法
Dispel Magic allows the
牧师
to deal with beneficial effects on an enemy player, or harmful magic effects on an ally. The second rank of this spell, available at level 36, removes two beneficial or harmful magic effects without increasing the mana cost. Since it's usable on other players and NPCs in WoW SoM, there are few situations where
驱散魔法
isn't useful.
祛病术
and
驱除疾病
In a similar vein to
驱散魔法
, Cure Disease and Abolish Disease work to remove harmful disease effects from a friendly target.
祛病术
is first available at level 14, and
only
works to remove one active disease effect on the target with east cast.
驱除疾病
, on the other hand, becomes available at level 32 and will remove one active disease effect
plus
it will attempt to remove another disease effect every 5 seconds for 20 seconds. That makes it much more mana-efficient during encounters where the enemy will continuously disease the Tank or another player in the
牧师
's group.
法力燃烧
Although Mana Burn does deal damage to its target, the intent focuses more on draining the target's mana, making it more of a utility spell. In certain situations, the
牧师
may wish to drain the target caster's mana to prevent them from casting any spells. You could consider this more of an interruption than, say, the Shadow
牧师
沉默
talent, which prevents spell casting for 5 seconds. This does require constant use until it drains the targets mana (and it uses the Priests mana to cast), so its use is situational at best.
精神控制
Mind Control is one of the more underrated utility spells in PvE encounters, and one of the most annoying for enemy players to deal with in PvP. This ability gives the
牧师
complete control over the target player or NPC for up to 1 minute, provided they don't resist the initial cast. However, that target's attack speed is slowed by 25%, and the control effect wears off if the player moves the mind-controlled unit out of the 20-yard cast range. Its effective use is situational, but it's the most fun crowd control spell in the game, particularly when the
牧师
mind controls another player and jumps them off a cliff in
阿拉希盆地
.
束缚亡灵
A more conventional crowd control ability, Shackle Undead lets the
牧师
immobilize a targeted Undead enemy for up to 50 seconds. During that time, the unit cannot move, attack or cast spells, just like the
法师
's
变形术
ability on Humanoids. The
牧师
can only shackle one target at a time, and any damage will break the effect.
Note:
This ability does
NOT
work on Undead (Forsaken) players, as they are considered Humanoids in PvP.
安抚心灵
Mind Soothe can be a useful ability, depending on the PvE circumstances. It reduces the radius within which a target will attack you, making it possible to avoid some packs of enemies altogether — at least if you're careful. However, this skill
only
works on Humanoids, limiting its overall usefulness in PvE.
安抚心灵
is entirely useless in PvP encounters since players don't follow ordinary "aggro" radius mechanics.
漂浮术
Levitate is one of the
牧师
's most useful utility spells. It allows the
牧师
to walk on water and simply float to the ground, rather than taking lethal falling damage. That makes the skill immensely useful in a world full of tall cliffs and large water crossings — just be careful not to take any attack damage, as that will cancel the effect.
复活术
When things go sideways and your trusty
牧师
can't save your allies from certain death, Resurrection is there to help the group recover. Rather than releasing your spirit and running back to your corpse from a graveyard,
复活术
lets the
牧师
resurrect players at the point where they cast the spell, with a fixed amount of Health and Mana upon their revival.
防护恐惧结界
Fear Ward is, by a wide margin, one of the most compelling reasons to choose a Dwarf
牧师
over another Alliance race. This prevents you from losing control of your character to a Fear effect, which can make the difference between living and dying. What's more, it can keep you in the fight long enough so your most important allies, including your Tank in a PvE encounter, don't die while you're helplessly running around.
虚弱妖术
(
巨魔
only)
Hex of Weakness can be a powerful ability in PvP and some PvE scenarios, because it lowers the damage your enemy can deal
and
it lowers the amount of healing they receive. If you're trying to pick one Horde
牧师
race over the other, this racial ability is slightly better than
虚弱之触
from a healer's point of view, since this spell offers more useful effects than just dealing a small amount of damage to your target.
虚弱之触
(
亡灵
only)
Not to be confused with
虚弱妖术
, this spell is useful if your
亡灵
牧师
is facing off against hordes of melee attackers, as may be the case in PvP scenarios.
虚弱之触
will deal light damage to the target, but it will also reduce they amount of damage they deal to you in turn for 2 minutes.
Defensive
真言术:盾
By far and away one of the
牧师
's most useful spells, Power Word: Shield allows a targeted player to absorb a fixed amount of damage for 15 seconds, or until the shield is broken. This can help your fellow healers keep your ally alive, but it does come with a cost. Once cast on a target, they cannot get another
真言术:盾
for 15 seconds, regardless of which
牧师
in a raid or PvP scenario cast the shield.
心灵之火
Inner Fire is a powerful buff for any
牧师
to use on themselves. It mitigates one of the main weaknesses the cloth-wearing class faces, which is a lack of armor protection. This buff lasts for 10 minutes or until you suffer 20 Melee or Ranged attacks, which means you will have to constantly refresh the buff in PvP. Taking
强化心灵之火
makes this spell even more useful, as you'll take less damage from Melee and Ranged classes.
渐隐术
Fade is a situationally useful spell, especially if your massive, healing somehow pulls threat off the Tank, or they haven't had the chance to pick up an enemy that just joined the fight.
渐隐术
reduces the amount of threat you generate for 10 seconds, but you do gain that threat back when the effect ends. Hopefully, by that time, you'll have the attention off of you, and the tank will have control of the situation.
心灵尖啸
Sometimes, fearing your enemy and running away is the best defense, and that's why I would consider Psychic Scream a useful tool in the
牧师
defensive toolkit. This ability causes enemies within 8 yards to flee away from the
牧师
for 8 seconds.
回馈
(
人类
only)
Though it does burn Mana and deal direct damage to an attacking caster, Feedback is more of a defensive ability by nature. This ability is useful for depleting attacking casters' main resource while also dealing the same amount of damage. Better yet, this works for
any
successful spell cast against the
牧师
for 15 seconds and does not have a limited number of charges.
艾露恩的赐福
(
暗夜精灵
only)
Elune's Grace is a useful defensive ability to protect yourself from incoming melee damage, as it also increases your chance to dodge by 10% for 15 seconds. In heavy engagement PvP situtations, like protecting a critical objective or flag carrier in battlegrounds, this coupled with
真言术:盾
could make a difference.
暗影守卫
(
巨魔
only)
Shadowguard is a castable buff which allows a
巨魔
牧师
to deal a light amount of damage when struck by any spell, melee or ranged attack. It doesn't absorb any damage, but it does pair well with
真言术:盾
as players can harm themselves by attacking you while
暗影守卫
is up.
Offensive
惩击
Smite is the most basic form of direct damage a
牧师
can deal to their enemies. This ability simply deals holy damage to the target when cast, and has no cooldown.
神圣之火
Holy Fire typically serves as a
牧师
opener move, as it does a decent amount of direct Holy damage and places a magic DoT effect on the target that lasts for 10 seconds. This damage spell has no cooldown, but it does take longer to cast than
惩击
, while dealing a similar amount of direct damage when cast.
心灵震爆
Mind Blast is the Shadow
牧师
's direct damage spell, blasting your enemies mind with shadow magic while also causing a high amount of threat. This is a quick-firing spell that's good for an occasional damage filler, but be wary of this spells high mana cost as a healer.
噬灵瘟疫
(
亡灵
only)
Devouring Plague is a powerful DoT effect that makes the
牧师
an excellent choice for a Shadow
牧师
. As a healer, however, this spell is less useful. It costs a high amount of mana, and it also generates a ton of threat both through its damage and self-healing ability. Against a PvP enemy, this spell may be useful, but it's not advisable in most PvE situations.
星辰碎片
(
暗夜精灵
only)
While this is not particularly useful for single-target damage (spell=10934] or
心灵震爆
deal more direct damage), a
暗夜精灵
healing
牧师
could use this as a "set and forget" cast on an enemy. It can make the difference if you're trying to move away, as the ticking damage could kill off your pursuer. Even when you're out of line of sight, this ability will still hit your target.
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评论
评论来自
Yorvalt
Also use lower rank Greater Heal, they are a great way to preserve mana and still land a decent heal on the main tank and are good enough to restore raid members to full between boss mechanics.
评论来自
Basicampfire
Fear ward has orc instead of dwarves linked. Also Elunes grace is showing human and feedback is showing nightelf, which i'm pretty sure is reversed
评论来自
TheDarkSpectrum
You have Elune's grace and feedback switched.
And for those reading the rotation section on Power Word: Shield, Shielding a warrior or druid in classic prevents them from generating rage which is how they generate threat and I've heard some people say PW:S also blocks reflective damage from paladins so keep that in mind before using it.
评论来自
Coeren
According to simple math,
强效治疗术
is better than
治疗术
(meaning max ranks for both) in terms of mana efficiency until ~230 SPH. So, switching to
治疗术
for mana conserving sake will have sense somewhere in BWL (or MC on farm at best).
Here is a table that shows how amount healed per 1 MP depends on SPH:
SPH Greater Heal Flash
0 2,93 2,56 2,37
100 3,05 2,84 2,49
200 3,17 3,12 2,60
230 3,21 3,21 2,63
300 3,29 3,40 2,71
400 3,41 3,68 2,82
500 3,53 3,96 2,94
600 3,65 4,25 3,05
700 3,77 4,53 3,16
800 3,89 4,81 3,27
900 4,02 5,09 3,39
1000 4,14 5,37 3,50
评论来自
Kahokulight
! Not Orc Priest in Classic, Dwarf does the Fear ward!
Fear Ward is, by a wide margin, one of the most compelling reasons to choose a Orc Priest over another Alliance race. This prevents you from losing control of your character to a Fear effect, which can make the difference between living and dying. What's more, it can keep you in the fight long enough so your most important allies, including your Tank in a PvE encounter, don't die while you're helplessly running around.
This is incorrect! Please Fix!
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