Blizzard
We've been working on a suite of targeted changes that focus on improving gameplay for several specs. You're going to see changes that are close to the following in the first build of the Rise of Azshara PTR (coming next week).
Demon Hunter- Vengeance
Демонические обереги: damage reduction increased to 15% (was 10%). - Демонические обереги: armor bonus increased to 100% (was 80%).
- Демонические шипы: armor reduced to 60% of Agility (was 85%).
Developers' notes: More than other tanks, Vengeance is currently dealing with the problem of low mitigation when their active mitigation is down. These changes are a substantial increase to physical mitigation when Демонические шипы is down, and a neutral-to-very-slight increase when Демонические шипы is active. There is also some overall passive reduction to magic damage. Overall, Vengeance's sustained damage taken will be lower, and the periods of vulnerability outside of Демонические шипы should be less dramatic.
Druid- Умиротворение, Снятие порчи, Лунный огонь, and Возрождение are no longer castable in Cat or Bear form by default.
- Feral Druids now have a visible passive learned at level 22 that allows Снятие порчи and Soothe to be cast in Облик кошки.
- Guardian Druids now have a visible passive learned at level 10 that allows Умиротворение, Снятие порчи, Лунный огонь, and Rebirth to be cast in Облик медведя.
Developers' notes: Guardian Druid is limited in its practical ability to use some utility abilities while tanking, and we're loosening that restriction by allowed Снятие порчи in Облик медведя. We're also cleaning up Druid shapeshifting rules slightly: the use of magical-themed spells, in Feral forms, is allowed by passive upgrades given to Guardian and Feral specializations specifically. This represents their special mastery of their “home” form that allows for limited spellcasting, and from a gameplay perspective, this allows Feral/Guardian Druids to use spells in form where there is a strong practical need. At the same time, there are situations where there is no fantasy justification or gameplay need, and spellcasting might be more restricted. For example, non-Guardian Druids can no longer cast Лунный огонь in Облик медведя.
Guardian - Железный мех and Кувалда now cost 40 Rage (was 45).
- Увечье now generates 10 Rage (was 8).
Developers' notes: Железный мех is intended to be maintainable with high uptime, up to 100%, and have some overlaps on top of that. Currently, depending on talent configuration, Druids may only be able to barely maintain full uptime on Железный мех. Making Ironfurs much more available should allow better control over timing and overlaps, as well as improving Guardian mitigation overall.
Shifting to Bear Form now gives 25 Rage (was 20).
- Developer's notes: It should now be much easier to get the first Железный мех activated promptly after engaging an enemy, due to the increased starting Rage and lower cost.
Увечье and
Взбучка direct damage increased by 15%.
ОхотникРазбойник- Головорез
Не теряй бдительности (Azerite Trait) now stacks once per instance of Шквал клинков dealing damage (was once for every target Шквал клинков hits). Each stack now provides 5% Коварный удар chance (was 2%).
Developers' notes: In very large packs of enemies, especially in dungeons, Не теряй бдительности provides much more damage than one copy of one Azerite Trait was intended to provide. With this change, you'll still feel this trait accelerate as you build stacks, but the size of the group that you're fighting won't affect how much damage the trait is giving you. This will be a damage increase against two targets, and a damage reduction against 3 or more targets.
Воин- Protection
Неудержимая сила Thunderclap damage reduced to 50% (was 100%).
Developers' notes: Protection Warrior burst DPS with Avatar is extremely high for a tank. This talent was adding more damage than necessary, given that it also decreases Удар грома's cooldown and synergizes well with certain Азерит traits.
We'll update this post as necessary, especially as we develop PvP-specific tuning adjustments over the first few weeks of the PTR.